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Phil Spencer: 'Keyboard and mouse support [on Xbox One] is 'months away'

Guess Who

Banned
Devs are obviously not going to implement kb/m support in competitive multiplayer shooters, come on guys. There's a reason Gears PC + Xbox multiplayer is co-op only. They're not idiots.
 

Shanlei91

Sonic handles my blue balls
Wonder if you can aim with a mouse and use a controller at the same time.

I used to play Quake 3 like that long before controllers on PCs were a norm. I still think it's more effective to have a controller in your left hand and mouse in your right than any other setup.
 
Devs are obviously not going to implement kb/m support in competitive multiplayer shooters, come on guys. There's a reason Gears PC + Xbox multiplayer is co-op only. They're not idiots.

Yeah lot of knee-jerk reactions in this thread without actually reading the OP on top of it.
 
Is this not going to make a lot of MP games very unbalanced?

There's going to be a majority playing with controllers and a section of players taking advantage of the benefits of M&K.

Say what you like about controllers being fine but I've tried playing battlefield 4 on PC with one and it never ends well.

This will probably only be for the traditionally PC games that they bring to Xbox, like League of Legends or DOTA or any RTS's.
 

ViciousDS

Banned
I feel like this will have to be limited in some games. Especially in competitive FPS, where controller players would have an inherent disadvantage.


It's the reason co-operative modes for play anywhere/cross play are available but competitive multiplayer is still separate. It's ingenious if you ask me. Keep the competitive folks leveled but allow them to help each other since there isn't an advantage there.
 

LCGeek

formerly sane
I used to play Quake 3 like that long before controllers on PCs were a norm. I still think it's more effective to have a controller in your left hand and mouse in your right than any other setup.

Or nostromo. I avoid KB when i can for this setup. You get the benefits of all especially when it comes to analog movement being useful, but retain the precsion of mouse aim.

The problem on pc currently is not all games let you use both at once or hot swap.
 

Courage

Member
Mixing controller with kb/m is obviously a no-go but it'd be cool if they eventually did do competitive crossplay and integrate it with PC and thus require kb/m as the input. Although I'm not sure how much of a demand there'd be for that.
 
People are straight up dumb. They aren't going to make you play M+KB vs controller. If that's what you're complaining about stop.

This seems an obvious conclusion.(Or at least it should be. It would be insane if that was the end result.)

How they go cordoning-off different modes for different input methods is an interesting question though.

Or nostromo. I avoid KB when i can for this setup. You get the benefits of all especially when it comes to analog movement being useful, but retain the precsion of mouse aim.

The problem on pc currently is not all games let you use both at once or hot swap.

This has certainly been an issue for the Steam controller, but are you suggesting that you use other controllers and a mouse at the same time? I'm honestly curious.
 
If it pushes all console users to play on KB+M for multiplayer I see no issue

But then again I only have a PC and have never owned a console so what do I know

:D

If I brought a console and played on that versus my PC, then why in the hell would I want to be pushed toward a control scheme I wasn't interested in?

I don't think MS is trying to push anyone into it. I think some games will support it where it fits.
 

DieH@rd

Banned
PS4 had a keyb&mouse support from day1, but it was utilized only in very specific games (MMOs and the like). I expect Xbone devs will handle this the same way.
 

pa22word

Member
I might actually look into buying halo because of this.

The games are fun shooters, but playing a fps with a pad is so gag inducing that I can't stomach spending money on them.

The xbone is slowly becoming a second rate pc, and I'm fine with that.
 

CryptiK

Member
FPS titles are never getting KB+M support, the only ones I can see getting that are Play Anywhere titles like Halo Wars.
 

LCGeek

formerly sane
FPS titles are never getting KB+M support, the only ones I can see getting that are Play Anywhere titles like Halo Wars.

They already have it, it's called XIM and even with certain flaws you still out play pad players. Anyone wanting some support in all console titles is using this. The rest will just be types like me wanting support on proper games.

Only time you avoid players like me is at a tourney where such devices are banned.
 

