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Super Mario Odyssey - 10/10 from Edge

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I love exploration in video games. I don't love cumbersome traversal mechanics. I don't love fetch quests. I don't love odd controls (namely the position of the jump button) and frustratingly stopping and starting fights because my weapons are as brittle as glass.

interesting to love exploration in games but still hate botw, considering that exploration is its primary selling point. the developers behind the game have even given numerous panels/talks on how they went about designing the world to appeal to your sense of discovery. i feel like botw was the first open world game since morrowind to really nail the feeling of being lost in a world and making you use literal surroundings to find your own path.

also the traversal mechanics point seems odd considering its a game designed around literally allowing you to go anywhere at any time. i want a paraglider in every open world game forever. unless you're specifically referring to the climbing, which yeah, it has some problems until you maximize stamina/late game ability that helps you move faster. you get to a point where you can jump up mountains in seconds and it feels pretty damn good.

your other points are fair and i have seen them crop up as the main cons people have against the game, just hadn't seen the other two listed above ever. interested to hear more details
 
I'm not posting to get a reaction. The OP posted to get a reaction. And I posted in response.

Not liking a game is fine, I didn't like Witcher 3 cuz i had the same opinion as you for zelda. But you don't see me blurting out random scores, it seemed you wanted a reaction. I just saw the OP posted a score from a magazine that reviews games pretty harsh. So if you dont like botw its fine, but the way you replied to the thread sounds like clickbait
 
Mario Odyssey? More like Mario BoredyZZZ, what a snoozefest!
Really I can't fucking wait for this. I've been following so much of the game I don't even need to play it and I'd already give a 10 for the experience (though I wanna play it, gimme)
 
I know this is a joke post but we don't know that it's not 1080p. Digital Foundry reported 900p on the latest demo build, not the final build. The recent videos have looked a bit cleaner than the demo build footage so it might wind up being 1080p.

I am not sure we should expect 1080p from the final build
 

Menitta

Member
I kinda wanna go back to target just to play more...not gonna do that just for Mario tho...

Oh hey I need some socks....
 

Is 3 hours not enough time to see what the game is?

Work to find the hundreds of korok seeds to expand your paltry invetory system.

Find the 120 shrines and solve simple puzzles so traversal becomes less cumbersome and so you don't get one-shotted in fights.

Traveral to find brittle weapons and other items. Avoid enemies so you don't break them. Stop and start battles because your weapons are so brittle.

The enemies aren't fun to fight so far. Parrying is the easiest way to handle guardians which are supposed to be threatening.

Yeah, 6.5 for me. Easy.
 

Audioboxer

Member
The one thing everyone can always rely on, a modern mainline 3D Mario game being exceptional.

It's not even funny for how long Nintendo has absolutely booted the fuck out of every other developer who tries to make a good 3D platformer.
 
The thread is about Mario Odyssey unless I'm mistaken, can we like maybe talk about *that* game here and not give our random hot takes on a different game in an attempt to downplay positivity? There's still an active OT for that game where that discussion is perfect for.

I'd rather have an answer to who the reviewer here is or basically anything concerning Mario and not why BoTW's weapon durability sucks for the millionth time.
 
My opinion on BOTW has swung wildly back and forth, depending on if I’m in the mood for the type of exploration experience it provides. I’ve had plenty of moments where I felt it was really something special, like goat material when I was just getting into an amazing flow with the game mechanics, and had feelings where I just couldn’t pick up and play it anymore because it was feeling tedious. It’s been over the course of months but I’m close to beating it and have put around 70 hours in. I completely understand where people have such wildly differing opinions.

In the end though, I’ve had more special moments than bad and to me it deserved all the praise it got from the people it clicked with.

I still think Odyssey is going to be the better game. I believe it will be that good.
 
It's probably worth considering that they will be able to deliver on a more consistent basis due to the merging of their two departments.

I took that in to account. Even counting Nintendos output as a whole across 3ds and
Wii u rather than a single console didn't stop 2016 and to some extent 2015 being pretty mediocre for big first party output.

