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No Man's Sky - Early Impressions/Reviews-in-progress Thread

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So what, are we going with some postmodern vision where we can't ever call a game bad or good?
No, I just think that is such a subjective thing, that making absolute statements like such is ridiculous. Now that doesn't mean a game can't have problems or any game is immune to criticism. Just that the notion of "there is no room for interpretation, if they say it's a bad game, it's a bad game" as if reviews are a concrete science, not just spectrum of personal opinion is kind of silly

I'm not even just talking about No Man's Sky. That's true for any game and any medium
 

SparkTR

Member
What the hell happened in this thread? Just a day ago everyone was positive and now everyone is super negative. I'm waiting for the Steam release, and now I don't know if I wanna spent my money on it.
Gameplay loop aparently settles into a repetitive rut, seems like some people are getting to that point just now.
 
Jim Sterling's website is being DDOS over the No Man's Sky review.

It's only one mans opinion. Good golly.
He doesn't have ads and people can just read the cached version. So it's pointless. I really don't understand it. He backs up the score with perfectly valid criticisms.
 

Kacho

Member
What the hell happened in this thread? Just a day ago everyone was positive and now everyone is super negative. I'm waiting for the Steam release, and now I don't know if I wanna spent my money on it.

Jim Sterlings review was quite harsh as were IGNs day 3 impressions.
 

Real Hero

Member
No, I just think that is such a subjective thing, that making absolute statements like such is ridiculous. Now that doesn't mean a game can't have problems or any game is immune to criticism. Just that the notion of "there is no room for interpretation, if they say it's a bad game, it's a bad game" as if reviews are a concrete science, not just spectrum of personal opinion is kind of silly

I'm not even just talking about No Man's Sky. That's true for any game and any medium
If they say it's a bad game it means they think it's a bad game. There's nothing wrong with a review having that opinion
 
No, I just think that is such a subjective thing, that making absolute statements like such is ridiculous. Now that doesn't mean a game can't have problems or any game is immune to criticism. Just that the notion of "there is no room for interpretation, if they say it's a bad game, it's a bad game" as if reviews are a concrete science, not just spectrum of personal opinion is kind of silly

I'm not even just talking about No Man's Sky. That's true for any game and any medium
I mean, that's always been the case - all art, despite individual facets that may be objective - has always been subjective. There are no "good" or "bad" games, just games that each have different receptions by the community that interacts with them.

A "bad game" (which is not an accurate descriptor given the above) is one that just is received negatively by a majority of a community. I was just pushing back against that definitive label despite not even loving it given that most of the community has just started playing if at all, and we don't have many reviews.

Not that I think NMS has entered this realm, but there is a certain point where I question not calling something "actually" good or bad. Yes, there is always a matter of taste involved, but there's also a matter of perspective involved in recognizing that what you like is a load of shit (and that's okay).

More to the point for a review, if a review says "this is a good/bad game," it's pretty evident that they're not making a definitive claim for all time that everyone must bow down to, but that it's their opinion that it's bad/good. And if consensus moves one way or the other (or even stays divisive), that's worth noting.
 
I feel informed, I've read the articles, and I've watched the reviews (reviews-in-progress?) and I'm still pretty excited to pick up this game on Friday. Sure, it's not the game that some had speculated, and it clearly isn't the best thing since sliced bread, but everything that people have been complaining about seems like the perfect escape game for me. I really enjoy Elite:Dangerous too for little bursts of play time, but I've always imagined being able to fly down to a planet and explore.

I even love the Mako sections of Mass Effect 1, and the gameplay that I've seen really reminds me of that.

Space Road Trucking + resource grinding sounds like an awesome chill game, and that's all I've wanted from and expected of this game. Can't wait for the steam key store to open it up!
 
What the hell happened in this thread? Just a day ago everyone was positive and now everyone is super negative. I'm waiting for the Steam release, and now I don't know if I wanna spent my money on it.

Some people actually played the game and wrote about it. Many don't seem to like it after a few hours into.
 
See that's the thing with reviews. A review, be it on this forum or from the mouth of your best friend or written on IGN or on someone's personal blog, is just that individual person's opinion of something, through the facets of their likes, dislikes, and the context of their life experience and preferences. It's not a assessment of quality or value. It's just someone telling you why they liked something and why they didn't, what they felt worked and what didn't

A review/score is a representation of someone's enjoyment of a game, not the quality of a game.
What? A review is the writer's opinion on the quality of the game based on their experience with it. Does the writer's enjoyment affect it? Absolutely, but saying a review is merely that is silly, if I read a review that says the game runs like shit, has clunky unresponsive controls and an awful story how is that not talking about the quality of the game?
 

OCD Guy

Member
No, I just think that is such a subjective thing, that making absolute statements like such is ridiculous. Now that doesn't mean a game can't have problems or any game is immune to criticism. Just that the notion of "there is no room for interpretation, if they say it's a bad game, it's a bad game" as if reviews are a concrete science, not just spectrum of personal opinion is kind of silly

I'm not even just talking about No Man's Sky. That's true for any game and any medium

I think the issue is that those who have not picked up the game yet are rightly cautious due to the sudden negativity surrounding the game.

