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Graphical Fidelity I Expect This Gen

SlimySnake

Flashless at the Golden Globes
Even if the specs of PS5 and Xbox Series X are the same as RX-6700XT (13.2TF). . .
Alan Wake 2: 1440p(non RT) 49-54fps, 1440p(RT) 15-17fps

Nowadays, I think RDNA2 is not powerful enough to play the latest AAA games.
There is little return for increasing the CU and raising the price.
Thats way better than the PS5 and xsx which are running it at 1270p internally then not even locking to 30 fps. I think they should just render at 1440p natively and remove FSR altogether for the 30 fps version. FSR has its own cost anyway. I will run some tests at native 4k on PC to see if it introduces shimmering we see in the PS5 version.

Console versions dont have RT and you dont need RT for this game anyway. The game scales just fine for RDNA 2 and RDNA 3 cards. The problem is with their reconstruction.
 

rofif

Banned
ive been ranting about for two years in this thread. no you are not alone.


Part 1 has the same issue. ND character models during gameplay look nothing like their cutscenes. And TLOU1 was supposed to feature cutscene quality character models. I dont know why they do this. its a third person game so they shouldnt be taking shortcuts there.

yMVGu6k.gif
FY9pdjVXwAEUDCY


You can get them to look better if you get them up close to the camera like this but during general gameplay their character models and especially textures on clothes look trash.

E181UK8WYAQlyTy



This is what aloy looks like during gameplay. no need to zoom in or go into photomode. thats just what she looks like at all times.


F90Rx6OWIAEaZrP
You always keep posting these tlou2 shots taken in shade in bad condition. It’s not fair.
 

Alex11

Member
Is this joker serious? He really thinks this is soooo impressive looking???




And y'all were giving TLOU Pt. 1 in-game model such a hard time...

L9b3Pbh.jpg

You know, the skin color and lighting really does look lifelike, it's the stuff in the background that looks weak.
 

SlimySnake

Flashless at the Golden Globes
You always keep posting these tlou2 shots taken in shade in bad condition. It’s not fair.
Abby is not in the shade and is a close up. Also not my fault the game is set in seattle in rain or in cloudy skies 90% of the time. Maybe they shouldve used hero lighting.

But here. No shades. Very poor texture work on character clothes. The bag, the clothes, everything blends together.

FY9paujX0AAV6E2


FY9pbymWQAAbU31


Now lets compare them to other games. Doesnt matter if its cloudy, in shadows or in the sun. You can make out the textures on each part of the clothing.

god-of-war-ragnarok-5.jpg


FY9n1SUXwAEb0-G


F0IzicDWYAAvEIp

F02JpOBWAAAdyf0
 

MidGenRefresh

*Refreshes biennially
You always keep posting these tlou2 shots taken in shade in bad condition. It’s not fair.

That's just how TLOU2 looks in gameplay.

Here, I started a new game because you know, you should always put your best feet forward so this is the image that greets us:

F-Cn43_WMAAmYYL


Edit: there you go, you can use this one as your new avatar:

F-CpGY-W4AAaz7F


Bonus: Ellie's early chapter

F-CpzyIXYAESCL9


F-CqCWHWwAA7cf-
 
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ckstine

Member
That's just how TLOU2 looks in gameplay.

Here, I started a new game because you know, you should always put your best feet forward so this is the image that greets us:

F-Cn43_WMAAmYYL


Edit: there you go, you can use this one as your new avatar:

F-CpGY-W4AAaz7F


Bonus: Ellie's early chapter

F-CpzyIXYAESCL9


F-CqCWHWwAA7cf-
it's crazy that like 3 years ago this was unimaginably real looking, but now it looks amateurish. There really isn't any other field quite like graphics. So much advancement, even if people don't realize it always.
 

ChiefDada

Gold Member
In game, cross-gen Kratos

WtID99A.jpg



CG Kratos

G9fSMTb.jpg

Lethal, close your eyes/ears....