They're a great developer as a whole, but that doesn't stop them not being big enough to keep 2017 switch levels of software up forever.


Traveral to find brittle weapons and other items. Avoid enemies so you don't break them. Stop and start battles because your weapons are so brittle.
Nah, if that's a problem you need to get better at the game and it goes away. In the middle of a second playthrough on switch after beating it at launch on Wii u, and im just constantly swimming in strong, useful weapons. Once you accept that weapons are just like any other type of ammunition, and are way more plentiful than you can ever use if you're playing well (which means making use of your runes and bows as well as the melee weapons), you should not even need to ever worry about weapon durability. At least, not on normal.
 

Wildo09

Member
Clearly the Edge reviewer was starving for games on the Switch. Now I haven’t played the game but I bet you all if this game was released on the PS4 it would score not more than 6/10. I mean it’s not even 1080p for crying out loud! Plus it’s Mario, yes sure the game might be fun, but there will be no story in the game. There is no social commentary, no clear message, no depth of characters, hell I doubt there is even any character development in the game. These kinds of games may deserve high scores in the early 90s (no way 10 out of 10 though) because at the time games were primarily targeting kids. However, now as an adult I need something far more complex than Italian plumber riding dinosaurs (lol). I suppose the joke’s on me, expecting a publication who has such a crush for Nintendo to speak out and say the truth, but I really was hoping for a more objective review from EDGE, at least this time around.

SMH

This post is almost as good as Mario Odyssey.
 

takriel

Member
i think Mario odyssey will be an amazing game, i love that they finally brought back the real 3D Mario

but the scores for any nintendo game is nothing to me, they sympathize with Nintendo

i don't expect Mario odyssey to be lower than 93, my guess is 95
Perhaps they "sympathize" with Nintendo because their games are actually good and fun to play?
 

Crazyorloco

Member
Review thread is going to be intense. N haters cant manage 2 95+ games the same year. Expecting a lot of meltdowns there.

I'm not a big fan of GTA, but I understand the scores and it getting 9's and 10's. The salt i'm already seeing for this Mario game is too funny.
 
I'm not entirely sure the game will review as well as people are expecting.
While likely still a killer 88+ on Metacritic, we haven't seen a 3D Sandbox mario in awhile. It's likely a bit harder to "get" than a Galaxy and a 3D World.

Dunno, maybe.
Pretty pumped myself after getting into Mario 64 last year on the Wii U VC. Watching all those speed run videos taught me a few things and it's a great game to master.
 

Camells

Member
giphy.gif



Super Mario Odyssey |OT| Console Warriors: "Nintendo can't win""

10 from Edge = Mama Mia

God Bless
 

Renna Hazel

Member
I took that in to account. Even counting Nintendos output as a whole across 3ds and
Wii u rather than a single console didn't stop 2016 and to some extent 2015 being pretty mediocre for big first party output.

They're a great developer as a whole, but that doesn't stop them not being big enough to keep 2017 switch levels of software up forever.

I'd be shocked if any other year of Switch was as good as this one, but not being able to maintain this level is fine. This is probably the best year Nintendo has ever had.
 
interesting to love exploration in games but still hate botw, considering that exploration is its primary selling point. the developers behind the game have even given numerous panels/talks on how they went about designing the world to appeal to your sense of discovery. i feel like botw was the first open world game since morrowind to really nail the feeling of being lost in a world and making you use literal surroundings to find your own path.

also the traversal mechanics point seems odd considering its a game designed around literally allowing you to go anywhere at any time. i want a paraglider in every open world game forever. unless you're specifically referring to the climbing, which yeah, it has some problems until you maximize stamina/late game ability that helps you move faster. you get to a point where you can jump up mountains in seconds and it feels pretty damn good.

your other points are fair and i have seen them crop up as the main cons people have against the game, just hadn't seen the other two listed above ever. interested to hear more details

I love the feeling of being lost. No game has done that like Dark Souls has for me.

I love engaging traversal mechanics. Gravity Rush does traversal significantly better than BotW does.

