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CD Projekt hiring to build Cyberpunk 2077's ("and future projects") online team

Nirolak

Mrgrgr
So after deciding against going ahead with online for The Witcher 3, CD Projekt seems to have decided to forge ahead for Cyberpunk 2077 "as well as the studio’s future projects".

Probably not the most shocking thing ever given their prior statements, but since they backed offed on The Witcher 3, I thought some people might be wondering if they were still forging ahead for Cyberpunk 2077.

Given the posting lists things that are relevant to both regular gameplay as well as database backends, it seems they will probably have both direct player interaction and some kind of backend services that will presumably consist of things like multiplayer stats tracking, campaign telemetry data, and other such things.

CD Projekt said:
Senior Online Programmer

We are currently looking for a Senior Online Programmer. This individual will be responsible for building an Online team from the ground up to support our upcoming title, Cyberpunk 2077 (as well as the studio’s future projects), and subsequently for leading this team and managing its work. The Senior Online Programmer’s main goal will be to create comprehensive online solutions supporting the games produced by the studio and meeting their online needs.

Responsibilities:

Building an online services team from scratch, including recruitment and selection of new employees.
Designing and implementing online solutions for Cyberpunk 2077 and the company’s future projects.

Overseeing the quality of code and employed solutions.
Managing a team.
Planning tasks for the team.

Requirements:

Excellent C++ programming skills.
Excellent understanding of the issues involved in creating multiplayer/online games.
Good knowledge of contemporary game engine architecture.
Good knowledge of programming for the Windows and Linux/Unix platforms.
Ability to easily communicate in English.
Excellent communication skills & ability to work within a team.

The candidate should also have experience in:

Managing a team of programmers (min. 2 years).
Online/multiplayer game programming (min. 4 years).
Programming AAA games (min. 2 years, including work on a minimum of 1 completed and released title).
Both client/server and P2P architectures.
TCP and UDP protocols.
Issues related to object replication, distribution and optimization.


Preferred Additional Qualifications:

Knowledge of console architectures.
Experience in database programming and administration.
Experience in Cloud/Grid computing.
Experience in creating distributed systems .
Source: http://cdpred.com/senior-online-programmer/
 

Nirolak

Mrgrgr
They put up another technical posting directly under the Cyberpunk category that makes it sound like a pretty traditional multiplayer setup: http://cdpred.com/network-architect/

CD Projekt said:
Creating a roadmap of changes necessary to add multiplayer to the Red Engine.
Designing and implementing network layer of the Red Engine.
Helping in design and implementation of multiplayer changes to existing systems.

At least one shipped multi-platform, multiplayer title.
Familiarity with existing network and replication solutions.
Experience with matchmaking solutions on different platforms.
Source: http://cdpred.com/network-architect/
 

DJIzana

Member
Really curious to see gameplay on Cyberpunk. Witcher 3 looks godlike too and I'm typically only interested in JRPG's, not W or EU Rpg's. CD Projekt is doing some amazing things.
 

GHG

Member
Ugh. I just hope this portion of the game doesn't take time/resources away from the SP portion of the game. Plus, no MP is better than poor MP.

Why is it every game has to have MP these days? IMO CD Projekt should stick to what they are great at - thats creating immersive & involving SP experiences. They are industry leading at that and should just strive to improve on what they are already great at, especially considering they are just a small studio. Don't cater to the Xbox dudebro "everythings gotta have online man" generation just because everybody else is.
 

NeoGash

Member
Damn, I'd like to be hired. I'll scrub the toilets if I have to. Can't wait for TW3 and Cyberpunk 2077, I just know these guys will nail it. Oh, and if they are a huge success, I know they won't senselessly milk the series into oblivion like what EA, Activision, Ubisoft etc. do.
 
Ugh. I just hope this portion of the game doesn't take time/resources away from the SP portion of the game. Plus, no MP is better than poor MP.

Why is it every game has to have MP these days? IMO CD Projekt should stick to what they are great at - thats creating immersive & involving SP experiences. They are industry leading at that and should just strive to improve on what they are already great at, especially considering they are just a small studio. Don't cater to the Xbox dudebro "everythings gotta have online man" generation just because everybody else is.

That's a pretty stereotypical and ignorant statement to make. Multiplayer sections are only taking away monetary assets, which is why they hire outside people to do the the multiplayer sections.
 

GHG

Member
That's a pretty stereotypical and ignorant statement to make. Multiplayer sections are only taking away monetary assets, which is why they hire outside people to do the the multiplayer sections.

Hardly. The 360 going mass market along with the release of COD:MW coincided with the dawn of a new generation of gamers who wont play or buy a game unless it has a MP section.

It was more coincidental than deliberate as it just so happened that the 360 was the most popular console (and had a more developed/integrated online infrastructure) at the time in western countries rather than a Sony/Nintendo console.
 
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