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Durante pls: Metal Gear Rising PC won't support higher resolutions than 1080p

Anteater

Member
I think the lack of higher res option is crappy but I would really wait until the game is out or closer to release and see whether there will be official words from the development team.

The game already has resolution options and I would imagine it wouldn't be too hard to implement.
 

Dmented

Banned
Wow you guys are overreacting to that tweet. Kellams only meant that in good fun, c'mon!

I think everyone understands that. But as lighthearted as it may be, it can still add some unwanted pressure on Durante to do these things for the community that afaik started as a hobby for a game he wanted to play with an optimal experience.

I'm not him of course so I don't know how he really feels about this. I can only assume how he could feel.
 

Maxim726X

Member
1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

My home PC is more than capable(i7-3930k, 2 x MSI Lighting GTX680s) but hopefully there will be a mod in the future to make 4K doable.

Holy shit man. You are clearly not joking around here.
 

Nokterian

Member
1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

My home PC is more than capable(i7-3930k, 2 x MSI Lighting GTX680s) but hopefully there will be a mod in the future to make 4K doable.

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Do you have a monitor with a higher resolution than 1080p? If you did, you'd understand. They really don't scale as nicely as televisions.
I do, but most games that came out first on consoles don't have good enough textures to make it look good with or without downsampling. Dark Souls is one of the rare exceptions, despite it being a quickie job.

I'm not even gonna talk about low-res UI's sticking out like a sore thumb either with those very same games.
 
I'm sure he meant that as a joke, but how can he not be embarrassed by the fact that Platinum can't complete a task that a single person routinely does for fun in his spare time?
 

epmode

Member
I do, but most games that came out first on consoles don't have good enough textures to make it look good with or without downsampling. Dark Souls is one of the rare exceptions, despite it being a quickie job.

Even without the texture resolution being up to snuff, scaling 1080p to a 1600p monitor introduces all sorts of ugly blurring. Native resolution is a big improvement even for something like Half-Life 1.

And I'd much rather have a low resolution UI pasted over high resolution 3D rather than forcing everything to be low resolution. Maybe you're not the same. PCs are about options though :D
 
I think people are overeacting a bit about the tweet I posted, sounds like the guy from Platinum was just making a light hearted joke, of course it doesn't mean they should expect a entusiast fix it, maybe there are more about the resolution limit than they're telling us.

Durante should do this and then put up a shingle. Hey Japan, Goddammit, fucking hire Americans to localize your games. We can make your jokes funny, we can make your idioms fit, we can explain things and make your games better, and we work for sake and schoolgirls.

Durante is from Europe. ;)
 
1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

My home PC is more than capable(i7-3930k, 2 x MSI Lighting GTX680s) but hopefully there will be a mod in the future to make 4K doable.

Holy poop. How much esram you got in their?
 
Even without the texture resolution being up to snuff, scaling 1080p to a 1600p monitor introduces all sorts of ugly blurring. Native resolution is a big improvement even for something like Half-Life 1.

indeed, but to be fair many console ports i purposely stick with fxaa or other blurry ones because I know shit ain't pretty all the way over there.
 

neoemonk

Member
I'm wearing my dunce cap already so please don't beat me too severely, but I thought once upon a time I read something about the brain not being able to perceive frame rates above a certain threshold because of limitations of the eye or something like that.

Am I just making this up? Does anyone know what I am talking about?
 

Alo81

Low Poly Gynecologist
This is my expectation and hope.

The game won't support resolutions higher than 1080p, but there will be some weird work around hacky way through editing .ini files or forcing the window larger that will allow users to do more.

I guess hope more than expectation but we'll see.

Also, for those on 1080p, there will likely be a way to force in SSAA, which would probably be even better.

1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

My home PC is more than capable(i7-3930k, 2 x MSI Lighting GTX680s) but hopefully there will be a mod in the future to make 4K doable.

Can I come over and play?
 

Saganator

Member
Kinda shitty for people with 1440+ monitors. I'd be surprised if there was no way around it. Great thing about the PC gaming community, where there is a will, there is a way.
 

Anteater

Member
I'm sure he meant that as a joke, but how can he not be embarrassed by the fact that Platinum can't complete a task that a single person routinely does for fun in his spare time?

Well it does have a resolution option, it could just be an oversight that it doesn't have higher resolution options above 1080p, I've seen that with some other games too and you could edit an ini to fix it, so it doesn't really mean they can't do it.
 

Danlord

Member
Does anyone else think cynically in these situations that this is some form of guerilla marketing strategy for the game to generate interest and news for the game, that whilst this news isn't as particularly damaging like Dark Souls pre-Durante but enough for discussion?
I just think that there is no way they did so much work to get the game on PC that they'd fail at the easy hurdle of rendering resolution settings, as per what Durante himself said how simple it is under DirectX;
I just don't understand this. It sounds to me like you need to do all the work required to make a game support variable resolutions (which isn't really much in the first place, but I digress), and then on top implement some half-assed resolution selection system. Which you then need to manually update.

The code for doing it right in the first place, that is, querying the available resolutions in DirectX 9, is like 15 lines at most, and (like all of DirectX really) it's documented perfectly in MSDN.

Gaming is getting ever so increasingly frustrating more frequently and the latest tweets are beyond ridiculous. Embarrassing isn't strong enough.
 

