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Media Create Sales: Week 39, 2015 (Sep 21 - Sep 27)

COMG September 30, 2015

01. [3DS] Monster Hunter Cross - 1133pt
02. [PSV] Kan Colle Kai (combined) - 254pt
03. [PSV] God Eater Resurrection - 125pt
04. [3DS] Seventh Dragon III code: VFD - 87pt
05. [PSV] Yoru no nai Kuni (combined) - 59pt
06. [PSV] Super Dimension Neptune VS Zombie Corps (combined) - 47pt

07. [PS4] Yoru no nai Kuni (combined) - 44pt
08. [PS3] Winning Eleven 2016 - 28pt
09. [PS4] Winning Eleven 2016 - 22pt
10. [PS4] Call of Duty Black Ops III - 21pt
11. [PS4] God Eater Resurrection - 18pt
12. [PSV] Yomawari - 17pt
13. [PS4] Star Wars Battlefront - 17pt
14. [3DS] PriPara Aim Idol ☆ Grand Prix No.14 - 16pt
15. [PS4] Fallout4 - 14pt
16. [PSV] Sophie Atelier mysterious book of the neogaffer alchemist (limited) - 14pt


Bombing Eleven 2016....

interesting the battle for the western PS4 holiday hit (CoD:BO3 vs. SW:B vs. F4)
 
Are you planning to buy one, Hino-sama?

in the japanese cover art topic I saw Leynos remake is getting a retail release, so maybe I could buy a PS4 if I found it at less than 30k yen... :)

anyway, Zest a shop chain in Tokyo, Saitama, Chiba and Kanagawa area was selling used PS4 at 32,000yen so I wouldnt be surprised to find there more cheaper units after the price cut

the problem is
with that money I could buy the system I dream of since high school time : Neo Geo AES
:D
 
We can also stop talking about games with no info on it, like VIIR.
Yoshida said his only problem with an eventual XIV NX would be Nintendo refusing cross-platform multiplayer (something that they're already open to). It's just PR to say they're ready to support a platform without saying anything interesting until it's officially unveiled. Unless you think Capcom eventually saying they're open to MonHun on NX would just mean they're open to MonHun on PS4 as well. PR is different for platforms known and unknown.
Anyway, was talking about the next Tomb Raider (people uninterested in the X1 version and waiting for the PC or PS4 one). For RE4, I don't know why you're suddenly saying "opposite case" to admit it's only the case in the west (no, the PS4 is not a success in Japan, far from it), a region I wasn't talking about for VIIR, the original subject and game you were referencing. If DQXI is releasing 3 months later on NX, it can easily cause a dent in PS4 DQXI sales (which will already be reduced due to another Nintendo version).

Will stop on this subject before some people get too angry. (edit2: can't really understand this to be honest...)
We actually know more about FF VII: Remake than we do of NX. All we know about NX is just from speculation and rumors that hasn't been confirmed yet. Meanwhile FF VII: Remake has gotten some interviews after its reveal and they will share more info this winter. What about NX?

Regarding Tomb Raider, the game isn't out yet. You are basing your opinion about people waiting for the game on PC and PS4 likely from posts by the owners of these platforms -_-. It is clear to anyone the game won't sell as well as the original since it is a late port. But it won't sell higher on PS4 than Xbox One, that much is certain. It might do higher on PC after the heavy discounts when all is said and done, because it will be out early than PS4.

To actually make sense of your claims, we have to suppose that the upcoming NX actually comes with a good hardware this time around, and knowing Nintendo and judging from the early rumors of it being a cheap dedicated device, I highly doubt they will release it with a hardware that can compete with PS4/XBO.
 

Vena

Member
To actually make sense of your claims, we have to suppose that the upcoming NX actually comes with a good hardware this time around, and knowing Nintendo and judging from the early rumors of it being a cheap dedicated device, I highly doubt they will release it with a hardware that can compete with PS4/XBO.

"We don't know anything about the device!"

...

And then you go on to make a point based on rumors... that were debunked, in an attempt to paint a negative perception. Come now, you can't have it both ways.
If you want to look into some actual coalescing details into Nintendo's mindset, you need look no further than the now-revealed-by-hackers clockboost on the N3DS. And for what its worth, we know they're not going to intentionally gimp their hardware this time around ala WiiU prior to release.
And the device a lot of people are talking about here isn't a device that is going to try to be competing with the PS4 and X1 on a clock-to-clock basis in the living room, its a handheld that has a high possibility of gobbling up what little remains of the dedicated market in Japan. The NX console, for Japan, is not what a lot of this discussion hinges on, its the handheld version. The version that is going to supplant the 3DS and, as nothing else is coming, the Vita (you know, that handheld that is lifelining a lot of PS4 releases).

