So you may remember that a few years back, CD Projekt decided to start experimenting with some smaller projects (The Witcher Board Game, The Witcher MOBA) and also starting hiring one or two people to make the RED Engine multiplayer capable in case they decided to add it to Cyberpunk.
Well, it seems they were happy with both of those initiatives.
For Unity:
http://en.cdprojektred.com/jobs/senior-unity-developer/
http://en.cdprojektred.com/jobs/multiplayer-server-programmer/
- Note: I realize one of these lists The Witcher Battle Arena directly, but the text makes it clear it's to support multiple distinct Unity projects.
AAA multiplayer positions:
http://en.cdprojektred.com/jobs/senior-multiplayer-designer/
http://en.cdprojektred.com/jobs/network-architect/
Well, it seems they were happy with both of those initiatives.
For Unity:
http://en.cdprojektred.com/jobs/senior-unity-developer/
http://en.cdprojektred.com/jobs/multiplayer-server-programmer/
- Note: I realize one of these lists The Witcher Battle Arena directly, but the text makes it clear it's to support multiple distinct Unity projects.
As the Senior Unity Developer you will work with client-side and server-side programmers to make multi-platform games. You will be responsible for directing junior developers, in addition you will design and implement architecture for new games and develop best practices for the team. He/she will work with other disciplines to make incredibly high quality small scale games for mobile and other platforms.
Launched one or more titles on iOS, Android or Steam
Note: This is a Unity job and presumably related to the smaller games.
The Network and multiplayer programmer will be responsible for assisting in the creation of multiplayer solutions for multiple products at CD PROJEKT RED. You will work directly on the development of multiple titles as a part of the programming team. You will also work in cooperation with our partners at GOG to develop multiplayer, matchmaking, ranking and other network services.
Experience in game development with Unity.
Familiarity with existing Unity networking solutions.
AAA multiplayer positions:
http://en.cdprojektred.com/jobs/senior-multiplayer-designer/
http://en.cdprojektred.com/jobs/network-architect/
We are looking for a Senior Multiplayer Designer who would help us design the highest quality multiplayer experience of our games. You would act as an architect of multiplayer gameplay features and would be strongly involved in implementation process.
CD PROJEKT RED combines work in a dynamic and highly creative environment with the possibility to directly influence development of critically acclaimed AAA video games. If you are able to communicate with people as efficiently as you do with your computer, join us!
- Designing, setting up and tuning of multiplayer systems from high concept to implementation and scripting.
- Designing and implementing intuitive and compelling systems ranging from player enhancement to balancing of skills, weapons and other systems.
- Prototyping and improving all multiplayer systems.
- At least one AAA title shipped with MP components.
- Very strong problem solving ability with a focus on multiplayer systems and multiplayer level layout.
CD PROJEKT RED is looking for an experienced multiplayer programmer to work in our core team. Your main responsibility will be to prepare our engine for challenges of upcoming online component of our future games. You will lead our studio through necessary steps to adapt to the new tasks and different way of thinking where necessary.
- Creating a roadmap of changes necessary to add multiplayer to the Red Engine.
- Designing and implementing network layer of the Red Engine.