I fully expect SSM to match character lighting quality shown here and exceed skin detail of the CG trailer, which are always shit in those commercials. Really good character RTGI or even alternative methods a la FFXVI and they got it.
 

MidGenRefresh

*Refreshes biennially
it's crazy that like 3 years ago this was unimaginably real looking, but now it looks amateurish. There really isn't any other field quite like graphics. So much advancement, even if people don't realize it always.

It's also crazy how human memory works. Hell, I'd swear that Max Payne 1 looks photo-realistic in my mind when I think about it because that's how it looked when I first played it in early 2000s.

Anyway, Control still holds up super well:

mVyF2nD.jpg


rms7atV.jpg


This one is from photo mode but I think it's the same exact model:

0fiJena.jpg
 

Flabagast

Member
it's crazy that like 3 years ago this was unimaginably real looking, but now it looks amateurish. There really isn't any other field quite like graphics. So much advancement, even if people don't realize it always.
Yeah, it's deeply last gen.

Facial animations & general animation is still at the top, but visually it's starting to become severly outdated (which is perfectly normal)
 

SlimySnake

Flashless at the Golden Globes
In game, cross-gen Kratos

WtID99A.jpg



CG Kratos

G9fSMTb.jpg

Lethal, close your eyes/ears....


I fully expect SSM to match character lighting quality shown here and exceed skin detail of the CG trailer, which are always shit in those commercials. Really good character RTGI or even alternative methods a la FFXVI and they got it.
You didn’t learn your lesson with spiderman 2 and are making the same mistake again with ssm. Dude they are making dlc. They Spent nearly 5 years on ragnorak and didn’t upgrade a thing. They are hacks. At least insomniacs updated the lighting and traffic density. Ssm we knew and loved is long gone.

Put your faith in other studios that are actually ambitious.

This dlc will be last Gen. And won’t even feature kratos. It will be little shit on an adventure with bow and arrow combat. I told you not to expect much from horizon dlc. You didn’t listen then either.
 
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Represent.

Represent(ative) of bad opinions
So I guess all these people are not from Naughty Dog and it's just one big cover-up? Because average Joe knows who the fuck Naughty Dog is and it makes any difference what studio they put on the box. Ohohooo, big cover up.
You didnt read what I said huh, they took over development at the last minute. The bulk of the work was done by Bend Studio. This is common knowledge
tinfoil-hat.gif



(timestamped)



diddy-staring.gif


Better stealth? Are you for real? Stealth in TLOU is as basic as it gets. Hell, even PS4 era Ubisoft games like Watch Dogs 2 or AC Unity offer way, way more options for a stealthy approach. This is TLOU: you enter an arena with obviously placed cover like it's Gears of War 1 and you throw a bottle to distract someone while checking your x-ray vision every 5 seconds to see trough walls. Wow, such gameplay.

And yet, the game still has way, WAY more tense gameplay than generic Ubisoft trash like Watch Dogs or Ass Creed, be foreal here. You put the game on higher difficulty and the games A.I is the best in gaming. Period. That is worth more than some irrelevant gameplay feature. The game simply is more intense and feels better to play despite it being limited. Dont even get me started on TLOU 2, it has the best stealth gameplay ever in a game. That shit was next gen.

And if you wanna talk about basic, bare bones stealth, talk about MJ stealth missions and Ghosts of Tsushima auto-fail when detected ass shit.

(timestamped)

And gunplay is nothing to brag about as well, it was surpassed by virtually every 3rd person game, including these released by Naughty Dog (Uncharted 4, spin off, TLOU2).

"Surpassed by virtually every 3rd person game
grimace.png
grimace.png
"

Pass that spliff bro.
fella.png


Call it lazy if you want, I dont care, but the gunplay was on fucking point.

Guns feel heavier.
Enemies react better.
Better AI

Than practically all other 3rd person action games. INCLUDING RE4 Remake. All Leon can do in that game is kick and people act like its some godly gunplay. Jumping through a window or climing a ledge requires a QTE. Ridiculous nonsense.
TLOU1 remake is lazy and archaic.
Still plays better than essentially everything aside from the sequel.