And we know next to nothing about FFVIIR, and, given the development hell of every other product they've been trying to put to market, interviews have about as much value as a tin mine in a supernova.
 
"We don't know anything about the device!"

...

And then you go on to make a point based on rumors... that were debunked, in an attempt to paint a negative perception. Come now, you can't have it both ways.
If you want to look into some actual coalescing details into Nintendo's mindset, you need look no further than the now-revealed-by-hackers clockboost on the N3DS. And for what its worth, we know they're not going to intentionally gimp their hardware this time around ala WiiU prior to release.
And the device a lot of people are talking about here isn't a device that is going to try to be competing with the PS4 and X1 on a clock-to-clock basis in the living room, its a handheld that has a high possibility of gobbling up what little remains of the dedicated market in Japan. The NX console, for Japan, is not what a lot of this discussion hinges on, its the handheld version. The version that is going to supplant the 3DS and, as nothing else is coming, the Vita (you know, that handheld that is lifelining a lot of PS4 releases).

And we know next to nothing about FFVIIR, and, given the development hell of every other product they've been trying to put to market, interviews have about as much value as a tin mine in a supernova.
My last statement was talking about a hypothetical scenario where there is an NX with a good hardware that can handle ports from PS4/XBO easily. In that case, yes, there is a chance it will get ports from PS4 like the "big projects" of SE. Remember, unless the NX is a huge success, no company will try to bother porting games if the hardware is cheaper unless it is easy to port.

I don't keep up-to-date with all the latest rumors about NX and the last one I heard was that it was going to be a cheap device. Now you are saying that it has been rumored to be an alternative to 3DS? Nirolak said it was a non-traditional device. I don't even know what's NX about anymore -_-

Regarding the gimped hardware, every company does it, especially for handhelds. Sony has done it with their PSP and then Vita hardware. So yeh, this is nothing exclusive to Nintendo.

You know, Vita recently had another major Devkit update that bumped the free RAM for developers up quite a bit. This basically gave it a slightly longer life and I have been hearing nothing but positive impressions about it from developers. Robert Zeboyd, who is developing Cosmic Star Herione, was talking about how it essentially allowed them to run the game as they desired on Vita, while they were having issues earlier. It will also allow them to create their next game for Vita easily, if they want.

The last statement about FF VII: Remake is again, wrong. We know we will get more info on it this Winter. We know that Nomura will make changes to the game and alter the gameplay from the original. We know that the main people behind the project are what worked on the original, so we can rest easy knowing they will keep the vision intact. These are all minor things, sure, but they are far more than what we have gotten from NX, which is all just speculation without any official confirmation. It is not a speculation that Nomura, Kitase and Nojima will return for FF VII. It is not a speculation that the game will have major changes and the battle system might be revamped for the current era. We don't know about the game's engine as well as the timed exclusivity stuff so we can consider it a speculation. Th rest of the info will be released gradually, it is not like this will be a brand new FF VII game so there isn't much to expect in term of surprises for story and characters.
 

Fisico

Member
All the NX assumptions are pretty useless at the moment imho

And the FFVIIR ones too

Reminds me of some post from the last thread, weird.

Since there has been talks about Minecraft, should we expect Dragon Quest Builder's release to eat up its legs?
I mean Minecraft is currently an evergreen title bought by kids every week, once they see a very similar game with a cooler IP they're familiar with, do we expect Minecraft sales to just stop there altogether?
 

Aostia

El Capitan Todd
And the FFVIIR ones too
Reminds me of some post from the last thread, weird.

Yep, I agree.
Some topic is still too up in the air to be discussed with so strong arguments, imho. I'm no mod, so I'm just expressing my opinion on the matter.

Btw, about your Minecraft vs Builders question: I think that we could see Builders eat Minecraft legs if the market reacion will be: "OMG Minecraft, but with graphic/style/world we actually care about!"; instead if the reaction will be: "Uhm, a Minecraft clone/copycat..?" we could still see Minecraft hanging up.