Even though there are still people enjoying the game, and as you say ultimately all a "review" is, is someone's opinion, and to be honest someone at IGN's opinion is no more important than someone on a forum.

There's been games out there that have received critical acclaim and I've found them to be absolutely terrible. In any situation the best way to find out is try a game yourself.

I know that's not always an option for people as not everyone can afford to take a loss, so they might need to be selective on which games they purchase. But I find we live in a good age for gaming where we have so many resources to make an informed decision.

I think for anyone purchasing on PC there's no real risk involved as you can get a pretty good idea after an hour whether the core gameplay is something you're going to enjoy, and you can use the other resources e.g YouTube to see what you might encounter further into the game. If you're not happy or have serious doubts you can request a hassle free refund.
 

Moreche

Member
Ugh - that's a really quite unfair and irritating comment.

Generally I love games like this, looting and crafting is my thing. If the loop is good and I feel I'm progressing it can be insanely addictive. IMO NMS is just a joyless, dull chore and it's incredibly frustrating and disappointing. It's a game about the vastness of space travel and the wonders of new environments which lacks any sense of discovery and they don't let you do anything in any of them of any note. I can't remember a single game with such a wonderful first impression and a precipitous dropoff into reality.

I'm going to unload a bit here, because I've been thinking about this game a lot while not playing it and it's starting to annoy me. Lol.

There's no stuff like waterfalls or any motion/activity on the planets. The animals all act the same, all the tiny POI's look the same on a planet, there are none of the weather systems that you'd expect on such varied planets. I've been on snow planets with no snowfall, lush ones with zero rainfall, haven't seen a single storm with any visual effect yet. As you do a slow flight over the planet's surface, which can feel quite cool at first, everything dissolves in and out of view so you can't even see the elements you might need. Every outpost is just a shed, a save point, some busted machinery and sometimes a light on a stick you can turn on and off for some reason, surrounded by nothing. I haven't seen one single interesting outpost or structure. Not one. It's lonely, and not in an isolated, Metroid Prime way - more in a miserable, sterile, stuck in a computer lonely.

Nothing has any real consequence at all. Nightfall doesn't bring any dangers except lower temperature (just hit a button and dump some element into your suit and it negates any 'extreme temperature' effects. There are no local quests beyond finding an alien trashcan thing that teaches you a word. ALL the space stations have the same spartan layout, the same office, some lonely alien and the same faceless 'trade hole' that you have to walk up some stairs and go down a hallway to use. It feels so unfinished - and I'd wager it probably is - so robotic and sterile. It's a fictional universe FFS. Where's the creativity and imagination?

A comparison to a much stronger, similar game I'd make is Subnautica, which has its own frustrations but you at least feel like you're being rewarded with progression / new items, and not constantly fighting the very game itself. It's also a quarter of the price.

This just isn't very good once you've played a few hours of it. The scope and scale and giddy PR completely obfuscate the very, very simple game mechanics that never seem to change. This is as shallow as it gets.

It's clear a lot of work and passion went into creating this project, but I honestly feel they got so caught up in the hype of the planetary network and the geeky 'procedural' programming elements of it, they forgot (or, possibly - ran out of time) to create an actual game around it.

I'm done. I keep firing this game up hoping it'll show me something interesting but it just doesn't. I'm really fucking annoyed at myself for dropping the full price on this one, and digitally to boot.
Perfect, this is exactly how I feel.
So dissappointed in this.
 

Vespene

Member
I've mined (wouldn't really call it exploring) through a dozen worlds trying to upgrade my shit, and somehow it feels as if I've been going through Old Russia, Venus and Mars gathering spinmetal, spirit bloom and relic iron to upgrade my shit.

Only it's also like an MMO without quests or other players. Or maybe like Minecraft without the building. It's missing the best part out of those two game categories.
 
Ugh - that's a really quite unfair and irritating comment.

Generally I love games like this, looting and crafting is my thing. If the loop is good and I feel I'm progressing it can be insanely addictive. IMO NMS is just a joyless, dull chore and it's incredibly frustrating and disappointing. It's a game about the vastness of space travel and the wonders of new environments which lacks any sense of discovery and they don't let you do anything in any of them of any note. I can't remember a single game with such a wonderful first impression and a precipitous dropoff into reality.

I'm going to unload a bit here, because I've been thinking about this game a lot while not playing it and it's starting to annoy me. Lol.

There's no stuff like waterfalls or any motion/activity on the planets. The animals all act the same, all the tiny POI's look the same on a planet, there are none of the weather systems that you'd expect on such varied planets. I've been on snow planets with no snowfall, lush ones with zero rainfall, haven't seen a single storm with any visual effect yet. As you do a slow flight over the planet's surface, which can feel quite cool at first, everything dissolves in and out of view so you can't even see the elements you might need. Every outpost is just a shed, a save point, some busted machinery and sometimes a light on a stick you can turn on and off for some reason, surrounded by nothing. I haven't seen one single interesting outpost or structure. Not one. It's lonely, and not in an isolated, Metroid Prime way - more in a miserable, sterile, stuck in a computer lonely.

