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The Witcher 3: Wild Hunt |OT| Gwent Player, Monster Slayer, EVEN RACISM

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I don't mean to pile on or make you feel stupid, but man, CDPR owns GOG. I'm all for consumer rights, all the way, but sometimes you do have to keep up with some news yourself and knowing that the dev/pub of a game you're buying actually owns a digital retail outlet is something you should be aware of as a customer, because of course they're going to push for that platform.

You should probably launch W2 and play it for 10 minutes. Almost everything about the combat is changed for the better (as far as I've seen, I only had time for about an hour so far).

In the Witcher 3 (playing on hard difficulty), I'm dodging and rolling too much and as I remember I was doing the same in the first 3-4 hours in the Witcher 2 before the game became easy afterwards. Also, we are using the same signs and I remember you can use bombs in The Witcher 2. I didn't use the crossbow that much, maybe this will change as I progress in the game. so I don't see how the combat has changed in The Witcher 3, even the animations are very similar.
 

Tovarisc

Member
How often you guys have broken your gear and needed to repair? Just wondering what you guys are doing for gear to go red. I have now put 27 hours in and not once gotten my gear to red, not even repaired that often in general.

Just wondering what affects gear durability and how.
 

RoadHazard

Gold Member
Was browsing older pages and caught this. That is completely awesome, much better system than the old game.

I'm not sure I like it. Firstly, it doesn't make any sense. Why can Geralt create all sorts of bombs and potions from nothing but alcohol, just because he's done it "for real" once? Magic? Sure, there is magic in this world, but Geralt isn't actually a mage. He can only use a limited form of magic through signs. Secondly, this seemingly means that collecting herb X becomes pointless after you've made everything it's used for? That sucks IMO. I actually enjoy picking this stuff as I roam the landscapes, but I'm not gonna keep doing it if it's utterly pointless.

I understand why they did this, to streamline alchemy and encourage players to actually use their potions, but it's a bit immersion-breaking to me.
 

Acinixys

Member
As far as I can tell there are
eleven total
quests in White orchid

Also now that im getting use to it this combat system is very fun

Requires a lot of skill to pull off
 

aku:jiki

Member
When a storefront sells keys to various platforms, it should be made more clear what platform you're buying for, and if somehow a customer messes up and buys something they didn't think they're buying (I 100% genuinely thought I was buying a Steam key, I never expected this "GOG" crap to show up -- again, 100% of my past purchases from GMG have delivered Steam keys) they should be willing to offer refunds or at least a refund in the form of credit. What I got was just slightly more polite than "fuck off". It was a defensive response, claiming it was "made clear it was not a Steam key and I should have known better", when I don't feel it was clear at all. "Buyer beware" shouldn't be the answer a store gives to its customers, anyway. If I accidently buy the wrong thing at any real store, such as Amazon, I can exchange/refund/whatever.
But do you realize why they can't be as generous with keys? GMG has no control over the Steam/GOG/uPlay/Origin/whatever user databases. They can't see that you actually haven't redeemed the key and are pretty much forced to consider it discarded. In this case, they might've been able to have a system set up with CDPR where they can see that the GOG key has indeed not been used, but there was a pretty infamous dispute between GMG/GOG. Again, something you should've heard about if you were a potential customer of this title. It was pretty well-publicized.

Also, Amazon is unique in how far backwards they will bend for the customer. I'm not convinced that you can list very many other examples.

Where can I find a lot of Downers?
In this very thread!

In the Witcher 3 (playing on hard difficulty), I'm dodging and rolling too much and as I remember I was doing the same in the first 3-4 hours in the Witcher 2 before the game became easy afterwards. Also, we are using the same signs and I remember you can use bombs in The Witcher 2. I didn't use the crossbow that much, maybe this will change as I progress in the game. so I don't see how the combat has changed in The Witcher 3, even the animations are very similar.
You don't see the difference between theoretical design and practical application? Yes, Geralt still swings a sword and didn't start using assault rifles or whatever. That doesn't mean that the character movement programming is exactly the same, and it isn't. Furthermore, what does "rolling too much" even mean to you? If that's how combat is designed in this game, then that's how combat is designed in this game. There is nothing inherently wrong with that.
 

