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A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

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Kinyou

Member
If it helps, the video is here. You can basically skip to the end and see how the game starts acting up. It really does look like things hit an invisible wall, or at least something along those lines.
Honestly this is even more disappointing to me then it perhaps being impossible to meet players. I'd make a thread but I'm worried it would be as much of a clusterfuck as this one.
 
I really can't fault them for the sticker thing.

It's literally just the LE boxes and it changes the age rating as well which obviously was an actual error.

And here everybody acts as the 15 guys and gals at Hello Games actually printed and assembled all LE boxes.

Because they need to cover their lies.
 

NandoGip

Member
So can someone sum up for me what's been going on for the last few days? Should I get this game or not? I purposefully didn't follow to prevent myself from hyping it
 

PreFire

Member
cad-20160808-4c707.png

Lmao!!

Damn, some quick artists out there.
 

Hedrush

Member
See if I come across another player in this game I'll be fucking disappointed. The game is really really good, it's so beautuful and captivating, I don't want that moment spoiled by a billion to once chance meeting. If it did happen, especially after 1 day I'd be furious with the devs as they promised a galaxy of 18 quintillion planets and the chances of meeting someone are close to zero but here I am with some random dude in my game. Yeah I'd complain about that.
 
I'm assuming on PC you'll just be able to use Cheat Engine to give yourself unlimited Units or whatever, so it should be fun to see how quickly people can traverse through the game with no limits on the economy.

Hell, I wouldn't be shocked if a PC modder reverse-engineers the client code, builds a custom private server for it and turns NMS into an ACTUAL MMO with PvP and whatever else you want.
 
Had a quick skim through this thread but to clarify :

You cannot just fly off in one direction without a hyperdrive in one direction and eventually arrive at another star system?

You cannot fly your ship into a star?

No, you can not.


Some guy flew towards a star for six real-world hours and it didn't get any larger/closer. Unless the distances are way out of proportion I'd say that's pretty much disproven it.

Is this for real?

I don't care much about the meeting people w/e.

But this is straight up a massive letdown.

What a fraud of a game.
 
I agree we cannot and should not expect an MMO, but Sean DID say that everyone has a local lobby that can handle several players, and that those lobbies would merge when you were near them, but that its very very very rare for that to happen in the universe. Here's what's interesting about that though: he did his math about the chances of being at the same spot and same time as another player, all wrong, and without understanding the core mechanics of his own game.

The chances only have to be of meeting on a planet in the first galaxy, not the entire universe, and if each star system is skyboxed, that further reduces the volume that you could exist in. Furthermore, if the game mechanics require you to go to the center of that galaxy to progress to the next galaxy, surely he should have realized that that galaxy's center hub would at one point be a bottle neck of players bumping into each other.

I haven't seen his comments about local lobbies handling multiple players... but God Damn that is really misleading if true.

I appreciate your explanation and it helps me understand some of the anger in this topic.
 

Irminsul

Member
Honestly this is even more disappointing to me then it perhaps being impossible to meet players. I'd make a thread but I'm worried it would be as much of a clusterfuck as this one.
I find the non-rotating planets with their skyboxes where even the other planets in the sky don't move to be even more disappointing.

Especially after the opposite was claimed to be true by Sean Murray in this case, too.
 

Reebot

Member
Is this for real?

I don't care much about the meeting people w/e.

But this is straight up a massive letdown.

What a fraud of a game.

If you play the game beyond one solar system you realize most of the product is smoke and mirrors.

Shame on us for expecting otherwise, really.
 

vkris

Banned
So can someone sum up for me what's been going on for the last few days? Should I get this game or not? I purposefully didn't follow to prevent myself from hyping it

The main thing this thread is about is the tiniest feature of the game (MP) seems to be broken at the moment. If Multiplayer (the offchance that you come across a real person in the giant game world) sounds like a deal breaker to you, If I were you I would wait on NMS' reply (they've been radio silent while working on the Steam release).
 

kinn

Member
No, they don't, Eurogamer are wrong. The sun on each planets moves, yes, but that's just a light source moving in a skybox.

Bercause neighbouring planets never change their position.

No! I was looking forward to just looking up to see other planets traveserse the sky and just ponder about the vastness of the universe and how insignificant we are etc.
 

DOWN

Banned
So can someone sum up for me what's been going on for the last few days? Should I get this game or not? I purposefully didn't follow to prevent myself from hyping it
Sean said that in the game you discover lots of new stuff and will also sometimes run into other player's discoveries and can run into friends or random players and see them. Well that isn't happening, the early evidence is that Sean and the support page won't acknowledged a well publicized concern and players can't get it to occur. Also he claimed other games use Skyboxes while NMS is different and open but it actually does use skyboxes
 
Is this for real?

