• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

VGLeaks rumor: Durango CPU Overview

Well, awesome for you then as if the Durango is what it's rumored to be you'll get to save ~$400 by not buying it, since the PS4 will have exclusives, best versions of multiplats, and hopefully still include free online.
Yeah, no, best versions will always be PC.
 
Great third party output across the board.

3rd Party games this gen were made with 512MB in mind due to both consoles having similar ram amounts.

Unless MS have some untoward restrictions on third parties forcing parity, making use of the PS4's extra resources isn't going to be much of a challenge, they use basically identical architecture and more RAM is always better.
 
Perhaps they're looking for the middle ground. Sony constantly chases the "more power durrrrrr" approach and it's done nothing but kill their business. Nintendo slaps a gimmick on everything and goes cheap with the specs, often to big success. So if you're Microsoft planning your next console a few years ago, you look at it and think to yourself that the answer is somewhere between those two extremes. Namely because consumers have proven time and time again that power means almost nothing to them. Price, convenience, and a little bit of flash is what you need. I'm sure they weren't expecting Nintendo's method to crater so hard so fast though. I'm also sure that they were counting on Windows 8 being a huge success prior to launching their console. Windows 8 relative failure might have a negative impact on what they do with the Xbox now.

Microsoft's tactic will only pay off if their console is substantially cheaper than the PS4.
With a new Kinnect and a lot of the HW being designed with multi-media functions, it's possible it won't be more than $50 cheaper than the PS4 - or they might wanna price it the same as the PS4 to get more cash/not be seen as a "worse" console.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
Perhaps they're looking for the middle ground. Sony constantly chases the "more power durrrrrr" approach and it's done nothing but kill their business.

Well Sony has rectified their old model. Hence the PC-lite system based on OTS AMD APUs. Gone are the days of the Cell and throwing everything in the system except the kitchen sink. They are the middle ground IMO.

MS was successful being the core system from 2005-2010, but I guess they want those casual dollars.
 

Cuth

Member
That's actually pretty understandable. 1 GB reserved for Kinect, 1 GB for the OS, 1 GB for Fortaleza glasses. Cause they sure have learned their lesson from Kinect 1.
"Pretty understandable"? Everything you mention is already listed in the old "Yukon" document, that describes a console with just 4 GB of RAM.
 

onQ123

Member
People love a underdog so maybe having less power might win the hearts of gamers all over the world.


The most powerful becomes the bad guy to the point where everyone just want to see the weaker one win so you will see reviews where they make the weaker console look better even when the other console is clearly ahead by saying things like "there isn't much of a difference in the two versions of the game despite Xbox 3's lower price.... { continue to name reasons to chose Xbox 3} "


&

"despite PS4's power advantage that comes at a higher price the games are nearly identical & most will not notice unless you own a $20,000 4K TV if you don't own a 4K TV you're better off getting the Xbox 3 which will fit your needs better"


It happens!

garycoleman.jpg
 
Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?

Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.
 
Great third party output across the board.

3rd Party games this gen were made with 512MB in mind due to both consoles having similar ram amounts.

Well, we shouldn't have to worry about that on these new consoles, as both have the same amount of RAM, the same amount of CPU cores, and similar graphics cards.

I think it's a little unlikely the Xbox version of multiplats are going to run poorly. It's quite possible that console will still be the lead platform for most multiplats.

However, what's different now is that the PS4 has this extra overhead that will always be there when they bring their code over to that system, and it's going to be very simple to take advantage of it. At the very minimum turn up the anti aliasing, turn on v-sync, etc.


Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?

Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.

It can get a little old when people continuously attempt to bring unsubstantiated information into the discussion in hopes of it being treated as credible. Wishful thinking is fine when you label it as such.
 

grumble

Member
If PS+ continues to offer the same value on PS4, I'd say that will apply to Sony as well.

I hope Sony is really smart with pushing PS+. Without crippling free options, they should make it extremely easy to sign up, obvious for people who aren't techies, and the first thing you can do when you turn the console on.