The market reactions to this kind of apporach (please note: my "copycat" definition isn't an insult) are hard to predict imho. Layotn was a very good/well received "copycat" of the "brain training" mood, but the re-interpretation was less "clone" than Builders, imho, so you never know!
 

Chris1964

Sales-Age Genius
Media Create Sales: Week 39, 2015 (Sep 21 - Sep 27)

01./02. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥6.156) - 52.396 / 245.182 (-4%)
02./01. [3DS] Pokemon Super Mystery Dungeon <RPG> (Pokemon Co.) {2015.09.17} (¥5.076) - 44.555 / 196.379 (-71%)
03./03. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 39.468 / 1.566.740 (+7%)
04./00. [PSV] Utawarerumono: Itsuwari no Kamen # <RPG> (Aqua Plus) {2015.09.24} (¥7.344) - 26.252 / NEW
05./07. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 21.785 / 1.050.673 (+19%)
06./08. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 20.736 / 681.495 (+24%)
07./00. [PSV] Genkai Tokki: Moero Crystal # <RPG> (Compile Heart) {2015.09.25} (¥7.344) - 18.721 / NEW
08./00. [PS4] Utawarerumono: Itsuwari no Kamen # <RPG> (Aqua Plus) {2015.09.24} (¥7.344) - 18.635 / NEW
09./04. [3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 17.790 / 776.665 (-28%)
10./06. [PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 15.158 / 372.233 (-27%)
11./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.5 <ETC> (Bandai Namco Games) {2015.09.25} (¥10.778) - 13.287 / NEW
12./09. [PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 11.217 / 167.691 (-31%)
13./16. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 10.770 / 343.434 (+31%)
14./00. [PS3] Utawarerumono: Itsuwari no Kamen # <RPG> (Aqua Plus) {2015.09.24} (¥7.344) - 10.693 / NEW
15./12. [3DS] Monster Hunter Diary: Poka Poka Airu Village DX <ETC> (Capcom) {2015.09.10} (¥4.309) - 10.197 / 83.687 (-27%)
16./00. [PSV] Hakuoki: Shinkai - Furi no Shou # <ADV> (Idea Factory) {2015.09.25} (¥6.804) - 10.064 / NEW
17./00. [PS4] The Witch and the Hundred Knights Revival # <RPG> (Nippon Ichi Software) {2015.09.25} (¥7.344) - 8.902 / NEW
18./00. [PS4] Saint Seiya: Soldiers' Soul <ACT> (Bandai Namco Games) {2015.09.25} (¥7.690) - 6.938 / NEW
19./18. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) {2015.06.11} (¥5.076) - 6.830 / 475.059 (+16%)
20./10. [PSV] Resident Evil: Revelations 2 <ADV> (Capcom) {2015.09.17} (¥5.389) - 5.765 / 21.698 (-64%)

Top 20

3DS - 6
PSV - 5
PS4 - 4
PS3 - 3
WIU - 2

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| 3DS # |     29.110 |     26.739 |     30.439 |  1.371.579 |  1.577.925 |  19.210.024 |
| PSV # |     19.868 |     20.210 |     16.716 |    689.368 |    914.767 |   4.213.295 |
|  WIU  |     18.024 |     16.033 |      9.950 |    452.995 |    414.807 |   2.596.575 |
|  PS4  |      4.071 |      8.375 |      8.033 |    827.399 |    726.079 |   1.798.066 |
|  PS3  |      2.630 |      2.411 |      6.026 |    187.073 |    378.938 |  10.356.064 |
|  XB1  |        232 |        737 |      1.113 |     12.722 |     31.116 |      55.989 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     73.935 |     74.505 |     72.522 |  3.541.136 |  4.149.307 |  38.230.013 |
+-------+------------+------------+------------+------------+------------+-------------+
| PSVTV |        790 |        739 |        977 |     24.802 |     62.895 |     175.015 |
|  PSV  |     19.078 |     19.471 |     15.739 |    664.566 |    851.872 |   4.038.280 |
|n-3DSLL|     21.765 |     19.811 |            |    899.564 |            |   1.766.622 |
| n-3DS |      5.069 |      4.672 |            |    290.145 |            |     659.451 |
| 3DSLL |        747 |        729 |     22.988 |     87.162 |  1.194.287 |   6.919.785 |
|  3DS  |      1.529 |      1.527 |      7.451 |     94.708 |    383.638 |   9.864.166 |
+-------+------------+------------+------------+------------+------------+-------------+


