Fact is, there is mod that enables both dlss2 and dlss3 aka frame generation in starfield, so it wasnt some rocket science and matter of budget to implement it, just lack of will, and guess what, that lack of will had to came from somewhere, and it defo didnt come from the dev team since they know very well nvidia has 80% of marketshare atm, so lets just use logic, like famous detective did
“How often have I said to you that when you have eliminated the impossible, whatever remains, however improbable, must be the truth?
Then the answer is pretty clear who didnt want dlss2/3 in starfield, and for what reasons, nuff said.
Here quick comparision native vs dlss2 vs dlss3, gainz are immense