I don't care much about the meeting people w/e.

But this is straight up a massive letdown.

What a fraud of a game.

I know the game has only been out for a few days, but the list of things we haven't seen yet that were thought to be in the game (or the list of things we definitively know are not in the game now) is growing and it's kinda disappointing...
 

SomTervo

Member
So can someone sum up for me what's been going on for the last few days? Should I get this game or not? I purposefully didn't follow to prevent myself from hyping it

This is not the best place to ask. Ask in the OT.

IMO the game is fun, mysterious and compelling, I love it, and this whole multiplayer debacle is a pity but not a substantial issue. For many that's not the case though.

Basically, as far as we can tell, there is no player contact in the game. You can't see or meet other players in the game.

This could be just because the servers are under a hammering, or that people haven't had the luck yet, but right now it seems a lot like Sean Murray has straight up lied.

All the comparisons to Molyneux and Spore are ridiculous though. This multiplayer thing is literally one thing out of 20+ that has turned out to be potentially untrue, while everything else they mentioned/promised is in the game and is great. Whether you personally like it or not, of course, is up to you.
 

Principate

Saint Titanfall
I find it fairly ridiculous and and hilarious that the devs stated it'd be incredibly unlike for you to meet another person. The overiding goal of the entire game is to travel to the centre of the universe. A common destination and point of interest for the entire playerbase. If any serious actually tried and made to the centre of the universe common sense would dictate that there's a high chance they'd eventually come across someone else.

It's like noone actually thought their PR statements through
 

DataGhost

Member
I know the game has only been out for a few days, but the list of things we haven't seen yet that were thought to be in the game (or the list of things we definitively know are not in the game now) is growing and it's kinda disappointing...

Do you (or anyone at this point) have a track of the list?

I would like to see the features that are currently noted down if possible.
 

vkris

Banned
So can someone sum up for me what's been going on for the last few days? Should I get this game or not? I purposefully didn't follow to prevent myself from hyping it

Sean said that in the game you discover lots of new stuff and will also sometimes run into other player's discoveries and can run into friends or random players and see them.

Specifically though, not "sometimes" more like "rarely". Possibly even "extremely rarely" might be more accurate. Wording is tough.

That all being said, about 99.9% of the game IS working as intended, so if you want what's been advertised at you, then you've got it. Minus MP. Maybe. And the skybox thing, maybe. Seems like it might not be possible to spend a full year travelling in empty space to another star system. We'll find out in about 363 days though, so stay tuned.
 

KingV

Member
No, they don't, Eurogamer are wrong. The sun on each planets moves, yes, but that's just a light source moving in a skybox.

Bercause neighbouring planets never change their position.

So if you can't ever fly into a sun, does that mean that all the planets are effectively on one side of each star?

I.e. You will never have to fly past the sun to reach another planet?
 

gtabmx

Neo Member
So can someone sum up for me what's been going on for the last few days? Should I get this game or not? I purposefully didn't follow to prevent myself from hyping it

Two twitch streams found each other in the game and tried to go to the same spot at the same time to see each other. They couldn't see each other. They tried rebooting, relogging in, making sure both on PS Plus, moving around, going somewhere else. They tried several times, no luck

Then someone packet sniffed their PS4, and noticed no info being sent about their in-game location to NMS servers. People thought it proved no MP support, but other suggest that its likely because the servers don't require clients to send their location over and over again uselessly, and maybe only requests location when it knows two players entered the same system. Nothing conclusive yet, expect either those two twitch streamers encountered a bug, or the feature is off for now, or Sean lied.

Then someone tried flying to a sun/star, but after 2 hours, the game bugged out, their HUD and ship glitched and disappeared, which turns out to be likely due to a floating point error from being at x,y,x coords that are so high, precise math can't be done, causing graphics to be drawn badly. No way of getting to a star, turns out every solar system in a galaxy is just its own system skyboxed with the nearest sun (light source) pasted on a wall at infinity. Much less freedom.
 

SomTervo

Member
I know the game has only been out for a few days, but the list of things we haven't seen yet that were thought to be in the game (or the list of things we definitively know are not in the game now) is growing and it's kinda disappointing...

Like what? Literally the only thing said to be in the game that's not is this multiplayer thing (which still might be in the game).
 
This is not the best place to ask. Ask in the OT.

IMO the game is fun, mysterious and compelling, I love it, and this whole multiplayer debacle is a pity but not a substantial issue. For many that's not the case though.

Basically, as far as we can tell, there is no player contact in the game. You can't see or meet other players in the game.