One thing I've found lacking with Sony has been their interface decisions. Aside from XMB (which is great), the system has been a bit awkward to use. PS store has lag and does not data mine to present users with high-interest options based on past purchases and views, the checkout process is a bit clumsy compared to say the App Store, and subscription to PS+ is doing well but would increase noticeably if they made it a little more front and center. I'm assuming they're dealing with all of these issues with their new push for simplicity and convenience and their western design philosophy, but they have a so-so track record.

On a related note, I'm playing skyrim right now on the PS3 and why does it have mandatory system buttons you have to press at the beginning? You don't need to click okay when it tells you to not turn the console off while saving. Duh. Flash a warning and that's it.
 

Mad_Ban

Member
Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?

Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.

There's a distinct difference between plausible rumours, and the batshit crazy ones.
 

Melchiah

Member
I hope Sony is really smart with pushing PS+. Without crippling free options, they should make it extremely easy to sign up, obvious for people who aren't techies, and the first thing you can do when you turn the console on.

One thing I've found lacking with Sony has been their interface decisions. Aside from XMB (which is great), the system has been a bit awkward to use. PS store has lag and does not data mine to present users with high-interest options based on past purchases and views, the checkout process is a bit clumsy compared to say the App Store, and subscription to PS+ is doing well but would increase noticeably if they made it a little more front and center. I'm assuming they're dealing with all of these issues with their new push for simplicity and convenience and their western design philosophy, but they have a so-so track record.

On a related note, I'm playing skyrim right now on the PS3 and why does it have mandatory system buttons you have to press at the beginning? You don't need to click okay when it tells you to not turn the console off while saving. Duh. Flash a warning and that's it.

Yeah, the new store was a downgrade from the former. It takes ages to load, and the checkout process is also too lengthy. Although they changed it a bit for the better recently.

And you're right, the XMB settings and the store may be too complicated for the more uninitiated users, who might not even know what PS+ is about. Personally I love XMB, and its clean look, but it could use some added options.

I'm curious what value the PS+ will offer at the time of launch, if the PS3 titles won't work via Gaikai by then.

Those mandatory clicks while loading a game annoy me as well, as I can't just start up the game, and go do something else while it loads. Hopefully they'll be gone next gen, but I doubt that.
 

Drek

Member
I'm curious what value the PS+ will offer at the time of launch, if the PS3 titles won't work via Gaikai by then.

Free content in F2P launch offerings (Planetside 2?) would be a nice start. Designating one PS4 digital distro title as a specific "PS+ day one freebie" would also be interesting.
 

Melchiah

Member
Free content in F2P launch offerings (Planetside 2?) would be a nice start. Designating one PS4 digital distro title as a specific "PS+ day one freebie" would also be interesting.

A bundled digital game for early adopters would be quite a good idea.
 
There's a distinct difference between plausible rumours, and the batshit crazy ones.

what's batshit crazy? The dual apu? That's not batshit crazy because we know at least one Microsoft team was working on a dual apu hardware configuration(Yukon) and if Paul Thurrot is right, that was not dropped until last year.

Why dismiss the idea that another team came up with a similar config? Or that things from the Yukon was rolled over into another design.

We are talking about a multi-billion dollar company. They have back up plans for their back up plans. Not to mention the fact that there was that article a few weeks back about Microsoft being on lock down with people with in departments working on projects their supervisors don't even known about.

and I would put money that even if they have chosen a configuration, there are variations of that configuration also.

A product is not complete until it goes into manufacturing.

Now if people think the 8 jaguar core 1.2tf is the next box, that's fine. very logical conclusion. But don't try to impose your logic on to somebody else. Let Reiko think what he thinks. If he wrong, he is wrong.
 
what's batshit crazy? The dual apu? That's not batshit crazy because we know at least one Microsoft team was working on a dual apu hardware configuration(Yukon) and if Paul Thurrot is right, that was not dropped until last year.

Why dismiss the idea that another team came up with a similar config? Or that things from the Yukon was rolled over into another design.

We are talking about a multi-billion dollar company. They have back up plans for their back up plans. Not to mention the fact that there was that article a few weeks back about Microsoft being on lock down with people with in departments working on projects their supervisors don't even known about.

and I would put money that even if they have chosen a configuration, there are variations of that configuration also.

