I can see this being the case.Maybe it's a power play, I remember Kotick publicly saying if Sony didn't do something drastic with PS3 he'd pull support. CoD is still their golden goose, and it's DLC and marketing is tied up with MS, he has a reason to be miffed.
Depends on how serious the bug is and the tolerance level Microsoft has for them. If it's some crazy thing that can screw systems then that's an absolute priority to stop the release of or face a much more serious fiasco. Something that just keeps the game unbeatable or from booting up though might be more of an issue for if someone can't patch and thus is stuck with a defective product, full stop. Performance and similar though is a relative non issue, at least it's still playable even if suboptimal.This close to release, the game has to already be printed on a bunch of discs. A bug wouldn't make them pull and delay the game, they would just get a day one patch ready like devs do for everything these days.
They paid for the deal. It would be pretty immature to start removing support and throwing a tantrum because you are forced to stick to a contract you signed.Maybe it's a power play, I remember Kotick publicly saying if Sony didn't do something drastic with PS3 he'd pull support. CoD is still their golden goose, and it's DLC and marketing is tied up with MS, he has a reason to be miffed.
This close to release, the game has to already be printed on a bunch of discs. A bug wouldn't make them pull and delay the game, they would just get a day one patch ready like devs do for everything these days.
I assume that MS has a clause that all games (XBONE) must use Kinect in some manner so I'm gonna venture a guess and say they didn't program any Kinect functions.
This close to release, the game has to already be printed on a bunch of discs. A bug wouldn't make them pull and delay the game, they would just get a day one patch ready like devs do for everything these days.
Just a hypothetical here:
If instead of "The Amazing Spider-Man 2" the title read "Destiny" how long would this thread be right now?
Just a hypothetical here:
If instead of "The Amazing Spider-Man 2" the title read "Destiny" how long would this thread be right now?
What's even the point of asking that question?Just a hypothetical here:
If instead of "The Amazing Spider-Man 2" the title read "Destiny" how long would this thread be right now?
What's even the point of asking that question?
Why would that stop it? Xbone games come fully loaded with technical issues.Has to be technical issues, have they even shown any footage of the X1 version?
My hypothesis:
Bug in Xbox One version that would necessitate delay in Bone version only
MS gives Activision the big ole release day parity buhonkus
Activision says fuck that and cancels the Bone version not wanting to completely delay a game on all systems that is timed to release alongside a film
Or you know there's a bug and Activision doesn't know when it will be fixed so they don't put out a new release date with the delay announcement. Seriously. The work on the game has been done.That seems like the most likely explanation I've read, couldn't make launch and the MS policy prevented a Delay on just the XB1 version.
That seems like the most likely explanation I've read, couldn't make launch and the MS policy prevented a Delay on just the XB1 version.
We are working with Microsoft in an effort to release The Amazing Spider-Man 2 video game on Xbox One,
Over on Reddit when asked about AS 2 Major Nelson palmed it off as a publisher issue.
If this is true and he knows nothing about it, then what about this.
So either he's out of the loop, or not talking about it. The use of "Working with Microsoft" would suggest it's either a system issue and they need MS help or a parity issue and they couldn't get it ready in time.
Just because the parity release date clause we know about pertains to Indie devs, it does not mean they can't do the same on a game by game basis for major publishers. Especially for a release closely linked to a Movie release and the free promotion that comes with it.
There is only release parity on ID@Xbox titles, so no.That seems like the most likely explanation I've read, couldn't make launch and the MS policy prevented a Delay on just the XB1 version.
Well they could delay it temporarily and say 'It failed MS QC, we're resubmitting' but it's being delayed indefinitely, it's been taken off the marketing and preorders have been cancelled.
Technically game breaking bugs ARE the time for indefinite delays, because you have no idea how easy or hard that'll be fixed. I recall FFI&II on GBA being hit with indefinite delay that sorted itself out within a week or so. Indefinite just means "not definite" ergo they don't know how long it'll take.
It's quite unusual for a game-breaking bug on a multiplatform game to be platform-specific, except - maybe - if it's running on the weakest platform which just doesn't have the resources to handle it.
Or you know there's a bug and Activision doesn't know when it will be fixed so they don't put out a new release date with the delay announcement. Seriously. The work on the game has been done.
When and whether ASM2 is released on Xbox One is TBD.
Not interested in the game at all, but seeing big publisher 'delay' the game just like that on Xbone, you can tell they don't put much priority on the system at all.
You wouldn't see publisher delay/cancel one of the biggest selling franchise on the PS2 or 360 in previous gen this last minute.
You know him?Bobby Kotick is enough of a dick that this could be some attempt at strong-arming MS, I dunno.
Just a hypothetical here:
If instead of "The Amazing Spider-Man 2" the title read "Destiny" how long would this thread be right now?
a little off topic but the developers have confirmed 1080p 30fps for the ps4.... have they said anything about Wii U? can we hope for 720p 60fps.... or will we see a 720p 30fps?
Ruh roh, bad news if the Bone starts losing games no matter how bad they are.
so thats a no they have not confirmed Wii U resolution and fps
As an Xbox-preferrer and a die-hard Spider-Man fan, this news and subsequent radio silence is messing me up.
I wish someone would either just say, "It's not going to happen," or, "It's a bad bug clean-up. We just chose our words poorly. It's coming."
Anyone in my situation coming up with a new plan for what they're going to play on? I'm going back and forth between the 360 version or the PS4 version. I'll ultimately double-dip if it is released on the One, because I prefer the One's controller, and web-swinging in Spidey games is one of my 'zone out and relax' activities. I can't stand the PS4's controller, so I'm leaning toward the 360.. but buying the last-gen version bugs me (even if it was developed on last-gen platform.)
Remote play is also a strong argument for PS4...
As an Xbox-preferrer and a die-hard Spider-Man fan, this news and subsequent radio silence is messing me up.
I wish someone would either just say, "It's not going to happen," or, "It's a bad bug clean-up. We just chose our words poorly. It's coming."
Anyone in my situation coming up with a new plan for what they're going to play on? I'm going back and forth between the 360 version or the PS4 version. I'll ultimately double-dip if it is released on the One, because I prefer the One's controller, and web-swinging in Spidey games is one of my 'zone out and relax' activities. I can't stand the PS4's controller, so I'm leaning toward the 360.. but buying the last-gen version bugs me (even if it was developed on last-gen platform.)
Remote play is also a strong argument for PS4...
Interesting find.. if this trailer was released this week, surely it would've been scoured over by the same people that removed Xbox One boxart and ability to pre-order from the game's main website.At the end of the trailer, Xbox One is listed, so maybe it's not cancelled just delayed.
Anyone in my situation coming up with a new plan for what they're going to play on? I'm going back and forth between the 360 version or the PS4 version. I'll ultimately double-dip if it is released on the One, because I prefer the One's controller, and web-swinging in Spidey games is one of my 'zone out and relax' activities. I can't stand the PS4's controller, so I'm leaning toward the 360.. but buying the last-gen version bugs me (even if it was developed on last-gen platform.)
Remote play is also a strong argument for PS4...
Beenox said it was running at 1080p, 30fps on both versions, what "minimum" resolution would they be hunting?
And no, they don't, that should be apparent by now.
Point taken.. It wouldn't be for primary play, but I travel for my job sometimes, and having the janky controls of remote play is still better than nothing.Hmm have you used remote play before? The controls for it are going to be objectively worse than using the DS4 or XB1 controller. I don't think I'd mind it but if controls are such a big thing for you I'm not sure how remote play would be a boon