So Durango will be 8+8 CPU cores and Crossfire 7770 with 16GB of DDR3, right?
And the devkits are shipped in a 360 Slim case, right?
Riiight.
And they only live for 8 days.
So Durango will be 8+8 CPU cores and Crossfire 7770 with 16GB of DDR3, right?
And the devkits are shipped in a 360 Slim case, right?
Riiight.
Yeah, no, best versions will always be PC.Well, awesome for you then as if the Durango is what it's rumored to be you'll get to save ~$400 by not buying it, since the PS4 will have exclusives, best versions of multiplats, and hopefully still include free online.
Why?
Great third party output across the board.
3rd Party games this gen were made with 512MB in mind due to both consoles having similar ram amounts.
Perhaps they're looking for the middle ground. Sony constantly chases the "more power durrrrrr" approach and it's done nothing but kill their business. Nintendo slaps a gimmick on everything and goes cheap with the specs, often to big success. So if you're Microsoft planning your next console a few years ago, you look at it and think to yourself that the answer is somewhere between those two extremes. Namely because consumers have proven time and time again that power means almost nothing to them. Price, convenience, and a little bit of flash is what you need. I'm sure they weren't expecting Nintendo's method to crater so hard so fast though. I'm also sure that they were counting on Windows 8 being a huge success prior to launching their console. Windows 8 relative failure might have a negative impact on what they do with the Xbox now.
Perhaps they're looking for the middle ground. Sony constantly chases the "more power durrrrrr" approach and it's done nothing but kill their business.
"Pretty understandable"? Everything you mention is already listed in the old "Yukon" document, that describes a console with just 4 GB of RAM.That's actually pretty understandable. 1 GB reserved for Kinect, 1 GB for the OS, 1 GB for Fortaleza glasses. Cause they sure have learned their lesson from Kinect 1.
People love a underdog so maybe having less power might win the hearts of gamers all over the world.
Gonna kill my monster console dream...
And microsoft can probably recover the cost from the early adapters because they will pay longer to use xbox live gold.
Great third party output across the board.
3rd Party games this gen were made with 512MB in mind due to both consoles having similar ram amounts.
Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?
Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.
Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?
Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.
Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?
Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.
If PS+ continues to offer the same value on PS4, I'd say that will apply to Sony as well.
Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?
Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.
I hope Sony is really smart with pushing PS+. Without crippling free options, they should make it extremely easy to sign up, obvious for people who aren't techies, and the first thing you can do when you turn the console on.
One thing I've found lacking with Sony has been their interface decisions. Aside from XMB (which is great), the system has been a bit awkward to use. PS store has lag and does not data mine to present users with high-interest options based on past purchases and views, the checkout process is a bit clumsy compared to say the App Store, and subscription to PS+ is doing well but would increase noticeably if they made it a little more front and center. I'm assuming they're dealing with all of these issues with their new push for simplicity and convenience and their western design philosophy, but they have a so-so track record.
On a related note, I'm playing skyrim right now on the PS3 and why does it have mandatory system buttons you have to press at the beginning? You don't need to click okay when it tells you to not turn the console off while saving. Duh. Flash a warning and that's it.
I'm curious what value the PS+ will offer at the time of launch, if the PS3 titles won't work via Gaikai by then.
Free content in F2P launch offerings (Planetside 2?) would be a nice start. Designating one PS4 digital distro title as a specific "PS+ day one freebie" would also be interesting.
Interesting choice of words.There's a distinct difference between plausible rumours, and the batshit crazy ones.
You have to be in the running to be an underdog.
There's a distinct difference between plausible rumours, and the batshit crazy ones.
what's batshit crazy? The dual apu? That's not batshit crazy because we know at least one Microsoft team was working on a dual apu hardware configuration(Yukon) and if Paul Thurrot is right, that was not dropped until last year.
Why dismiss the idea that another team came up with a similar config? Or that things from the Yukon was rolled over into another design.
We are talking about a multi-billion dollar company. They have back up plans for their back up plans. Not to mention the fact that there was that article a few weeks back about Microsoft being on lock down with people with in departments working on projects their supervisors don't even known about.
and I would put money that even if they have chosen a configuration, there are variations of that configuration also.
A product is not complete until it goes into manufacturing.
Damn, some of you guys are jerks. Why are you trying to force Reiko into having your tunnel vision?
Let the dude be open minded. There is nothing wrong with him wanting to not dismiss plausible rumors.
Magic jizz suddenly became twice as potent.
what's batshit crazy? The dual apu? That's not batshit crazy because we know at least one Microsoft team was working on a dual apu hardware configuration(Yukon) and if Paul Thurrot is right, that was not dropped until last year.
Why dismiss the idea that another team came up with a similar config? Or that things from the Yukon was rolled over into another design.
We are talking about a multi-billion dollar company. They have back up plans for their back up plans. Not to mention the fact that there was that article a few weeks back about Microsoft being on lock down with people with in departments working on projects their supervisors don't even known about.
and I would put money that even if they have chosen a configuration, there are variations of that configuration also.
A product is not complete until it goes into manufacturing.
