• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Take 2 Interative Q3 FY2019

zeorhymer

Member
Source: Take 2


TLDR: They made a shit ton of money compared to last year and I’m still stunned by it. They are just spewing out money like a volcano.


Highlights:

Net revenue grew to $1.249 billion (total revenue)
Net Bookings grew 140% to $1.569 billion (how much “stuff” they sold; DLC, Add-ons, games, etc)

Nitty Gritty:

  • Net revenue grew to $1.249 billion, as compared to $480.8 million in last year’s fiscal third quarter.
  • Recurrent consumer spending (virtual currency, add-on content and in-game purchases, including the allocated value of virtual currency and add-on content included in special editions of certain games) increased and accounted for 24% of total net revenue.
  • Digitally-delivered net revenue grew to $594.7 million, as compared to $258.4 million in last year’s fiscal third quarter, and accounted for 48% of total net revenue.
  • The largest contributors to digitally-delivered net revenue and Net Bookings in fiscal third quarter 2019 were Red Dead Redemption 2, Grand Theft Auto Online and Grand Theft Auto V, NBA 2K19 and NBA 2K18, WWE 2K19 and WWE SuperCard, Monster Legends and Dragon City, and Sid Meier’s Civilization VI.
  • Three games contributed for $243.9 million in Net Bookings (Grand Theft Auto, Dragon City and Monster Legends, and Sid Meier’s Civilization VI)
“Take-Two delivered better-than-expected results in the fiscal third quarter,” said Strauss Zelnick, Chairman and CEO of Take-Two. “Our outperformance was driven primarily by the record-breaking launch of Red Dead Redemption 2 along with strong results from NBA 2K19. In addition, consumers engaged significantly with our offerings, and recurrent consumer spending grew 31% to a new record.”

Stuff that happened in the quarter:

  • Red Dead Redemption 2 has also been a massive commercial success and has set numerous records, including the biggest opening weekend in retail sell-through across all entertainment releases (over $725 million), and the second biggest launch (three days) in retail sell-through across all entertainment releases (next to Grand Theft Auto V). According to The NPD Group, based on combined physical and digital sales in the U.S., Red Dead Redemption 2 was the best-selling video game of 2018. To date, Red Dead Redemption 2 has sold-in more than 23 million units worldwide.
  • Released new free content updates for Grand Theft Auto Online, including: Festive Surprise 2018, Arena War, Halloween 2018, and Numerous new vehicles, weapons, clothing and more.
  • Launched WWE 2K19
  • Released Sid Meier’s Civilization VI for Nintendo Switch.
  • Launched Saber Interactive’s arcade-action sports game, NBA 2K Playgrounds 2, for Xbox One, PlayStation 4, Nintendo Switch and PC.
  • Released Carnival Games®, for Nintendo Switch.
  • Published physical versions of The Golf Club 2019 Featuring PGA TOUR
  • Launched NBA 2K Mobile. NBA 2K Mobile is currently available for free download on iOS phones and tablets and is planned to be available on Android devices in Spring 2019.
  • Launched Borderlands 2 VR for PlayStation VR.
  • Announced that Sid Meier’s Civilization VI: Gathering Storm will be available for Windows PC on February 14, 2019.
  • Announced that The Outer Worlds, a new intellectual property created by Obsidian Entertainment, will be available in calendar 2019
  • Announced that Ancestors: The Humankind Odyssey is planned for launch in calendar 2019 digitally on PC, PlayStation 4, and Xbox One.
  • Launched Tasty Town, our latest free-to-play mobile offering, for iOS and Android devices.
 

StreetsofBeige

Gold Member
Like the EA BFV threads, looks good in a vacuum, but they stunk it up. Stock dropped $15 (-15%). Earnings per share was $1.57. Analysts called for about $2.80.
 
Last edited:

Stuart360

Member
As huge as RDR2 is, only 1 in 6 or 7 PS4/XB1 owners bought it. I thought it would of been higher than that.
 

StreetsofBeige

Gold Member
As huge as RDR2 is, only 1 in 6 or 7 PS4/XB1 owners bought it. I thought it would of been higher than that.
Top selling games won't sell much more than that. GTA games might have the highest ratio on MS/Sony systems. Pretty sure first party Nintendo games have high ratios too.... maybe even better.

But the typical Call of Duty or FIFA game that sells 15-20 million copies per year across 130 MS/Sony million consoles..... or last gen 20 million across 170 million 360s/PS3s gets you to about 1/7 too.
 
Last edited:
I have to think Borderlands 3 would be in a very different place if Take 2 depended on Gearbox for their financial success. It's almost absurd that game hasn't released yet, and instead the world was blessed with...

Honestly, I can't even think of the name of it anymore. That Overwatch MOBA clone thing they made.
 
Top Bottom