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Media Create Sales: Week 4, 2016 (Jan 25 - Jan 31)

yoonshik

Member
is this the first time the vita overtook the 3ds in hardware sales?
I've been following this thread since the 3ds launched in 2011 (and hardly missed a week) but can't recall it ever leading... so far

Media Create Sales: Week 10, 2013 (Mar 04 - Mar 10)

PSVita: 63.581
3DS: 61.008

Sales boosted by Soul Sacrifice.
 

Nirolak

Mrgrgr
Does anyone know what's going on with Dragon Ball Z: Dokkan Battle at this point?

It's always been a successful game, but this is some next level success at the moment.

dokkand6q4t.png
 
SS

ßig

Unconfirmed Member
Does anyone know what's going on with Dragon Ball Z: Dokkan Battle at this point?

It's always been a successful game, but this is some next level success at the moment.

Have you tried making a thread for these kinds of posts?

There is zero overlap between mobile and Media Create discussions, except maybe in a broader general sense when discussing the state of companies.
 

Nirolak

Mrgrgr
ßig;194594039 said:
Have you tried making a thread for these kinds of posts?

There is zero overlap between mobile and Media Create discussions, except maybe in a broader general sense when discussing the state of companies.
I don't think it's realistic to have a discussion about the Japanese dedicated market with zero consideration for mobile.

Similarly we're off topic the minute we discuss Famitsu sales or fiscal results given neither are from Media Create. This is before we even get into posting things like panel based digital data or eShop charts.

Dragon Ball dedicated device games don't perform all that well in Japan anymore, but XenoVerse had sizable success in the West. Meanwhile, we see a Dragon Ball mobile game do very, very well in Japan.

A plausible observation here might be that the audience that likes Dragon Ball in Japan is now of the age where they prefer playing mobile games, thus making it harder to sell them on console or handheld titles domestically. Meanwhile, it makes sense to keep making dedicated device games due to overseas audiences, even though Bandai Namco is a Japanese corporation.

Looking at your avatar, you probably follow Level 5, so do you feel it wouldn't be relevant to discuss the mobile performance of Snack World when that comes out? How about the mobile performance of Puzzle & Dragons and Monster Strike when discussing sales potential for 3DS releases?

I have been open to the argument of renaming the threads Japanese Sales Weekly or whatever though, but many people search for them so I haven't done it.

As someone said before, Gojeta.
That makes sense, thank you.
 

Vena

Member
ßig;194594039 said:
Have you tried making a thread for these kinds of posts?

There is zero overlap between mobile and Media Create discussions, except maybe in a broader general sense when discussing the state of companies.

Nah I think they are fine here, honestly, since we more or less use this thread as a "market as a whole" discussion center point. The only times we seem to spin-off new threads is when we get earnings reports with big info or new releases...

...a lot of which end up getting posted here before they even get threads. :p
 

Darius

Banned
ßig;194594039 said:
Have you tried making a thread for these kinds of posts?

There is zero overlap between mobile and Media Create discussions, except maybe in a broader general sense when discussing the state of companies.

I agree. A seperate thread would be a better option imo. It´s a retail sales thread after all and it has been that way for over a decade, digital sales for retail games as an extra bit of information to get a better picture for specific games is as far I would go for regular off-topic discussions.
 

Nirolak

Mrgrgr
I agree. A seperate thread would be a better option imo. It´s a retail sales thread after all and it has been that way for over a decade, digital sales for retail games as an extra bit of information to get a better picture for specific games is as far I would go for regular off-topic discussions.
I'll ask this a different way.

Could you define - in notable detail - the benefits of doing this as opposed to the current approach?

Similarly, would you want me to delete all the posts in these threads about Minecraft Wii U on the basis it doesn't have a retail version?
 

Nyoro SF

Member
I think the way the current discussion works is fine. I like how we frame the whole Japan game industry versus its Media Create sales data in a single thread. If he branches that specific discussion out to another thread it won't gain as much traction and it will be lost in the shuffle.
 

Ryng_tolu

Banned
I think there was even one more week but it's completely meaningless anyway.

PSVita TV released.

...And there is one week in April 2014 with the released of 3rd Super Robot Wars Z... and i'm sure there are others weeks, but i only rememb those two.
 
I'll ask this a different way.

Could you define - in notable detail - the benefits of doing this as opposed to the current approach?

Similarly, would you want me to delete all the posts in these threads about Minecraft Wii U on the basis it doesn't have a retail version?

I think it would be fine to maybe do something along the lines of monthly mobile sales/trend threads for games out of Japan. I find it interesting to read about the mobile stuff posted here but I don't have much input as I don't play mobile games or live in Japan.
 