A product is not complete until it goes into manufacturing.

Except that's not true in the world of console creation. These chips are finalized a year or more in advance, as there is so much testing that happens prior to manufacturing.

Sony doubling their RAM was one of the few change that could still be made at this point in the process. Changing entire CPUs or GPUs is not happening, unless the console is going to be delayed.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?

Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.

They are not plausible. Every day it seems some random forum poster starts a post with "I heard.." or "I read..." and then puts some crap down that gets picked up by people with wishful thinking and then it becomes "rumor". Unless it is a credible source, it is probably pure BS and should not be repeated. It makes sifting through the crap really hard, trying to squash made up rumors by the dozens. Plus people are not open minded, they have confirmation bias, picking "rumors" that they want to be true and ignoring six others they don't.
 

grumble

Member
what's batshit crazy? The dual apu? That's not batshit crazy because we know at least one Microsoft team was working on a dual apu hardware configuration(Yukon) and if Paul Thurrot is right, that was not dropped until last year.

Why dismiss the idea that another team came up with a similar config? Or that things from the Yukon was rolled over into another design.

We are talking about a multi-billion dollar company. They have back up plans for their back up plans. Not to mention the fact that there was that article a few weeks back about Microsoft being on lock down with people with in departments working on projects their supervisors don't even known about.

and I would put money that even if they have chosen a configuration, there are variations of that configuration also.

A product is not complete until it goes into manufacturing.

Now if people think the 8 jaguar core 1.2tf is the next box, that's fine. very logical conclusion. But don't try to impose your logic on to somebody else. Let Reiko think what he thinks. If he wrong, he is wrong.

This is all based off of one poster on a forum who posted his forst post and got temp banned because he couldn't provide any supporting info. It's possible, but it seems like it would be expensive to me.
 

Clear

CliffyB's Cock Holster
I really can't see Durango being any more powerful than PS4, it just seems unnecessary to me to push the boat out so far. I see MS pushing differentiation not raw power as their key selling point.

The only reason I can see them going with a multi-APU setup is for backwards-compatibility, and I'm not sure that's a justifiable expense given the amount of work it'd take to bolt that onto an x64 architecture.
 

pestul

Member
I guess there is a possibility that multiple designs still exist, but they couldn't be radically different or else I'm sure devs wouldn't be too impressed. I'm thinking that with Yukon, it was on the table at one point, but they decided to go with a lower powered option to push kinect and make the device affordable and easier to manufacture. It is always fun to speculate.

Heck, I hope there's something radically different with Durango than the leaked specs (good or bad). It's just more fun that way... especially on GAF.
 

grumble

Member
I really can't see Durango being any more powerful than PS4, it just seems unnecessary to me to push the boat out so far. I see MS pushing differentiation not raw power as their key selling point.

The only reason I can see them going with a multi-APU setup is for backwards-compatibility, and I'm not sure that's a justifiable expense given the amount of work it'd take to bolt that onto an x64 architecture.

I've be concerned about the cost of the components. The cost of creating TWO APUs plus additional MB complexity seems like it would be steep.
 

mrklaw

MrArseFace
I didn't say it would be comparable to the Wii U, just that MS don't look to be making a gaming focussed box this time and will likely use the Xbox brand to push other MS services and products much like Sony used PlayStation to push DVD and Blu-ray.

I know you didn't, but sometimes people sound like the two are mutually exclusive. Still sounds like Durango would be an attractive box, and if the services they offer in your country interest you, along with their exclusive games, it would be a solid purchase.

There is the risk that MS might need to support it with first party software for longer though, especially if Multiplatform games do perform better on Ps4. But then that is probably good for us.
 

Xenon

Member
You probably thought Wii wasn't in the running.

Before I played, maybe. But once I tried it, I loved the thing and even pimped it out to a number of people. It was a new expirience. I've played the WiiU and cant say the same about about it.

The tablet is WiiUs hook. It's just not enough to convince people who aren't already interested in Nintendo's ips to buy the system.
 
Optimal console performance on multiplats was the only reason I bought the original Xbox and Xbox 360.

