http://nintendoeverything.com/ninte...nship-and-bringing-unreal-engine-4-to-switch/
More at the link
Port me with adjustments if old.
The lecture began with the reasons as to why Unreal Engine hadnt been formally supported on Nintendo platforms until recently from the viewpoints of both Epic and Nintendo. Epics Kawasaki started by saying that there was a mismatch in timing. Epic couldnt negotiate directly with Nintendo until they established Epic Games Japan in 2009, and the Wii U was released just when Epic was ending support for Unreal Engine 3. Epic had always wanted to support Nintendo consoles, and that desire is finally realized with Switch. The company had been provided with development materials from Nintendo since it was still in development under the NX code name.
During the talk, Kawasaki put out a comment, wondering if Nintendo had a chance in heart given how it had been announced that Switch supports various middleware and tools from an early phase. In response, Mitsuyoshi explained that past Nintendo consoles used to be comprised of hardware with unique architecture, so they had to provide their own tools to developers. Switch, on the contrary, uses PC architecture, which makes it match up well with middleware and game engines. That means the Switch is more open when compared to Nintendos past consoles as well.
The free / EULA version is currently undergoing final adjustments from both Nintendo and Epic Games, and is planned to be supported in version 4.16 (to be released around mid-May). However, support for Switch will be only provided to those who have completed registration for Nintendo Switch Developer.
In the next segment, a developer going by the name Shinoyama and Fukushima showed a vehicle game demo for Switch made with the aforementioned dev kit thats priced under 50,000 yen. Shinoyama said that in order for it to be playable on Switch, developers only need to push a button. Although performance adjustments and optimizations are still required after this, the basic pace of porting is simple with just one button.
More at the link
Port me with adjustments if old.