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Capcpom strikes again: Mega Man 7 PS4 (from MMLC2) contains "Licenced by Nintendo"

Theodran

Member
This is more of a compliance issue than a QA issue; I'm guessing Capcom didn't fix it in time and Sony probably gave them the OK for their submission as long as it was patched out day 1 to prevent delays in production - hence why others have said they never received this screen. Whether Nintendo is okay with it is a different story altogether.

This is the likely scenario:

Sony: We found this bug. Fix it please.

Capcom: Oh, but if we don't enter disc production the packaged version won't make it in time for the release date. I'll tell you what, we promise to fix it in a Day 1 patch, OK?

Sony: OK.

And then Nintendo has nothing to do with this because it's not their game.
 
Here comes nintys lawyers
ILlCl98.gif

This gif.
 

lupinko

Member
Is it a remake, remaster (widescreen support, new UI, essentially the same graphics), or a straight port (borders, retained everything how it looks)? I'm only counting straight ports.

It's the same graphic style but they redrew all the sprites to be HD. It's also now four players with two new characters and other new content.
 
To be fair a game boy shows up in the Xbox 360 port of Banjo Kazooie also.
Rare was never disallowed to do stuff for Nintendo's handhelds, but there's more examples like the Walkman being present in the Xbox versions of Peace Walker and MGSV. In PW at least it explicitly states what it is.
 

Zee-Row

Banned
Rare was never disallowed to do stuff for Nintendo's handhelds, but there's more examples like the Walkman being present in the Xbox versions of Peace Walker and MGSV. In PW at least it explicitly states what it is.

In Sony's case doesn't Sony stuff regularly show up on MS products anyway? Sony Music and Sony Movie studios are totally different companies than the Playstation division. Also when Sony still made laptops you would have Windows running on them.
 
This is the likely scenario:

Sony: We found this bug. Fix it please.

Capcom: Oh, but if we don't enter disc production the packaged version won't make it in time for the release date. I'll tell you what, we promise to fix it in a Day 1 patch, OK?

Sony: OK.

And then Nintendo has nothing to do with this because it's not their game.

I would still think Nintendo would not want that on a platform that isn't their own.
 
In Sony's case doesn't Sony stuff regularly show up on MS products anyway? Sony Music and Sony Movie studios are totally different companies than the Playstation division. Also when Sony still made laptops you would have Windows running on them.
Well yeah, but it's the same idea in regards to product placement. I don't think Nintendo really cares there's a Game Boy that isn't branded (probably how they can get away with it) in a remaster of a game from 1998.

Reminds me of how people were saying because there's a PS1 memory card in Crash remasters it means they can't come to anything else... like no it's just a generic looking memory card.
 

Head.spawn

Junior Member
Do the other games have replaced intro screens?

I'm not even sure why they'd bother, it's not like they're remakes..
 

statham

Member
This is the likely scenario:

Sony: We found this bug. Fix it please.

Capcom: Oh, but if we don't enter disc production the packaged version won't make it in time for the release date. I'll tell you what, we promise to fix it in a Day 1 patch, OK?

Sony: OK.

And then Nintendo has nothing to do with this because it's not their game.
that wouldnt go over well with my current boss, passing the blame.
 
All that work taking out the background Famicom's from Mega man 7 just to not reference Nintendo and they forget the licensed by Nintendo in the beginning of the game. lol
 

OmegaFax

Member
From what I understand, Nintendo's acknowledgements are part of the game's code. Digital Eclipse simply put a layer of black over Nintendo's copyright with the first compilation.

They didn't go back and bother putting Nintendo's credit back in Legacy Collection even on the 3DS.

More granular things in the museum that had Nintendo's logo didn't appear in any other version of the game other than the 3DS one. Yeah. Seems like it slipped and it's easy to rectify.

I don't think Nintendo and Sega are on bad terms. If Nintendo requests the alteration, they'd have to comply and recall their existing copies. I think Nintendo, given the company, will let it go but ultimate change digital or future copies.
 
This is the likely scenario:

Sony: We found this bug. Fix it please.

Capcom: Oh, but if we don't enter disc production the packaged version won't make it in time for the release date. I'll tell you what, we promise to fix it in a Day 1 patch, OK?

Sony: OK.

And then Nintendo has nothing to do with this because it's not their game.

Are you sure it's not their game? It says right there at the bottom that Nintendo licensed it.
 
It should be noted that apparently all the games in MMLC2 jump directly to main menu and you have to wait to see the actual introduction sequence. Most likely Capcom forgot about this screen being a thing in the meantime.

The funny thing is, this also happened to pirate version of Sonic 2 prototype, initial Sega logo is skipped on boot but you can make it show up. The difference is, Capcom shouldn't work like some pirates.
 

CJY

Banned
Maybe Krazy Ken was right in his belief that a console shouldn't be too easy to develop (port) for
 
- Super Star Wars (SNES, PSN title)
- Mega Man 1 (NES, from Mega Man Legacy Collection)
- Mega Man 2 (NES, from Mega Man Legacy Collection)
- Mega Man 3 (NES, from Mega Man Legacy Collection)
- Mega Man 4 (NES, from Mega Man Legacy Collection)
- Mega Man 5 (NES, from Mega Man Legacy Collection)
- Mega Man 6 (NES, from Mega Man Legacy Collection)
- Mega Man 7 (SNES, from Mega Man Legacy Collection 2)
- Ducktales (NES, from Disney Afternoon Collection)
- Ducktales 2 (NES, from Disney Afternoon Collection)
- Chip n' Dale (NES, from Disney Afternoon Collection)
- Chip n' Dale 2 (NES, from Disney Afternoon Collection)
- Talespin (NES, from Disney Afternoon Collection)
- Darkwing Duck (NES, from Disney Afternoon Collection)
Not impressive. The Wii u has way more than that.
 

Eusis

Member
Lol this is funny oh konami never change
What the fuck are you talking about.

This is the 10s, Konami is in the business of selling pachinko and clubbing ex-employees in back alleys. They make like two games a year and absolutely can't get confused with a real game company like Capcom.
 
That sounds like something Capcom would do, yeah. Surprised someone didn't open up the ROM and stumble on an edgy signature that some 90s ROM hacker added before he uploaded the file.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.

OuterLimits

Member
I'd say: in terms of SNES/NES VC: Wii > 3DS = Wii U > PS4 > Switch



Yeah but it has Neo Geo classics already. :p

Like I said in an earlier post, it's a strange gen so far.

Neo Geo on Switch but no NES/SNES games.

PS4 actually has some SNES games but Sony has no interest in offering original PlayStation games.
 

lazygecko

Member
The difference is, Capcom shouldn't work like some pirates.

Piracy has in fact been officially leveraged for many, many re-releases of games. Quite often you'd find references to a crack scene group when viewing an executable in a hex editor for a re-release of a PC game, signifying that the devs merely applied a NoCD patch for the re-released game.

And then there's that whole thing with the header for the VC release of Super Mario Bros.
 
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