I don't think that was their plan for the 360, if the PS3 wasn't finalised how would they know how multiplats were going to compete? They wanted something that launched early and was competitive, but exactly how it performed against the unlaunched PS3 wasn't completely up to them. They might have lost some advantage in terms of being easier to develop for and not have much of an early launch this time around, but we'll have to see how affected multiplats will really be, I'm not going to lose any sleep over the theoretical differences at this stage.
 

fillup

Member
If you take two identical PCs,

one with Pitcairn with (PS4: 18 Shader Cores, 1152 Ops/clock and 32 ROPS.)
one with Cape Verde with (720: 12 Shader Cores, 768 Ops/clock and 16 ROPS)

what would be the expected benchmark results? I know apples and oranges maybe, but how would they bench compared to each other?



I found this comparison here. Metro 2033 @ 1920x1200. Radeon 7850 runs at 38fps, while the Radeon 7770 gets 24fps. In Skyrim, the 7850 gets 78.3fps, while the 7770 gets 35.7fps. In Crysis: Warhead, the 7850 gets 35.4fps, while the 7770 only gets 20.7fps.

44603.png


44629.png


44597.png
 

Melchiah

Member
Optimal console performance on multiplats was the only reason I bought the original Xbox and Xbox 360.

That's an odd decision when it comes to Xbox, considering games like MGS2 and SH2 performed better on the PS2. Partly because it was a lead platform, and partly because of its better bandwidth, which IIRC made it excel in particle effects and such, like in Zone of the Enders. Not to mention, that many 3rd party games were never released on Xbox.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
I found this comparison here. Metro 2033 @ 1920x1200. Radeon 7850 runs at 38fps, while the Radeon 7770 gets 24fps. In Skyrim, the 7850 gets 78.3fps, while the 7770 gets 35.7fps. In Crysis: Warhead, the 7850 gets 35.4fps, while the 7770 only gets 20.7fps.

Good find, additional info:

AMD Radeon™ HD 7770 GHz Edition Feature Summary
1000MHz Engine Clock
Up to 2GB GDDR5 Memory
1125MHz Memory Clock (4.5 Gbps GDDR5)
72GB/s memory bandwidth (maximum)
1.28 TFLOPS Single Precision compute power
GCN Architecture
10 Compute Units (640 Stream Processors)
40 Texture Units
64 Z/Stencil ROP Units
16 Color ROP Units
Dual Asynchronous Compute Engines (ACE)
128-bit GDDR5 memory interface

http://www.amd.com/us/products/desktop/graphics/7000/7770/pages/radeon-7770.aspx#2

AMD Radeon™ HD 7850 Feature Summary
860MHz Engine Clock
2GB GDDR5 Memory
1200MHz Memory Clock (4.8 Gbps GDDR5)
153.6GB/s memory bandwidth (maximum)
1.76 TFLOPS Single Precision compute power
GCN Architecture
16 Compute Units (1024 Stream Processors)
64 Texture Units
128 Z/Stencil ROP Units
32 Color ROP Units
Dual Geometry Engines
Dual Asynchronous Compute Engines (ACE)
256-bit GDDR5 memory interface

http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx#3

So the leaked specs has the Durango APU with two more CUs, but clocked ~200Mhz lower, but the resulting FLOPS number is about the same.

Edit: The Orbis GPU has 18 CUs and 60Mhz less clock (thanks JohnnySasaki86). Other stuff is different like memory bandwidths, but that also doesn't take into account the memory contention with the CPU.
 

onQ123

Member
I found this comparison here. Metro 2033 @ 1920x1200. Radeon 7850 runs at 38fps, while the Radeon 7770 gets 24fps. In Skyrim, the 7850 gets 78.3fps, while the 7770 gets 35.7fps. In Crysis: Warhead, the 7850 gets 35.4fps, while the 7770 only gets 20.7fps.

Even then it's not the whole story PS4 will have higher bandwidth memory & Xbox 3 is said to have 2 cores & ~ 3GB of Ram reserved for the system.

if things stay the same as the leaks with no extra hardware or tweaks it's going to be a bigger differences than what people keep saying it will be.
 

adamma666

Member
That's an odd decision when it comes to Xbox, considering games like MGS2 and SH2 performed better on the PS2.