Now if people think the 8 jaguar core 1.2tf is the next box, that's fine. very logical conclusion. But don't try to impose your logic on to somebody else. Let Reiko think what he thinks. If he wrong, he is wrong.
This is all based off of one poster on a forum who posted his forst post and got temp banned because he couldn't provide any supporting info. It's possible, but it seems like it would be expensive to me.
I really can't see Durango being any more powerful than PS4, it just seems unnecessary to me to push the boat out so far. I see MS pushing differentiation not raw power as their key selling point.
The only reason I can see them going with a multi-APU setup is for backwards-compatibility, and I'm not sure that's a justifiable expense given the amount of work it'd take to bolt that onto an x64 architecture.
I didn't say it would be comparable to the Wii U, just that MS don't look to be making a gaming focussed box this time and will likely use the Xbox brand to push other MS services and products much like Sony used PlayStation to push DVD and Blu-ray.
You probably thought Wii wasn't in the running.
So that makes his insane post make more sense? I dont get what you're suggesting.He got unbanned.
Optimal console performance on multiplats was the only reason I bought the original Xbox and Xbox 360.
If you take two identical PCs,
one with Pitcairn with (PS4: 18 Shader Cores, 1152 Ops/clock and 32 ROPS.)
one with Cape Verde with (720: 12 Shader Cores, 768 Ops/clock and 16 ROPS)
what would be the expected benchmark results? I know apples and oranges maybe, but how would they bench compared to each other?
Optimal console performance on multiplats was the only reason I bought the original Xbox and Xbox 360.
I found this comparison here. Metro 2033 @ 1920x1200. Radeon 7850 runs at 38fps, while the Radeon 7770 gets 24fps. In Skyrim, the 7850 gets 78.3fps, while the 7770 gets 35.7fps. In Crysis: Warhead, the 7850 gets 35.4fps, while the 7770 only gets 20.7fps.
AMD Radeon™ HD 7770 GHz Edition Feature Summary
1000MHz Engine Clock
Up to 2GB GDDR5 Memory
1125MHz Memory Clock (4.5 Gbps GDDR5)
72GB/s memory bandwidth (maximum)
1.28 TFLOPS Single Precision compute power
GCN Architecture
10 Compute Units (640 Stream Processors)
40 Texture Units
64 Z/Stencil ROP Units
16 Color ROP Units
Dual Asynchronous Compute Engines (ACE)
128-bit GDDR5 memory interface
AMD Radeon™ HD 7850 Feature Summary
860MHz Engine Clock
2GB GDDR5 Memory
1200MHz Memory Clock (4.8 Gbps GDDR5)
153.6GB/s memory bandwidth (maximum)
1.76 TFLOPS Single Precision compute power
GCN Architecture
16 Compute Units (1024 Stream Processors)
64 Texture Units
128 Z/Stencil ROP Units
32 Color ROP Units
Dual Geometry Engines
Dual Asynchronous Compute Engines (ACE)
256-bit GDDR5 memory interface
I found this comparison here. Metro 2033 @ 1920x1200. Radeon 7850 runs at 38fps, while the Radeon 7770 gets 24fps. In Skyrim, the 7850 gets 78.3fps, while the 7770 gets 35.7fps. In Crysis: Warhead, the 7850 gets 35.4fps, while the 7770 only gets 20.7fps.
That's an odd decision when it comes to Xbox, considering games like MGS2 and SH2 performed better on the PS2.
Not to mention, that many 3rd party games were never released on Xbox.
Even then it's not the whole story PS4 will have higher bandwidth memory & Xbox 3 is said to have 2 cores & ~ 3GB of Ram reserved for the system.
if things stay the same as the leaks with no extra hardware or tweaks it's going to be a bigger differences than what people keep saying it will be.
Good find, additional info:
http://www.amd.com/us/products/desktop/graphics/7000/7770/pages/radeon-7770.aspx#2
http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx#3
So the leaked specs has the Durango APU with two more CUs, but clocked ~200Mhz lower, but the resulting FLOPS number is about the same..
Even then it's not the whole story PS4 will have higher bandwidth memory & Xbox 3 is said to have 2 cores & ~ 3GB of Ram reserved for the system.
if things stay the same as the leaks with no extra hardware or tweaks it's going to be a bigger differences than what people keep saying it will be.
Yes, the gap will be a bit larger than that.You forgot to mention the 7850 tested also has 2 less CU's than PS4, and only a 60mhz clock increase. PS4 GPU has more overall flops as well.
This could be a possibilty.Yep. For mutliplatform releases, it could definitely be the case of a locked 30fps on one console and 60fps on the other. Because devs would rather have a locked 30fps in most cases than a variable 40+fps. Therefor if you cant hit that "perceptual 60fps", you get a locked at 30fps, even though it could go higher.
Even then it's not the whole story PS4 will have higher bandwidth memory & Xbox 3 is said to have 2 cores & ~ 3GB of Ram reserved for the system.
if things stay the same as the leaks with no extra hardware or tweaks it's going to be a bigger differences than what people keep saying it will be.