Famitsu Sales: Week 39, 2015 (Sep 21 - Sep 27)

01./02. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥6.156) - 53.849 / 280.935 <80-100%> (-36%)
02./01. [3DS] Pokemon Super Mystery Dungeon <RPG> (Pokemon Co.) {2015.09.17} (¥5.076) - 46.876 / 215.347 <80-100%> (-72%)
03./03. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 33.431 / 1.504.308 <80-100%> (-15%)
04./00. [PSV] Utawarerumono: Itsuwari no Kamen # <RPG> (Aqua Plus) {2015.09.24} (¥7.344) - 26.902 / NEW <80-100%>
05./00. [PSV] Genkai Tokki: Moero Crystal # <RPG> (Compile Heart) {2015.09.25} (¥7.344) - 21.089 / NEW <60-80%>
06./07. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 19.125 / 709.711 <80-100%> (-2%)
07./00. [PS4] Utawarerumono: Itsuwari no Kamen # <RPG> (Aqua Plus) {2015.09.24} (¥7.344) - 17.992 / NEW <60-80%>
08./04. [3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 17.899 / 824.113 <80-100%> (-33%)
09./09. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 16.698 / 1.074.003 <80-100%> (+2%)
10./00. [PSV] Hakuoki: Shinkai - Furi no Shou # <ADV> (Idea Factory) {2015.09.25} (¥6.804) - 14.198 / NEW <60-80%>
11./00. [PS3] Utawarerumono: Itsuwari no Kamen # <RPG> (Aqua Plus) {2015.09.24} (¥7.344) - 11.787 / NEW <80-100%>
12./06. [PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 11.710 / 383.765 <80-100%> (-41%)
13./08. [3DS] Monster Hunter Diary: Poka Poka Airu Village DX <ETC> (Capcom) {2015.09.10} (¥4.309) - 10.703 / 81.768 <80-100%> (-43%)
14./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.5 <ETC> (Bandai Namco Games) {2015.09.25} (¥10.778) - 10.405 / NEW <60-80%>
15./16. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 9.631 / 324.233 <80-100%> (+37%)
16./13. [PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 8.542 / 210.443 <80-100%> (-35%)
17./00. [PS4] The Witch and the Hundred Knights Revival # <RPG> (Nippon Ichi Software) {2015.09.25} (¥7.344) - 6.306 / NEW <40-60%>
18./18. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) {2015.06.11} (¥5.076) - 6.042 / 487.997 <80-100%> (+6%)
19./10. [PS3] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥7.344) - 5.406 / 20.238 <60-80%> (-64%)
20./00. [PS3] Saint Seiya: Soldiers' Soul <ACT> (Bandai Namco Games) {2015.09.25} (¥7.690) - 5.320 / NEW <40-60%>
21./12. [PSV] Resident Evil: Revelations 2 <ADV> (Capcom) {2015.09.17} (¥5.389) - 5.120 / 18.738 <60-80%> (-62%)
22./00. [PS4] Saint Seiya: Soldiers' Soul <ACT> (Bandai Namco Games) {2015.09.25} (¥7.690) - 4.971 / NEW <40-60%>
23./05. [PSV] World Trigger: Borderless Mission <ACT> (Bandai Namco Games) {2015.09.17} (¥6.145) - 4.856 / 28.523 <80-100%> (-79%)
24./19. [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156) - 4.410 / 1.134.957 <80-100%> (-1%)
25./14. [PSV] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥6.264) - 4.245 / 16.594 <60-80%> (-66%)
26./15. [PS4] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥7.344) - 3.778 / 15.392 <60-80%> (-67%)
27./22. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 2.919 / 2.883.086 <80-100%> (-5%)
28./11. [PSV] Saki: Zenkoku-hen # <TBL> (Kaga Create) {2015.09.17} (¥7.538) - 2.615 / 16.893 <80-100%> (-82%)
29./17. [PS4] Destiny: The Taken King - Legendary Edition <ACT> (Sony Computer Entertainment) {2015.09.17} (¥8.532) - 2.263 / 9.036 <40-60%> (-67%)
30./00. [3DS] Famicom Remix Best Choice <Balloon Fight \ Donkey Kong \ Donkey Kong Jr. \ Dr. Mario \ Excitebike \ Kid Icarus \ Kirby's Adventure \ Mario Bros. \ Metroid \ Mike Tyson's Punch-Out!! \ Super Mario Bros. \ Super Mario Bros. 2 \ Super Mario Bros. 3 \ Super Mario Bros.: The Lost Levels \ The Legend of Zelda \ Zelda II: The Adventure of Link> <ETC> (Nintendo) {2015.08.27} (¥3.996) - 2.239 / 28.564 <60-80%>