RoKKeR

Member
I'm not sure I like it. Firstly, it doesn't make any sense. Why can Geralt create all sorts of bombs and potions from nothing but alcohol, just because he's done it "for real" once? Magic? Sure, there is magic in this world, but Geralt isn't actually a mage. He can only use a limited form of magic through signs. Secondly, this seemingly means that collecting herb X becomes pointless after you've made everything it's used for? That sucks IMO. I actually enjoy picking this stuff as I roam the landscapes, but I'm not gonna keep doing it if it's utterly pointless.

I understand why they did this, to streamline alchemy and encourage players to actually use their potions, but it's a bit immersion-breaking to me.
As someone who usually gets very overwhelmed by alchemy in games like this, I enjoy this system quite a bit. It's not as stressful when you only have to creat the potion once, can reliably refill it from time to time, and are able to slot it/use it where you want. Gives you more flexibility IMO and I am actually using potions for the first time in an RPG like this.
 
Looting a bandit after I killed him, his horse got some revenge.
kfATP9K.gif


Where can I find a lot of Downers? Need to find some for a Swallow potion. Already killed them next to the burnt out stead.

next to water
 
Those Witcher sense quests are so boring... The menus are also as bad as in W2. And I hate the movement and combat. How did this get a free pass in reviews?

Also not a fan of the art direction, there is such as thing as too many colors. I'll give it another chance, but I'd rather go back to my 3rd Bloodborne playthrough, lol.
 

RK9039

Member
I spent over an hour yesterday trying to kill this level 15 Bulge Hag or w/e and I was at level 4 (hard mode). It gave me a some nice trousers, +220 vitality.

dodge being on alt is a wack decision, considering just going gamepad

Yeah it's because the game has jump now, it used to be space before. Alt is right next to space so I don't really mind.
 

Jobbs

Banned
But do you realize why they can't be as generous with keys? GMG has no control over the Steam/GOG/uPlay/Origin/whatever user databases. They can't see that you actually haven't redeemed the key and are pretty much forced to consider it discarded. In this case, they might've been able to have a system set up with CDPR where they can see that the GOG key has indeed not been used, but there was a pretty infamous dispute between GMG/GOG. Again, something you should've heard about if you were a potential customer of this title. It was pretty well-publicized.

Also, Amazon is unique in how far backwards they will bend for the customer. I'm not convinced that you can list very many other examples.

Plus I already gave away the GOG key in this thread on the last page, so whatever. Cognitive dissonance is kicking in and so I'm telling myself this game sucks anyway. ;) Geralt is a douche. Maybe if it's $10 in a Steam sale one day I'll play it.
 

Kosma

Banned
Also not a fan of the art direction,there is such as thing as too many colors.I'll give it another chance, but I'd rather go back to my 3rd Bloodborne playthrough, lol.

This is actually how central europe looks in the summer.

Not like Hotline Miami didn't have a million colours either ;)
 
These boss battles are horrible. Combat is starting to feel frustrating again.
For some reason they won't let you lock target bosses in this game.
 
But do you realize why they can't be as generous with keys? GMG has no control over the Steam/GOG/uPlay/Origin/whatever user databases. They can't see that you actually haven't redeemed the key and are pretty much forced to consider it discarded. In this case, they might've been able to have a system set up with CDPR where they can see that the GOG key has indeed not been used, but there was a pretty infamous dispute between GMG/GOG. Again, something you should've heard about if you were a potential customer of this title. It was pretty well-publicized.

Also, Amazon is unique in how far backwards they will bend for the customer. I'm not convinced that you can list very many other examples.

In this very thread!