And with Need for Speed Hor Pursuit 2 you have the third game that was not performing better on Xbox than on PS2. MGS2 and SH2, while not superior, had other strong points the PS2 versions did not have, like sound and no frigging flickering.
Wait, I forgot Shaodw of Memories which was really abysmal on og Xbox. Then there are the, what, 500 or so multiplats that were supperior on Xbox? Xbox was the plattform of choice for the best multiplats on console. I can't understand how anybody could deny this.

Not to mention, that many 3rd party games were never released on Xbox.

So you are talking about plattform exclusives and not multiplats.
 

Cidd

Member
Even then it's not the whole story PS4 will have higher bandwidth memory & Xbox 3 is said to have 2 cores & ~ 3GB of Ram reserved for the system.

if things stay the same as the leaks with no extra hardware or tweaks it's going to be a bigger differences than what people keep saying it will be.

Maybe Sony knew this that's why they decided to announce the PS4 now?

That could be one of the many explanations floating around things can still change who knows.
 

Sounddeli

Banned
My bro mynd made a good point.

"If" early rumors are correct, and if this thing has this "planes" chip, there is only one reason to do that and that's dual GPU's.
I would think the second GPU would be used in rendering, rather, as a system/app GPU.

It could be rendering say a youtube video in the corner of the screen while you play the game completely independently.
The dash/apps on one GPU, game running completely independently on the other.

In other words almost zero interaction between game chips and O/S.

Or I don't know maybe the illumiroom projector data if need be.
 
Good find, additional info:



http://www.amd.com/us/products/desktop/graphics/7000/7770/pages/radeon-7770.aspx#2



http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx#3

So the leaked specs has the Durango APU with two more CUs, but clocked ~200Mhz lower, but the resulting FLOPS number is about the same..

You forgot to mention the 7850 tested also has 2 less CU's than PS4, and only a 60mhz clock increase. PS4 GPU has more overall flops as well.

Even then it's not the whole story PS4 will have higher bandwidth memory & Xbox 3 is said to have 2 cores & ~ 3GB of Ram reserved for the system.

if things stay the same as the leaks with no extra hardware or tweaks it's going to be a bigger differences than what people keep saying it will be.

Yep. For mutliplatform releases, it could definitely be the case of a locked 30fps on one console and 60fps on the other. Because devs would rather have a locked 30fps in most cases than a variable 40+fps. Therefor if you cant hit that "perceptual 60fps", you get a locked at 30fps, even though it could go higher.
 

Spongebob

Banned
You forgot to mention the 7850 tested also has 2 less CU's than PS4, and only a 60mhz clock increase. PS4 GPU has more overall flops as well.
Yes, the gap will be a bit larger than that.

Cape Verde: (1.28TFLOPS) Durango: (1.23TFLOPS)

Pitcairn: (1.76TFLOPS) PS4: (1.84TFLOPS)

The PS4's GPU will also have a lot more bandwidth and it's rumored (Edge) that devs have lower level hardware access with the PS4's GPU in comparison to Durango.

There is defintely going to be a sizeable difference between the two, but even then it's not going to be the difference between 720p and 1080p games.

Yep. For mutliplatform releases, it could definitely be the case of a locked 30fps on one console and 60fps on the other. Because devs would rather have a locked 30fps in most cases than a variable 40+fps. Therefor if you cant hit that "perceptual 60fps", you get a locked at 30fps, even though it could go higher.
This could be a possibilty.

30-40fps games on Durango locked down to 30fps and 50-60fps games on PS4 that devs leave in a variable state.
 
Even then it's not the whole story PS4 will have higher bandwidth memory & Xbox 3 is said to have 2 cores & ~ 3GB of Ram reserved for the system.

if things stay the same as the leaks with no extra hardware or tweaks it's going to be a bigger differences than what people keep saying it will be.

Yup. A lot of people are saying things like "the two consoles are very comparable".

If the specs are accurate, the gap is going to be considerable. Noticeably greater than it was with the PS3/360.
 
Top Bottom