Top 30

3DS - 8
PSV - 8
PS4 - 6
PS3 - 5
WIU - 3

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| 3DS # |     27.914 |     28.010 |     32.782 |  1.360.681 |  1.601.728 |  19.207.737 |
|  WIU  |     18.133 |     18.614 |      9.197 |    458.777 |    401.975 |   2.582.060 |
| PSV # |     17.996 |     18.347 |     17.039 |    669.645 |    910.772 |   4.092.720 |
|  PS4  |      6.793 |     10.558 |      7.259 |    770.082 |    710.547 |   1.695.652 |
|  PS3  |      2.355 |      1.866 |      5.293 |    165.310 |    379.929 |  10.183.844 |
|  XB1  |        173 |        242 |      1.739 |     12.631 |     30.411 |      58.589 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     73.364 |     77.637 |     73.435 |  3.437.126 |  4.118.198 |  37.820.602 |
+-------+------------+------------+------------+------------+------------+-------------+

D a t a b a s e
Japanese Sales database <-download it here

Previous Threads
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Media Create Sales: Week 38, 2015 (Sep 14 - Sep 20)
 

Chris1964

Sales-Age Genius
new releases {2015.10.08}

[3DS] Chibi-Robo! Zip Lash # <ACT> (Nintendo) (¥5.076)
[3DS] Chibi-Robo! Zip Lash (1/1)(amiibo Set) <ACT> (Nintendo) (¥6.156)
[3DS] Famista Returns <SPT> (Bandai Namco Games) (¥6.145)
[3DS] Shin Megami Tensei IV [1/1][Atlus Best Collection] <RPG> (Atlus) (¥3.128)

[PSV] Ayakashi Gohan: Oomori! # <ADV> (Honeybee) (¥7.344)
[PSV] Ayakashi Gohan: Oomori! (1/1)(Limited Edition) <ADV> (Honeybee) (¥9.504)

[PS4] Uncharted: The Nathan Drake Collection <Uncharted: Drake's Fortune \ Uncharted 2: Among Thieves \ Uncharted 3: Drake's Deception> <ADV> (Sony Computer Entertainment) (¥7.452)
[PS4] FIFA 16 # <SPT> (Electronic Arts) (¥8.424)
[PS4] FIFA 16 (1/1)(Deluxe Edition) <SPT> (Electronic Arts) (¥9.504)
[PS4] Grand Theft Auto V [1/1][New Price Edition] <ACT> (Take-Two Interactive Japan) (¥5.389)

[XB1] FIFA 16 # <SPT> (Electronic Arts) (¥8.424)
[XB1] FIFA 16 (1/1)(Deluxe Edition) <SPT> (Electronic Arts) (¥9.504)
[XB1] Grand Theft Auto V [1/1][New Price Edition] <ACT> (Take-Two Interactive Japan) (¥5.389)

[PS3] FIFA 16 # <SPT> (Electronic Arts) (¥7.344)
[PS3] FIFA 16 (1/1)(Deluxe Edition) <SPT> (Electronic Arts) (¥8.424)
[PS3] Grand Theft Auto V [2/2][New Price Edition] <ACT> (Take-Two Interactive Japan) (¥3.499)

[360] FIFA 16 # <SPT> (Electronic Arts) (¥7.344)
[360] FIFA 16 (1/1)(Deluxe Edition) <SPT> (Electronic Arts) (¥8.424)
 

L~A

Member
Nintendo has "leaked" the release date for their own game... Mario & Luigi: Paper Jam Bros. out on December 3rd in Japan, according their release planning.

MLPJ.png
 
Since there has been talks about Minecraft, should we expect Dragon Quest Builder's release to eat up its legs?
I mean Minecraft is currently an evergreen title bought by kids every week, once they see a very similar game with a cooler IP they're familiar with, do we expect Minecraft sales to just stop there altogether?