You don't see the difference between theoretical design and practical application? Yes, Geralt still swings a sword and didn't start using assault rifles or whatever. That doesn't mean that the character movement programming is exactly the same, and it isn't. Furthermore, what does "rolling too much" even mean to you? If that's how combat is designed in this game, then that's how combat is designed in this game. There is nothing inherently wrong with that.

Nothing in the combat is new, no new mechanic either. For example, if you have played Bayonetta 1 and 2, you can feel the evolution, in the Witcher 3, you don't.
 

Blitzhex

Member
Anyone know a good skill build for hard difficulty? Also are medium/heavy armors worth it in hard diff?
I'm using light armor atm and I kinda feel squishy. Crossbow enemies are the worst.
 

valkyre

Member
Anyone know a good skill build for hard difficulty? Also are medium/heavy armors worth it in hard diff?
I'm using light armor atm and I kinda feel squishy. Crossbow enemies are the worst.

get the ability to parry arrows while holding parry button. It works wonders.
 
Is the playtime counter bugged? It says I've played "2 days, 19 hours, 34 minutes and 47 seconds" since Saturday. That doesn't sound right to me at all. I barely feel as though I'm even halfway through the game. I haven't even been to Novigrad yet.
 
This is actually how central europe looks in the summer.

Not like Hotline Miami didn't have a million colours either ;)

Let's not pretend that Witcher 3 is going for any kind of photorealistic look, so I don't think that is a valid argument. I think the foliage/tress are extremely impressive though.

And yes, I am not against colors in general, see HM2. :)
 

Tovarisc

Member
Anyone know a good skill build for hard difficulty? Also are medium/heavy armors worth it in hard diff?
I'm using light armor atm and I kinda feel squishy. Crossbow enemies are the worst.

I'm level... 6 on Death March with that passive HP regen skill from last skill tree and then sword skills. Passive HP regen skill helps little bit with getting your HP back, but enemies still hit like cargo train. You need practice to dodge enemy attacks and against archers just try use environment to your advantage, put trees etc. between you and him. Always fun when enemy archer kills own men because how you can line it up :)
 
Is the playtime counter bugged? It says I've played "2 days, 19 hours, 34 minutes and 47 seconds" since Saturday. That doesn't sound right to me at all. I barely feel as though I'm even halfway through the game. I haven't even been to Novigrad yet.

Think someone mentioned that it counts the hours you've had the console in rest mode.
 

Stoze

Member
I'm not sure I like it. Firstly, it doesn't make any sense. Why can Geralt create all sorts of bombs and potions from nothing but alcohol, just because he's done it "for real" once? Magic? Sure, there is magic in this world, but Geralt isn't actually a mage. He can only use a limited form of magic through signs. Secondly, this seemingly means that collecting herb X becomes pointless after you've made everything it's used for? That sucks IMO. I actually enjoy picking this stuff as I roam the landscapes, but I'm not gonna keep doing it if it's utterly pointless.

I understand why they did this, to streamline alchemy and encourage players to actually use their potions, but it's a bit immersion-breaking to me.

They didn't do it just to streamline it, they did it to counter-act against the game being open world instead of more linear. They are absolutely everywhere in this game constantly as opposed to being in pre-set spots, and that's because you aren't meant to pick them all up, but rather gather them when they are in your way and at your convenience.

It means collecting herbs you don't need becomes pointless for alchemy (or just sell them), which is how it was in W2 and how it should be. You can collect herbs for making alcohol and buying diagrams for different alcohol just like W2, and then collect more herbs for the things you do want and need so you can raise their maximum usage, and thus cut down on alcohol consumption.

As far as immersion-breaking goes...this series has many, many things in it that sacrifice plausibility for convenience and gameplay reasons, and I think this is one of the least impacting in that regard.
 

Senteevs

Member
I have a question that, I hope, is on topic.

I haven't played the first game in the series, I quit the second one after an hour because I thought the combat was stupid. Should I give The Witcher 3 a chance, or is it just more of the same?
 

vall03

Member
I kinda don't like the exp system. I feel like I'm struggling to level up and feel like I'm underleveled against everything. Also have a question, any item storage system like in Witcher 2? I'm getting overburdened all the time and I want to store my items rather than sell them or throw them away.
 
