I think Apple might beg to differ.
They don't make consoles
I think Apple might beg to differ.
...I fear PS4 got massively overshipped, if PS3 really counts for 1 million or less.
Japan sales for Q1 FY14 (Media Create) - 127,281
US sales for Q1 FY14 (NPD) - 665,000
Total between US and Japan - 792,281
If PS3 accounted for 1 million or less, that would mean that other territories should have seen sales for 1,707,719 or more to have actual sales and shipment to be the same. I fear that this is not possible.
IIRC, we should have some numbers for some European countries, right?
Agreed on all counts.I think we also ought to give credit where it is due... They kind of do deserve this support with their home consoles. PS1, PS2, and PS3 showed me as a consumer that the platform holder can and wants to maintain the platform desirable and filled with games well beyond the announcement and release of the new generation of machines. MS and Nintendo on the other side reduce their efforts considerably once they start gearing up for their new platform. See the last year of PS3 when PS4 was already on the roadmap for example.
Ok, well there's probably still some hope they'll branch out to larger panels once the costs come down. I'm guessing this bodes well for Morpheus though.
Well the most exciting game they had, IMO, was Kamiya's and it blew that it was CGI only. But hey, perhaps the Halo thirst is real indeed.
I actually forgot to add PS Vita Tv but those sales have been abysmal. I don't think the Japanese retailers would go gungho and "overstock" it.
I don't think this is terminal for MS or anything close. The PS3 was way behind the 360 for most of its life, but pulled level (overtook?) right at the end of the generation. If MS can bring the games then people will buy.
Explains why it has been on sale like every other week here in Germany.... So much stock that retailers are dropping the price to 350 or less.
Yes and YES please!
For TVs it could take many years to get there I guess, but who knows, maybe they'll manage to get back into TV business with a bang through OLED.
Edit: what about CLED, Sony showed that stuff several years ago, haven't heard anything since then ;(
TGS this year will be very telling. May we pray that it isn't as bad as last year.
Do we have a PS4 'It prints Money' Gif yet?
Good Q for Sony.
Game division posted 4.3B yen ($42m) opt profit.
Finance division doing fantastic as usual ($430 opt profit)
Company as whole posted $260m net profit.
Just finished listening to the briefing. Overall a good quarter but they are cautious going forward and they should be, really. The one segment that needs work now is Mobile as they are absolutely fucked there. I'll make a thread about it later. Everything else seems to be doing fine, considering there were still restructuring expenses recorded and expenses related to the sell off of Vaio and spinning off Bravia amounting to around 160 million dollars it's impressive they turned a nice a profit.
It's OK, I head EA access is going to be a game changer.
What category are cameras? Devices? Intersted if they're profitable, because Sony makes amazing cameras.
How is mobile fucked too many sku's? I thought Xperia phones especially the Z is doing pretty well here in Europe atleast.
Thought Sony Mobile was rocking?
PS4 hardware is barely profitable, or it looses very little money.
When Sony starts earning $50 on each console, then it will get its gif.
How is mobile fucked too many sku's? I thought Xperia phones especially the Z is doing pretty well here in Europe atleast.
Thought Sony Mobile was rocking?
Sales increased 10.1% year-on-year (a 2% increase on a constant currency basis) to 314.3 billion yen (3,112 million U.S. dollars). This increase was primarily due to the favorable impact of foreign currency exchange rates. Smartphones sales increased year-on-year primarily due to the favorable impact of foreign currency exchange rates, partially offset by a decrease in unit sales.
Operating loss of 2.7 billion yen (27 million U.S. dollars) was recorded, compared to operating income of 12.6 billion yen in the same quarter of the previous fiscal year. This deterioration was primarily due to the recording of a benefit of 7.0 billion yen from the reversal of a patent royalty accrual in the same quarter of the previous fiscal year as well as a year-on-year increase in marketing expenses and research and development expenses in order to
expand sales channels and broaden the product portfolio.
Is this for Japan only right?
PS4 hardware is barely profitable, or it looses very little money.
When Sony starts earning $50 on each console, then it will get its gif.
Ps4 is profitable by $18 since launch. Sorry.PS4 hardware is barely profitable, or it looses very little money.
When Sony starts earning $50 on each console, then it will get its gif.
The PS4 is likely at around 8.8m as of the end of June, which would mean the PS4 sold ~1.8m units WW for April to June. If the PS3 shipped around 1m units that only leaves around 700k units of the 3.5m unaccounted for; which isn't that much of an overstock when you consider 1.8 from April to June would mean the PS4 was averaging around 600k sold a month.
