It was quite a difference watching the invitational's multi man item punch ups compared to Treehouse's own, beyond the slight bemusement at some items it's like there was a lacking of item based situational awareness in the invitational.
Actually I suppose that last point goes beyond items and into four player matches in general where you need to keep what everyone else is up to in mind and not just the one person in front of you.
Yeah, give them items and they just fall apart. There are actually a lot of cool things you can do with items. I did all sorts of crazy shit in melee, its an extra level if comitment though. I would do shit like grab items like the green shell dash dance into foes. Throw up the green, grab the foe and toss them up into the shell. I'd really enjoy competetuve Smash with a limited assortment of items, but when it comes down to it, the competetive scene is just memorizing frames and practicing the same techs over and over.
It reminds me of those anime antagonist characters that the main characters think are impossible to beat, but they have that ones stupid ass weakness that makes them look like a joke. Like the character loses their shades and freaks out or something lol.