SenjutsuSage
Banned
http://www.computerandvideogames.co...edurally-generated-zombies-handcrafted-world/
In order to achieve a more lifelike world, Capcom has also introduced procedurally generated zombies.
"You'll never see the same zombie twice," Jones said.
"It's all procedurally generated: hair styles, clothing, colours, textures. And the gore is too: missing jaws, missing eyes... it's all totally dynamic. That's a whole system that we built. We didn't just model the zombies, we had to model the pieces and the system puts them together."
For example, while texture reuse in previous Dead Rising games was common, the open world in Dead Rising 3 is completely handcrafted.
"You're looking at more custom work and less reuse," Jones said. "We're not using the same textures over and over again, nor are we using the same geometry over and again. Every building and every interior in Dead Rising 3 is hand made and hand crafted. You'll never see the same building twice."