Is there any worse case of letting "the perfect be the enemy of the good" in the history of game development?
Let's say EP3 had come out and it was a disaster and a plurality agreed it was a stain on Valve's reputation. What's the worst thing that could have happened? Would Steam crumble? Would people stop playing Dota? What exactly is so bad that the thought of it caused Valve to internally become so horrified beyond the capacity for a rational approach to this property? I'm not sure we'll ever see such a bad case of a developer being afflicted by such paralyzing overthinking, overstrategizing and self doubt ever again. And all for what?
Let's say EP3 had come out and it was a disaster and a plurality agreed it was a stain on Valve's reputation. What's the worst thing that could have happened? Would Steam crumble? Would people stop playing Dota? What exactly is so bad that the thought of it caused Valve to internally become so horrified beyond the capacity for a rational approach to this property? I'm not sure we'll ever see such a bad case of a developer being afflicted by such paralyzing overthinking, overstrategizing and self doubt ever again. And all for what?