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Super Smash Bros. for 3DS |OT| It's out in Japan

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Windpower

Banned
That's like saying "I wouldn't worry about you getting cancer. Anyone getting cancer isn't living life correctly." Stop being self-righteous and face the fact that not all 3DSes are created equally]

absolutely cringeworthy comparison aside, solution to not having your 3ds stick break is don't mangle it like a monkey.
 

PKrockin

Member
That's like saying "I wouldn't worry about you getting cancer. Anyone getting cancer isn't living life correctly."

and some horrifying pictures from internet.
http://pbs.twimg.com/media/BxYZuDHCMAANcTU.jpg[IMG]
[IMG]http://pbs.twimg.com/media/BxZ5K1oCYAEOUCv.jpg[IMG]
[IMG]http://pbs.twimg.com/media/BxXUl0XCEAE0rUJ.jpg[IMG]
[IMG]http://pbs.twimg.com/media/BxZlZFFCAAAxdZu.jpg[IMG][/QUOTE]

lol that analogy. That aside, it looks like the top rubber part came off and it didn't actually break. I'm not sure, but I think you can still use it as it is and just pop the rubber part back on and it's good as new.
 

Ahnez

Member
Some things I noticed in the demo.

Villager's Fair and Bair (Slingshot), dash attack (flower pot) and Side Smash (Bowling Ball) are considered projectiles.
Megaman's jab, side tilt and Nair (uncharged shots), Side Smash (Mega Buster), Dair and Uair are considered projectiles.

All attacks listed above can be pocketed, reflected by Mario's Side Special ou blocked by Link's shield.

Villager's Dair have meteor effect (only if you get three turnips)

The random doesn't choose the same character twice for the same match. (A 4P FFA with 4 randoms always chooses 4 different characters for the match, to avoid two players using the same character)

The CSS KO count is not capped at 255

AT capsules and Pokeballs/Masterballs cannot be pocketed.

Legendary pokemon can come out from regular pokeballs

Arceus voice is WEIRD

The Fire Bar only shrink if you hit something with it. Nothing will happen if you miss.
Also, the Fire Bar keeps its full power regardless of its size.

The Gust Bellows can blow other items away very fast.

The Boss Galaga changes color if you hit it before picking it up. I think it becomes faster if you do so.

Daybreak pieces and the Smash Ball can be on screen at same time.
 

Gamefreak

Neo Member
lol that analogy. That aside, it looks like the top rubber part came off and it didn't actually break. I'm not sure, but I think you can still use it as it is and just pop the rubber part back on and it's good as new.

That analogy is supposed to be ignorant, just as the ignorant people who only blame the people who have had the circle pads come off and call them monkey, without taking into account that materials can be different in different production run, also the different circumstances, like the climate, say if I live in a drier/hotter/colder area, the plastic and adhesive are prone to break down faster.

These people only see one factor and start calling people monkey and blame them for not playing the game correctly, how self-righteous can they be? they are just living in their tiny world and can't wait to judge people for something not necessarily their faults.

Like I said "Soft plastic is prone to break in pieces; adhesive used to attach the pad might be less sticky after a while, also the spring inside the unit is really delicate."

If it's becoming an issue, Nintendo needs to look into the problem and get it fixed.

I'm glad we agree that it's a terrible analogy.

The point is that unless your 3DS has some sort of preexisting problem (which would arise no matter what game you're playing), Smash 3DS won't harm your circle pad unless you're using it in a way which it isn't meant to be used, such as smashing it way too hard for attacks like a maniac.
Ever heard of materials degradation?
 
That analogy is supposed to be ignorant, just as the ignorant people who only blame the people who have had the circle pads come off and call them monkey, without taking into account that materials can be different in different production run.

Like I said "Soft plastic is prone to break in pieces; adhesive used to attach the pad might be less sticky after a while, also the spring inside the unit is really delicate."

If it's becoming an issue, Nintendo needs to look into the problem and get it fixed.
I'm glad we agree that it's a terrible analogy.

The point is that unless your 3DS has some sort of preexisting problem (which would arise no matter what game you're playing), Smash 3DS won't harm your circle pad unless you're using it in a way which it isn't meant to be used, such as smashing it way too hard for attacks like a maniac.
 
3mdOOoi.png



;-;7


"Lucas used to be weak-willed, and cry all the time. However, he overcame unimaginable hardships, and must surely be out adventuring somewhere right now. Or perhaps, he's found a partner and made a family of his own... No, no, that feels too soon. To fans of the MOTHER series, both Lucas and Ness might be young boys for all eternity."


aaaaaaaaGGGGG&AAAAAAAAGGGGG&GGGGGHĢHGGGG NOOOOOOO
 

georly

Member
Holy shit, Master Core on 9.0 is one of the most infuriating battles I've had in a while.

I was going to try it w/ captain falcon later. Falcon knee destroyed master core at 7. I presume w/ better dodging, 9.0 shouldn't be too bad. Do a falcon punch while they're changing forms and are vulnerable, then falcon knees the rest of the time.

In fact, gonna try it out right now!

