SteveWinwood
Member
Miyamoto plays dota confirmed.
Yeah, no. NSMBU is not similar to DKC, which is not similar to SM3DW. You're speaking from a place of ignorance. You wont see complexity if you aren't looking for it.
Nintendo's focus was never on casual gamers and from the start their intentions were always to just use those titles and a stepping stone towards more complex games, not to have those be the only games.
So what gams is Nintendo working on to reflect this new-found philosophy?
That makes sense.
All the tutorials in their core games, Nabbit, even going far as dumbing down some stuff like the Zelda DS games.
But that's what casual stands for, "non-committed."
Nintendo's fault was committing to a non-committed audience. And it bit them back at the end and now they're trying to make up that loss.
I think they've done a admirable job so far.
I love how he says "Nintendo doesn't need to reach out to the (smartphone/casual) audience anymore!" Nothing but love reading that!
Bridge game.Wii Sports had plenty of mechanics to explore and master and is a great game with friends. So was Sports Resort.
You're saying Nintendoland WASN'T aimed at the casual crowd who bought the Wii for motion-controlled gaming? Who was it aimed at, the core? LOL
But Shiggy was drooling all over the casual market last gen.
Are his feelings hurt because him (and Nintendo overall) never implemented a strategy to avoid the casuals migration towards smartphones?
Wii Sports had plenty of mechanics to explore and master and is a great game with friends. So was Sports Resort.
You're saying Nintendoland WASN'T aimed at the casual crowd who bought the Wii for motion-controlled gaming? Who was it aimed at, the core? LOL
Heh, funny example. See, those adults you see playing for hours are NOT pathetic, they're actually what we need more of, they're the opposite, those guys rather spend more time and effort in that particular product, instead of fucking cheat their way through it by paying ridiculous amounts of money for temporal in-game advantages just for the instant gratification. It's funny because the game's whole model is based on the latter, not the former, King.com would love for those other guys to give up and opt for giving them money instead.So basically Candy Crush, which core gamers despise. Yet, I know casual gaming adult women who will spend DAYS trying to get past a single level.
I love how Miyamoto is apparently not allowed to change his opinions or views on certain subjects according to some people. It's as if most of these faultless visionaries have waited for this moment to crawl out of their holes just to point their fingers at him and say "I told you so, nje nje!".
Bringing up 6-years old Wii Music as an argument that Miymoto betrayed the Sacred Hardcore Crowd That Does Not Forget Or Forgive ® tells more about you than it does about Miyamoto. "But he did this and he did that and said this and that" - people can change, companies can change and this industry especially changes almost from year to year. Stop being so resentful about software that wasn't even targeted at you in the first place.
Oh you're one of those "all platformers are the same, I've seen them" people. :lolThey all are doing the same things I've seen many times before. The suits can change, they can add in guest characters, etc..it's all still the same familiar thing.
They all are doing the same things I've seen many times before. The suits can change, they can add in guest characters, etc..it's all still the same familiar thing.
They all are doing the same things I've seen many times before. The suits can change, they can add in guest characters, etc..it's all still the same familiar thing.
They need to work at retaining customers better, they train people that once they start developing a new console their support for the current console dries up quite considerably...
Spot-on comment from Miyamoto. Despite sharing the Wii branding, the Wii U just wasn't designed for casuals; it's Nintendo's most complex console to date. Hardcore-converted casuals, maybe, but the Wii failed to convert the majority of them. Many were unaware that there was life after Wii Sports.
Bridge game.
I don't know if you played Nintendo Land, but at it's core it's far more "game-like" when you compare it to Wii Sports (Resort). With Wii Sports all you had to do was pick up the controller (and in some cases the Nunchuk) and there you go, you're playing. Everybody understood how to swing the club with Golf, swing a bat while playing baseball and throw punches during boxing. It's really easy to understand.
Nintendo Land however... isn't so easy to understand. Metroid Blast, Pikmin Adventure, Mario Chase etc. are all games that need more time to be explained because the controls are more complex. While developing Nintendo Land and it's games Nintendo thought they could persuade new players to try out more "difficult" experiences. But they didn't. The general public (and a lot of folks who bought the Wii) wants simplicity above all things and Nintendo Land is way too hard for them to understand.
I think the comment of Miyamoto refers to the Nintendo Land experiment anyway.
They all are doing the same things I've seen many times before. The suits can change, they can add in guest characters, etc..it's all still the same familiar thing.
lol ... wtf ...
That's what Nintendo is RIGHT NOW.
PS4 ? It doesn't have any game.
It only sold well because they "won" the EA 2013, imo.
They all are doing the same things I've seen many times before. The suits can change, they can add in guest characters, etc..it's all still the same familiar thing.
Right... And that's why Wii U launched with Nintendoland as its premier title. Of course they would still love to cater to that audience, they've just realized that they can not have it anymore, similarly to what happened to the post-Mattrick Microsoft.
So basically Candy Crush, which core gamers despise. Yet, I know casual gaming adult women who will spend DAYS trying to get past a single level.
That would be a pretty dumb thing to say, given that the four years of Wii/DS hegemony made so much money it effectively bought them twenty years to do whatever the fuck they want. It is always worthwhile to find the new blue ocean, with casuals or not.This guy gets it. With the Wii and DS, Nintendo thought they could expand the base of gamers by making games for the casuals with the intention of leading them to more complex games. Instead, those casual gamers simply moved on to the next casual fare. I think Miyamoto's statement is an admission that there's no point in chasing the casuals anymore.
