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Steam Announces Family Sharing

I'd imagine that people who share their libraries will have either restricted or no access to offline mode, yeah.
How would they know? Once it's set to offline mode it doesn't connect to the net.

You could just log in on another PC and set it to online mode.
 

Stumpokapow

listen to the mad man
I just share my password across devices/friends now. What does this feature add to me then?

not having to share your password across devices/friends and it not being possible for your friends to boot you out by connecting to steam?
 
I just share my password across devices/friends now. What does this feature add to me then?
For one it allows you to stop sharing your credentials, which is in your best interest.

Wow: Beaten like something that gets beaten like crazy.

But seriously, its not wise to share account credentials. You're asking for trouble, if not now, then down the line.
 

Orayn

Member
I just share my password across devices/friends now. What does this feature add to me then?

More secure because everyone uses their own account and only the LIBRARY is shared, and it prevents anyone from getting locked out or abruptly boooted.
 

gdt

Member
So when does the official GAF Steam Sharing OT start where we all list our libraries and times when we play games? It would honestly save all of us lots of money for single player games.

I can perfectly share with someone who works in the morning, because I work 5 days a week 2pm-10pm specifically. I'm sleeping by 12-1am. Come at me GAF! Certain days a week it wouldn't line up of course, but its much better than nothing!
 

ultron87

Member
Another reason not to share with random online folk:

Will I be punished for any cheating or fraud conducted by other users while playing my games?
Your Family Sharing privileges may be revoked if your library is used by borrowers to conduct cheating or fraud. We recommend you only authorize familiar computers you know to be secure.
 

JaseC

gave away the keys to the kingdom.
It's mentioned. As the owner of the library, anyone currently accessing it will be kicked a few minutes after oyu've logged in.

Yeah, the system as described is -- depending on the circumstances -- actually worse than the alternative of signing into your account on a friend's PC, having them download the games they want to play, and then switching to Offline Mode.
 

Sibylus

Banned
Oh, and this pretty much means the death of demos on Steam going forward. Devs can pretty much cut that cost out of their development :)
 

Cartman86

Banned
I just share my password across devices/friends now. What does this feature add to me then?

- Security so you don't have to share passwords
- Insurance that you can play your games when you want without booting other people off without warning (or them booting you off)
- Your friends will now be able to use their own accounts for achievements etc.

It's a pretty good free upgrade.
 

Sanic

Member
I wonder if setting up a service to faciliate account sharing with randoms online would be against the ToS.

The 'cleanest' way for such a thing to happen would likely involve handing over your account credentials to said third party. Which would be a no-no. I wouldn't use such a service, but I do like seeing all of the micro businnesses that pop up around Valve's stuff.
 

Raist

Banned
They are saying

Steam
1. I share library with up to 10 people (authorize their account/PC to have access)
2. Friend logs into my shared library and plays Saints Row 4
3. I decide to play Gone Home
4. Friend is told to exit game and is booted automatically in a certain amount of time

Xbox One
1. I share library with up to 10 people (authorize their account/console to have access)
2. Friend logs into my shared library and plays Forza
3. I decide to play Dead Rising 3
4. Friend can continue to play Forza while I play Dead Rising 3
5. Friend decides she wants to play Dead Rising 3 too
6. Friend cannot play Dead Rising 3 since I am in it. So they go back to Forza
7. A second friend comes along and decides to play Ryse (they are crazy).
8. They cannot as only one friend at a time can access library

Now that second friend scenario was never quite clarified. The way Microsoft worded it made it sound like it could either be 10 different friends all playing 10 different games, or just one at a time. Either way it's more robust than Steam's, but yes also maybe more scary for publishers. Getting everyone to use the Microsoft digital infrastructure in my mind though is never scary for at least Microsoft.

The thing is, this:

Up to ten members of your family can log in and play from your shared games library on any Xbox One.
You can always play your games, and any one of your family members can be playing from your shared library at a given time.

