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John Carmack "not all that excited" by next-gen hardware (gamesindustry.biz)

onQ123

Member
The legendary programmer does see a bright future with VR headsets though

Virtual reality, once thought of as a gimmicky, far-fetched idea, is becoming reality, and id Software's John Carmack is pushing hard to make VR headsets a part of every gamer's standard equipment. The Doom creator spent most of E3 showing off his own special VR headset in conjunction with the Doom 3 BFG Edition. For Carmack, prettier graphics are nice, but they won't fundamentally change the gameplay experience; VR, on the other hand, could have a dramatic impact.

As it turns out, a man by the name of Palmer Luckey had been working on something similar to what Carmack was tooling around with: an Oculus Rift head-mounted display.

"I was building these things myself but then I came across another guy with a huge personal collection of head mount displays and he's been working on these in his workshop. He's offering this as a kit for only $500, and he sent it to me. I added my sensors and software and stuff on there... When we decided to re-issue Doom 3, the thought was 'how do you interest people in an 8-year old title?' The idea was that we had serious stuff, Microsoft and Sony are pushing the 3D TV stuff, but I'm still not a huge backer of that. I think I did as good a job as possible with it. It's kind of neat, but it's a toss-up if you want to play it, especially on a console where you have to deal with frame-rate."



"[Luckey] is starting a Kickstarter to help fund the first batch at $100 a kit. The hope is to sell these at $500 a kit with sensor and a copy of Doom 3 it could be about $600. I may wind up subsidizing a set of this first batch as they are so incredibly cool. I'm hoping that we will have these available around August... to have a chance, to have an impact on how VR is going to go, as this is better than most high-end units."

Interestingly, while the demo we played was with an Xbox 360 controller, Microsoft hasn't shown much interest, while Sony has, Carmack noted. Not only that, but Carmack told us that he's "actually going to be talking with Valve next month." Carmack didn't say who this was, but we're guessing it's Valve's Michael Abrash, who's already spoken publicly of his interest in wearable computing.

"I got a friend up there who is working with augmented reality, so there is a lot of overlap. It will be fun sitting down to talk about that stuff. So yeah, it is one of those things that we feel we're on the cusp of something rolling. This is neat, but I know three ways we can make this much better with available things, it just takes more effort and work. This is all stuff that can be done, it is not expensive and certainly in a price point of something like this could be a radical experience," Carmack said.

The demo we tried was certainly impressive, and the goggles do track your head motions, mapped to the left analog aiming controls, pretty well. The downside is it's a somewhat isolating experience.


"In many ways I am not all that excited about the next generation. It will let us do everything we want to do now, with the knobs turned up"
John Carmack


http://www.gamesindustry.biz/articl...ack-not-all-that-excited-by-next-gen-hardware


Sidenote: I felt the same way years ago because I have played so many games & better graphics just didn't do much for me & it took the EyeToy to get me back into gaming lol & now I'm mostly looking at the new features that the Next Gen will bring & not the power of the GPU unless it's the GPGPU being used to do something special.

Edit:

By the way New control interfaces have already been shown to be the way to go over just having better graphics , Wii & Angry Birds paint a pretty big picture. you all should welcome your new gaming overlords
 
I am really interested in his VR headset stuff that he is working on, if he is really able to get a headset together for around $500 that would be awesome.
 
Carmack has lost zest for gaming for years now. It's really apparent in interviews probably stretching back a decade now.

He's lost the plot, I've been saying it for a little bit now.

I'm sure he's much more interested in tinkering with tech (head mounted displays currently) and rocketry.

Id has little relevance any more, while their cohorts Epic and Valve have skyrocketed to prominence.
 

Derrick01

Banned
"In many ways I am not all that excited about the next generation. It will let us do everything we want to do now, with the knobs turned up"

Good, that's how it should be. We should be innovating gameplay and other things like AI and physics. Not input gimmicks, VR headsets, tablets. Screw that shit.
 
Wonder why MS weren't interested? Possibly because they have their own magic spectacles in the making? (Going by the leaked document.)