Not to mention the best cutscenes in the history of gaming, and a timeless story that embarrasses every other attempt made before and after.
 
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rofif

Banned
Abby is not in the shade and is a close up. Also not my fault the game is set in seattle in rain or in cloudy skies 90% of the time. Maybe they shouldve used hero lighting.

But here. No shades. Very poor texture work on character clothes. The bag, the clothes, everything blends together.

FY9paujX0AAV6E2


FY9pbymWQAAbU31


Now lets compare them to other games. Doesnt matter if its cloudy, in shadows or in the sun. You can make out the textures on each part of the clothing.

god-of-war-ragnarok-5.jpg


FY9n1SUXwAEb0-G


F0IzicDWYAAvEIp

F02JpOBWAAAdyf0
much better
 

MidGenRefresh

*Refreshes biennially
You didnt read what I said huh, they took over development at the last minute. The bulk of the work was done by Bend Studio. This is common knowledge

And yet, the game still has way, WAY more tense gameplay than generic Ubisoft trash like Watch Dogs or Ass Creed, be foreal here. You put the game on higher difficulty and the games A.I is the best in gaming. Period. That is worth more than some irrelevant gameplay feature. The game simply is more intense and feels better to play despite it being limited. Dont even get me started on TLOU 2, it has the best stealth gameplay ever in a game. That shit was next gen.

And if you wanna talk about basic, bare bones stealth, talk about MJ stealth missions and Ghosts of Tsushima auto-fail when detected ass shit.

"Surpassed by virtually every 3rd person game
grimace.png
grimace.png
"

Pass that spliff bro.
fella.png


Call it lazy if you want, I dont care, but the gunplay was on fucking point.

Guns feel heavier.
Enemies react better.
Better AI

Than practically all other 3rd person action games. INCLUDING RE4 Remake. All Leon can do in that game is kick and people act like its some godly gunplay. Jumping through a window or climing a ledge requires a QTE. Ridiculous nonsense.

Still plays better than essentially everything aside from the sequel.

Not to mention the best cutscenes in the history of gaming, and a timeless story that embarrasses every other attempt made before and after.

Fucking hell, are you okay? Gameplay is archaic. Stealth is as basic as it gets. Gunplay is ass even compared to their first last-gen game (Uncharted 4). Remake is lazy and your tag is 100% accurate, well done.
 

ChiefDada

Gold Member
You didn’t learn your lesson with spiderman 2 and are making the same mistake again with ssm. Dude they are making dlc. They Spent nearly 5 years on ragnorak and didn’t upgrade a thing. They are hacks. At least insomniacs updated the lighting and traffic density. Ssm we knew and loved is long gone.

SM2 gameplay visuals exceeded my expectations. Cinematics severely below expectations. Can't argue that they did the least to embrace PS5 tech with their cross-gen release, but I love their gameplay, cinematic and artistic choices the most so yeah I have hope.

Put your faith in other studios that are actually ambitious.

Ragnarok cinematics are pretty stunning though. Only Forbidden West/Burning Shores beats it maybe technically, but I prefer the artstyle in Ragnarok FAR BETTER. SSM are a very talented studion and I like the fact that they admitted Ragnarok was a PS4 based game and didn't try to sugar coat like GG did with HFW.

This dlc will be last Gen. And won’t even feature kratos. It will be little shit on an adventure with bow and arrow combat. I told you not to expect much from horizon dlc. You didn’t listen then either.

God I hope not. I'm praying it's Tyr.

HBS brought SOME nice current gen upgrades, it's just been quickly forgotten (rightfully so) with the release of so many monster games this year.
 

Lethal01

Member
match character lighting quality shown here and exceed skin detail of the CG trailer

It's nice to want thing, just like I want you to remember you said similar things about Spiderman 2 and it came nowhere close to it's CG trailer.
I suppose in the next game you could see more skin detail in game than you do in this trailer, but only because this trailer doesn't need to exaggerate the detail and make every power deep and obvious to try to make this $500 box impress you.
 