This could be just because the servers are under a hammering, or that people haven't had the luck yet, but right now it seems a lot like Sean Murray has straight up lied.

All the comparisons to Molyneux and Spore are ridiculous though. This multiplayer thing is literally one thing out of 20+ that has turned out to be potentially untrue, while everything else they mentioned/promised is in the game and is great. Whether you personally like it or not, of course, is up to you.

Close thread.
 

Reebot

Member
So if you can't ever fly into a sun, does that mean that all the planets are effectively on one side of each star?

I.e. You will never have to fly past the sun to reach another planet?

Correct. Each solar system is like a self contained sphere, which does not meaningfully move or interact with other celestial bodies.
 

KingSnake

The Birthday Skeleton
Wait! First it was a whole open universe, then it became one galaxy at a time and now it's actually just a star system with warp/loading to go to another system? WTF! This can't be true.
 

TimFL

Member
So if you can't ever fly into a sun, does that mean that all the planets are effectively on one side of each star?

I.e. You will never have to fly past the sun to reach another planet?

AFAIK all planets are on one side of a sun (the sun being in the distant skybox) + they're usually close together and not that far apart.
 

DOWN

Banned
Specifically though, not "sometimes" more like "rarely". Possibly even "extremely rarely" might be more accurate. Wording is tough.
I mean, his math is now clearly misleading as we know too. Starter planets have certain conditions for example, meaning that pool is much smaller to explore than the total formula of planets suggests and numerous people are already able to go to each other's discovered planets to test out encounters in these first 3 days, no?
 

KingV

Member
I haven't seen his comments about local lobbies handling multiple players... but God Damn that is really misleading if true.

I appreciate your explanation and it helps me understand some of the anger in this topic.

It was in a game informer interview.
 

flkraven

Member
Two twitch streams found each other in the game and tried to go to the same spot at the same time to see each other. They couldn't see each other. They tried rebooting, relogging in, making sure both on PS Plus, moving around, going somewhere else. They tried several times, no luck

Then someone packet sniffed their PS4, and noticed no info being sent about their in-game location to NMS servers. People thought it proved no MP support, but other suggest that its likely because the servers don't require clients to send their location over and over again uselessly, and maybe only requests location when it knows two players entered the same system. Nothing conclusive yet, expect either those two twitch streamers encountered a bug, or the feature is off for now, or Sean lied.

Then someone tried flying to a sun/star, but after 2 hours, the game bugged out, their HUD and ship glitched and disappeared, which turns out to be likely due to a floating point error from being at x,y,x coords that are so high, precise math can't be done, causing graphics to be drawn badly. No way of getting to a star, turns out every solar system in a galaxy is just its own system skyboxed with the nearest sun (light source) pasted on a wall at infinity. Much less freedom
.

I didn't know this at all, but that's a little disappointing. However, your techno talk is actually very well explained. Kudos!
 

SomTervo

Member
Then someone tried flying to a sun/star, but after 2 hours, the game bugged out, their HUD and ship glitched and disappeared, which turns out to be likely due to a floating point error from being at x,y,x coords that are so high, precise math can't be done, causing graphics to be drawn badly. No way of getting to a star, turns out every solar system in a galaxy is just its own system skyboxed with the nearest sun (light source) pasted on a wall at infinity. Much less freedom.

Hey, the sky box thing is being facetious.

1. Every planet, station and star system in the sky is 100% there. It's not just a sky box. You can fly to it and land on/in it. The only thing which is sky box is the sun.

2. Why would you want to fly into the sun anyway?
 

Bedlam

Member
Like what? Literally the only thing said to be in the game that's not is this multiplayer thing (which still might be in the game).
Well, this whole "solar system = big skybox" thing is picking up steam.

If this turns out to be true, that might upset quite a few more people than the MP feature missing.
 

vkris

Banned
I mean, his math is now clearly misleading as we know too. Starter planets have certain conditions

Oh really? Mine was utter garbage. Super Freezing + Very Toxic. Fun times trying to learn the tutorial while dying the whole time.
 

Reckheim

Member
So if you can't ever fly into a sun, does that mean that all the planets are effectively on one side of each star?

I.e. You will never have to fly past the sun to reach another planet?

If this is true, screw this MP business, this is the biggest let down.
 
Is this for real?

I don't care much about the meeting people w/e.

But this is straight up a massive letdown.

What a fraud of a game.

It looks like there was a lot of window dressing required for the studio to make a feasible universe. Quite a lot more than I was expecting, in my opinion. I was expecting more simulated elements than there seem to be. Fudging star placement, rotation of planets not affecting day-night cycles, systems being discrete rooms and not being seamless, they seem to be pointing to a sobering reality that quite a lot about the universe is being fudged to maintain the illusion of a simulated universe simply due to the limitations of technology and/or developer resources.

