Why? Since Unleashed I'm pretty sure every main Sonic game has exclusively had him playable.
The only modern game I can think of where sonic was exclusively playable was Lost World.
edit: I refuse to include Unleashed because of its gimmick.
Why? Since Unleashed I'm pretty sure every main Sonic game has exclusively had him playable.
The thing about Sonic's modern daytime boost stages is that they seem really, really expensive to make due to how large and graphically intense they are.
To me, stuff like the Werehog and Classic Sonic are put in because they don't cost nearly as much.
It's still one of the stupidest things I've ever heard and never going to happen on a count of Boom pretty much tainting the Sonic brand now.
It's the lowest selling and most critically panned Sonic game not to mention Sonic Team themselves have nothing to do with the development of Boom outside of maybe some consulting. There is no reason integrate Sonic Boom in canon.
I more or less expect just Classic and Modern Sonic again.
I agree with this reading, the ending of the trailer is weirdly abrupt. I reckon there will be a longer one that continues on.
The only modern game I can think of where sonic was exclusively playable was Lost World.
edit: I refuse to include Unleashed because of its gimmick.
What? No. That boss fight is totally in Sonic 3 & Knuckles.I will forever be sad that this boss fight, and this boss fight only, is cut out of Sonic 3 & Knuckles for... No real reason at all, I guess? Maybe to give Sonic 3 some purpose without being attached to Sonic & Knuckles?
Regardless, it sucks that this boss fight, which is arguably one of the best boss fights in the whole series, gets cut out of Sonic 3 & Knuckles.
Colors was exclusively Sonic.
Generations was exclusively Sonic unless you don't count Classic Sonic as Sonic.
Colors was exclusively Sonic.
Generations was exclusively Sonic unless you don't count Classic Sonic as Sonic.
What? No. That boss fight is totally in Sonic 3 & Knuckles.
What? No. That boss fight is totally in Sonic 3 & Knuckles.
Pretty sure that is not the case. I recall fighting that boss and then watching the short transition into Mushroom Hill countless times.When the S&K cartridge is locked on the boss fight is skipped.
You can only fight it in standalone Sonic 3 or by playing Knuckles story.
Aren't most of the Wii games Sonic only? Secret Rings, Colors, Unleashed.
Pretty sure that is not the case. I recall fighting that boss and then watching the short transition into Mushroom Hill countless times.
You know this is Sega/Sonic Team we are talking about, right? Doing the stupidest things you ever heard is pretty much their specialty.
The reputation of Sonic 06 didn't stop them from putting Sonic 06 stuff in Generations. The cold reception of Lost World didn't stop them from using Lost World stuff all over the place. Sonic Boom is getting bloody sequels and has a popular cartoon.
No, he's correct. In Sonic 3&K only the first phase of that boss is fought in that stage and then the game goes on to Mushroom Hill. The second phase of the fight which is the part in the pic, is only the final boss of Sonic 3 alone or in the Knuckles part of 3&K.Pretty sure that is not the case. I recall fighting that boss and then watching the short transition into Mushroom Hill countless times.
Werehog might technically be Sonic, but he definitely fits the bill of a friend character with a stupid gameplay gimmick.
But, well, there's still that other Wii game people like to forget. You know, that thing with the Black Knight. Yeah, it's better to forget about its existence.
You're remembering wrong. The final part of that fight is cut for Sonic and Tails when locked on to Sonic & Knuckles.
Only Knuckles gets that boss fight (in a different area) when locked on. Good thing too, since the fight is actually difficult this time around, thanks to Knuckles' lower jump arc.
You know what? I was probably confused because I've pretty much only been playing Sonic 3 Complete, which I believe adds in the full version of that boss.
The whole concept of having two separate Sonics is still mindbogglingly stupid to me and a testament to Sega's inability to know what to do with its star IP. Imagine that happening with any other franchise and people would just be scratching their heads. 2 Marios? 2 Raymans? 2 Crash Bandicoots? Please.
But at least we got an "NX" thing at the end. Is that a first?
Sonic Boom is much more than just the Wii U game, though. They are releasing a new game in a couple weeks and the cartoon is popular with kids. If they think that including Boom Sonic will boost Sonic 2017's appeal for kids then that might already be reason enough.
Isn't appealing to different age groups the reason why they re-introduced Classic Sonic in the first place? Classic Sonic for the people who got in touch with Sonic in the 90's, modern Sonic for the ones who started in the 00's and, well, Boom Sonic for the kids of today who got to know Sonic due to the new cartoon would fit right into the picture.
I'm not saying I expect Boom Sonic to be in this game. Despite Sega pushing Sonic Boom pretty hard, Sonic Team itself always seemed to distance itself from the Boom franchise. But, well, if Sega's marketing guys say that Boom Sonic is important for the franchise going forward and his inclusion would help the game, then it wouldn't surprise me if this is deemed important enough to include him.
Go ape! Go ape!I wouldn't count on Sonic being the only playable character just yet. The tagline itself implies a cast of characters rebelling against a great evil, so I really wouldn't be surprised to see more characters. They could be smart and make them Tails, Knuckles, MAYBE Shadow and call it a day, or go full ape and have another 20-character line up. We'll see.