Lethal01

Member

Sorry, I meant every pore, not every power. Some games have these huge, deep pore/wrinkle that get exaggerated by the incorrect lighting and subsurface scattering that would lok more subtle when prerendered. And they pair it with an extreme close up of the face so you can see all that "next gen" skin detail
 
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Fuck me, this looks insane, compared to this Alan Wake is child's play.

Not to go off topic, but is the game really that shit?

It's worth getting on the cheap for the visuals and atmosphere. It's not a great game tho at all. It's repetitive, terribly linear, frustrating ...worst of all it could've been really good but has too many asinine design decisions that you'd never expect from director of Dead Space.
 
it's crazy that like 3 years ago this was unimaginably real looking, but now it looks amateurish. There really isn't any other field quite like graphics. So much advancement, even if people don't realize it always.

It still goes toe to toe with almost every game released this gen (on console) except for a handful of games...which says a lot about this game but also the state of things this gen.

There are parts of LoU2 though that beat even the best looking games this gen. Remember the forest when you first ride into Seattle with the lesbian chicken? Yeah ..havnt seen anything beat that honestly on a pure visual level (not necessarily technical level tho). I also havnt seen anything that looks as good as that beginning of Lost Legacy either.

Sad.
 

SlimySnake

Flashless at the Golden Globes
Wait? You mean those other guys screenshots were cherrypicked!?

Jim Carrey Reaction GIF
nah his shots are cherrypicked. hes literally standing in front of a lamp, using photomode to go up close when during normal gameplay, the game is dark and dingy, has camera pulled back which lowers character LODs to ps3 levels, and has no hero lighting on characters.

we all played the game you know. Even you agreed earlier today that ND's character models during gameplay arent top tier. the textures on joel's shirt on his cherrypicked pics are still trash compared to other games. it's their aggressive lod system that sacrifices character detail as they go farther from the camera which happens a lot during gameplay. you can see this clearly when you are on the horse.

F7zrm8mWcAAVIMC


This is not an issue in Horizon. Aloy looks great up close AND afar. In shadows and in broad daylight.

FbvfjL_WQAEXhq-

FQBMpKkWQA0UXY3



We do this every few weeks. I posted an entire clip of joel looking like absolute trash the last time we did this. its not cherrypicking if the characters look like this 95% of the time.
 

Lethal01

Member
nah his shots are cherrypicked. hes literally standing in front of a lamp, using photomode to go up close when during normal gameplay, the game is dark and dingy, has camera pulled back which lowers character LODs to ps3 levels, and has no hero lighting on characters.

we all played the game you know. Even you agreed earlier today that ND's character models during gameplay arent top tier. the textures on joel's shirt on his cherrypicked pics are still trash compared to other games. it's their aggressive lod system that sacrifices character detail as they go farther from the camera which happens a lot during gameplay. you can see this clearly when you are on the horse.

F7zrm8mWcAAVIMC


This is not an issue in Horizon. Aloy looks great up close AND afar. In shadows and in broad daylight.

FbvfjL_WQAEXhq-

FQBMpKkWQA0UXY3



We do this every few weeks. I posted an entire clip of joel looking like absolute trash the last time we did this. its not cherrypicking if the characters look like this 95% of the time.

I do hope game contionue to deprioritize character details at a large cost to enviroment details, The world is what I'm actually looking at when playing after all.
 

SlimySnake

Flashless at the Golden Globes
It still goes toe to toe with almost every game released this gen (on console) except for a handful of games...which says a lot about this game but also the state of things this gen.
It's true there are only a handful of games that beat it, but they ARE improving. Just in the last few months we have gotten a lot of games that look as good if not better.
There are parts of LoU2 though that beat even the best looking games this gen. Remember the forest when you first ride into Seattle with the lesbian chicken? Yeah ..havnt seen anything beat that honestly on a pure visual level (not necessarily technical level tho). I also havnt seen anything that looks as good as that beginning of Lost Legacy either.

Sad.
I too think that first forest area before you get to Seattle is the best looking area in that game. It's also the most linear/corridorish which let them push visuals to the max.