That would be a pretty dumb thing to say, given that the four years of Wii/DS hegemony made so much money it effectively bought them twenty years to do whatever the fuck they want. It is always worthwhile to find the new blue ocean, with casuals or not.
I maintain that too many GAFfers just read what they want to read. That Nintendo is back in the fold and going to compete with Xbox/Sony. Return of the king in the console wars stuff.
Rather, Miyamoto reaffirms his disdain for time waste, lazy Skinner box games that permeate mobile and online. Bottom of the barrel stuff and people that are content with that. It's a statement that Nintendo sticks by quality gameplay, and that shareholders that want a change in direction are operating against Nintendo's identity.
But come on, a lot of these mobiles phone games don't do advertisement (or a very little, the one one I saw in France TV was Candy crush) and they are able to make millions.
So basically Candy Crush, which core gamers despise. Yet, I know casual gaming adult women who will spend DAYS trying to get past a single level.
Here's what I imagine the subtext is... "Smartphones and tablets have won the casual space, and we won't put our games on another platform so it's dead to us. We plan to replace that lost revenue with new QOL products, and our remaining games will be mostly made for the core gamer."
Is pathetic really properly translated though? That's an oftly harsh word for Miyamoto to use.
That's cool. It matches my definition of "casual" now, too.In the first quote it sounds like his definition of "casual gamers" includes gamers looking for a story-driven and "immersive" experience. Like people who play a game for the story/settings more than the gameplay itself.
Hey. Fixed that for ya.Nintendo going hardcore. Metroid Souls confirmed.
Here's what I imagine the subtext is... "Smartphones and tablets have won the casual space, and we won't put our games on another platform so it's dead to us. We plan to replace that lost revenue with new QOL products, and our remaining games will be mostly made for the core gamer."
Is pathetic really properly translated though? That's an oftly harsh word for Miyamoto to use.
That would be a pretty dumb thing to say, given that the four years of Wii/DS hegemony made so much money it effectively bought them twenty years to do whatever the fuck they want. It is always worthwhile to find the new blue ocean, with casuals or not.
I maintain that too many GAFfers just read what they want to read. That Nintendo is back in the fold and going to compete with Xbox/Sony. Return of the king in the console wars stuff.
Rather, Miyamoto reaffirms his disdain for time waste, lazy Skinner box games that permeate mobile and online. Bottom of the barrel stuff and people that are content with that. It's a statement that Nintendo sticks by quality gameplay, and that shareholders that want a change in direction are operating against Nintendo's identity.
Yeah I have. I own it.It's pretty clear he hasn't played Nintendoland
Wouldn't surprise me if it was accurate. What the full statement says (paraphrased) is "there are customers who want to be entertained. I do not like those customers and I wish they would move on to my definition of a more-advanced game".Is pathetic really properly translated though? That's an oftly harsh word for Miyamoto to use.
Hardcore video games.They tried. It worked for a while. Then it failed and blew up in their faces. I mean, where has Miyamoto been the last 10 years? What's the last new core IP we've gotten from him? Pikmin? He basically spent the last 10 years personally chasing the casual audience and now that they don't want him anymore he's trying to come crawling back to these more hardcore gamers?
Yeah I have. I own it.
It was meant to be the Wii Sports (e.g. grab the wide audience and introduce the system's mechanics) of the Wii U. In fact, Iwata later apologized because Nintendoland HADN'T performed the same role as Wii Sports (a.k.a sold the system to the mainstream)
http://www.edge-online.com/news/iwata-nintendo-land-has-not-fulfilled-the-same-role-as-wii-sports/
People who think that the Wii U was first aimed to be some sort of hardcore wet-dream are fooling themselves. It has a TABLET (aimed at the iPad crowd) and has the word "Wii" crammed into the title. Who exactly was meant to buy it? Surely, they shifted back to the core audience after "dem casuals" didn't bite, but to say that the initial aim of the Wii U was not to grab the casuals is false.
Yeah I have. I own it.
It was meant to be the Wii Sports (e.g. grab the wide audience and introduce the system's mechanics) of the Wii U. In fact, Iwata later apologized because Nintendoland HADN'T performed the same role as Wii Sports (a.k.a sold the system to the mainstream)
http://www.edge-online.com/news/iwata-nintendo-land-has-not-fulfilled-the-same-role-as-wii-sports/
People who think that the Wii U was first aimed to be some sort of hardcore wet-dream are fooling themselves. It has a TABLET (aimed at the iPad crowd) and has the word "Wii" crammed into the title. Who exactly was meant to buy it? Surely, they shifted back to the core audience after "dem casuals" didn't bite, but to say that the initial aim of the Wii U was not to grab the casuals is false.
It has probably been said before, but for all the criticism of the Wii, Nintendo repeatedly went on record saying they were trying to move players upstream from more casual player to more dedicated player content. They always wanted and planned for things like Wii Sports (and then Nintendoland) to ensnare people who would then become interested in the deeper games Nintendo publish. That failed horribly, but it is misconstruing things to a degree to simply yell, "Miyamoto loves casuals when they pay him lol!"
Strawmanning? I specifically saidQuit strawmanning. Just because Nintendoland is more complex than Wii sports and has a larger learning curve doesnt mean anyone's saying it's a "hardcore wet dream".
People who think that the Wii U was first aimed to be some sort of hardcore wet-dream are fooling themselves
Seriously why has Nintendo drip fed us games on virtual console for WiiU? at the very least we should of gotten the Wii virtual console all on Wii u running at native 1080p?
Any how this quote gives me hope but i fear its just mistranslation.
Kids who grow up with tablets are completely worthless in MK and NSMB, they quickly loose interest after a few minutes. It's not the same world we live in now as last decade.