AT capsules and Pokeballs/Masterballs cannot be pocketed.

That's because there can only be one of either on screen at a time, so pocketing them would mean allowing the possibility of 2 on screen at once.
 

Guesong

Member
Some things I noticed in the demo.

Villager's Fair and Bair (Slingshot), dash attack (flower pot) and Side Smash (Bowling Ball) are considered projectiles.
Megaman's jab, side tilt and Nair (uncharged shots), Side Smash (Mega Buster), Dair and Uair are considered projectiles.

All attacks listed above can be pocketed, reflected by Mario's Side Special ou blocked by Link's shield.

Just to add to that...

The Crash Bomber explosions are also considered projectiles to Link's shield. No joke. Once he has it on him, just stand there idling until it explodes and he'll take 1 % damage and block all the explosions.

Kind of silly.
 

georly

Member
Easier or tougher than most bosses in Brawl's Boss Run on intense?
I could beat all modes except that one by spamming G&W's Neutral Air

You get 2 stock to do it all, and the patterns aren't that bad to memorize. I'd say definitely easier than boss rush mode.

aaaaaaaaGGGGG&AAAAAAAAGGGGG&GGGGGHĢHGGGG NOOOOOOO

The worst part is that ness got all of lucas's specials as custom moves...

but no one to replace lucas's normals :( :( :( which were honestly his best part.
 
That's like saying "I wouldn't worry about you getting cancer. Anyone getting cancer isn't living life correctly." Stop being self-righteous and face the fact that not all 3DSes are created equally, there could be some inferior
materials used in certain production run.

some horrifying pictures from internet.

you are being extremely dramatic
 
The worst part is that ness got all of lucas's specials as custom moves...

but no one to replace lucas's normals :( :( :( which were honestly his best part.

actually the worst part is that trophy description

god damn the feels

but yes, those normal will be missed
 
I've been playing the demo and showing my friends and they all love it. I can't believe this game is on a handheld and looks SO good!! It's a nice balance between Melee and Brawl and landing any type of hit feels satisfying to the max. I can't play it and not smile.

Mega Man might just be one of my new mains. I absolutely love how he plays. :D
 

Gamefreak

Neo Member
Can anybody comment on how the game feels and controls on a 2DS? Maybe in comparison to a 3DS?

Thanks.

People who tried the demo on 2DS said the shoulder buttons are not "clicky" enough, whatever that means. they say it's not as good as the regular 3DS.

I don't have a 2DS so I can't tell you if it's true.
 

Darn, I'm getting all hopeful that he's playable DLC, Wii U transfer, or something now. I want him playable so bad.

It would be sad if Golden Sun really got shafted completely. They had Dark Dawn at E3 and everything. Series isn't as popular as in the GBA days, but it's no where near as niche as some of these other series popping up in Smash 3DS.
 
3mdOOoi.png



;-;7


"Lucas used to be weak-willed, and cry all the time. However, he overcame unimaginable hardships, and must surely be out adventuring somewhere right now. Or perhaps, he's found a partner and made a family of his own... No, no, that feels too soon. To fans of the MOTHER series, both Lucas and Ness might be young boys for all eternity."
This is such a beautiful entry
 

Ahnez

Member
That's because there can only be one of either on screen at a time, so pocketing them would mean allowing the possibility of 2 on screen at once.
Oh, that makes sense :p
Just to add to that...

The Crash Bomber explosions are also considered projectiles to Link's shield. No joke. Once he has it on him, just stand there idling until it explodes and he'll take 1 % damage and block all the explosions.

Kind of silly.
welp
aaaaaaaaGGGGG&AAAAAAAAGGGGG&GGGGGHĢHGGGG NOOOOOOO
:(
 

Masked Man

I said wow
Use Charizard and spam Rock Smash. That move eats bosses alive in Brawl.

I haven't cleared Classic with Charizard yet, so I might try that. Two birds--er, Pokémon?--with one stone!

aaaaaaaaGGGGG&AAAAAAAAGGGGG&GGGGGHĢHGGGG NOOOOOOO

I knowwwwwwwwwwww ;_____; Our poor boy... Beautifully written entry, though!

I was going to try it w/ captain falcon later. Falcon knee destroyed master core at 7. I presume w/ better dodging, 9.0 shouldn't be too bad. Do a falcon punch while they're changing forms and are vulnerable, then falcon knees the rest of the time.

In fact, gonna try it out right now!

Best of luck to you! Admittedly, I just haven't learned the patterns of the additional giant humanshape form. There's also one attack the sword form does that I just can't dodge no matter what I do: the sword flurry and subsequent mega slash. (It doesn't help that I'm doing it as Little Mac, who can't recover once Master Core blows him away.)

Easier or tougher than most bosses in Brawl's Boss Run on intense?
I could beat all modes except that one by spamming G&W's Neutral Air

Well, there are fewer bosses/forms in this one, so it is in theory much easier. Likewise, I managed to clear Boss Run on Intense back in the day, so this one must be doable!

