Frozenprince
Banned
Does it mention anywhere how consistent the frame drop is?
I'm not sure this is the best analogy. After getting the hang of the controls, I was able to draw the shapes in W101 with a 100% success rate.
No matter how much I played Skyward Sword, or how comfortable I came to feel using the motion controls, there were many, many instances of movement inputs not registering properly, and I'm far from alone on this one.
They were, but it's far more intuitive to swing that way then use the analog that way. You'd have to move the analog to the correct direction and quickly move it to the opposite side. Workable, but not ideal. I'm not sure you would mimic stabbing other than a button press. And I can't remember if twisting is necessary anywhere.
There is the net in the game. It maps directly to your movements and you don't have to swing it to catch bugs, you can be really gentle with it.It's one of my favorite things to do in SS. And I use a twist motion very oftem. Would not be nearly as satisfying with analog.
With that said, I fully expect a HD remaster with a traditional control option.
Edit: I realized that by mapping to Analog would also mean no camera control or a would need a toggle. Now SS doesn't have camera control outside of the target action (or first person perspective), but I think a benefit of dual analog would be camera control. In fact I hope any potential remaster would feature them.
Are those gold foil letters on the cover I'm seeing?
Media didn't get any copies yet.no review on 1, 2 switch?
So did the EDGE guy played through the whole game? Because
it says the dungeons are in the 4 Devine Beasts and then you have to go to Hyrule Castle to fight Ganon.
I mean, this can't be it? I expected this much, but really... That's it?
Hmmm.
So did the EDGE guy played through the whole game? Because
it says the dungeons are in the 4 Devine Beasts and then you have to go to Hyrule Castle to fight Ganon.
I mean, this can't be it? I expected this much, but really... That's it?
Hmmm.
see my other posts, I wasn't saying W101's controls were inaccurate I was saying that based on my time with W101 going beyond simple shapes with the right analog wouldn't be ideal.
To be fair, that was before games like Metal Gear Solid 4 and GTA 4 which both were showered in perfect scores by critics but then seemingly got the backlash of the century later.
Hey now that we are very happy with the score, what about this featured interview huh?
EDGE said:The decision to develop and release the game on Switch too was taken in Spring 2016.
You expected more? Considering how loaded the game is with content in the open world, I thinkwere a given. Windwaker is in my top 5 favourite games of all time, and it has justless dungeons2 more dungeons than this one.
Media didn't get any copies yet.
The main difference here is that Wind Waker's dungeons had all unique themings while all theare themed around the same mechanical Shiekah theme. Also Wind WakerShiekah Mechshad more dungeons than just 4 so I don't think the comparison is valid
The main difference here is that Wind Waker's dungeons had all unique themings while all theare themed around theShiekah Mechs. Also Wind Wakersame mechanical Shiekah themehad more dungeons than just 4 so I don't think the comparison is valid
Oh ok. I didn't see any posts or videos on YouTube saying they got the game.They have, but only yesterday.
This is an incredible quote. The fact that Zelda can only dethrone Zelda speaks for itself. These games are literally the definition of video games.Good God the conclusion of EDGEs review:
" The result, for all the longevity of its series and the familiarity of the open world genre, is a game that evokes feelings we haven't felt for 20 years. Not since Ocarina of Time have we set foot in a world that feels so mind-bogglingly vast and unerringly magical, that proves so relentlessly intriguing. Plenty of games promise to let us go anywhere and do anything. Few, if any, ever deliver so irresistibly. 19 years on Ocarina is still held up as the high water mark of gamings best loved and greatest series. Now it may have to settle for second place".
Backlash by certain people. I don't care for GTA4 but MGS4 is a masterpiece. Won gaf GOTY TWICE and it would win again if you want to try it again. It's a loved game, it's deserving of a 10/10. Enough with this notion that MGS4 is bad. The people that hate it are just extra loud.
Not everyone is going to agree with games.
I wonder what non pack-in game has the highest attach rate for a console at launch. SM64?One thing's for sure; attach ratio for Zelda will be pretty high.
I asked if it's at B&N but got no response. I don't know where else to buy a physical magazine these days besides a grocery store or airport and I highly doubt the former would carry an exported copy of a gaming magazine.Is there any easy way to get a physical copy of that issue in the United States btw?
I wonder what non pack-in game has the highest attach rate for a console at launch. SM64?
He already addressed your second spoiler.
I dunno I think 100 mini-dungeons more than makes up for it? like even if every one of those dungeons was one single room, one single puzzle, that's probably still more content than every past Zelda game.
Agreed, it's at least better than TPP.
I'm getting Xenoblade vibes, in that BotW might end up being one of those games that are just a magical experience from start to finish. I remember exploring Colony 9 to that amazing theme, finding out you can go anywhere and encountering all sorts of weird and high level monsters. So much time spent fucking around and soaking in the magic. And that's just the starting area. Then you arrive at Gaur Plains and the game blows your socks off all over again, and you meet a few great characters. And then you get to Eryth Sea and later on Frontier Village and you can't help but marvel at the craft of game making. These people are artists.