Might also mean that it's exactly like steam. People just made the assumption that it can be you (as the owner) + someone else, but "any one of your family members" can very well include the owner as well. The "you can always play your games" might just be the same thing than Steam, as in you've got priority over other users.
Otherwise, it doesn't quite make sense that it would be allowed for any game other than the one someone is playing already.

Well, I would argue that sharing account details probably isn't the wisest of moves, but if that's what you're doing right now, then I suppose it doesn't offer you anything.

Well there is one additional thing compared to just sharing login/passwords, that someone can access games they didn't pay for and still play from their steam account (and then personally get achievements etc). But yeah, other than that minor benefit it's exactly the same.
 
Damn awesome. I know some will call hypocrisy or something because of what the Xbox did, the difference is, this is on one computer and Steam knows how to take it slow and do things right. Xbox tried to throw you into an entirely different world with a cannon, instead of just easing you into it. It won't affect me, but for families, this is damn cool.
 

Gangxxter

Member
I just share my password across devices/friends now. What does this feature add to me then?
Sharing account details is prohibited by Valve and the may ban you if they find out.
The new Family Sharing is the legal way to share your account.
 

Spoo

Member
This is just officially sanctioned account sharing -- which you can already do now, just without a safety net.

If they really wanted to impress, they should treat each game in your library as a "real entity" -- that means, I can loan out a game in my library to a friend on Steam, and I cannot access it until my friend "returns it" or until I request a return (which would force it back into my library). I should of course be able to play any other game in my library during this time. When I share a game with a friend in the real world, I'm not suddenly locked out of all my other games -- just the one.

This is nothing new; just makes sharing accounts more "official" and safe.
 

Orayn

Member
How would they know? Once it's set to offline mode it doesn't connect to the net.

You could just log in on another PC and set it to online mode.

I'm guessing that sharing your library puts a flag on your account that blocks or limits going into offline mode.

It's murky beyond that, though.
 

DieH@rd

Banned
This is great news...

Valve has created automated and secure "press a button" account sharing, with the bonus that family members can now play games inside of their own account and get their own achivements/savegames.
 

aeolist

Banned
I wonder if setting up a service to faciliate account sharing with randoms online would be against the ToS.

The 'cleanest' way for such a thing to happen would likely involve handing over your account credentials to said third party. Which would be a no-no. I wouldn't use such a service, but I do like seeing all of the micro businnesses that pop up around Valve's stuff.

it will probably happen and i doubt valve will stop it, but any service like that would be instantly abused and the accounts involved would have their sharing privilege revoked
 

Orayn

Member
Yeah, the system as described is -- depending on the circumstances -- actually worse than the alternative of signing into your account on a friend's PC, having them download the games they want to play, and then switching to Offline Mode.

That method needs Sandboxie if you want to play anything other than those games, though.
 

Anteater

Member
hmm, wish I could still play another game when someone is sharing it.

It would still work for me though since I don't play on steam often, I'm onto ffxiv and it's not a steam game, not to mention all my friends live in NA and I live in asia assuming no region restrictions.
 

GeeDuhb

Member
GNU7Ita.png

Nailed it. Precisely my thoughts when I read this. Good on Steam though, capitalizing on Microsoft's blunder.

Edit:

lol...should have known, typical GAF thread to have 500+ replies in an hour and a half...beat by lightyears
 

MechaZain

Banned
Some in this thread are really downplaying how much of a workaround having someone login with your account, install a game, go offline, and not be able to play online or log back into their own account without restarting the process currently is. Yes, this is a big deal.

Even locking the whole library down is still leagues above the current method.
 

valouris

Member
This is a really awesome feature, but I don't understand how it is in favor of Valve or any developer/publisher, it pretty much guarantees less sales, no?
 

kennah

Member
This is a really awesome feature, but I don't understand how it is in favor of Valve or any developer/publisher, it pretty much guarantees less sales, no?

If you get logged out of a game it pops up asking if you want to buy it right then and there.

Pubs are going to love this.
 