Kintaro

Worships the porcelain goddess
I understand that this is Platinum's first entry into the PC universe. However, if you are going to jump into this market, you have to come correct. This market has expectations different than the console market. This is no secret. In fact, that billboard is plastered all over the place as you enter into the PC market highway. In this market, even small Indie developers can get the basics right.

Platinum Games are not dumb. They are filled with creators who have decades of experience. However, whether it is their first time or twentieth time. There is really no excuse.

There is no whining or bitching here. If this is true, this is a failure of expectations. Period. Just like how PS4 gamers now have an expectation of 1080p, PC gamers have long had access to resolutions and framerates far beyond the norm and expect those options. If you can't handle it, that is not our problem. That is your problem. That is Platinum's problem. Perhaps that is a Japanese problem. I don't know. What I do know is that this market is one that can not be ignored anymore. Get with it.
 
There is no excuse to support higher resolutions than 1080p. I regularly game at 1920x1200, 2560x1440, and now 2880x1800. I refuse to consider MGR unless there is better resolution support.
 
I'm wearing my dunce cap already so please don't beat me too severely, but I thought once upon a time I read something about the brain not being able to perceive frame rates above a certain threshold because of limitations of the eye or something like that.

Am I just making this up? Does anyone know what I am talking about?

There are studies, but what does that have to do with MGR not supporting higher resolutions ;P
 

HoosTrax

Member
Eh, on the one hand, I get a bit annoyed when games are 60fps locked (I don't run at >1080p, but I do prefer to run at >60fps).

On the other, I think PC gamers have to prove somewhat, to studios that are new to PC land, that they are able to provide enough of a market to warrant developers spending resources on providing bells and whistles beyond standard 1080p / 60fps. So I guess I'm more forgiving than many.
 

SparkTR

Member
c'mon, it's their first port and its dirty cheap. (i've seen it at 10 euros now 0_0)

I agree. These are one of the few Japanese developers who are actually enthusiastic about the PC platform, and here we are shitting on them. It's not uncommon for 1440p+ resolutions to not be official supported in games, even for western developed games. It's a stark improvement over stuff like Dark Souls and Deadly Premonition.
 

daveo42

Banned
It doesn't really affect me since I only have a 1080p display at home to game on right now, but games really should support higher resolutions and shouldn't expect people like Durante to come along and fix this kind of thing for them.

I'll stick with my recent pre-order since I haven't played MGR yet, but it's getting tiring that games coming from Japanese devs aren't treating these ports well just because the user base in Japan isn't there.
 
I agree. These are one of the few Japanese developers who are actually enthusiastic about the PC platform, and here we are shitting on them. It's not uncommon for 1440p+ resolutions to not be official supported in games, even for western developed games.
Yeah, I'm pretty sure XCOM: EU tops out at around 1080p unless it does something where it only displays resolutions support by your screen and no one complained about that.
 
Yeah, I'm pretty sure XCOM: EU tops out at around 1080p unless it does something where it only displays resolutions support by your screen and no one complained about that.

Most games only display resolutions supported by your video card and display.

Some games have a weird resolution list rather than just asking the computer what resolutions it can support and displaying those.
 
Even without the texture resolution being up to snuff, scaling 1080p to a 1600p monitor introduces all sorts of ugly blurring. Native resolution is a big improvement even for something like Half-Life 1.

And I'd much rather have a low resolution UI pasted over high resolution 3D rather than forcing everything to be low resolution. Maybe you're not the same. PCs are about options though :D
Then... don't scale and use windowed mode. Unless it's suddenly considered abnormal to preserve aspect ratio and all that jazz instead of stretching everything out, including textures that weren't designed for anything above 720p ('cuz consoles). Disgusting. Yes, you won't be using every precious pixel of your monitor, but as long as the performance is up to snuff with a constant 60 fps the end result will be tolerable. Definite room for improvement, but passable. It'd be a lot bigger deal if this was priced at 50 - 60 dollars though and if this was lauded as anything but Platinum Games' first forray into PC gaming, but this isn't the case. Maybe there's some hard-coded limitation we don't know about either because again, console game. Either way: misplaced joke on one side, somewhat immature knee-jerk responses on the other.

Low resolution UI's are the worst however, especially if everything else scales properly. Can't stand Just Cause 2 on PC for that very reason, and I forgot whether a mod fixed this.
 

zainetor

Banned
It's not a charity, a product that isn't up to standards isn't worth buying at any price.

I hope you havent bought neither dark souls or deadly premonitions. Those were shitports. Een bioshock infinite, with that awful stuttering.
This one (at least at the moment) has nothing major, that a post release patch from them cant fix.
 
I think that tweet is being taken a little out of context. It absolutely sounds horrible by itself but the employee who made it has also been tweeting about how unacceptable the current situation is and wants official support for higher resolutions. Unfortunately, he's not apparently on the team. He's getting beat up way more than he deserves. He's publicly saying that it should be fixed by Platinum, it shouldn't come down to Durante but if it comes down to that, he wants the guy to get some public recognition for doing what he does. He's on our side but obviously doesn't have the authority to just make it happen.

I don't think JP worked on Rising, so I would take that as just a personal tweet.

Yes. Exactly 100% this.

I'm basically saying that the >1080p needs an advocate in Japan and I volunteer. :)
 
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