That said, i think horizon forbidden west's forest areas match it if not exceed it at times. They are open world too. Yes, they take their own shortcuts with fog, and dont look too hot at night and in the evening, but change time of day to morning or afternoon, go to ANY jungle area, and they look phenomenal and better than tlou2.

FF16's linear forest levels are also very impressive, but only under the evening lighting conditions. hell, even god of war's linear forest levels impressive under the right conditions and on par with that TLOU2 area. But I think Alan Wake 2 and Avatar just take it to another level thanks to their lighting and asset variety just being in another league compared to TLOU2, HFW and GOW.

217188.gif


ImsG8MC.gif

goVRh8P.gif


Just recorded this video of a random HFW forest/swamp.


Here is the TLOU2 level you are talking about for reference.

 

adamsapple

Or is it just one of Phil's balls in my throat?
Alan Wake 2 on PC with Path Tracing (and DLDSR with ReShade), it never ceases to amaze me.

LMXrMSM.jpg

fBwVCWA.jpg

4vwuful.jpg

ps6jw6n.jpg

Y1RWB86.jpg

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This is the kind of fidelity I reckon the rumored Last of Us 2 'remaster' for PS5/PC should be aiming for.

AW2 is such a nice looking game.
 

adamsapple

Or is it just one of Phil's balls in my throat?
MidGenRefresh MidGenRefresh

Like with AW2, I tried to make a console picture as close to yours as possible to see the differences at a glance. The console version also lets you increase FoV so that's a plus.

Console version looks pretty alright, the buildings beyond the bridge missing lights and the wires on the bridge itself not resolving being the biggest outliers. Well that and your PC is running it at 120 fps :messenger_grinning_sweat:

Console top, PC bottom.


robocop_roguecity-20267i3l.png


LM677BS.jpeg
 
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SlimySnake

Flashless at the Golden Globes
So much advancement, even if people don't realize it always.
It wasnt until Turk told me to go back and try playing DriveClub a few months ago that I realized just how rose tinted our view of past gen games really have been. DC's trackside detail looked atrocious compared to modern racing games, although its weather and sense of speed still impressed.

That made me go back and really look other games like Infamous Second Son, Uncharted 4, Batman AK, Spiderman, and TLOU2 with a more critical look. And all I saw were flaws. We cherrypick shitty screenshots from these fantastic current gen games which is ok, thats what we should do in a graphics thread, but we dont do the same with the last gen games we are comparing them to. Why?

The day time lighting in spiderman 1 was atrocious. traffic completely MIA. TLOU2's open world levels looked like they belong in another game. missing shadows, poor LODs, etc. And A LOT of indoor areas dont have proper GI or the increased level of detail we have come to expect this gen even in cross gen games. Batman AK is clearly using last gen textures even by last gen standards. Its character models are atrocious by current gen standards. Infamous has awful draw distance and only looks good up close.

I had these Uncharted 4 images I took etched in my memory where the game looked like a painting, but when the PS5 remasters came out, i got a reality check. Even at native 4k, they looked empty and a step behind TLOU2 and other modern games like demon souls, ratchet, and cyberpunk. And this was in 2021. Since then lots more games have released that make Uncharted 4 seem like a strong art design that still feels like an early gen PS4 game, albeit a beautiful one due to its art style.
 
It wasnt until Turk told me to go back and try playing DriveClub a few months ago that I realized just how rose tinted our view of past gen games really have been. DC's trackside detail looked atrocious compared to modern racing games, although its weather and sense of speed still impressed.

That made me go back and really look other games like Infamous Second Son, Uncharted 4, Batman AK, Spiderman, and TLOU2 with a more critical look. And all I saw were flaws. We cherrypick shitty screenshots from these fantastic current gen games which is ok, thats what we should do in a graphics thread, but we dont do the same with the last gen games we are comparing them to. Why?

