uncredited male
Member
My favorite UO story was how they developed this population control system with the animals where imbalances in one population could have causes elsewhere.
So if the wolf population was low there would be more deer and hence less herbs or monsters that ate wolves would find something else to kill and things like that were possible.
Then they went live and in a couple days the players had killed everything.
So if the wolf population was low there would be more deer and hence less herbs or monsters that ate wolves would find something else to kill and things like that were possible.
Then they went live and in a couple days the players had killed everything.