I'll ask this a different way.

Could you define - in notable detail - the benefits of doing this as opposed to the current approach?

Similarly, would you want me to delete all the posts in these threads about Minecraft Wii U on the basis it doesn't have a retail version?

Benefits: interesting posts and discussions do not get lost in the stream of people talking about dedicated gaming devices - which is the topic of these weekly threads, and related to information presented by the OP.

Minecraft Wii U is still a Wii U game - so a dedicated devices. It shouldn't be retail v. digital but dedicated v. mobile.
 

Vena

Member
Benefits: interesting posts and discussions do not get lost in the stream of people talking about dedicated gaming devices - which is the topic of these weekly threads, and related to information presented by the OP.

Minecraft Wii U is still a Wii U game - so a dedicated devices. It shouldn't be retail v. digital but dedicated v. mobile.

The mobile threads, on their own, would get buried and forgotten in short order. There's so few of us who openly even discuss them that, sooner or later, we're just going to run out of things to say with so limited a base of interested participants.

All the same, its not like it in any way interferes with this thread and can serve as a tangential discussion during the lows of the week where not much is said.
 

Nirolak

Mrgrgr
I guess my main thoughts on this would be:

1.) I honestly don't think there's enough interest to sustain a Japanese mobile industry discussion thread. The games are overwhelmingly exclusive to Japan, and much of the writing about them is in Japanese. While they have profound impacts on Japanese publishers and their behavior (which I do feel is fundamentally relevant to a dedicated games discussion), it's not something your average poster even in salesage spends a lot of time thinking about. This may be different at some point in the future, but regardless of intents, the effective question is "Do you want Japanese mobile discussion in Media Create or do you want it nowhere?" If the answer is ultimately "I don't like mobile games and want to stop hearing about them," I am willing to stop.

2.) Beyond this, the actual overlap between the platforms is increasing, and I feel with the upcoming technology refresh that's likely to be more true than less true. If people decide they'd rather ignore talking about the mobile or online PC or what have you versions, that's okay, though I do feel it paints a limited picture.
 

pastrami

Member
Benefits: interesting posts and discussions do not get lost in the stream of people talking about dedicated gaming devices - which is the topic of these weekly threads, and related to information presented by the OP.

Minecraft Wii U is still a Wii U game - so a dedicated devices. It shouldn't be retail v. digital but dedicated v. mobile.

So what happens when Nintendo releases their mobile games? Do we exclude all mention of them in Media Create threads? These threads don't seem particularly fast moving or overly congested either, so I don't see the need for two separate threads.
 

mao2

Member
Media Create Sales: Week 4, 2016 (Jan 25 - Jan 31) [ßig/Darius/Pennywise83-approved topics only]

Media Create Sales: Week 4, 2016 (Jan 25 - Jan 31) [for topics ßig/Darius/Pennywise83 don't like]


:p
 

ZSaberLink

Media Create Maven
Considering how there's more and more cross-pollination in terms of companies doing both mobile and dedicated device games, I think it's worthwhile having both in the same thread here. While I definitely gloss over a lot of the mobile charts, it made me aware of P&D before it had a 3DS spinoff, etc.
 

Sterok

Member
I like having the mobile discussions here. They're interesting and help frame how the overall market is doing. It's relevant to a lot of traditional publishers we care about in both revenue and brand strength. These threads don't move that fast anyway, so it's not like discussions on the dedicated platforms are being drowned out.
 

Shahed

Member
It makes sense to have the mobile info in this thread. It's relevant to the overall market. Besides if the mobile stuff was separated then the new thread about mobile would just get buried and/or you'd have the same people in two threads cross posting replies with similar market analysis and discussion. There's also things like Nintendo's foray into mobile to consider.

Saying that though the only aversion to mobile discussion in these threads I've seen over time has been due to lack of interest because it provides no ammo for platform warrior nonsense, either positively or negatively for their brand of choice.
 
is this the first time the vita overtook the 3ds in hardware sales?
I've been following this thread since the 3ds launched in 2011 (and hardly missed a week) but can't recall it ever leading... so far


March 2013, week 2 - 60,800 vs. 61,152
November 2013, week 3 - 60,978 vs. 90,996
March 2014, week 4 - 34,828 vs. 37,904
June 2014, week 5 - 26,592 vs. 27,768
February 2015, week 4 - 31,200 vs. 33,535
March 2015, week 5 - 25,728 vs. 28,896
January 2016, week 5 - 24,897 vs. 43,530
 

Draxal

Member
Fire Emblem Musou, Star Wars Musou, Monster Hunter Musou.