Oh, and people can be down on id's recent efforts, but at least Carmack is trying something else. That's only a good thing. The usual suspects will satisfy our needs regardless, so it's cool to have this mad scientist type hyper nerd beavering away on crazy tech. You never know, it might turn out great!
 

grandjedi6

Master of the Google Search
Carmack is currently living 10 years from now when VR becomes common place and has become bored waiting for reality to catch up.
 

NIN90

Member
Rage wasn't that exciting either.

7288771014_3b7c21091dmskna.gif


RAGE was actually pretty cool.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
"In many ways I am not all that excited about the next generation. It will let us do everything we want to do now, with the knobs turned up"
John Carmack

He's exactly right. I'm not expecting any change in the stale direction the industry is heading just because next-generation systems are hitting soon.
 

Durante

Member
I also think that wide-FoV, VR-ready HMDs are much more exciting than the so-called next-gen consoles.

Why would anyone interested in technology get excited for 1 year old mid-end PC tech? At least Cell and Xenon were novel.
 
You really pulled the wrong hyperbolic qoute.

The article is actually pretty interesting and Carmack is really pushing VR goggles as "the next big thing". Which is pretty interesting. He even says he could see Sony putting some out before too long. You guys like Sony, right?

How bout this even?

"If you take a current game like Halo which is a 30 hertz game at 720p; if you run that at 1080p, 60 frames with high dynamic frame buffers, all of a sudden you've sucked up all the power you have in the next-generation.

Lots of interesting stuff in that article.
 

Mindlog

Member
If Sony's next HMD is influenced by Carmack's work I'll be all over it. His detail focused 'gamer' approach is exactly what these things need.
 
Carmack has lost zest for gaming for years now. It's really apparent in interviews probably stretching back a decade now.

He's lost the plot, I've been saying it for a little bit now.

I'm sure he's much more interested in tinkering with tech (head mounted displays currently) and rocketry.

Id has little relevance any more, while their cohorts Epic and Valve have skyrocketed to prominence.

Yeah, not to knock the guy, but he's always seemed more interested in pushing technology boundaries than really advancing gameplay. Now that game tech has settled down a bit, I'm not surprised that he's losing interest.

I'm excited to see what he does with head mounted displays, though. I'm not sure if that tech will have mainstream appeal, but it would be an amazing step for immersion. If something like that could be seamlessly incorporated into PC games, I would buy one in a heartbeat.
 
when i was 14 VR seemed like the coolest thing ever. I paid 12 bucks to play that pteradactyl thing for four minutes.

I've never wanted VR again. I think for some specialist applications it would/will be great, but for general gaming.. no thanks.
 
I'm kinda sad that technology will ruin my eyes before I'm 40. Heck, they are pretty bad right now.

Oddly, I seem to recall John Carmack having pop bottle lenses at one point.
 

speedpop

Has problems recognising girls
Rage wasn't that exciting either.

Truth be told, you can't blame Carmack for that. In my dreams Romero & Hall still work at id and have pushed the company in to an atmosphere of enlightenment. I would have liked to have seen what Rage may have been if those two had stayed there.
 

Mastperf

Member
Carmack really needs to keep his genius brain focused on one thing at a time. I'm sure it's hard when you're as intelligent and creative as he is, but Rage was far too long in coming and really wasn't the game it needed to be.
 

Coolwhip

Banned
VR could be really interesting and fun. But 3D has taught us that putting something on your head can be annoying and even make you feel sick.

It's always interesting to listen to Carmack, I always read his interviews in his voice "on there"

And I agree that 'next-gen' wont be anything special. There are no more creative limits this gen. Ps4 and 720 will just deliver slightly prettier more of the same.
 
VR could be really interesting and fun. But 3D has taught us that putting something on your head can be annoying and even make you feel sick.

It's always interesting to listen to Carmack, I always read his interviews in his voice "in there"

And I agree that 'next-gen' wont be anything special. There are no more creative limits this gen. Ps4 and 720 will just deliver slightly prettier more of the same.

it's good to read it in his voice on there
 

Pranay

Member
I am more excited about next gen service rather then just prettier games and also what they do with kinect 2.0 etc
 

Waaghals

Member
I really liked Rage, but he should have turned up the knobs on the pc version's textures, and the PS3 version's resolution.
 