Nothing has any real consequence at all. Nightfall doesn't bring any dangers except lower temperature (just hit a button and dump some element into your suit and it negates any 'extreme temperature' effects. There are no local quests beyond finding an alien trashcan thing that teaches you a word. ALL the space stations have the same spartan layout, the same office, some lonely alien and the same faceless 'trade hole' that you have to walk up some stairs and go down a hallway to use. It feels so unfinished - and I'd wager it probably is - so robotic and sterile. It's a fictional universe FFS. Where's the creativity and imagination?

A comparison to a much stronger, similar game I'd make is Subnautica, which has its own frustrations but you at least feel like you're being rewarded with progression / new items, and not constantly fighting the very game itself. It's also a quarter of the price.

This just isn't very good once you've played a few hours of it. The scope and scale and giddy PR completely obfuscate the very, very simple game mechanics that never seem to change. This is as shallow as it gets.

It's clear a lot of work and passion went into creating this project, but I honestly feel they got so caught up in the hype of the planetary network and the geeky 'procedural' programming elements of it, they forgot (or, possibly - ran out of time) to create an actual game around it.

I'm done. I keep firing this game up hoping it'll show me something interesting but it just doesn't. I'm really fucking annoyed at myself for dropping the full price on this one, and digitally to boot.

Glad I didn't pull the trigger on this. I got the same impression from watching streams
 

NBtoaster

Member
See that's the thing with reviews. A review, be it on this forum or from the mouth of your best friend or written on IGN or on someone's personal blog, is just that individual person's opinion of something, through the facets of their likes, dislikes, and the context of their life experience and preferences. It's not a assessment of quality or value. It's just someone telling you why they liked something and why they didn't, what they felt worked and what didn't

A review/score is a representation of someone's enjoyment of a game, not the quality of a game.

Reviews absolutely do try to convey the quality of the game, albeit filtered through the personal tastes of the writer. While we all have different tastes, there are certain elements of game design which the majority of people are going to recognise as good or bad, because the majority of people happen to enjoy or not enjoy them.
 

DeepEnigma

Gold Member
If they say it's a bad game it means they think it's a bad game. There's nothing wrong with a review having that opinion

What? A review is the writer's opinion on the quality of the game based on their experience with it. Does the writer's enjoyment affect it? Absolutely, but saying a review is merely that is silly, if I read a review that says the game runs like shit, has clunky unresponsive controls and an awful story how is that not talking about the quality of the game?

He is taking about people using that definitive statement based off a review (someone's opinion) as fact, who themselves have not played it at all.
 

pots555

Member
Mining is so boring. And you have to do it all the time. I have been on three planets and really took my time with it. It's true, all of the points of interest look exactly the same. Nothing is different. I have been on two space stations: exactly the same thing.

Their is unlimited gold on the planet I am on. I could make a ton of money just mining it. My wife was watching me play this and commented on how boring it looked. I have to agree.

Such a cool concept. It's my fault, I bought into the hype so much. I still enjoy it but from what I'm reading, it's more of the same on every planet.

At least, I found water on the last planet I was on and found some really cool looking animals. First time it happened.
 

Dubz

Member
I keep going back and forth. I can't stand the inventory system, the static NPC's, and the same exact buildings on all 18 quintillion planets.

That all being said, I can't stop playing. I just now decided to sell everything I get when my inventory fills up, and that has been amazing for me.

Also the space battles are pretty fun too.
 
I'd definitely say it's the most disappointing game of the year. But, you never know what they may add, so I'm gonna hold onto it and see. There's a lot of potential if they can just expand on it
 
Why do you have such a hard-on for defending it? Is Sean Murray your Boyfriend?

I really haven't been defending it all that much, but it's certainly not a "flop" or "worst game ever" like some posters are claiming.

Also, I'm not gay but Sean is a handsome man and that beard is glorious.
 
Just a question, on the planet I started on I was mining carbon and iron and stuff to repair my ship and the little ship (sentinel I think from the previews?) kept coming up and scanning me so I had to stop. If I Kept going they attacked me and brought friends and I would die eventually.

Is there a way to mine without getting in trouble? I had to stop every now and then and just... wait. Or am I meant to fight them more?
 

Ferrio

Banned
I keep going back and forth. I can't stand the inventory system, the static NPC's, and the same exact buildings on all 18 quintillion planets.

That all being said, I can't stop playing. I just now decided to sell everything I get when my inventory fills up, and that has been amazing for me.

Also the space battles are pretty fun too.

Buildings needed to be a much rarer occurrence i think. The sameness of them wouldn't be bad if they weren't so commonplace.
 

Hjod

Banned
Jim Sterling's website is being DDOS over the No Man's Sky review.

It's only one mans opinion. Good golly.

Yeah people really need to calm down, it's a review of a freaking game. I don't know what happens to people when a anticipated game gets released, for fuck sake, makes me feel ashamed to be part of this hobby.
 
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