MacGuffin. G-Man is a living one.G-Man is like the contents of Marcellus Wallace's briefcase. I don't know if that trope has a name. It doesn;t really matter.
I looked on the Internet but couldn't really find an answer. Who directed Half Life 1 and 2?
They were doing hints and nudges up until like the last 3 or 4 years. Portal 2 was actually a pretty mild example considering all the shit they pulled
Out of curiosity I wonder when the last time Gabe or someone else from Valve pointless hinting at it being still alive.
Did they even do that this generation or did they just shut up about it around 2012?
This link should answer your questionOut of curiosity I wonder when the last time Gabe or someone else from Valve pointless hinting at it being still alive.
Did they even do that this generation or did they just shut up about it around 2012?
Out of curiosity I wonder when the last time Gabe or someone else from Valve pointless hinting at it being still alive.
Did they even do that this generation or did they just shut up about it around 2012?
I looked on the Internet but couldn't really find an answer. Who directed Half Life 1 and 2?
G-Man is like the contents of Marcellus Wallace's briefcase. I don't know if that trope has a name. It doesn;t really matter.
The plot describes the memorial service for Eli Vance and the Rebellion's subsequent decision to go to the coordinates described by Judith Mossman. Gordon and Alyx fly towards the Arctic but are downed before they reach it. While investigating Mossman's coordinates, already surrounded by a Combine installation, they discover the Borealis is actually phasing in and out of existence, and the coordinates were merely where Mossman expected it to next appear. They are then captured by followers of the late Wallace Breen, whose consciousness at an earlier time is revealed to have been uploaded into a slug (as Laidlaw's BreenGrub Twitter account related). The slug fears Gordon, knowing his original body's fate, but begs for a quick death––Breen's fate would have been left in the player's hands. They then find Mossman imprisoned by the Combine, where she and Alyx have a tense reunion as Alyx blames her for her father's death. They free Mossman and after a brief firefight managed to get the Borealis to stay in one place long enough for them to get onboard before it returns to jumping between universes.
They then discover that Aperture Science had been using the Borealis to experiment on something called the "Bootstrap Device," which could emit a field large enough to teleport it instantaneously to anywhere. When the Combine invaded, the panicking scientists turned on the device, sending the Borealis to the Arctic without realizing the device could also teleport it through time and was not necessarily bound to one time or location. Thus the Borealis was stretched across time and space between the drydock and the Arctic. They are then left with the choice to run the Borealis aground in the Arctic so it could be studied, or to destroy it with all hands on board, hopefully stopping the next Combine invasion. Mossman argues for the former so it can help the resistance, but Alyx swears by her father's final command to destroy the ship. In an ensuing struggle, Mossman gets the upper-hand and prepares to ground the Borealis but is killed by Alyx, who with Gordon turns the Borealis into a time-travelling missile heading straight for the Combine's command center.
The G-Man then appears to Alyx, who recognizes him from her childhood, and leads her away, leaving Gordon stuck on the Borealis. Seeing the Borealis's destination, Gordon grimly realizes that the ship will do little if anything to stop the Combine, and that his death will essentially be in vain. Before the ship can collide, the Vortigaunts appear and quickly rescue Freeman. Freeman later awakens on a beach at some uncertain point in the distant future, where he notices the terrain has changed. It is then left ambiguous whether or not humanity succeeded in defeating the Combine, although Freeman knows that those he once knew are long gone.
gave me goosebumps.Alyx, who recognizes him from her childhood
This part:
gave me goosebumps.
A Nintendo-made Half-Life would certainly be... surreal.
But hey, this entire situation of Episode 3 coming out as a blog post is surreal, so I guess anything can happen!
I would have bounced him with the gravity gun a few times and left.I would have left Breen to squirm as a slug for sure, fucker sold out the entire planet.
Yup. I want to see this scene so fucking badly
Hopefully the folks this stuff bothers can read this and finally move past it.
It continues to baffle me why Valve abandoned single player games, they were truly doing something special and amazing with games like Half Life and Portal, especially the latter, I would consider one of the best written games ever. They had such talent for these type of games and gave it up for more money. Just makes me sad how cynical and money-obsessed this industry can be, especially considering that Valve games still turned a profit! They would still be making hand over fist with Steam, they would still have their Dota 2 and CSGO, but when it comes to single player games, Valve was more than willing to give up the artistry in heir games. Its like if Picasso decided he rather work for a bank than paint.