CryptiK

Member
They already have it, it's called XIM and even with certain flaws you still out play pad players. Anyone wanting some support in all console titles is using this. The rest will just be types like me wanting support on proper games.

Only time you avoid players like me is at a tourney where such devices are banned.
I know that exists, but I am talking about what was in the OP, not some third party device you have to buy and set up yourself to get KB+M working.
 
PS4 had a keyb&mouse support from day1, but it was utilized only in very specific games (MMOs and the like). I expect Xbone devs will handle this the same way.

Yup, PS3 also had M&K support, no one cared.

Don't understand this at all, who wants M&K support for consoles? Like League of Legends will port their game over for the few percent of people who would play such a game on a console.
 

jfkgoblue

Member
Like others have said, the PS4 has had this since it launched and no fps's have used it, the only time I have used it was for FFXIV so all this worrying about kb&m dominating that people are worried about won't happen.
 

IHaveIce

Banned
If you want to dominate people with m+kb on console in fps just get an adapter.

They surely won't enable it for every game
 

Macrotus

Member
Is this not going to make a lot of MP games very unbalanced?

Obviously it will.

Keyboard+Mouse vs Pad in a FPS games, players using Pads will get rekt.

Console is a platform where everyone is playing within the same environment unlike PCs.
Thats one of the good aspects of it. So I'm against it for console gaming.
 

Helznicht

Member
They should just stop with this half-assery.

"Keyboard not there yet" Yeah right.

In the interest of Gamer choice, you know, the "play how you want" let us use what ever peripheral we have. What controller hardware works with a certain game should be left to the Devs, Be it MKB, HOTAS, Wheels, etc...

I mean I want to play with my Xbox more, but this is one issue that keeps popping up, I would rather play many games with a wheel, hotas, mkb, than a controller, so PC it is.

Phil, please give something back to your existing Xbox One player base. I mean HW2 looks interesting, and the cross-buy/play is enticing, but I will never play that on a console because of controller reasons, so cross-buy/play has zero value.
 
They should just stop with this half-assery.

"Keyboard not there yet" Yeah right.

In the interest of Gamer choice, you know, the "play how you want" let us use what ever peripheral we have. What controller hardware works with a certain game should be left to the Devs, Be it MKB, HOTAS, Wheels, etc...

I mean I want to play with my Xbox more, but this is one issue that keeps popping up, I would rather play many games with a wheel, hotas, mkb, than a controller, so PC it is.

Phil, please give something back to your existing Xbox One player base. I mean HW2 looks interesting, and the cross-buy/play is enticing, but I will never play that on a console because of controller reasons, so cross-buy/play has zero value.

That's what they're planning to do.
 

SOR5

Member
They should just stop with this half-assery.

"Keyboard not there yet" Yeah right.

In the interest of Gamer choice, you know, the "play how you want" let us use what ever peripheral we have. What controller hardware works with a certain game should be left to the Devs, Be it MKB, HOTAS, Wheels, etc...

I mean I want to play with my Xbox more, but this is one issue that keeps popping up, I would rather play many games with a wheel, hotas, mkb, than a controller, so PC it is.

Phil, please give something back to your existing Xbox One player base. I mean HW2 looks interesting, and the cross-buy/play is enticing, but I will never play that on a console because of controller reasons, so cross-buy/play has zero value.

They're doing that
 

PrinceKee

Member
I love this, but this also means I'm probably going to just build a PC in the coming months. I believe Xbox became nothing more than microsofts Windows Store gaming PC at E3. But, mouse and keyboard on Xbox also means more games that devs will be willing to port...
 
Why in god's name are people assuming that this means MKB support is automatically enabled and unfiltered in all games? That makes no sense. Not only from a policy standpoint (they've said numerous times that they understand that matching MKB users against controller users is just asking for disaster), but from a technical one. The console supporting MKB isn't spontaneously going to add mouse controls to games that previously didn't support it.
 

Chrisdk

Member
Are gaffers really this stupid? Mouse and keyboard will of course only be supported in mouse and keyboard specific games or the Xbox will detect it and force you into multiplayer against other mouse and keyboard user/pc users. Gamepad users will of course be matchmaked against other gamepad user.