Q

Queen of Hunting

Unconfirmed Member
and gaf is happy because this is gonna get abused to fuck will be like piracy levels. why have 10 people buy the game when i can just share it with them, gaf already does it with numerous demos in other countries
 

Sibylus

Banned
This is a really awesome feature, but I don't understand how it is in favor of Valve or any developer/publisher, it pretty much guarantees less sales, no?
If you get logged out of a game it pops up asking if you want to buy it right then and there.

Pubs are going to love this.
That and devs don't have to make a demo if they're on PC and Steam, sharing will serve the same purpose.
 

Miker

Member
Some in this thread are really downplaying how much of a workaround having someone login with your account, install a game, go offline, and not be able to play online or log back into their own account without restarting the process currently is. Yes, this is a big deal.

Yeah, I have to agree - if you're borrowing someone's account and going offline to play game X, if you want to play game Y on your own account, you have to switch accounts and jump through a bunch of hoops to go from playing X to Y then back to X.
 
Yeah, the system as described is -- depending on the circumstances -- actually worse than the alternative of signing into your account on a friend's PC, having them download the games they want to play, and then switching to Offline Mode.

Yeah, I was initially pretty excited about this -- there's a bunch of stuff in my collection that my wife is the main potential consumer of, and it'd be really convenient to let her log into her own account to play that stuff -- but as currently laid out, I'll just have to stick to offline mode to do that.

If they'd just add a lending library concept, though (games you explicitly select can be lent out, everything else can't, you only boot people when you play a lending-library game) it'd be pretty sweet though.
 

Pallad1um

Member
Amazing. As the older, and the more into Gaming PC of 3 brothers, I end up having all the games in my account. My younger brother always has to play with my account, which is annoying both for him and me. Great news.
 

ghst

thanks for the laugh
It may not be as useful as you want it to be, but it's hardly useless. As gaming enthusiasts we might forget that not everybody's group of friends consists of people that play games 24/7. For instance, I sometimes go weeks at a time never touching a PC game. That's a long stretch for a buddy to message me and ask "Hey, I wanted to check out (insert game here). Mind if I play it from your account?" And then I respond "Oh yeah, sure. I'm putting in long hours at work anyway and what little time I have has been playing 3DS/Vita games."

for me it just makes playing stuff on my girlfriend's computer/account less of a ball ache. certain games are totally optimised for a single user, steamcloud'd up the wazzoo, while most multiplayer games have some kind of persistent tie in to a single steam profile.

like i said earlier, it's just valve saying "we know you're going to do this anyway, so let's make it a better experience".
 

Pillville

Member
People are suggesting that you may have to be online to share your library, but the perfect time to share is when you are offline.

I'm on vacation
My network is down
I'm rebuilding my PC (or it's on the fritz)

that's when I'd tell my friends, "Hey, I'm not using my Steam account, so go ahead and play all my games."
 
Damn awesome. I know some will call hypocrisy or something because of what the Xbox did, the difference is, this is on one computer and Steam knows how to take it slow and do things right. Xbox tried to throw you into an entirely different world with a cannon, instead of just easing you into it. It won't affect me, but for families, this is damn cool.
It absolutely is and I was completely disappointed when Microsoft walked back their scheme. I can't even blame the flotilla of online loudmouths that conned them into doing it. Microsoft should have known better. At least Gaben has it together.
 
It absolutely is and I was completely disappointed when Microsoft walked back their scheme. I can't even blame the flotilla of online loudmouths that conned them into doing it. Microsoft should have known better. At least Gaben has it together.

The difference is that Steam pretty much saved PC gaming, but also knew that it took time to do this kind of shit. You can't just force it onto people in a radical shift. This has been gradual over the past 10 years for Steam.
 
for me it just makes playing stuff on my girlfriend's computer/account less of a ball ache. certain games are totally optimised for a single user, steamcloud'd up the wazzoo, while most multiplayer games have some kind of persistent tie in to a single steam profile.

like i said earlier, it's just valve saying "we know you're going to do this anyway, so let's make it a better experience".