Kadokawa musou (Oh wait Touken Ranbu is made by Nitroplus) ....

I guess my main thoughts on this would be:

1.) I honestly don't think there's enough interest to sustain a Japanese mobile industry discussion thread. The games are overwhelmingly exclusive to Japan, and much of the writing about them is in Japanese. While they have profound impacts on Japanese publishers and their behavior (which I do feel is fundamentally relevant to a dedicated games discussion), it's not something your average poster even in salesage spends a lot of time thinking about. This may be different at some point in the future, but regardless of intents, the effective question is "Do you want Japanese mobile discussion in Media Create or do you want it nowhere?" If the answer is ultimately "I don't like mobile games and want to stop hearing about them," I am willing to stop.

2.) Beyond this, the actual overlap between the platforms is increasing, and I feel with the upcoming technology refresh that's likely to be more true than less true. If people decide they'd rather ignore talking about the mobile or online PC or what have you versions, that's okay, though I do feel it paints a limited picture.

Would you consider browser games to Mobile games or PC games (just adding support to your second point). With Monster Strike and Puzzle and Dragons crossing over onto the 3ds, and Kancolle coming out on the Vita the lines are really blurring.
 
Look, at the moment I don't really care whether mobile news need to stay in these threads or not - I was just try to answer Nirolak's questions from the point of view of those who would prefer to have them as a separate thread - also in light of a straw-man argument Nirolak brought to the discussion in a subtle way (i.e., "do I have to delete all Minecraft Wii U news because it does not have a retail version?" - of course he doesn't, the point wasn't about games released on dedicated devices, being retail or not).

The point is: first, a separate thread might give mobile news more visibility; secondly, it might be a way to ease search and collection of information (we can also use the same thread for all news, since they don't have the typical schedule as MC sales data). After all, there are people interesting in discussing the news here, and I assume there will be people interested in discussing the news in a separate thread as well, unless Nirolak don't feel the topic is uninteresting it will not draw any attention.
 
at least 3DS took off a record from DS

I know it holds an actual sales-related record from the DS in Japan, but I don't remember what exactly.

Regardless, I don't think Nintendo is disappointed with its performance in Japan. I can't imagine a more successful handheld even if mobile somehow doesn't eat any more of the market, because budgets increase and thus the amount of releases decreases. GB/GBA/DS games were cheap to make.
 
I know it holds an actual sales-related record from the DS in Japan, but I don't remember what exactly.

Regardless, I don't think Nintendo is disappointed with its performance in Japan. I can't imagine a more successful handheld even if mobile somehow doesn't eat any more of the market, because budgets increase and thus the amount of releases decreases. GB/GBA/DS games were cheap to make.

The 3DS had 4 multi-million sellers in 5 months, which was a first for the japanese industry on a single platform.

(Youkai Watch 2
Super Smash Bros. for 3DS
Monster Hunter 4G
Pokémon Omega Ruby / Alpha Sapphire)
 
The 3DS had 4 multi-million sellers in 5 months, which was a first for the japanese industry on a single platform.

(Youkai Watch 2
Super Smash Bros. for 3DS
Monster Hunter 4G
Pokémon Omega Ruby / Alpha Sapphire)

And 5 multi-million sellers in 6 months, if you add Yo-kai Watch 2: Shin Uchi.
 

Apenheul

Member
I never actually post in Media Create topics because I hardly have anything to really discuss but when retailer pre-orders, sales predictions, publisher financial reports and everything related to the Japanese games industry is being discussed in this topic then mobile sales surely belong here too.
 

DrWong

Member
I'm on my PC or my Wii U browser to check MC/NPD/PAL charts thread.
I switch to my phone browser when reading a mobile sales related post.

See? Problem solved :]
 
I never actually post in Media Create topics because I hardly have anything to really discuss but when retailer pre-orders, sales predictions, publisher financial reports and everything related to the Japanese games industry is being discussed in this topic then mobile sales surely belong here too.

Pre-orders and predictions are always related to weekly sales, i.e. the primary topic of the thread. Publisher financial reports are posted here too, but they typically get their own thread as well.
 

Chris1964

Sales-Age Genius
Koei Tecmo notably seems to be investing more in franchises that aren't Musou now (and Attack on Titan is part of this), so I think they're realizing that they have a problem if they don't branch out as opposed to this solely being the result of seeing blood in the water with publishers like Capcom and Sega.

Attack on Titan doesn't look good and I don't see an open world Toukiden doing better than traditional Toukiden.
 
