efyu_lemonardo
May I have a cookie?
took the words out of my mouthF-Zero GX or bust.
took the words out of my mouthF-Zero GX or bust.
Super Mario Sunshine. It's the best 3D Mario game and kinda needs to be beefed up.
Hang on. Don't NOE normally achieve if we count all systems as one. Basically sky is blue since the person didn't state which systems these one game per month would be on.Translation: You're gonna love it, but it's a Remaster. It's perfect to fill gaps inthe line-up. Really, Big N [Nintendo] will have one game per month in 2015.
Just what I was looking for. Add in Project Zero 5 (aka Fatal Frame) and SMTxFE and we're done.A game a month sounds great, and fairly likely.
1. Captain Toad
2. Yoshi's Woolly World
3. Xenoblade Chronicles X
4. Kirby and the Rainbow Curse
5. Splatoon
6. Mario Party 10
7. This remaster
8. Devil's Third
9. StarFox
10. The Legend of Zelda
11. ???
12. ???
We all know that game is a 2016 release.; unless they rush it out into the market Wind Waker style.
I could easily see some sort of "Wii Zelda" remaster popping up to ease the pain of frustrated fans who (for some reason) believed that it would be a holiday 2015 game.
Xenoblade is the most logical choice for a remaster IMO. The sequel is coming in 2015 and the Wii version looks stunning still, but would look even better in HD. That and to push the series into a more main stream audience before the sequel release makes me think it is Xenoblade.
A document from The United States Patent and Trademark Office has emerged which reveals that Nintendo have been given six months in which to file a statement of use of the Eternal Darkness trademark or risk losing it. They may file for extensions a total of five times, giving them a total of thirty six months to use the Eternal Darkness trademark or they will forfeit it.
Mario Kart 8 was released on May 30th. For all intents and purposes, it was a June release. And I don't think a $39.99 HD remaster of Wii Sports is going to be moving any hardware. I feel sorry for people who don't own other consoles.
If you count negative numbers.Could a Metroid Prime Remaster decreaseeven morethe chances of a Metroid U?
I'll be ok with whatever game they come out with, unless it's Doshin the Giant
my wishes are: SMG and Sunshine
Mario Sunshine / 64 HD could be doable. They are already releasing Captain Toad, which is clearly implying that they want to continuously use SM3DW's engine, and these games could be done really fast (I assume).
F-Zero GX looks better in my mind. The GCN original already looked beast so there's hardly anything else they could add to it, aside from the IMPERATIVE online multiplayer and maybe some improvements á la Wind Waker HD.
Metroid Prime Trilogy / Xenoblade HD could be kind of good, since the originals are so fucking expensive anywhere you look, and both titles could top-tier additions to the on-going WiiU catalog (specially if they get released between big releases).
NOW, out of all the possibilities, Eternal Darkness looks like a no-brainer, because of 2 points:
A) Wii U is definitely lacking in horror games (Only ZombiU RE Revelations HD...), aside from the few upcoming ones like Fatal Frame.
B) Nintendo's hold of the patent is slipping by, according to this article from January:
So you better start filling up your sanity meters! xD
that is a distinct possibility. I too am doubtfull that we will really get Zelda next year, so a twilight princess remaster could be a nice olive branch.We all know that game is a 2016 release.; unless they rush it out into the market Wind Waker style.
I could easily see some sort of "Wii Zelda" remaster popping up to ease the pain of frustrated fans who (for some reason) believed that it would be a holiday 2015 game.
Xenoblade is the most logical choice for a remaster IMO. The sequel is coming in 2015 and the Wii version looks stunning still, but would look even better in HD. That and to push the series into a more main stream audience before the sequel release makes me think it is Xenoblade.
Sincerely hope it's not Sunshine if true. Worst 3D Mario game ever made.
Here's a thought: If they are doing F-Zero GX, then they're going to need Amusment Vision's/Sega's help with porting over the code, if not help upgrading the visuals. While the game was said to not use bumpmapping, those textures are definitely something to behold even today.
I'm pretty sure with cleaver programing they can achieve 1080p 60fps even.