Money.
Well, Portal and Portal 2 are very Nintendo-ish games.A Nintendo-made Half-Life would certainly be... surreal.
But hey, this entire situation of Episode 3 coming out as a blog post is surreal, so I guess anything can happen!
While they've figured out ways to make money much more easily, the HL franchise has sold in the upwards of 20-25 million copies, not even including Steam sales numbers
Money.
Firms have limited resources. They put those resources to use where they are most profitable. In short, game development no longer provides Valve with business synergies.
Also, not only has Valve made more money under their current model, in the process they've shed many high salaried personnel and replaced them with people prepared to work for comparative less just so they get "Valve Corporation" on their CV and also to work for the mythical Nirvana of software development that Valve's PR team has made it out to be.
While they've figured out ways to make money much more easily, the HL franchise has sold in the upwards of 20-25 million copies, not even including Steam sales numbers
Valve is where developers go to kick back, take in community sourced monies, and let die any remaining passion they had left for creating anything of note. They are the Florida retirement communities of the game's industry.
I agree. It's an illusion. People equate working for large firms (in particular industry leaders) like they are sports stars playing for the best professional sports team. Except the labor economics are not the same. In fact, they are reversed.I'm not sure that holds the same weight it did four or five years ago. If I were a publisher today I would take any resume from a former Valve game developer and toss it in the trash. What would that person know about shipping a polished or competent product on any sort of schedule, with any sort of supervision?
Nah, they can put millions in it and make a flop and still be solid financially.
But I'm sure it must be hard as hell to live to the standardof previous games.and hype
I would have left Breen to squirm as a slug for sure, fucker sold out the entire planet..
You can tell that Vinny wanted to talk very harshly about Valve on his stream but probably didnt wanna piss CSGO or Dota 2 players off.
Its what Gaf constantly does and theyre honestly justified in being angry. Even i just stopped playing TF2 despite the years of enjoyment i got out of it.
Can you give me a link to that stream?
Gman works for a 3rd party with a vested interest in the events of HL 1 and 2. I think it is best to leave him mysterious but also reveal who/what this 3rd party is in future games.
Alyx would've become G-Mans new tool after he got bored with Freeman. What a game HL3 would've been.
Firms have limited resources. They put those resources to use where they are most profitable. In short, game development no longer provides Valve with business synergies.
Also, not only has Valve made more money under their current model, in the process they've shed many high salaried personnel and replaced them with people prepared to work for comparative less just so they get "Valve Corporation" on their CV and also to work for the mythical Nirvana of software development that Valve's PR team has made it out to be.
Their single player games are extremely successful 10 million + sellers each and every time.
But its just that there is easier money to make elsewhere with Service Games and once the game is bought you cant really get more money out of the customer.
At this point I am at least happy the creative writers behind Half Life and Portal and TF2 have all left Valve. Programmers and designers can tinker away forever in the studio doing random prototypes that dont go anywhere but those writers must have really being gotten bored at a point. There are so many DOTA item descriptions you can write and fluff dislodge for "VR Experiences"
Your statement is almost contradictory. For a game to sell 10M to be "successful" suggests high risk. I don't dispute that HL2:EP3 could have attained that, but answer this:Their single player games are extremely successful 10 million + sellers each and every time.
Why so many youtubers (and even serious media) keep calling this "Half Life 3"?
Didnt he save us though
From that Future of the Half-LIfe Series site (spoilering it just in case, though if you're here you probably don't care):
Reading the basics, straightforward like that.. even if the ending leaves us hanging again, damn it sounds fucking awesome.
Some version of this could have made for an incredible game
Why so many youtubers (and even serious media) keep calling this "Half Life 3"?
Yep. I really appreciate that he gave us fans some form of closure. Bless him.
G-Man is like the contents of Marcellus Wallace's briefcase. I don't know if that trope has a name. It doesn;t really matter.
this is how i feel but at the same time for a game that had such a huge impact on gaming to go out with a whimper, well, that's depressing ...