The day time lighting in spiderman 1 was atrocious. traffic completely MIA. TLOU2's open world levels looked like they belong in another game. missing shadows, poor LODs, etc. And A LOT of indoor areas dont have proper GI or the increased level of detail we have come to expect this gen even in cross gen games. Batman AK is clearly using last gen textures even by last gen standards. Its character models are atrocious by current gen standards. Infamous has awful draw distance and only looks good up close.

I had these Uncharted 4 images I took etched in my memory where the game looked like a painting, but when the PS5 remasters came out, i got a reality check. Even at native 4k, they looked empty and a step behind TLOU2 and other modern games like demon souls, ratchet, and cyberpunk. And this was in 2021. Since then lots more games have released that make Uncharted 4 seem like a strong art design that still feels like an early gen PS4 game, albeit a beautiful one due to its art style.
I think you steered a bit far in the other direction and just started nitpicking the greats from last Gen. I replay my last Gen favorites very routinely, including the titles you just named and I don’t think they’re as bad as you’re making them out to be. Not even close.
 
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rofif

Banned
It wasnt until Turk told me to go back and try playing DriveClub a few months ago that I realized just how rose tinted our view of past gen games really have been. DC's trackside detail looked atrocious compared to modern racing games, although its weather and sense of speed still impressed.

That made me go back and really look other games like Infamous Second Son, Uncharted 4, Batman AK, Spiderman, and TLOU2 with a more critical look. And all I saw were flaws. We cherrypick shitty screenshots from these fantastic current gen games which is ok, thats what we should do in a graphics thread, but we dont do the same with the last gen games we are comparing them to. Why?

The day time lighting in spiderman 1 was atrocious. traffic completely MIA. TLOU2's open world levels looked like they belong in another game. missing shadows, poor LODs, etc. And A LOT of indoor areas dont have proper GI or the increased level of detail we have come to expect this gen even in cross gen games. Batman AK is clearly using last gen textures even by last gen standards. Its character models are atrocious by current gen standards. Infamous has awful draw distance and only looks good up close.

I had these Uncharted 4 images I took etched in my memory where the game looked like a painting, but when the PS5 remasters came out, i got a reality check. Even at native 4k, they looked empty and a step behind TLOU2 and other modern games like demon souls, ratchet, and cyberpunk. And this was in 2021. Since then lots more games have released that make Uncharted 4 seem like a strong art design that still feels like an early gen PS4 game, albeit a beautiful one due to its art style.
I don’t know where you get this from.
I played driveclub recently and it looks incredible aside from aliasing.
I replayed uncharted 4 this years and took 300 screenshots again. It still looks better than most games. The only areas these PS4 games lack behind is lod distance.

If you are looking for flaws, you will find them. But you are so cherry picking bad from last gen and good from this. And you might not be doing it on purpose but this is how it looks :p
These are old games now. Of course they are missing some tech. But games like aw2 have their own problems. Contrast suck, everything is baked on consoles just like ND games. You can’t even see the faces in gameplay. I found myself adjusting hdr too many times because some forest levels looked so flat that it ale became a mush of grey.

The clear win this gen is lod and objects geometry. But that doesn’t automatically means games win.

And yes. That ff16 forest is incredible. It’s the 2nd level as adult Clive. It is the best looking forest I’ve ever seen. There are no good lighting conditions. The time of day is baked like these other games and whole forest looks amazing. Even better when you step outside. The highs are so high that I don’t think it should matter that other parts of the game look like ps3 mmo game :p
 

GymWolf

Member
Fuck me, this looks insane, compared to this Alan Wake is child's play.

Not to go off topic, but is the game really that shit?
Some people enjoyed, i played at launch and it was a pretty terrible experience yeah.

Not scary at all, shit story, dull characters, super shit enemy variety, shit melee combat, a lot of squeezing between walls, absolutely ridicolous boss fight.

You better play the dead space remake or dead island 2.
 

GymWolf

Member
What you people fail to understand is that represent is an heavy, realistic animation whore like me, so of course he is gonna prefer tlou1 remake over japanese titles, no offense but even if they are all mechanically better and more varied, nobody come close to the animation quality, realistic ragdoll, realistic gore, violence details etc. of tlou.