Attack on Titan doesn't look good and I don't see an open world Toukiden doing better than traditional Toukiden.

Traditional wisdom wants Toukiden 2 being an open-world for Western markets - the problem is I don't see gaining much attention because of its open-world nature, but at least they're trying.
 

casiopao

Member
Attack on Titan doesn't look good and I don't see an open world Toukiden doing better than traditional Toukiden.

Toukiden open world is probably done to please and target most of western demographic rather than Japan. I am not sure if it is going to pay off or not though here especially when the previous Toukiden underperformed on the west.
 

Darius

Banned
I'll ask this a different way.

Could you define - in notable detail - the benefits of doing this as opposed to the current approach?

Similarly, would you want me to delete all the posts in these threads about Minecraft Wii U on the basis it doesn't have a retail version?

It´s quite simple. It would lead to a more focused on topic discussion, without watering it down even further withh off-topic-informations, which simply results to even more time needed to get to discuss about the actual topic at hand. The informations in the OP are quite clear in that front.

As seen by the minimal actual replies to certain and constant off-topic informations there isn´t much interest for these informations in Media Create threads, which highly correlates with the fact that these topics are about retail sales of dedicated videogamesystems and their software, it doesn´t resonate very well with this specific threads.

Doesn´t help that this "information" more often than not just consists of charting graphs with no further details. It adds nothing to the topic at hand, namely retail sales of dedicated videogame systems, that couldn´t be made in a simple comparison-graph of yearly revenue development/amount of games in a little off-topic excursion.

It´s the same as starting to discuss on a constant basis about what "amazing pictures" you made with your iphone in a specific dedicated thread about SLR-Photography just because the forum attracts more professional photographers and be surprised that you get invited to create a new specific thread for this seperate topic.

Beeing more organized is far more important to me, that a dedicated thread about the Japanese smartphonegame market wouldn´t be as popular as Media Create threads, really isn´t a convincing argument, since there isn´t any minimal post count rule about valid topics. It won´t change the fact that just the ones interested will reply, but it has the benefit that the ones actually interested in discussing informations about the Japanese smartphonegame business won´t need to search in an actually unrelated topic and vice versa.
 

Ryng_tolu

Banned
March 2013, week 2 - 60,800 vs. 61,152
November 2013, week 3 - 60,978 vs. 90,996
March 2014, week 4 - 34,828 vs. 37,904
June 2014, week 5 - 26,592 vs. 27,768
February 2015, week 4 - 31,200 vs. 33,535
March 2015, week 5 - 25,728 vs. 28,896
January 2016, week 5 - 24,897 vs. 43,530

PlayStation Vita domination.
:p
 

Nirolak

Mrgrgr
Attack on Titan doesn't look good and I don't see an open world Toukiden doing better than traditional Toukiden.
Yeah, I don't think their actual direction is currently likely to work (I'll throw Ni-Oh on the pile of games I'm far from sold on being notable hits), but just that I do feel they're allocating notable funds into other business avenues (relative to their size and past allocations) in an effort to find more success.
 
I feel like we've had this discussion about mobile games' place before. They belong here, leave it as is.

We did. I'd prefer a dedicated thread speaking personally. Like Penny and Darius said it'd keep things more organized and easier to find specific posts if needed. It's not like the mobile posts generate a lot of discussion here anyway (since most posters are not interested in the market). The posts just get buried within all the retail discussion and then we move to a new thread.

I say this as someone who's interested in the market and actually look up old posts from time to time btw.
 

Chris1964

Sales-Age Genius
Media Create threads

Contest of who will copy-paste faster new Media Create hw numbers
Random posters coming in when their favorite console / game sells good and bomb us with gifs and memes
News that were posted days before here reproduced from other sites and reposted again as new old news
Comgnet or amazon point and rank counting one by one since they represent entire Japan behavior
Usual jokers and fanboys with their annoying and repeated posts

When you have all these who needs mobile gaming information, it destroys the threads.
 

L~A

Member
^

Well, look at how long it took Kadokawa to release Rodea, and look at how it ended...

***

So, according to that blog, there appears to be a shortage of Wii U in Japan?

- Amazon: only third-party sellers are selling it
- Yodabash back-order (online / store)
- Tsutaya: no stock online

Can people living in Japan tell us what's the stock situation in their region?

Looks like Nintendo wasn't expecting such "good" sales during the holidays, and now
 

KingWool

Banned
Makes me wonder if they still have ample stock in their warehouses of Wii U or are they having to manufacturer more? It's gotta be really expensive to manufacturer them now since they wont be making that much...but how much can they make to hold them over until the NX?
 
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