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Why does vignette exist? Consoles users, how can you stand it?

I also feel many of these effects are used to hide imperfections. GTA 4 used DoF effects to hide distant geometry and objects. On PC, with it disabled and using og console LoD, the pop-ins are very noticeable. Vignette could be used to hide some weird glitches that happen at the edge of the players field of view, such as some screen space effects with reflections and shadows
 
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And on consoles we already have a narrow FOV that usually can't be modified. So the FOV is further reduced (while the GPU still has to work to render the blurry edges). Stupid.
 
But games are not movies. And camera/movie industry worked hard to eliminate many of those flaws over the years.

I was not defending it. I did not even give my opinion on it. The question was why does it exist and I answered that question. It is a stylistic choice. Even in movies they will use older lenses or add in post effects to add vignetting. In photography, at times some will add it to set a "mood" to the photo.

Again, I am not stating I am for it or against it. I am just stating the reason why it is there: it is a stylistic choice.
 
My list of most hated post processing effects
  1. Chromatic Aberration
  2. Vignette
  3. Depth of Field
  4. Lens Distortion
  5. Motion Blur
  6. Grain
Grain can be barely noticeable depending on the strength of it, so it barely makes the list, but I absolutely cannot stand CA and vignette. I do whatever it takes in game or out of game to disable them both.

I just want a clean image and a smooth framerate. Is that too much to ask? Displays add enough motion blur, I don't need more. Maybe I would feel differently on OLED, but I'm not on OLED.
 
Yeah, vignetting like many film lens effects don't actually work well in most video games, and just hurt image quality.

If you're doing something that reflects a time period where vignetting was used more, or a horror game that wants to have that old filmic grime, I can see the value...but it's lazily thrown in like chromatic aberration. Given consoles now have simplified graphics modes, the least they could do is offer toggles for these post-process effects like on PC.

DoF can at least serve gameplay benefits for helping focus on things or doing tilt-shift effects, along with motion blur for increasing the sense of speed in racing games or hiding 30fps camera rotation feeling as bad.
 
DOF is great for people like me who enjoy taking screenshots, and some games implement it really well.

Then you have games like Yakuza, where the DOF is absolute garbage, not only is it low quality, it also makes the image look awful during normal gameplay.
 
The vignetting in Cyberpunk, at least on consoles, is completely insufferable.

Any game where going into stealth mode adds increased vignetting, shrinking your peripheral vision is insane.
 
Of all the shitty visual effects that make it harder for you to see your videogames, vignette seems to be the most intrusive. It just reduces your visibility around the screen, might as well just put a giant border, that at least would be cleaner and help with performance. Bonus points if you have a smaller TV/monitor, which makes the effect even worse.

I was playing RDR2 and it bothered me enough to download a mod for this thing alone, since there is no option to disable it like in most games on PC. I don't think i would be able to play the game otherwise, it's that bad for me. I mean, it looks somewhat tolerable in brighter scenes but in the darker or indoor scenes it's just awful.

And speaking about options and mods, i realized a lot of modern games have this effect and you can't disable it on a console. Which makes me think i would miss a ton of games because of that shit.

So yeah. Vignette... Plus auto exposure, motion blur, chromatic aberration, film grain, excessive bloom, piss filters, etc. Why are developers doing this to their videogames? Why hide the visuals instead of showing them? Playing older games that have none of this crap makes them look so much cleaner and sharper and better to look at.


Edit: Added example pic posted by Guilty_AI Guilty_AI

vFLnNq9wxjTBYQeY.png
We don't, that's why I prefer beating older games on XBOX and some exceptional modern games like FFVII Remake cause it uses UE4 features a %100. If the console situation is doom and gloom my dream rig would be shipped within 10 working days instantly.
 
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