Japanese games feels more arcadey, same for days gone that doesn't even have better gunplay or melee than fucking tlou ON PS3.
 

Senua

Gold Member
I played driveclub recently and it looks incredible aside from aliasing.
It depends, when you're going 150mph in the rain it looks second to none. If you race in day time and stop to look at the environments it falls apart very quickly. This was true on release! They used the PS4s power exceptionally well but don't pretend it's not dated as fuck outside rainy/overcast conditions, especially in trackside detail

driveclub_20151108014wfjsj.png
 

GymWolf

Member
It depends, when you're going 150mph in the rain it looks second to none. If you race in day time and stop to look at the environments it falls apart very quickly. This was true on release! They used the PS4s power exceptionally well but don't pretend it's not dated as fuck outside rainy/overcast conditions, especially in trackside detail

driveclub_20151108014wfjsj.png
Are we posting sega saturn daytona usa pics now?

This topic is getting worse by the day.
 
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sinnergy

Member
It depends, when you're going 150mph in the rain it looks second to none. If you race in day time and stop to look at the environments it falls apart very quickly. This was true on release! They used the PS4s power exceptionally well but don't pretend it's not dated as fuck outside rainy/overcast conditions, especially in trackside detail

driveclub_20151108014wfjsj.png
Yup.
 

hlm666

Member
nah his shots are cherrypicked. hes literally standing in front of a lamp, using photomode to go up close when during normal gameplay, the game is dark and dingy, has camera pulled back which lowers character LODs to ps3 levels, and has no hero lighting on characters.

we all played the game you know. Even you agreed earlier today that ND's character models during gameplay arent top tier. the textures on joel's shirt on his cherrypicked pics are still trash compared to other games. it's their aggressive lod system that sacrifices character detail as they go farther from the camera which happens a lot during gameplay. you can see this clearly when you are on the horse.

F7zrm8mWcAAVIMC


This is not an issue in Horizon. Aloy looks great up close AND afar. In shadows and in broad daylight.





We do this every few weeks. I posted an entire clip of joel looking like absolute trash the last time we did this. its not cherrypicking if the characters look like this 95% of the time.
The masters of facial fidelity and animation, so lets subtitle this based on character facial expression.

"Oh god that fart was wet, did I just shit myself, oh shit can they smelt it yet"
 

GymWolf

Member
You didn’t learn your lesson with spiderman 2 and are making the same mistake again with ssm. Dude they are making dlc. They Spent nearly 5 years on ragnorak and didn’t upgrade a thing. They are hacks. At least insomniacs updated the lighting and traffic density. Ssm we knew and loved is long gone.

Put your faith in other studios that are actually ambitious.

This dlc will be last Gen. And won’t even feature kratos. It will be little shit on an adventure with bow and arrow combat. I told you not to expect much from horizon dlc. You didn’t listen then either.
The b team is making a dlc, corey is still doing his new thing.

Yeah he should hope in insomniac, maybe they are gonna steal a combat or stealth system from another brand for wolverine, so much talent, such big ambition :LOL: :LOL:

Ragnarock really killed your goldfish and stole your girlfriend during college uh? :lollipop_grinning_sweat:
 
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Whitecrow

Banned
It depends, when you're going 150mph in the rain it looks second to none. If you race in day time and stop to look at the environments it falls apart very quickly. This was true on release! They used the PS4s power exceptionally well but don't pretend it's not dated as fuck outside rainy/overcast conditions, especially in trackside detail

driveclub_20151108014wfjsj.png
Cherry picking is hardly a valid argument. Everyone can spend hours trying to find the worst offender to prove a point. In your case not even that, since this is the same BS image everyoine uses when trying to downplay DC.
 

rofif

Banned
It depends, when you're going 150mph in the rain it looks second to none. If you race in day time and stop to look at the environments it falls apart very quickly. This was true on release! They used the PS4s power exceptionally well but don't pretend it's not dated as fuck outside rainy/overcast conditions, especially in trackside detail

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wtf is that.
Th game I just played last month looked like this.

