That's because you suck at moving fast and finding enemies.
When I play mp games I don't want to distinguish Between AI and humans. That's the point of mp games to me to challenge human players.
So many people have been wanting this to be true. It's literally become a meme at this point. As others have pointed out, it's player counts are not bad at all compared to COD. But let me guess, you think that franchise is on it's deathbed too.
Nah, TF's issues are pretty well know and they can be fixed. Much like Destiny, I feel the game lays out a solid foundation, they just need a sequel to really flesh things out.
You really can't fault the game though. It's a whole different kind of strategy that one needs to learn when playing this game. I find it pretty easy now and it's half the fun for me.
hope bots come back to the sequel. Definitely something different.
It's not about faulting the game, I personally didn't find it enjoyable. If you and others did that's great. If bots are in TF2 it's a no go for me.
Nah, TF's issues are pretty well know and they can be fixed. Much like Destiny, I feel the game lays out a solid foundation, they just need a sequel to really flesh things out.
The game pretty much needs bots though. The maps need to be big enough to accommodate 8 titans, which pretty much means all the maps are too large for straight up 4v4 pilots only. IMO the bots are a necessity in order to keep you in the action between pilot kills.It's not about faulting the game, I personally didn't find it enjoyable. If you and others did that's great. If bots are in TF2 it's a no go for me.
Yeah, paid map packs really need to go away. I'd rather get no new maps than paid maps that divide the community.DLC splitting up the player base did it no favors
The bots are never a threat, they add flavor, and they provide a risk-reward of trying to earn a titan faster vs. revealing yourself on the map.
And i though KZ:SF was bad.
Shadowfall was worse, wasn't it? I thought I read that it was under 2k just a couple months after release.And i though KZ:SF was bad. Thanks god GG was so smart and released the map packs for free. Nothing is more harmful for an MP game then a splintered community
How would you do multiplayer FPS DLC then? inb4 cosmetic contentYeah, paid map packs really need to go away. I'd rather get no new maps than paid maps that divide the community.
PvZ Garden Warfare and Mass Effect 3 did it really well. Free multiplayer DLC supported by optional microtransactions. I know that to most people on here microtransactions are the devil, but if they get me a steady stream of free content I'm all for them.How would you do multiplayer FPS DLC then? inb4 cosmetic content
Do they give population counts on Shadowfall (I don't own it)? I'd expect it to easily be worse tbh.
True, but when you're talking raw numbers, 9k is hardly a dead game. Especially not in the face of a 13k Call of Duty. The only real issue within the player count is that everyone playing it seems to play Attrition.
Also, I don't think Titanfall and Destiny are similar in regards to correcting initial issues. With Destiny the game is designed to be expanded upon, and so if they correct all the things that people dislike, then it should be easy to get people who dropped it (such as myself) to play it again. Titanfall on the other hand has actually already fixed nearly every major complaint that people had at launch. There's a mode without AI, there are loads more maps (although this was ruined by making them paid DLC), there's now a co-op mode. The only outstanding popular complaint (short of deploying a full single player campaign) is the matchmaking. The problem here though is that Titanfall wasn't a game people expected to see change much from release, and so many of the people that stopped playing it earlier on, will have had no reason to continue following it to see if things they didn't like have improved.
The games is fleshed out now as of update 8.
Shadowfall was worse, wasn't it? I thought I read that it was under 2k just a couple months after release.
How would you do multiplayer FPS DLC then? inb4 cosmetic content
I'd rather get no new maps than paid maps that divide the community.
With TF2 they need to add a campaign, get it out with more modes, maps, etc. Really make it feel like a must have game, not just because of hype, but because of content. The games may issues may not be all to similar but I feel both will end up being franchises that massively improve with the second entry..
It's crazy how this game just fell off the map after so much hype.
Destiny is going to have a HUGE drop off come November on XB1 as well.
When they do TF2 hopefully it's 6v6 with no bots. 4v4 with bots is lame IMO.
Had to check. Had no idea Payday 2 was getting 60k peaks players on steam.Is it? Payday 2 get's about that in its 'down' cycles.
All the greatest shooters need is ONE truly great map/mode combination. So I guess Titanfall doersn't have that. That's the real problem.
Numbers don't lie. Everything is pretty bland.You are right, Titanfall doesn't have that - every mode / map is excellent.
Numbers don't lie.
If they learn from there mistakes in this game Titanfall 2 might be something worth purchasing.
That's a bullshit argument.
You are right, Titanfall doesn't have that - every mode / map is excellent.
If they were excellent more people would be playing , the game has no longevity and its showing big time. This game was hyped to the moon and back yet its barely raking in 10000 on Xbox One World Wide. That kind of proves they did something wrong. The levels get boring quick and they only really work for one or two gamemodes. The game modes are nothing special they are mostly COD re-brands and the game released as a bare-bones multiplayer only game.That's a bullshit argument.
I just got off on XBO about 20 minutes ago. There were 2500 in my region (US Midwest), and like 2900 worldwide.
Something isn't right on your end.
it's also on a console with a significantly larger user base. If we're gonna make comparisons to other games at least use games on current gen. Even then it shouldn't be hard to find a game that has a larger community than Titanfall.That's still an extremely tiny community.
Black Ops 2 still pulls in bigger numbers than that and that isn't the most recent release.
That's still an extremely tiny community.
Black Ops 2 still pulls in bigger numbers than that and that isn't the most recent release.
it's also on a console with a significantly larger user base. If we're gonna make comparisons to other games at least use games on current gen. Even then it shouldn't be hard to find a game that has a larger community than Titanfall.
It's the best argument there is
Anyways, seems like the clearest message here is that the DLC structure was a colossal failure.
it's also on a console with a significantly larger user base. If we're gonna make comparisons to other games at least use games on current gen. Even then it shouldn't be hard to find a game that has a larger community than Titanfall.
No, it's a rather crap argument when it come to games. If a fighting game has low numbers because it's seen as being less approachable (i.e. Virtua Fighter), would that then indicate that there's no compelling combination of characters? Does Quake 3 no longer have a compelling map/mode combination, because it's numbers can't compete with many of the current shooters? Is Bayonetta 2 shit (lol)?
The worst thing about this argument is that the game's numbers are likely a whole lot better than most games you'd compare it to (what games do you think are great in MP?). It's not dead because it's tracking behind CoD and BF4 (one of which is available freely to anyone with EA Access).
Well Quake 3 released years and years ago and had the numbers. Fighting games should only ever be compared with fighting games in terms of users online and I bet you the good ones are all fairly similar in comparison is terms of players. Bayonetta? I didnt even know it was a multiplayer game.No, it's a rather crap argument when it come to games. If a fighting game has low numbers because it's seen as being less approachable (i.e. Virtua Fighter), would that then indicate that there's no compelling combination of characters? Does Quake 3 no longer have a compelling map/mode combination, because it's numbers can't compete with many of the current shooters? Is Bayonetta 2 shit (lol)?
I feel the game launch with half the content that it could have. Great game, and super fun. No sure why else it would have died like it did.