On the one hand, it's no doubt disappointing. On the other, it probably WAS too tall an order for a 12-man team to pull off. I think the biggest issue in my mind is Sony upgrading a $20-$30 indie title to a $60 AAA retail release for marketing purposes. That combined with the "let-your-imagination-run-wild" marketing, it shifted everyone's expectations to a level that was well beyond the scope of the project and team.
 

Bedlam

Member
Hey, the sky box thing is being facetious.

1. Every planet, station and star system in the sky is 100% there. It's not just a sky box. You can fly to it and land on/in it. The only thing which is sky box is the sun.

2. Why would you want to fly into the sun anyway?
No, it's apparently not a seamless universe. You cannot fly from one planet in a solar system to another planet in different solar system manually. You have to load the other skybox (warp to another solar system) through a menu first.
 
Hey, the sky box thing is being facetious.

1. Every planet, station and star system in the sky is 100% there. It's not just a sky box. You can fly to it and land on/in it. The only thing which is sky box is the sun.

2. Why would you want to fly into the sun anyway?

Are we not still on beta testing phase? Quality Assurance, that's why.
 
Well, this whole "solar system = big skybox" thing is picking up steam.

If this turns out to be true, that might upset quite a few more people than the MP feature missing.

That is actually the most disappointing thing.

Having huge planets in the sky not ever moving (even though theoretically I think it is possible, like the moon always showing a single side) is a bit immersion-breaking.

Not having to deal with random idiots? Definitely a plus for which I'm ready to give up basic interactions with a friend.
 

DeepEnigma

Gold Member
I mean, his math is now clearly misleading as we know too. Starter planets have certain conditions for example, meaning that pool is much smaller to explore than the total formula of planets suggests and numerous people are already able to go to each other's discovered planets to test out encounters in these first 3 days, no?

No. Everyone starts in the same galaxy in the outer edge and is randomly placed.

That is not a 'common occurrence', and could be chalked up as a spawning gaff. We see that shit all the time in games.

With the servers being hammered, it could easily be a goof of the online check to see if another player had spawned there already.
 

Irminsul

Member
It's somewhat funny to me that only the missing(?) multiplayer part got that much attention. Because if we compare it with what has been shown and talked about, we have:

- A much simpler animal AI
- No completely extraordinary animals as, e.g., giant snakes
- The same goes for "completely extraordinary" anything, actually
- Skyboxed solar systems with all planets on one side of the sun and relatively close togehter (obviously not orbiting anything)
- Moons not orbiting planets
- Skyboxed, non-rotating planets
- Sun movement thus obviously not dictated by any kind of "real physics"
- Day/night cycles the same everywhere
- Missing multiplayer

Quite some stuff missing, actually.
 

SomTervo

Member
I mean, his math is now clearly misleading as we know too. Starter planets have certain conditions for example, meaning that pool is much smaller to explore than the total formula of planets suggests and numerous people are already able to go to each other's discovered planets to test out encounters in these first 3 days, no?

"his math is misleading"?

What the fuck is this? Procedural engines like this one are DESIGNED, they're not some objective, "flawless" attempt at real life simulation.

You don't say "spelunky always spawns you on the same safe block of ground in a doorway - the game's math is misleading, it's shit"

What is happening. Haters gonna hate I guess. Don't bother trying the game and possibly enjoying it, no, no, just pick on random 0.1% corners of the experience and shit all over an impressive game because of them.

I'm out.
 
Do you (or anyone at this point) have a track of the list?

I would like to see the features that are currently noted down if possible.

I don't have the game yet (pre-ordered on PC) but I've been following lots of news about it since launch on reddit, YouTube, NeoGAF, etc.

Here are the things I've noticed that were talked about before release but haven't been seen:

  • Most planets will not have life (90/10 rule)
  • The idea of "more evolved lifeforms"
  • The difficulty increases as you go towards the center of the galaxy
  • The day/night cycle is "not artificial"
  • It is possible to fly past the "edge" of the galaxy
  • It is possible to fly between solar systems manually
  • Temperature of a planet is based on distance from the sun
  • The type of star will affect planet generation
  • There are ship classes that are suited to different tasks
  • Ships can have stealth
  • Within each system there is a single big event that could change the system for everyone
  • Things get "weirder" as you approach the center of the galaxy
  • Planets generally only have one type of resource, encouraging exploration
  • Atmosphere color of planets is based on elements in the atmosphere
  • Planets with rings around them
  • Planets covered entirely by water or sand

Again, I HAVE NOT played the game. If anything on this list is inaccurate let me know and I'll remove it.
 
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