So the main point of this article was about the voice actor strike, but I thought this would be more interesting as its own thread.
Source: https://motherboard.vice.com/en_us/article/walk-the-line?utm_source=mbtwitterVICE said:Patrick Walker, VP of insight and analytics at the video game industry research firm EEDAR, estimates that a big-budget game in 2016 costs anywhere between $50 and $200 million. He said the biggest hits in this space can make up to a billion dollars per game, but that overall big-budget-game revenues haven't kept pace with the cost of development.
"At a certain point, the risk is too much," Walker said. He added, "The revenue made by the top five game publishers on console has stayed the same, from 2008 to 2016."