Microsoft is not going to open up so mouse and keyboard user will rekt gamepad user. It's probably also why it takes a bit time to make it work(hence the "months" away). My guess is E3 2017 reveal and maybe release at the same time as Scorpio. It will be great for players who want a console, but still be able to play games like LoL, Dota and Civ, with buying a PC.

It's not exactly rocket science...
 

Chrisdk

Member
Why dont they just make an xbox pc at this point?

It's exactly what they are doing with Xbox Scorpio. It's a "couch" PC for people who don't want to buy a "normal" PC and only want one machine. With mouse and keyboard support people who buys an Xbox Scorpio will only miss out on PS4 exclusives and the smaller indie titles that will not be ported.
 
It's exactly what they are doing with Xbox Scorpio. It's a "couch" PC for people who don't want to buy a "normal" PC and only want one machine. With mouse and keyboard support people who buys an Xbox Scorpio will only miss out on PS4 exclusives and the smaller indie titles that will not be ported.


"Only miss out"

 

Chrisdk

Member
Yup, PS3 also had M&K support, no one cared.

Don't understand this at all, who wants M&K support for consoles? Like League of Legends will port their game over for the few percent of people who would play such a game on a console.

I think you underestimate how much easier it is to port games now than it was with the PS3. Microsofts push into unifiyng Xbox and PC is also a sign that they are serious about it. I think moving every Xbox exclusive game to the PC shows how serious Microsoft is about it. Also the cross play and play anywhere features.

Sony never pushed mouse and keyboard support and of course no one cared about it. It's not at all comparable to what Microsoft is trying to do.
 
Relax people. 99% of devs won't support m/k like they already don't on PS4.

There is a problem, it seems many member don't know PS4 support KB+M for gaming(again doesn't mean every games have to support it, just like right now) since launch, i assume even some PS4 owner don't know about this lol.
 

Chrisdk

Member
"Only miss out"


We are talking games here right? Xbox user will miss out on PS4 exclusives and games that will not be ported over to the Scorpio. You agree? I think people underestimate what games wlll eventually end up on the Scorpio if it gets mouse and keyboard support. I think many of the big AAA games will be avaliable.
 
A lot of people in this thread forgot single-player shooters still exist. How hard would it be for developers to prohibit players with a M&KB plugged in from multiplayer but allow it for single-player games? It's pretty much my dream feature for consoles. If fighting games allow gamepads and sticks as controllers, single-player modes shouldn't care what method you prefer.
 

ss_lemonade

Member
Once again the Dreamcast proves itself as the pinnacle of console innovation
I played a lot of outtrigger, quake and unreal tourny on the dreamcast with my ps/2 keyboard and mouse. You could even access the console with quake. VGA support and this was like playing a pc game on the dreamcast lol
 

harSon

Banned
All they have to do is separate matchmaking based on input method across their respective platforms. Considering they're blurring the boundaries between PC and Console, it's safe to say that there's going to be a healthy amount of titles where cross platform play is possible. If you're on Xbox/PC and you're using a controller, you're thrown into a match making pool with other Xbox/PC gamers who are using the same input. If you're on an Xbox/PC and you're using KB&M, then you'll be thrown into a matchmaking pool with other KB&M users.

I'm not too sure of the feasibility of accomplishing this on PC though, as far as PC gamers potentially being able to some how 'spoof' their input method.
 

Alienfan

Member
Devs are obviously not going to implement kb/m support in competitive multiplayer shooters, come on guys. There's a reason Gears PC + Xbox multiplayer is co-op only. They're not idiots.
This. Phil even address that in the giantbomb interview. Even suggested developers could separate match making based on controller type
 
I haven't owned an XBOX since the O.G. but I really like how Microsoft is thinking these days, especially after watching Gerstmann interview Spencer earlier tonight.
 

ramparter

Banned
Bumping an old thread but I was reading those pretty damn good impressions on TF2 and made me think whether mouse+kb is possible on Xbox One which led me on this thread.

It's now been 5 months, and it seems we didn't have any update on that so far, correct?
 
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