What's the word on file size? AKA how much do I need to delete to make room for this?
https://www.youtube.com/watch?v=5RSOab6KEE4&t=1s
Farpoint - Building an FPS in VR | PS VR
The beginning of the video shows a lot of interesting stuff!
Looking forward to giving this a try. Hopefully Sega and Bamco take note and start thinking about porting their old arcade light gun games over.
In a perfect world, Konami would look at this think "Maybe it's time to dust off Silent Scope and bring it over to VR."
This seems to be sold out on BestBuy and Amazon.
I was going to pre-order (20% off GCU/Prime), but I guess I need to wait for reviews now.
Bummer.
Yeah, I'm going to walk in to Best Buy tomorrow before work and see if they have any bundles.
FPS im VR, not a rail shooter. Works just like RE7.I still don't understand what this game is even after watching a few 'preview event' videos on youtube.
Is it a traditional FPS in VR? Is it on-rails? Footage showed nothing but the players gasping in awe at deserted alien vistas and then unloading ammo into bug spawns with little to no real thought beyond "pray and spray".
Just curious if there is a proper preview or footage that helps me understand what is this game actually is. Even the OP isn't very particular on details.
Really interested by this but i am still worrying i get motion sickness from the vr...
Just got my copy a day early from Amazon <3 About to squeeze in some time before I go to work. It's taking all my willpower not to call in sick right now, heh.
Just got my copy a day early from Amazon <3 About to squeeze in some time before I go to work. It's taking all my willpower not to call in sick right now, heh.
Just got my copy a day early from Amazon <3 About to squeeze in some time before I go to work. It's taking all my willpower not to call in sick right now, heh.
Does anyone know when the review embargo lifts?? Really interested to see reviews after all the positive previews I read!
Waiting patiently for mine to arrive from Amazon!
Please post some quick impressions for us.
Those little spidery fuckers flying at my face is horrifying though, jesus.
Playing on a Pro, image quality is great. Aim Controller feels real good. Turning defaults to OFF, I put it on smooth and now it's just a straight up FPS in VR, love it.
Those little spidery fuckers flying at my face is horrifying though, jesus.
info about playing with DS4 for those of us without an aim: "We support the DualShock 4 controller, but we just take full advantage of its positional tracking. So it actually offers a very similar experience. You still have the 1-to-1 tracking; you still aim by moving the controller around. You still look down the sights by lifting the DualShock so the sights are lined up with your eye. So we were able to bring a lot of that Farpoint VR gameplay to the DualShock 4 controller as well. We just wanted to maintain that same core experience. Obviously we think that the Aim Controller is the way to play it. Holding it in two hands really adds to the immersion as using the controller really matches what you are seeing in the game - plus it works a lot better as well."......RE7 was plenty immersive, sitting and using a DS4. i'm not worried
ya I beat it using both in a mix and DS4 is fine
Yes Sir.What I'm really looking forward to is the 3D sound from this game. Will we be able to tell the position of the enemy by sound?
https://www.youtube.com/watch?v=5RSOab6KEE4&t=2m32s
Hopefully I can find a bundle in the wild sometime tomorrow, I definitely want to experience this with the Aim controller.
$80 is a damn good price all things considered.
The GCU Best Buy discount works on this bundle btw. I used that and had $10 in rewards points which made it $58.71 after tax. Awesome price for a game and controller.
looks intense. reaction video: https://twitter.com/widrianbudiman/status/864113937364779008
Is player movement pretty locked down or can I play in free-move get-sick mode?
I want to know this too. Easiest way for a VR game to turn me off is to lock me down with a bunch of bullshit that is supposed to stop me from getting sick. It usually does the opposite.
I want to know this too. Easiest way for a VR game to turn me off is to lock me down with a bunch of bullshit that is supposed to stop me from getting sick. It usually does the opposite.
From what I have seen of Farpoint it is full locomotion, and I have seen no teleporting option. Which worries me. Have my motion sickness pills on standby but they only help a little.
Through level 1 (no spoilers) (tried standing (it was fine).. and sitting (liked it better))
The opening just had me GIGGLING. I so want a full game w/ movement that has that environment. Amazing immersion, graphics are top notch.
Actors: Incredible, great voice talent and .. as "cartoony?" as they look, they seem like people more than any other game I've ever played. Full facial emotion, full speech (I swear someone could lip-read!) .. and.. there is a light behind their eyes. Impressive.
Game really starts (TURN ON SMOOTH MOVEMENT) ..
Annoying: they tell you to tap options but they don't tell you were the option button is. (forward hand, right button.)
Annoying: forward stick movement FOLLOWS WHERE YOUR GUN IS POINTED. Really really annoying, no way to turn that off. Then, as if by magic, I forgot how much it annoyed me and was able to just "move" without worrying about it and it felt OK.
Sounds: superb. Little ticks and tweaks, 3D audio is spot on.
Graphics: Brown. lol. But sharp brown.
AIM controller: Incredible. Stunningly accurate and zero "help" as advertised. It shoots where you aim, love it. Infinite ammo (YAY!) with "overheat" protection. Nice. Gun feels great and looks great in game. You forget you're holding plastic. Hell, you forget you're playing a game. I took the helmet off after the first level and had the most "readjustment" of any game I've ever played in VR.. really seemed completely "there" and being back in the real world was odd.
BIG TEST: my son just doesn't care for VR, never has. All games he "MEH's" and walks away. He L O V E D farpoint. Screamed like a little girl and said "NO NO NO TAKE IT OFF NO NO NO" a bunch of times, then laughed and kept on shooting. By the end of the first level he was accurate w/o sights.. I was very impressed.
So far (and I'm pretty hard to please) ..
Aim controller: 10. Freaking 12. It's perfect.
Game: So far.. 10. Freaking 12! It's.. so immersive and sharp .. totally onboard with the story.. I really don't have anything negative to say (other than I wish you could move FORWARD regardless of where the gun is pointing)
12 out of 10 would buy from again.
Ok, maybe I'm easy to impress but this game is amazing. Immersion is on par with Resident Evil but you don't feel this constant dread just some tension Graphics is easily on par with Resident too, maybe even better because yard outside of Baker's mansion on OG PS4 was looking pretty shitty to be honest I guess it's easier to make sand than leaves There are some clever gimmicks like sandstorms helping to obscure some flaws with graphics but I don't mind if it looks like natural part of the environment. Inside of the caves was looking amazing, and i hope along the way will be more variety of environments. Feeling of the Aim in your hands is amazing and aiming is so natural, that even the novice can take it and start playing immediately. Feeling of the rumble helps with immersion, even thou more sophisticated haptic feedback would be amazing. Game has full localization with voice actors too, very nice stuff Ok, I'm going back to the game
A little underwhelming is that it's so linear, it's not far from on rails shooter. I guess single player will not have replayability of other games. I'm hoping that the coop mode will be good enough.
lol, poor guy has arachnophobia.
also, i LOVE the way they implemented aiming down sights. you bring up your gun sights to your eye and you can see a crosshair in the scope for more accurate aiming! really cool moment.