I think what they've presented at GDC, encompassing all their technologies (operating system, GPU hardware, API, input solution, headset, PC settop boxes, etc), presents the single best consumer VR solution around. Oculus is playing catch up to valve until they move to inside-out positional tracking as far as I'm concerned (and to their credit, they will eventually move to inside-out tracking).
What valve did these last few days was basically asserted their dominance of VR. They understand VR very well.
I think what they've presented at GDC, encompassing all their technologies (operating system, GPU hardware, API, input solution, headset, PC settop boxes, etc), presents the single best consumer VR solution around. Oculus is playing catch up to valve until they move to inside-out positional tracking as far as I'm concerned (and to their credit, they will eventually move to inside-out tracking).
What valve did these last few days was basically asserted their dominance of VR. They understand VR very well.
This looks bad.
What API and GPU hardware are you talking about?
Valve outlined the VR functionality of Vulkan, the next generation of OpenGL, of which they are on the board of. And most of AMD's VR solutions for Liquid VR came from Valve's recommendations.
Can you explain how it is inside-out tracking? Looks like the lighthouses are laser emitters, and the headset/controllers are fitted with retro reflectors, so the lighthouses would also effectively be the sensor. So it seems to still be outside-in, just with the 'light source' coming from the base station rather than directly from the headset or controllers.
Proper inside-out would mean the headset calculating position which it doesn't look like it is doing.
I also inquired about the interoperability between software created for the HTC headset and the Oculus one but the comments pointed towards locking in the software to each device.
Personally I wouldn't have expected it last week but Oculus now ranks #3 on my desired VR HMD list after Morpheus and Vive.So what's the verdict so far? How does Valve's VR stuff compare to Oculus's offerings so far?
From the Anandtech article:
That doesn't sound good.
I think what they've presented at GDC, encompassing all their technologies (operating system, GPU hardware, API, input solution, headset, PC settop boxes, etc), presents the single best consumer VR solution around. Oculus is playing catch up to valve until they move to inside-out positional tracking as far as I'm concerned (and to their credit, they will eventually move to inside-out tracking).
What valve did these last few days was basically asserted their dominance of VR. They understand VR very well.
You mean Oculus?Who knows what Facebook will do though?
RIP Oculus
John Carmack you're still in time to jump ship
Who knows what Facebook will do though?
article said:With multiple VR solutions hitting the market, Valve assured that developing games and porting them across other VR platforms is relatively painless and speedy, which is good news for developers, as Oculus, Sony, and Samsung are pushing their own VR initiatives.
It's not VR for one. It's early, early, early AR.So where does this leave Microsoft's Hololens?
You mean Oculus?
Carmack aims for wireless VR, I think his place is Oculus at this moment.
Among gamers, I think this is most likely. When people say 'competition is good', I'm getting the vibe that what they really mean is 'I want Valve to win'. That company just has way too much of a following among PC gamers to be overcome.If Valve really pushes this product and service via Steam (which they will), I can totally see them gaining a much larger marketshare then Oculus.
Carmack needs to go to valve asap.
Among gamers, I think this is most likely. When people say 'competition is good', I'm getting the vibe that what they really mean is 'I want Valve to win'. That company just has way too much of a following among PC gamers to be overcome.
But whatever. As long as we get good VR.
Why does Carmack need to go to Valve?
I'm saying that I don't think people are being entirely honest when they say 'competition is good'. What they mean is 'I'm glad this company I like is coming in and I'm gonna root for them'. Its like in sports, people say they want good competition and good games, but nobody ever complains if their favourite team dominates.But Valve winning is more or less PC as a platform growing using VR as means to that end. Does it really matter in the end if it is Oculus, HTC or someone else drawing the longest straw? I recall Valve sharing tech with Oculus in the past too and whatever Lighthouse exactly is will probably help Oculus too. Any following Valve has is well deserved.
I'm saying that I don't think people are being entirely honest when they say 'competition is good'. What they mean is 'I'm glad this company I like is coming in and I'm gonna root for them'. Its like in sports, people say they want good competition and good games, but nobody ever complains if their favourite team dominates.
I'm saying that I don't think people are being entirely honest when they say 'competition is good'. What they mean is 'I'm glad this company I like is coming in and I'm gonna root for them'. Its like in sports, people say they want good competition and good games, but nobody ever complains if their favorite team dominates.
Carmack needs to go to valve asap.
Your walls show up in the demo/game as a grid if you get too close.I might be missing something, but how do you walk around and not walk into something in your room? I assume most people aren't going to have an empty room dedicated to this.
Your walls show up in the demo/game as a grid if you get too close.
I might be missing something, but how do you walk around and not walk into something in your room? I assume most people aren't going to have an empty room dedicated to this.
The HTC Vive was the single most exciting thing at Mobile World Congress 2015 and when it’s all said and done, it’s very possible that the HTC Vive could be the tech product of the year. We’ve been served up so many subpar VR “experiences” but none of them have touched what HTC has created. It’s the most immersive, vivid, and entertaining VR experience on earth. And it will be available later this year.
We don't know. The demo is set up in a pretty empty room.What about tables, desks, chairs, and other things in your room?
What about tables, desks, chairs, and other things in your room?
What about tables, desks, chairs, and other things in your room?
I am pretty sure you are encouraged to have an empty 15 x 15 ft of space. obviously you cant have tables and chairs within that space.
Is that realistic though for the average person? People had enough trouble trying to find enough space for Kinect.
PC gaming is expanding
stay tuned for more information this week about a new family of products designed to bring the best games and user-generated content to exciting new destinations
These titles seem sort of clickbaity. Nobody knows what the current prototype of the Oculus Rift is, except for those inside Oculus.
I'm personally waiting for reviews of launch hardware before making any judgments.
These titles seem sort of clickbaity. Nobody knows what the current prototype of the Oculus Rift is, except for those inside Oculus.
I'm personally waiting for reviews of launch hardware before making any judgments.
They are comparing oculus' last demoed prototype to valves last demoed prototype. Oculus showed their latest proto at ces.
If your point is that oculus has unseen technology, i guarantee you valve has other, more experimental protos unseen as well.