Minecraft : 2,500yen
DQBuilder : 6,400yen
 

Vena

Member
You know, Vita recently had another major Devkit update that bumped the free RAM for developers up quite a bit. This basically gave it a slightly longer life and I have been hearing nothing but positive impressions about it from developers. Robert Zeboyd, who is developing Cosmic Star Herione, was talking about how it essentially allowed them to run the game as they desired on Vita, while they were having issues earlier. It will also allow them to create their next game for Vita easily, if they want.

This is effectively nothing; RAM does not give it access to middleware that is simply inoperable given its old GPU (or limited clockspeeds even when unlocked to maximum). It's just going to make certain aspects easier to handle with a little more RAM. This is like saying that booting the 3DS into "Smash-mode" gave it more life (as it is effectively the same thing). It didn't because it didn't solve the underlying short comings of its chip, its just a last ditch effort to squeeze the last bit of power out of the system. It is a convenience but it is not going to make the system somehow longer than it already was by any meaningful amount.

The Vita's decline isn't even just from a software perspective, its from a growth perspective and active audience perspective.

The last statement about FF VII: Remake is again, wrong. We know we will get more info on it this Winter. We know that Nomura will make changes to the game and alter the gameplay from the original. We know that the main people behind the project are what worked on the original, so we can rest easy knowing they will keep the vision intact. These are all minor things, sure, but they are far more than what we have gotten from NX, which is all just speculation without any official confirmation. It is not a speculation that Nomura, Kitase and Nojima will return for FF VII. It is not a speculation that the game will have major changes and the battle system might be revamped for the current era. We don't know about the game's engine as well as the timed exclusivity stuff so we can consider it a speculation. Th rest of the info will be released gradually, it is not like this will be a brand new FF VII game so there isn't much to expect in term of surprises for story and characters.

Small or big, this is knowing nothing about the title. All we know is Nomura, Kitase, and Nojima are involved, and that we will get some kind of info (and given the info provided from things like FFXV, may as well not even be info) about the title. We also know Takeda will be involved with the NX, and that we will get more info in 2016. Great!... I still nothing concrete about either product.

Saying we know it will change is like me saying "I know the NX won't be a 3DS" and then claiming this as "knowing a little about the device", that is still knowing nothing actually tangible about the product. How is it being changed? What is being changed? Why is it being changed?
 

horuhe

Member
Not like EU/NA? That's a bit surprising.

Oh well, its not like it matters, #FE will make every other game unable to be sold.

That is the truly Splatooning game that Wii U and the whole market needed.

Anyways, maybe it's possible we get some release date before Christmas, I could see a Direct, but this way of leaking dates, maybe it's a signal.
 

duckroll

Member
I know, gamesmaya mentionned how it was priced too high for a Minecraft concurrent, but it's pretty fairly obvious that DQB will impact Minecraft's legs my question is just "how much"

Will it really though? At this point in the lifespan, people are most likely only buying Minecraft from word of mouth, recommendations, and to play with friends. Does DQB even have multiplayer? I feel that DQB is a product aimed towards a) attracting people who have already bought and played Minecraft to try another game like it, b) attracting people who have no interest in Minecraft at all to try a new genre type by using the DQ branding. There might in fact be no actual impact on the legs of Minecraft itself. Unless you mean improving the legs, which is more likely because if someone buys DQB just because it's DQ, and likes it, they might get Minecraft too because it's cheap!
 

L~A

Member
So there's only Mario Tennis left without a release date this year.

There's also Art Academy Atelier, out on November 12th. Basically 4000 Yen, but with 411 Yen off the eShop if you own Art Academy Sketchpad.

So yeah, lack of Mario Tennis date is weird... though that Mario & Luigi date wasn't really "announced".
 
I'm really late. Good numbers for Super Mario Maker ,Animal Crossing: Happy Home Designer and Splatoon

&#332;kami;180380560 said:
Splatoon in famitsu, 801.110 ( 709.711 retail, 91.399 digital)
Already over 800K . Nice

PS4 numbers next week will be interesting
 

Fisico

Member
Does DQB even have multiplayer? I feel that DQB is a product aimed towards a) attracting people who have already bought and played Minecraft to try another game like it, b) attracting people who have no interest in Minecraft at all to try a new genre type by using the DQ branding. There might in fact be no actual impact on the legs of Minecraft itself. Unless you mean improving the legs, which is more likely because if someone buys DQB just because it's DQ, and likes it, they might get Minecraft too because it's cheap!

