shinobi602
Member
Hmm, very intrigued.
Also, dat Halo 5.
"Game development is a curious thing," Shea wrote in the latest Halo Bulletin, which also details the latest tweaks to Halo 4's multiplayer. "You start with an idea, frolic in a dream pasture where anything is possible, adjust accordingly until you're back in reality, and then work your ass off building, developing and polishing what you hope will eventually become an enjoyable experience.
"Seeing Halo 4 transform from a small stake in the ground, into what we shipped, and into what it is now has been a fascinating and valuable learning experience, both for me personally, and the studio as a whole.
"What is looming on the horizon for the studio is both exciting and daunting," she continued. "We're working on projects that you know about (the TV show and Halo Xbox One) and others that you don't (insert absolutely zero clues here). Our team has blossomed from a few dozen to a few hundred, and it continues to grow at a healthy pace as new people are hired to make sure every team has more than enough resources to do their job, and do it well.
Also, dat Halo 5.
Via OXM"As a small part of our team shifts solely into sustain mode, we, as a studio, are looking steadfastly toward the future. We're extremely excited about the Xbox One, and the wheels of the next installment in the franchise are spinning at a lightning fast speed."