What does BotW do well? Nothing from my time with it.
 

Quonny

Member
Was there any doubt?

Not much longer. Cant wait.

I was doubtful. Not that it wouldn't be a good game, it's 3D Mario come on, but the hat mechanic could get old or repetitive, the number of moons and their locations could be overwhelming and unimaginative, some of the worlds could be bland, and so on.
 

redcrayon

Member
Its EDGE the most bias loving Nintendo mag in the UK and its been like that from day one.
As someone who has subscribed to a lot of UK magazines since the 90s, thats not true. Mario 64, Ocarina of Time, Mario Galaxy, BotW etc have been adored by plenty of other multiformat UK magazines over the last twenty years.

A more logical conclusion is that the small minority of Nintendo games that gained top marks in Edge (as opposed to the huge number of Nintendo games released that receive lukewarm reviews there) recieved pretty much universal acclaim everywhere else too. You'd be hard-pressed to show that the barrage of scores like Mario Kart Wii (7) or Samus Returns (6) somehow marks them out as the most generous magazine towards such games. Nintendo are fairly prolific and scores of their games in Edge run all over the place.
 

ohlawd

Member
I expect Odyssey to get a 5/5 as well




In 2016 and 2015 :p


their output in 2015/2016 was, at its worst, great. and it's been like that for years prior. good for the N to produce great stuff consistently and occasionally crank it to 11 every odd years.
 

Wildo09

Member
I love the feeling of being lost. No game has done that like Dark Souls has for me.

I love engaging traversal mechanics. Gravity Rush does traversal significantly better than BotW does.

What does BotW do well? Nothing from my time with it.

What? Dark Souls is really linear.
 

jorgejjvr

Member
Nintendo is killing it

Zelda, Mario and metroid on the same year.

And two of those on switch, and all very well reviewed and critically acclaimed.

Fighting against itself for game of the year it seems
 

Wamb0wneD

Member
Is 3 hours not enough time to see what the game is?

Work to find the hundreds of korok seeds to expand your paltry invetory system.

Find the 120 shrines and solve simple puzzles so traversal becomes less cumbersome and so you don't get one-shotted in fights.

Traveral to find brittle weapons and other items. Avoid enemies so you don't break them. Stop and start battles because your weapons are so brittle.

The enemies aren't fun to fight so far. Parrying is the easiest way to handle guardians which are supposed to be threatening.

Yeah, 6.5 for me. Easy.

You don't need to find "hundreds" of Korok seeds. You don't need to find all 120 shrines and the fact you probably didn't see more than the first 4 or 6 shrines including the tutorial ones makes it strange to see that you seem to know how simple all those other shrine puzzles are.

Again, learn to use something else than your main weapon in combat. It's not hard. You didn't even find a Guardian who's not without legs don't you?
 
Is 3 hours not enough time to see what the game is?

Work to find the hundreds of korok seeds to expand your paltry invetory system.

Find the 120 shrines and solve simple puzzles so traversal becomes less cumbersome and so you don't get one-shotted in fights.

Traveral to find brittle weapons and other items. Avoid enemies so you don't break them. Stop and start battles because your weapons are so brittle.

The enemies aren't fun to fight so far. Parrying is the easiest way to handle guardians which are supposed to be threatening.

Yeah, 6.5 for me. Easy.

You are reviewing a game based on what you "enjoy" not based on what the game's production values are. Its like giving FIFA a 5 because you don't enjoy football.
 

sanstesy

Member
Why are people engaging with clear bait that only results in an off-topic discussion about their opinion on a totally different game?

Nintendo games getting good scores is frustrating some people to their core apparently. Let them vent but don't make it the focus of the thread.
 
Game looks phenomenal. Only concern I have is motion controls. IMO there’s no place for motion controls in a platformer. It really soured the galaxy games for me and I’m hoping the hat controls don’t do the same for this game.
 

ghibli99

Member
Put me in cryosleep or whatever until the 27th, thanks.

Seriously can't wait for this. Wish I had a month of vacation time to take to play this. :)
 
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