In-game:
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Glorious photo mode
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In game, in game, in game
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pJtXc6M.jpg

w3k6vB3.jpg


And next from photo mode:
QVPSoAD.jpg

YKVcfNM.png

iy1vjvt.jpg



So what is this cherry picked crap.
If this game was at 4k with good AA, it would look better than most stuff nowadays and photo mode proves that while still being only 1080p
 
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Senua

Gold Member
Cherry picking is hardly a valid argument. Everyone can spend hours trying to find the worst offender to prove a point. In your case not even that, since this is the same BS image everyoine uses when trying to downplay DC.
Lol I looked through some driveclub screenshots on google images and saw one that exemplified bad environments. Like it or not that's a real screen from the game. It's not like the environments are meant to be stopped and looked at during gameplay, like I said the limitations of the PS4 shine through if you stop and look. With all cylinders firing (rain, dark conditions, motion for the AA to work) it looks incredible still

wtf is that.
It's a screenshot from driveclub. Why are you posting screens full of motion blur and low light conditions to hide trackside detail. cos that's not what we were talking about is it mushty
 
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rofif

Banned
Lol I looked through some driveclub screenshots on google images and saw one that exemplified bad environments. Like it or not that's a real screen from the game. It's not like the environments are meant to be stopped and looked at during gameplay, like I said the limitations of the PS4 shine through if you stop and look. With all cylinders firing (rain, dark conditions, motion for the AA to work) it looks incredible still


It's a screenshot from driveclub. Why are you posting screens full of motion blur and low light conditions to hide trackside detail. cos that's not what we were talking about is it mushty
I am posting real screenshots I took myself last month.
Of course there is motion blur. It looks awesome and it's a 30fs racing game. of course I am not disabling motion blur you fucking weirdo who stops on the track... wait, who looks for cherry picked shots on google.
Why would I go out of my way to disable every effect and make the game look worse?
I played for 30 minutes and took whole folder of shots. No cherry picking. blam blam blam.

Are we setting qualifiers now?
Do we have to disable x and y and styand in place in shadow? does a game look bad if one level looks bad and other is good? Like... ff16 is still the highest highs this year. ps3 mmo levels dont change that.
I only got driveclub last month because of all the rage and I was floored how good it is.
And some shots are stationary. The last one is only to show beautiful environment man. in daylight no rain
 
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Senua

Gold Member
I am posting real screenshots I took myself last month.
Of course there is motion blur. It looks awesome and it's a 30fs racing game. of course I am not disabling motion blur you fucking weirdo who stops on the track... wait, who looks for cherry picked shots on google.
Why would I go out of my way to disable every effect and make the game look worse?
I played for 30 minutes and took whole folder of shots. No cherry picking. blam blam blam.

Are we setting qualifiers now?
Do we have to disable x and y and styand in place in shadow? does a game look bad if one level looks bad and other is good? Like... ff16 is still the highest highs this year. ps3 mmo levels dont change that.
I only got driveclub last month because of all the rage and I was floored how good it is
Why are you being special? I was talking about how it hides its flaws brilliantly but when you stop it falls apart, because it's a PS4 game. So of course it has limitations against newer games. Of course all anyone posts is when it looks brilliant, so I posted a shot that showed it in its worst conditions. Try and be less emotional about this stuff bro
 

rofif

Banned
Why are you being special? I was talking about how it hides its flaws brilliantly but when you stop it falls apart, because it's a PS4 game. So of course it has limitations against newer games. Of course all anyone posts is when it looks brilliant, so I posted a shot that showed it in its worst conditions. Try and be less emotional about this stuff bro
I stopped. It didn't fall apart. what are you on about.
 

Senua

Gold Member
I stopped. It didn't fall apart. what are you on about.
You didn't notice the blurry textures, zero AF that the motion blur hides? you noticed the aliasing at least...Same old arguments about PS4 exclusives since day one. Ignore all the flaws because you're so invested and emotional about your games. I can accept the game looks incredible at times, you can't accept it can also look shite

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