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Consoles screenshots thread (PS4/Xbone/WiiU) [Up: Thread rules in OP]

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shandy706

Member
Nice tail..lights...

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...lets get closer...

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...and closer..perhaps too close, lol

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I like how every little lens piece is reflecting the scene separately.
 
I never thought anyone would respond to my screenshots, so thanks to those who have enjoyed them! Btw, I haven't watched Fringe, unfortunately.

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The caves were a spectacle to behold! One of my favorite parts of the game.

However... COD:AW has THEEEE best water bottles ever!

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And here are two more screens that are great.

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Timu

Member
Wow...a COD game that finally has great graphics since sometime last gen, can' t remember the last COD game that impressed me visually like this one.=O
 

TSM

Member
What capture device are you using for that and do you get to play without any (or much) delay in 60fps?

I'm using Durante's PtBi program. The only capture device it currently works with is one of the variations of the Blackmagic Intensity. I'm personally using the Shuttle USB version. I get less then 1 frame of lag at 120hz (Less then 8.8 ms). So yes, real time SMAA and Lanczos up scaling with virtually no lag. The only real downside at this time, other then the cost of entry, is that the capture device maxes out at 720p 60 hz.

I wouldn't even bother with the shuttle version like I have unless you verify that your USB chipset is supported. To say the device is picky is an understatement.
 

Nerix

Member
First one CGI-Cutscene, second and third one ingame. Game is great, but they should have avoided the overuse of chromatic aberration.
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Ecto1

Neo Member
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It's a little empty and bland as opposed to KZ2/3... There are only a few areas with a nice amount of props on the screen, but none the less its an amazing map and I'm glad they brought it back.
 
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