PS4 Sales November to December 2013:
US November: 1138K
US December: 860K
US November to December Total: 1998k
WW November to December: 4.2m
Non-US markets November to December: 2202k
47.6/52.4 Split in favor of non-US Markets.
PS4 Sales January to March 2014:
US January: 271K
US February: 268K
US March: 371k
US January to March Total: 910k
WW January to March Total: 2.8m
Non-US markets January to March Total: 1.89m
32.5/67.5 Split in favor of non-US Markets.
PS4 Sales November 2013 to March 2014:
US Total: 2908k
WW Total: 7m
Non-US markets Total: 4092k
41.5/58.5 Split in favor of non-US Markets.
PS4 Sales April to June 2014:
US April: 199k
US May: 197k
US June: 269k
US April to June Total: 665k
WW April to June Total (600k/month): 1.8m (1135k non-US markets)
36.9/63.1 Split in favor of non-US Markets.
PS4 Sales November 2013 to June 2014:
US Total: 3573k
WW Total (600k/m apr-jun): 8.8m (5227k non-US markets)
40.6/59.4 Split in favor of non-US Markets.
Drop percentage going from Jan/Feb/Mar to Apr/Jun/Jul:
26.9% drop for the US.
39.9% drop for non-US markets if the PS4 averaged 600k/month for Apr/Jun/Jul.
35.7% WW drop if the PS4 averaged 600k/month for Apr/Jun/Jul.
Ps4 is profitable by $18 since launch. Sorry.
My word..... This is insane on Sony's part. I am definitely looking forward to the holiday battle....will Sony continue to dominate or will MS begin to climb even a little and will even the WiiU's sales get a boost? It's pretty exciting. Thanks for the info OP.
Camera is IP&S (Imaging Products & Solutions)
How is mobile fucked too many sku's? I thought Xperia phones especially the Z is doing pretty well here in Europe atleast.
Destiny releases on September 9th..Xbox One is being outsold by Ps4 Destiny bundle currently on Amazon in the US. It was the same case last month. Xbox One won't be taking September.In the forseeable future, September will be interesting.
Your right in part thing is ..
SONY and by that I mean Playstation is a WW thing system machine that's how it was able to start later and behind and even with higher prices and all else we all know here at GAF pull ahead Microsoft and by that I mean Xbox is a NA system if it does not do good here in NA well in shot they are shit out of luck
Sony and Playstation as a company and brand can afford to lose some space in the NA market but there's no way in hell Microsoft can lose space in the NA market
And this 1.1M vs 3.4M is looking very bad when we look into the NA side of things
They were doing very well but they recorded their first fall in sales quarter on quarter in this quarter. Which is quite awful when you consider mobile is still very much a growing market and the fact that Z2 really launched in this quarter.
It seems their mid-range phones and low-range are to blame, though. It doesn't take a genius to figure out that they are overpriced and many times actually compete with each other. So yes, too many SKUs are a big problem. What is the point, for example, of having C3, T3 and M2? They're all pretty much the same phone with minor difference. They didn't specifically mention it but E1 seems to be an underperformer too, since they said that emerging markets are underperforming. Also this could have been seen from miles off as the E1 launched at around 130 euro which is ridiculously expensive for what it is. Should have been 99 euro really.
The problem is it is only now that they are "rethinking" their strategy, which comes 2 years after they were doing the exact same in 2012. They went from "we'll compete in every category" to "we'll deliver high-end products only" to "here's all our phone ideas buy some!!!". They seem to be shifting to high-end again, specifically mentioning that they don't want scale but profitability. That is good, but their high end phones need to be absolutely amazing (and on time) for that. They probably should adopt Apple's strategy of phasing out the previous fllaghsip as the current mid-range phone, seeing that they release 2 flagships per year anyway.
Destiny releases on September 9th..Xbox One is being outsold by Ps4 Destiny bundle currently on Amazon in the US. It was the same case last month. Xbox One won't be taking September.
XONE will be a success at japan
XONE will be a success at japan
I can't tell if this is sarcasm... but it has to beXONE will be a success at japan
That has been disproved many times. It's impossible for the X1 to ever pull a PS3 like revival
Thank you , as always, for your takeOh look, a profit!
For the low price of 599 USD. So much value.Don't forget they are also going to launch in China
In the forseeable future, September will be interesting.
I can't tell if this is sarcasm... but it has to be
so Sony, as a whole, is back in black?
that's awesome news
well done Kaz and team
Okay thank you for the explanation, i can see that being problematic indeed.