In the 'story' it's never sold as 'two Sonics' anyway; it's sold as the same character, just one is older, from the future. The previous game even ends with Classic Sonic sort of gesturing he can't wait to become the older Sonic and trying to do a homing attack (which is grimly ironic considering the quality drop). It's just a time travel & 'visting past self' story, which is... pretty common in a lot of mediums, really, especially given how much Sonic has changed - as a character, the worlds and characters that surround him, and the style and quality of the games he's appeared in.
It all seems perfectly reasonable to me. It's obvious it is part of soul searching, but Generations seemed to go well, so why not?
Werehog might technically be Sonic, but he definitely fits the bill of a friend character with a stupid gameplay gimmick.
But, well, there's still that other Wii game people like to forget. You know, that thing with the Black Knight. Yeah, it's better to forget about its existence.
...I don't think it's any coincidence that the only series to face this degree of identity crisis is frickin' Mega Man. But at least SEGA is trying, and Sonic is still alive.
Not sure I follow the bolded. Mega Man had pretty strong, stand-alone identities across its 5 main series and BN/Star Force, and each series pretty confidently put out sequels with the exception of some cases of miscommunication/lack of co-operation (X6~X8, Legends 3). I know the franchise had a knack for releasing some later games beyond when the next subseries had already started, but each subseries was pretty distinct in what it brought to the table.
Sonic is having trouble establishing such a stark divide between its subseries', or at the very least is stuck trying to decide if it even wants to. I agree that this game probably should've been all 3D (i.e. no Classic Sonic), since it would help make that contrast with Sonic Mania, but considering it's a highly anticipated anniversary title I can also see the need to fall back into the safety net. I think the biggest question on people's minds isn't so much about what these two games bringing, but about what comes after them.
Holy shit Mania might not be coming to NX based on this trailer.
What the heck
Seems like they're not following the Generations 2 formula as much as I thought. It doesn't hurt to try something new but this raises an eyebrow for me but will see what happens because the game doesn't come out for another year.
http://forums.sonicretro.org/index.php?showtopic=32126&st=1110&p=788331&#entry788331
I still think this game will follow Generations in terms of formula. The existence of Sonic Mania does lead to a couple of interesting quandries however.
First one being: Will Classic Sonic here follow the lead of the gameplay in Mania? The Classic Sonic levels in Generations were clearly not 1:1 in terms of physics. Generations also released in a different context: Classic Sonic had not been seen in years and a true successor to the Genesis titles had not come about - a fact made all the more apparent with the failure of Sonic 4 Episode I.
This game will follow on from Mania, a game that truly follows on from those titles. Classic Sonic is getting more exposure than evet, when it was said at the time of Generations that his appearance was a one time thing. Could there now be a level of collaboration between the two games in regards to how the Classic 2D gameplay is done? I would love to see this personally.
This relates to the second quandry: what if Classic Sonic doesn't do 2D this time around, and is instead a more "classic" take on the Boost style? Sonic Mania almost renders Classic Sonic's appearance here as pointless, so maybe they will take a different angle. I discussed this earlier, and while I don't think it'll be the case, it's certainly within the realms of possibility.
Of course, that post leaves open the possibility of something completely new, which renders everything moot.
Damn it, I just wanna see gameplay now.
Here's a man who knows what he's talking about.Honestly, if they made an entire gamed filled with levels as good as Modern Sky Sanctuary and Seaside Hill, that'd be just about the best outcome. Those two levels in particular showed that you can have multi-tiered level design work in 3D Sonic games. They're the closet the series has ever gotten to the design philosophy of the original games, and if they can capture that in 3D, that'd be great.
Classic Sonic isn't going anywhere in these games as long as they're sticking with the boost formula. Sonic Team has to make the art assets more cost effective somehow, and he's by far the most successful way they've found to do it.
Cautiously optimistic. If they're looking to make another Generations with new worlds then I'm all for it. If they're gonna bloat it to hell with weird characters and gameplay then I'm out. I'll wait til I see gameplay to judge.So you guys like excited for this?
Classic Sonic isn't going anywhere in these games as long as they're sticking with the boost formula. Sonic Team has to make the art assets more cost effective somehow, and he's by far the most successful way they've found to do it.
I still think this game will follow Generations in terms of formula. The existence of Sonic Mania does lead to a couple of interesting quandries however.
First one being: Will Classic Sonic here follow the lead of the gameplay in Mania? The Classic Sonic levels in Generations were clearly not 1:1 in terms of physics. Generations also released in a different context: Classic Sonic had not been seen in years and a true successor to the Genesis titles had not come about - a fact made all the more apparent with the failure of Sonic 4 Episode I.
This game will follow on from Mania, a game that truly follows on from those titles. Classic Sonic is getting more exposure than evet, when it was said at the time of Generations that his appearance was a one time thing. Could there now be a level of collaboration between the two games in regards to how the Classic 2D gameplay is done? I would love to see this personally.
This relates to the second quandry: what if Classic Sonic doesn't do 2D this time around, and is instead a more "classic" take on the Boost style? Sonic Mania almost renders Classic Sonic's appearance here as pointless, so maybe they will take a different angle. I discussed this earlier, and while I don't think it'll be the case, it's certainly within the realms of possibility.
Of course, that post leaves open the possibility of something completely new, which renders everything moot.
Damn it, I just wanna see gameplay now.