I don't know much about DQB (and Minecraft too for that matter) which is why I'm asking in the first place, aren't these kind of games expect to take you dozen of hours if you're into it?
If so it lessens the potential double dipper impact you mentionned (buying DQB first and Minecraft next).
 

Vena

Member
I would think the bigger issue with DQB is that the audience for minecraft is likely not going to be very keen on spending 3x the money for the same product. Kids, the lifeblood of minecraft, also don't have any nostalgia for DQ. Meanwhile, fans of minecraft in and of itself are probably not going to be keen on buying a more expensive version of the game they already own (and with (?) no multiplayer, which is itself a big draw for minecraft).

That aside, I didn't do this for the past two weeks so here's the updated Splatoon trajectory for the rest of the year (I've included the MK8 fit in as well as the moving average and 15k estimates):
 
I know, gamesmaya mentionned how it was priced too high for a Minecraft concurrent, but it's pretty fairly obvious that DQB will impact Minecraft's legs my question is just "how much"


week 36
PSV : 10.403
09./12. [PSV] Minecraft {2015.03.19} (¥2.592) - 7.510 / 300.934 <80-100%> (-7%)


week 37
PSV : 8,940
09./09. [PSV] Minecraft {2015.03.19} (¥2.592) - 6.655 / 307.589 <80-100%> (-11%)


week 38
PSV : 18.347 (new colours)
16./09. [PSV] Minecraft {2015.03.19} (¥2.592) - 7.013 / 314.602 <80-100%> (+5%)


week 39 (silver week)
PSV : 17.996
15./16. [PSV] Minecraft {2015.03.19} (¥2.592) - 9.631 / 324.233 <80-100%> (+37%)


just to show how tied up is the relation between new customers and Minecraft sales; that's because a 2,000yen game doesn't have a great impact if you buy the system, different from spending 18,000yen + 5-6,000yen for a new title.

I mean, 20,000yen and you get PSV with a game which probably your friends are already playing.

Actually I really don't think DQ Builders will have a great impact on Minecraft sales, we are talking about a game released 6 (six) month ago onto a Sony system and still charting, I think that's not happened before cause usually it is a prerogative of Nintendo systems, or maybe just happened during MH madness.

I read that most of Minecraft userbase are kids, so I highly doubt they will spend 5,500yen to play a Minecraft-wanna-be title, maybe a title which could affect Minecraft is Airship Q, a mix between Terraria and Minecraft made by a japanese company after a 1,260,000yen funded project (and the target was 500,000yen).
Why I think an obscure game can affect the king of sales ?
The price, exactly same as Minecraft.

but of course it must be marketed a little, if not anyone knows it and word of mouth can't do miracles...
 

hiska-kun

Member
GamesMaya Report

First Day Top 3 (all versions)
1. Yoru no Nai Kuni
2. Tokyo Xanadu
3. Winning Eleven 2016

Today Friday, GamesMaya has a retailer meeting with Nintendo.
They probably will talk about Paper Mario X Mario & Luigi release date, and maybe Mario Tennis.
 
GamesMaya Report

First Day Top 3 (all versions)
1. Yoru no Nai Kuni
2. Tokyo Xanadu
3. Winning Eleven 2016

Today Friday, GamesMaya has a retailer meeting with Nintendo.
They probably will talk about Paper Mario X Mario & Luigi release date, and maybe Mario Tennis.

Anything special come out of previous meetings?

It didn't get a delay in Japan, right?

Seems like it's still due on November 12th.
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
Though not particularly related to Media Create, has there been any updates on Nintendo's QOL initiative?

I haven't found anything - Nintendo's forecast for this fiscal year might need some updating.
 
Though not particularly related to Media Create, has there been any updates on Nintendo's QOL initiative?

I haven't found anything - Nintendo's forecast for this fiscal year might need some updating.

I can't help wonder if Iwata's passing basically cancelled it, he was the only one who ever really talked about it.

There was always this air of uncertainty about it, like they'd not talk about for ages and then say something and then, silence again. I think it's no more.
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
Not in ages, unless I missed something at one of the investor meetings.

I can't help wonder if Iwata's passing basically cancelled it, he was the only one who ever really talked about it.

There was always this air of uncertainty about it, like they'd not talk about for ages and then say something and then, silence again. I think it's no more.

Alright, just wanted to make sure I hadn't missed anything.

Seems the project has been put on hold in favor to their mobile developments, which makes sense in the grand scheme of things.