Sometimes a game grabs you and doesn't let go. And sometimes a game grabs you and you don't want it to let go, ever. You wanna stay nestled in the hand.
That's true but we have seen the inside of two beasts alreadyand to be honest, they look pretty similar. Also logical reasoning.(Camel and Bird)
Well the great thing about the Zelda dungeons is that they are blended very well into the enviroment and are themed differently, so this is a key aspect that is missing with the shrines so I don't see how 100 shrines are going to replace dungeons for many people.
That's what a review is though?Kind of hate hyperbolic reviews like this. Some of those quotes being opinions and being written as scripture is pretty cringey imo
I love edgePrevious Edge 10s for comparison:
Super Mario 64
Gran Turismo
The Legend of Zelda: Ocarina of Time
Halo: Combat Evolved
Half-Life 2
Halo 3
The Orange Box
Super Mario Galaxy
Grand Theft Auto IV
LittleBigPlanet
Bayonetta
Super Mario Galaxy 2
Rock Band 3
The Legend of Zelda: Skyward Sword
The Last of Us
Grand Theft Auto V
Bayonetta 2
Bloodborne
So did the EDGE guy played through the whole game? Because
it says the dungeons are in the 4 Devine Beasts and then you have to go to Hyrule Castle to fight Ganon.
I mean, this can't be it? I expected this much, but really... That's it?
Hmmm.
Kind of hate hyperbolic reviews like this. Some of those quotes being opinions and being written as scripture is pretty cringey imo
Kind of hate hyperbolic reviews like this. Some of those quotes being opinions and being written as scripture is pretty cringey imo
Kind of hate hyperbolic reviews like this. Some of those quotes being opinions and being written as scripture is pretty cringey imo
Nah. TTP is a ganeplay masterclass.
The divine beasts also have effects on the environment around, and there seems to be a rather big buildup to them than just the dungeon itself.
That's exactly what I expected to be honest.
BotW is great...like really great. Good stuff. The best of the best. It's not #SAD! #10/10 #MZGAHow would you conclude the review to a game that has the potential to be the greatest of all time? Go ahead.
Kind of hate hyperbolic reviews like this. Some of those quotes being opinions and being written as scripture is pretty cringey imo
Kind of hate hyperbolic reviews like this. Some of those quotes being opinions and being written as scripture is pretty cringey imo
BotW is great...like really great. Good stuff. The best of the best. It's not #SAD! #10/10 #MZGA
I sometimes think I'm the only one in the position of earnestly loving every 3D Zelda since OoT, even if some of them (maybe all of them) lack something that I admired about its siblings. But the 'cycle' and the infighting are unavoidable consequences of a series that has a few well-defined reference points for what is idealized in the community history (specifically, LttP and OoT) alongside an impulse to do something a little different and new in every game.
A 10 for Skyward Sword holds up in its own way when you realize that six years later, it's still the only game inextricably designed around motion controlsi.e. you can't really have a standard-control SS because that undermines concepts fundamental to every corner of the gamethat stands tall as a full and complete adventure. To this day, it has no competition in its category. And even if games like Arms and the superior sensitivity of the Joy-Con herald a Super Nintendo era for motion controls, I don't see Nintendo gambling on an SS-like project themselves with any of their core properties, except for the HD/Joy-Con remaster we all expect. (A potential SS HD could very well be a more robust Joy-Con showcase than any other game in the same way that Wind Waker HD was arguably the finest outing for the Wii U GamePad.)
In any case, it does seem like BotW has the potential to be a unifying series landmark, because no matter what kind of baggage players are bringing in with them, regardless of their ideal vision of what Zelda ought to be, it looks as though BotW will do something for them. The pre-release hype would have us believe that it's the spiritual sequel to every game in some small way. Even Majora's Mask. Maybe even Zelda II, though I haven't heard anybody say so just yet. I'm here for Wind Waker 2, myself.
Nevertheless, I think people are right to exercise caution. Trust in the enthusiast media is as low as it has ever been, much of it owing to the chasm between the playing habits of dedicated fans (of any series) and reviewers who are jacks of all trades and masters of none, and are perhaps structurally incapable of speaking to advanced or late-game issues that may arise. Sometimes this leads to scores that overshoot, other times to scores that undershoot. But it's useful to remind ourselves that past the 20-hour horizon where reviewers playing in a rush are already forming their impressions into quips and decimal points, regardless of how much lies ahead of them, anything can happen. We don't know, for instance, if the wonder of BotW is trivialized by fast travel (the way the Skells of Xenoblade X or flying mounts of WoW shrank their respective worlds) or if its itemization system flattens the late-game progression into a plateau. We don't know if there will be something relatively tame but controversial anyway like TWW's Triforce hunt. We just don't know.
Well when you say things like Gaming's greatest most beloved series etc. you're not really writing it as opinion.
Just saying I dislike reviews that gush with that kind of hyperbole over any game
Well when you say things like Gaming's greatest most beloved series etc. you're not really writing it as opinion.
Just saying I dislike reviews that gush with that kind of hyperbole over any game