Now, I certainly don't think this is the source of all of Capcom's issues, but I'm starting to think this engine is in bad shape, or at least somewhat problematic.
This is a combination of statements they've made, actions taken around Deep Down, and a lack of any other games on the engine being announced.
MT Framework, their previous new engine, lead with Dead Rising 1 and Lost Planet, and then was followed up by their heavy hitters, which were also announced fairly early.
January 2014:
Capcom first mentions that Panta Rhei can't do things that their old engine did, and say that they need more time to be happy with it.
http://www.capcom.co.jp/ir/english/interview/2013/vol03/02.html
February 2014:
Capcom notes that they are concerned people might feel that Deep Down looks like a PS3 game despite being on Capcom's new engine and a next-gen only game, and are thus delaying it.
http://www.neogaf.com/forum/showthread.php?t=764996
June/July 2014:
Capcom first notes that info on the public beta should be coming in July, and then later apologies, noting that the info will not be coming in July, opting to post low resolution screenshots on Facebook instead.
http://www.neogaf.com/forum/showthread.php?t=847154
https://www.facebook.com/deepdown.c...41828.541082312629912/714733475264794/?type=1
August 2014:
Capcom does not list Deep Down as a game that will be at TGS, despite the game being announced and being at last year's TGS.
Also notably, Capcom has not announced any other games using Panta Rhei since February 2013 when Deep Down was announced. There also seems to be a distinct lack of PS4/XB1 games in general, with most coming from either Western studios using different technology (Strider, Dead Rising 3) or being remasters of old games (Resident Evil: HD Remaster).
It's unknown if Resident Evil: Revelations 2 will use Panta Rhei, but given it is seemingly a cross-gen game, I suspect not.
http://www.neogaf.com/forum/showthread.php?t=878762
This is a combination of statements they've made, actions taken around Deep Down, and a lack of any other games on the engine being announced.
MT Framework, their previous new engine, lead with Dead Rising 1 and Lost Planet, and then was followed up by their heavy hitters, which were also announced fairly early.
January 2014:
Capcom first mentions that Panta Rhei can't do things that their old engine did, and say that they need more time to be happy with it.
http://www.capcom.co.jp/ir/english/interview/2013/vol03/02.html
Capcom said:- How would you rate "Panta Rhei" at this stage?
"Ijuin": I often encourage my team members to make improvements to the engine because it's still in the development stages. Some of the things we used to be able to do are no longer possible with the new engine, though we are able to do things that were impossible in the past. More time is needed until we have a new engine we're happy with.
February 2014:
Capcom notes that they are concerned people might feel that Deep Down looks like a PS3 game despite being on Capcom's new engine and a next-gen only game, and are thus delaying it.
http://www.neogaf.com/forum/showthread.php?t=764996
Capcom said:About Deep Down, I think we’ll give full fledged information to everyone after the summer, so you may have to wait for a little while beyond the launch [of PS4] on February 22nd.
Since we don’t want to risk to be told “This could have been done on PS3!”, we want to finish a game that fully uses the PS4 hardware specs.
June/July 2014:
Capcom first notes that info on the public beta should be coming in July, and then later apologies, noting that the info will not be coming in July, opting to post low resolution screenshots on Facebook instead.
http://www.neogaf.com/forum/showthread.php?t=847154
https://www.facebook.com/deepdown.c...41828.541082312629912/714733475264794/?type=1
August 2014:
Capcom does not list Deep Down as a game that will be at TGS, despite the game being announced and being at last year's TGS.
Also notably, Capcom has not announced any other games using Panta Rhei since February 2013 when Deep Down was announced. There also seems to be a distinct lack of PS4/XB1 games in general, with most coming from either Western studios using different technology (Strider, Dead Rising 3) or being remasters of old games (Resident Evil: HD Remaster).
It's unknown if Resident Evil: Revelations 2 will use Panta Rhei, but given it is seemingly a cross-gen game, I suspect not.
http://www.neogaf.com/forum/showthread.php?t=878762