All of this talk about castrated specs, developers not being impressed, worried or pressing for more is starting to get to me.

Listen Sony, I don't care what Dog and Pony show jalopy Microsoft comes out with, but if you don't build a Goliath beast system...I swear to God!
 

Xdrive05

Member
Don't get me wrong, I'm a big Carmack fan. But does anyone serious pay attention to him anymore? He still makes incredible engines, but no one else uses them. If Mark Rein had said this, the implications would be far more relevant to what's going on now. And obviously Rein is less important to the history of the industry than Carmack, but it is what it is.

Just seems like people are humoring Carmack these days in the same way that people "care" what Clinton or Madden has to say about their respective fields, despite them not having much influence anymore where the rubber meets the road.
 

joshschw

Member
I really liked Rage, but he should have turned up the knobs on the pc version's textures, and the PS3 version's resolution.

Pretty sure the only issue with textures was disk space, certainly on PC, and more power won't help with that. Can't ship a 200GB game.
 

Durante

Member
Don't get me wrong, I'm a big Carmack fan. But does anyone serious pay attention to him anymore?
Of course. He has a lot of insight into technology, and unlike someone like Mark Rein he doesn't seem to feel obligated to overhype the new consoles because his company's welfare depends on it.
 

speedpop

Has problems recognising girls
Don't get me wrong, I'm a big Carmack fan. But does anyone serious pay attention to him anymore? He still makes incredible engines, but no one else uses them. If Mark Rein had said this, the implications would be far more relevant to what's going on now. And obviously Rein is less important to the history of the industry than Carmack, but it is what it is.

Just seems like people are humoring Carmack these days in the same way that people "care" what Clinton or Madden has to say about their respective fields, despite them not having much influence anymore where the rubber meets the road.

He's a pioneer. Sometimes you always need to listen to those that push the boundaries despite whether you agree or disagree with them. It's why people make such a big deal whenever Miyamoto opens his mouth because, despite his lack of recent output, his opinions about the industry are important enough to throw in to the stew.
 

goldenpp72

Member
Next gen isn't all that excited about any projects you'll be involved in Carmack, so no worries. The man may be a genius but his talent is ill placed these days, Rage was merely average and their prior title Doom 3 wasn't that well loved either. It's a shame ID has become a shell of their former glory.
 

Mrbob

Member
Not enough rocket technology in the new consoles huh?

Haha, I was thinking this idea as well!

Interestingly enough, I think this is the path Sony is going to take with their next system. I don't know if they'll be all in from day, but it's technology they have been talking about as well.
 
I really liked Rage, but he should have turned up the knobs on the pc version's textures, and the PS3 version's resolution.

Eh, not many 720P 60fps games on the PS3...

Rage also runs incredibly well on a mid range PC. Higher resolution textures would definitely have been nice though. Wasn't it mostly a storage space thing? Game was already 20 gigs.
 
I hope Carmack didn't have anything to do with with the Doom 3 BDG edition. If so then he got shown up big time by the guy behind Sikkmod. I would be sorry to see Carmack fall so far so fast.
 

onQ123

Member
Next Gen Consoles biggest selling point will be the fact that they are game/media servers for your Smart Phones & Tablets
 
when i was 14 VR seemed like the coolest thing ever. I paid 12 bucks to play that pteradactyl thing for four minutes.

I've never wanted VR again. I think for some specialist applications it would/will be great, but for general gaming.. no thanks.

If you've ever seen any of Carmacks 3D headset demo videos, he agrees 100% with those sentiments. He's even said himself that 3D headsets haven't made any large strides since the 90's and wants to work on improving this issue himself. His 3D headset sounds pretty awesome, actually. :p

he wants to sell his headset kits over Kickstarter, because he feels that hardware modders could take all of his ground work and improve on it even more so.

Too bad, this guy is a visionary ( like Moleyneux, but for real ).

Just about anybody can be a visionary. But not everyone has the necessary skill sets or talents to bring those visions into fruition. John Carmack is a technical visionary, he's capable of making the tools necessary to bring other peoples creations to life.
 

jediyoshi

Member
Should have took the safe route and shat on Smart Glass and Wii U.
Or done an interview with a site that wouldn't sensationalize one of the most minute bits.
 
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