I think my horse is bugged or something. I can't seem to make him sprint anymore. Like double clicking 'A' doesn't work, all I can do is hold it down to make him walk slightly faster.
 

Tovarisc

Member
get the ability to parry arrows while holding parry button. It works wonders.

I'm not sold on that how useful that skill is when there is melee enemies coming for your head too, dodging them and deflecting arrows at same time can be next to impossible. Reason why I now decided to invest into direct sword attack damage so I can take enemies down faster.

Had very good results by messing with their lines of fire, luring melee out and then rushing archers to death. Because they have bows in their hands you just cut through them like butter.
 

Yibby

Member
How often you guys have broken your gear and needed to repair?

I think this could depend on the difficulty Level. I had red gear after maybe 6 hours on the second hardest level.

Is the playtime counter bugged? It says I've played "2 days, 19 hours, 34 minutes and 47 seconds" since Saturday.

Do you Play on PS4 with suspend/resume ? I heard that the ingame time will advance when the console is off.
 

Blitzhex

Member
get the ability to parry arrows while holding parry button. It works wonders.

I'm level... 6 on Death March with that passive HP regen skill from last skill tree and then sword skills. Passive HP regen skill helps little bit with getting your HP back, but enemies still hit like cargo train. You need practice to dodge enemy attacks and against archers just try use environment to your advantage, put trees etc. between you and him. Always fun when enemy archer kills own men because how you can line it up :)

Thanks, yeah going to get some of those skills, atm I'm just doding like mad and trying to put obstacles between myself and the arrows. Enemy arrow friendly fire 1 shots some of the enemies, which is pretty funny.

Also, are decoctions unlimited use?
 

murgo

Member
Just saw the Kotaku piece that suggested you keep your original witcher gear as this becomes some of the best upgrades you can get later on, and the diagrams require the originals as part of the materials. I already upgraded the chest item once, but I got a better sword (iron) early on and sold the witcher blade.

Well, shit. I sold all my original stuff and I have no idea to whom :( Guess I'll have to go back to White Orchard and check every merchant.
 
Really enjoying this game, which is surprising because I could never get into the first or second games. Runs great on my pc too, pretty much maxed out.
 
Nothing in the combat is new, no new mechanic either. For example, if you have played Bayonetta 1 and 2, you can feel the evolution, in the Witcher 3, you don't.

The dodge is new, you can no longer turn on a dime while rolling, the resource system and the signs have been overhauled. Enemies are far more aggressive, they defend better, they evade better. The combat between this and the previous game feel pretty dramatically different.
 

Tovarisc

Member
I think this could depend on the difficulty Level. I had red gear after maybe 6 hours on the second hardest level.

I'm on Death March, yet to get my gear to red status even once :S And I don't even repair up on blacksmiths that often, maybe once per 7-8 hours of gameplay? Reason why I'm little bit puzzled about complaints how gear breaks down so fast and repairing costs cutting into funds hard.
 
I have a question that, I hope, is on topic.

I haven't played the first game in the series, I quit the second one after an hour because I thought the combat was stupid. Should I give The Witcher 3 a chance, or is it just more of the same?

If you didn't like the combat before this won't change your mind.
 
Okay fixed it. There's a bug where if you fast travel out of a city that your horse isn't allowed to run in, the horse won't be able to run at all.
 

aku:jiki

Member
Nothing in the combat is new, no new mechanic either. For example, if you have played Bayonetta 1 and 2, you can feel the evolution, in the Witcher 3, you don't.
You're still talking about the design, though. I'm saying the combat has so very clearly been reprogrammed and reanimated from W2. It is not exactly the same and you can't just talk about the design when talking about games, the programming matters too, and it has clearly been improved over W2. There's better fluidity and responsiveness now, though I can't speak to exactly how much better it is since I haven't gotten to play much yet.
 
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