The push for more ethics and accountability in game journalism is so much less important at this point than ending the ongoing misogynistic harassment.
This is the problem, I think. Not that what you're saying isn't true, but there seem to be a unified message coming from both sides. In literal and broad terms, it's the battle between the feminist ideals versus the misogynistic ones cloaked under a noble cause, which leaves no room for an open and civilized discussion between the two. Both sides are so entrenched in their beliefs that they're not addressing the problems outside what they're championing for. StopGG is a necessary reaction towards GG, which has slandered its way towards trying to become legitimate, though it's very unlikely that it will ever achieve that purported goal, as its bigoted, sexist and misogynistic in its inherent nature.
I think it's a shame that we're unable to push for a unified cause that specifically targets all of the major problems in the industry today. In other words, a cause that says no to corruption, no to sexism and misogyny, no to external pressure on journalists who are walking a fine line between trying to preserve their integrity and keeping a good relationship with their readers and the industry that they're covering. A cause that champions for inclusion, transparency, preservation of ethical principles and tolerance. #GG is definitely not the answer. Even though #StopGG is better than #GG will ever be, it has its own specific goals, and that is championing for equality for women in gaming, which is a great cause, but it doesn't really address the other problems that are prevalent in today's day and age.
#GG needs to go away, and after the storm has settled, we need to address all the major problems that are prevalent across the board in our industry. Gamers and professionals in the industry alike deserve that. it might not be under an unified banner as that's a bit idealistic, but addressing these problems on all fronts is a great way to achieve progress.