Just like with every Kirby games, gotta learn those pattern! :lol

Exactly! I just haven't done that for one of its forms yet. Once I get that down, though, I should be okay!

play it like it's a kirby game
abuse the hell out of dodging and invincibility frames

Good, solid advice--much appreciated, friend! :D (Although I have a feeling I'll just be dodging 90% of the time and barely attacking at all, haha.)
 

georly

Member
Best of luck to you! Admittedly, I just haven't learned the patterns of the additional giant humanshape form. There's also one attack the sword form does that I just can't dodge no matter what I do: the sword flurry and subsequent mega slash. (It doesn't help that I'm doing it as Little Mac, who can't recover once Master Core blows him away.)

Yeah, you just gotta keep practicing that one. If you dodge the 4, you can just block the 5th, if it's too hard to dodge. Or, conversely, block the 4, then run away for the 5th.
 

Kyzon

Member
Some things I noticed in the demo.

Villager's Fair and Bair (Slingshot), dash attack (flower pot) and Side Smash (Bowling Ball) are considered projectiles.
Megaman's jab, side tilt and Nair (uncharged shots), Side Smash (Mega Buster), Dair and Uair are considered projectiles.

All attacks listed above can be pocketed, reflected by Mario's Side Special ou blocked by Link's shield.

Villager's Dair have meteor effect (only if you get three turnips)

The random doesn't choose the same character twice for the same match.

The CSS KO count is not capped at 255

AT capsules and Pokeballs/Masterballs cannot be pocketed.

Legendary pokemon can come out from regular pokeballs

Arceus voice is WEIRD

The Fire Bar only shrink if you hit something with it. Nothing will happen if you miss.
Also, the Fire Bar keeps its full power regardless of its size.

The Gust Bellows can blow other items away very fast.

The Boss Galaga changes color if you hit it before picking it up. I think it becomes faster if you do so.

Daybreak pieces and the Smash Ball can be on screen at same time.

It's definitely chosen Megaman like 4 times in a row. Not the same color though.

Edit: Unless you mean when using more than one random, then carry on.
 

Lunar15

Member
Where my Mute City remix at?

EDIT: NVM found it. Shit, it's like a combo of Brawl and Melee Mute Cities. Can't find a really decent quality version though.
 

Ahnez

Member
It's definitely chosen Megaman like 4 times in a row. Not the same color though.

Edit: Unless you mean when using more than one random, then carry on.
:p

I played like 100 4p FFA in a row. All 4 using Random. It always choose 4 different characters for each match :p
 

Violet_0

Banned
I can beat lvl 9 Pikachu and Megaman with ease, but the Mario AI is no joke

wish I could edit the controls because jumping sucks with the default button layout
 

random25

Member
Played a lot of 3DS demo. Looks really good!

After playing lots of Megaman, I can see where the concern is coming from. Using him feels really different due to how his tilt woks. Pretty difficult learning curve indeed. And his projectiles are easy to evade. But His smash and aerials are really strong. Really needs to practice more with him.
 

zroid

Banned
3mdOOoi.png



;-;7


"Lucas used to be weak-willed, and cry all the time. However, he overcame unimaginable hardships, and must surely be out adventuring somewhere right now. Or perhaps, he's found a partner and made a family of his own... No, no, that feels too soon. To fans of the MOTHER series, both Lucas and Ness might be young boys for all eternity."

hits you right in the feels
 

Kinsei

Banned
I can beat lvl 9 Pikachu and Megaman with ease, but the Mario AI is no joke

wish I could edit the controls because jumping sucks with the default button layout

Level 9 AI Mario is so annoying. HOW IS YOUR CAPE REFLECTING THINGS UPWARDS????

Oddly enough, even though I find him to be the toughest to fight, he's the only one I got 4 K.O's on in a single match.
 
Played a lot of 3DS demo. Looks really good!

After playing lots of Megaman, I can see where the concern is coming from. Using him feels really different due to how his tilt woks. Pretty difficult learning curve indeed. And his projectiles are easy to evade. But His smash and aerials are really strong. Really needs to practice more with him.

I like the running spin move , but yeah I can't even showyouken (I know) and I fail the down A bomb move
 

Kyzon

Member
Level 9 AI Mario is so annoying. HOW IS YOUR CAPE REFLECTING THINGS UPWARDS????

Oddly enough, even though I find him to be the toughest to fight, he's the only one I got 4 K.O's on in a single match.

Lvl 9 Mario is on an entirely different level than the other CPU. Mine is jumping out and caping recoveries -_-
 

Berordn

Member
I like the running spin move , but yeah I can't even showyouken (I know) and I fail the down A bomb move

The Mega Upper is pretty tricky thanks to the 3DS pad but once you get it you're sitting pretty since it's easily his best kill move. Hard Knuckle (the down air) is also pretty tricky and really easy to punish since it gives you glue feet lag if you whiff it, but hitting with it is SO satisfying.
 

Kinsei

Banned
Well i found a few trophies from streams,

Sorry Chibi Robo fans

And looks like Yoshi's New Island is the newest release referenced in this game (at least for Japan)

That's more representation than I thought Chibi-Robo would get. Wasn't he only a sticker in Brawl? Maybe next time little guy.
 
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