Yeah, I can see the utility of scenarios like this as well. Really, it's a cool feature. It may not be the gamechanger that some hoped Microsoft's now-abandoned Family Share plan would be, but certainly useful all the same.
 

ultron87

Member
People are suggesting that you may have to be online to share your library, but the perfect time to share is when you are offline.

I'm on vacation
My network is down
I'm rebuilding my PC (or it's on the fritz)

that's when I'd tell my friends, "Hey, I'm not using my Steam account, so go ahead and play all my games."

The problem from Valve's end in those scenarios is that you could just as easily be offline playing all your Steam games in offline mode.
 

massoluk

Banned
and gaf is happy because this is gonna get abused to fuck will be like piracy levels. why have 10 people buy the game when i can just share it with them, gaf already does it with numerous demos in other countries

People are already abusing Steam account, dude, even without this sharing features. It's better this way.
 

Einbroch

Banned
So if my brother is playing my shared Borderlands 2 and I want to play Dota 2, he gets kicked?

Meh, this seems more like a demo than anything. I'm not too into it, myself.
 

Cartman86

Banned
The thing is, this:



Might also mean that it's exactly like steam. People just made the assumption that it can be you (as the owner) + someone else, but "any one of your family members" can very well include the owner as well. The "you can always play your games" might just be the same thing than Steam, as in you've got priority over other users.
Otherwise, it doesn't quite make sense that it would be allowed for any game other than the one someone is playing already.



Well there is one additional thing compared to just sharing login/passwords, that someone can access games they didn't pay for and still play from their steam account (and then personally get achievements etc). But yeah, other than that minor benefit it's exactly the same.

Yeah it's possible. I guess we'll never really know. Even if Microsoft brings it back who knows what form it was originally going to be in. I read all the comments from Microsoft folk. The confusion around this was annoying and the misinformation spread by different people at Microsoft (and supposed leakers) made it all the more confusing. Like this

Spencer: The other thing I would [point to] is my family and their ability to have access to that content.

Kotaku: The 10-people thing, right?

Spencer: Yeah, that's right.

Kotaku: And who can be in this family? Anybody? Can we be in the same family?

Spencer: Yeah.

Kotaku: What would be the limitation on that? Because it seems like that would be the way to get around this stuff, to just make my nine friends family.

Spencer: We think that's the advantage. Now, the family-sharing... go through the documents and the post. This is why you have to have the other side of the kind of nuts and bolts about how the policy works. But I do think that sharing in a family group is an important part of the positives in our ecosystem. When I buy songs, MP3 files and I put them on a server, my daughters can also listen to those songs. They have access to them. Think about our library of content...it is something that we want to be sharing. You don't have to send in your birth certificate. You define what a family unit is and the people who connect to you and how that library works. Your family has access to that library.

Kotaku: So I could buy an Xbox One game and by putting you in my family you could therefore not have to buy it. The restriction would be that only one of us could be playing it at a time? Or do I get rights because I'm the head of household to play no matter what?

Spencer: So, you should go and read the...

Kotaku: When I read it, it read as if the person who sets it up always could play their games...

Spencer: That's right.

Kotaku: ... because it says you have access to games at at any time, but that members of family can only play...

Spencer: That's right.

Kotaku: So I'm understanding it correctly?

Spencer: You're understanding it correctly.

Kotaku: At most, two people will be able to play at any one time.

Spencer: The concurrency, yes.


Kotaku: And I think that's one of the one where people go, 'Oh, that's a nice thing.'

Spencer: I think so as well. Well, it's not really about what I think

and then this

@XboxSupport2 If I have 5 games shared, can all 5 games be accessed by different "family" members at the same time?

@nowak911 Yep! You can can have 6 different consoles, with 6 different games being played by 6 different family members! :) ^ML
 

Kazerei

Banned
Awesome! My brother-in-law and I already share accounts, sort of. We've activated our accounts on each other's computers, with the passwords saved. The downside is that save games and achievements are pooled together. We don't care about achievements, but it can be annoying trying to distinguish whose save game is whose. This family sharing plan should fix that. We'll be signing up for sure.
 
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