FY16 was suppose to be a better year financially for Nintendo - I don't think it'll be the case unless their sole mobile game makes P&D money.
 
Wander if KanColle Kai can also become an ever green title for PSV when it launches in 2 months

But by that time Minecraft sales for PSV might be nearing its end

KanColle Kai already is an ever green title.

It's eternally launching in 2 months time.
 
Though not particularly related to Media Create, has there been any updates on Nintendo's QOL initiative?

I haven't found anything - Nintendo's forecast for this fiscal year might need some updating.

It was supposed to launch sometime before March 2016. If things don't get delayed, then yeah we should expect to hear details soon.
 

duckroll

Member
I don't know much about DQB (and Minecraft too for that matter) which is why I'm asking in the first place, aren't these kind of games expect to take you dozen of hours if you're into it?
If so it lessens the potential double dipper impact you mentionned (buying DQB first and Minecraft next).

I think it depends a lot on the holding power a game has. If someone buys DQB solely because of the DQ brand, finds that they like the gameplay which they haven't encountered before, but the game doesn't offer enough to hold their interest endlessly, wouldn't it be natural that they want to find something similar but which offers more? The reason why Minecraft is so successful isn't just because of the timesink in the game. It's because it offers endless possibilities in terms of sharing worlds, multiplayer, etc. Very much a social phenomenon. If DQB can replicate that, sure it could eat into potential future Minecraft sales when it comes out. But so far based on what they've shown, it looks unlikely. There isn't a ton of information about what the game offers in terms of sharing and multiplayer at all, which is a bit odd given that it ships in 3 months or so.
 

Arzehn

Member
I think it depends a lot on the holding power a game has. If someone buys DQB solely because of the DQ brand, finds that they like the gameplay which they haven't encountered before, but the game doesn't offer enough to hold their interest endlessly, wouldn't it be natural that they want to find something similar but which offers more? The reason why Minecraft is so successful isn't just because of the timesink in the game. It's because it offers endless possibilities in terms of sharing worlds, multiplayer, etc. Very much a social phenomenon. If DQB can replicate that, sure it could eat into potential future Minecraft sales when it comes out. But so far based on what they've shown, it looks unlikely. There isn't a ton of information about what the game offers in terms of sharing and multiplayer at all, which is a bit odd given that it ships in 3 months or so.

Agreed, so far the marketing for the game has been pretty bad. Not sure what they're waiting for to release this info either. Will be pretty disappointed if there's no multiplayer.
 

hiska-kun

Member
First Day Sell-Through {2015.10.01}

[PS4] [PS3] Winning Eleven 2016 <SPT> (Konami) (¥8.208) - 30%

[3DS] Picross 3D 2 <PZL> (Nintendo) (¥3.240) - 30-40%

[PSV] Tokyo Xanadu # <RPG> (Nihon Falcom) (¥6.998) - 90% (two days sell-through)

[PSV] Yoru no Nai Kuni # <RPG> (Koei Tecmo) (¥6.264) - 70%
[PS4] Yoru no Nai Kuni # <RPG> (Koei Tecmo) (¥7.344) - 70%
[PS3] Yoru no Nai Kuni # <RPG> (Koei Tecmo) (¥7.344) - 40-50%

[PS4] [PS3] Arslan: The Warriors of Legend # <ACT> (Koei Tecmo) (¥8.424) - 30-40%

[PSV] Tokyo Ghoul: Jail <ADV> (Bandai Namco Games) (¥6.145) - More than 50%

WasteLand

[PS4] Mad Max <ADV> (Warner Entertainment Japan) (¥8.208)
 

Arzehn

Member
Good to see Tokyo Xanadu doing well at retail. Anyone have the numbers for Gust's best opening? Yoru no Nai Kuni sold well too.
 
wow rip arslan musou

----------------------------------------

Gungho has opened up a new site teasing a new game.

site's a bit busted though, so here's famitsu's article on it

more to be announced on october 6th
 

Vena

Member
Good to see Tokyo Xanadu doing well at retail. Anyone have the numbers for Gust's best opening? Yoru no Nai Kuni sold well too.

Yoru no Nai Kuni doing good so far. But, that Bombing Eleven...

With three SKUs, the shipments are likely individually low per system (except Vita, given pre-order numbers), so those %s are likely very deceiving for the PS3 and the PS4.
 
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