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Crytek Says It's Getting Increasingly Difficult to Wow People With Graphics

orava

Member
What if you're both? I play primarly on PC but The Order 1886, Driveclub and Uncharted 4 really blew my mind.

I guess it's where your background is. I think those games look great too but i'm not "wowed" by them. It looks more like small evolution than revolution in graphics for long time PC gamers like me. People who are coming from last gen consoles or have been playing with low end PCs for years are probably much more impressed.
 

UnrealEck

Member
Crytek isn't in the same place they were with Crysis 1 where they had a game with graphics that surpassed most of not all other games.
Today they're just another developer that have little to brag about.

Crysis 2 was the best looking game when it came out too and Crysis 3 after that. Ryse isn't exactly a slouch either.
 
No offense either but i think you're trying to reach here.

I really don't see what is "out of context" in the OP and title. Or how my comment doesn't stand.

@ricochetguro: do you have anything substantial to say instead of posting stupid gifs?Once was enough.

You frame it as if he is spouting something about diminishing returns, when he comments about the subjective "wow factor" and how it specifically applies to this console gen (Crysis 1 for example wowd so much because it pretty much invented/combined graphical techniques that were about 5 years off into the future: of course relying on the the hardware).

To put it simply, this gen's grahpical power is not simply enough to wow on metrics alone. You have to think differently about graphics. Hence why they moved the engine to PBS.

Coming in afterwards with a comment about gameplay speaks nothing to what Schultz is originally even talking about.
 

Calabi

Member
Its funny because there's still a long way to go with the graphics. We still have flat textures everywhere. Bad lighting, low res shadows, lack of ao. Geometry problems. Clipping issues. Reflections. Animations are just a few things lacking. Maybe they arent trying hard enough.
 

sublimit

Banned
You frame it as if he is spouting something about diminishing returns, when he comments about the subjective "wow factor" and how it specifically applies to this console gen (Crysis 1 for example wowd so much because it pretty much invented/combined graphical techniques that were about 5 years off into the future: of course relying on the the hardware).

To put it simply, this gen's grahpical power is not simply enough to wow on metrics alone. You have to think differently about graphics. Hence why they moved the engine to PBS.

Coming in afterwards with a comment about gameplay speaks nothing to what Schultz is originally even talking about.

First of all this is Gamespot's "frame" of the interview and title not mine.
Secondly i still don't see what's so wrong with the "framing" in the OP based on the context of the interview comment and article.
How you'd have put it better yourself?

Yes he's a graphics programmer who works at Crytek.No one tried to misslead you that he was something else.It's clearly mentioned in the OP.Does that mean that just because he is a graphics programmer his comment doesn't hold any value?

And i still don't see what's so wrong with my comment in relation to his statement.
 

Sanctuary

Member
imo
Not sure it will wow (at least on console)
Not sure hardware can (at least on console)

Who cares about the console? I'm not saying this as some master race elitist either since I play on consoles too, but I was talking about Crytek doing to AI what they did to graphics in 2007. That was strictly PC based until Crysis 2, and even then the console versions still don't come close to what was seen on the PC version of Crysis. If they manage to do what I was suggesting, they can do with that what they did with Crysis 2 on the consoles.
 
The Playstations all have 16x the ram the last one had, so the PS5 will get 128GB

Remember PS4 almost had 4gigs, I don't think 128GB will be commonplace in 2019 when PS5 will likely release. Most gaming pc's have currently 4-8GB of ram according to steam hw survey. I expect 64GB ram.
 

SmokedMeat

Gamer™
Looking in the DriveClub OT I have to disagree

People still get Wowed from graphics even from this low end to mid range PC garbage that are called consoles ... tzzz Crytek please

There's nothing low end about the current console's graphics.
 
With how much people bicker about graphics lately and seem to rubbish any game that isn't absolutely mind-blowing looking, I might argue that Crytek actually seem to have their priorities in order. ;)


I understand your point, but we do need companies like Crytek pushing the boundaries still. Progress just isn't gonna get made if everybody just 'settles'.

Who is actually making games in CryEngine nowadays though? Very few who actually have the budget to make a AAA game it seems. Otherwise, Crytek wouldn't be struggling so mightily. I know off the top of my head the new Fable, Sniper, that XBLA Zombie game, and that F2P shooter. Anything else?
 
Who is actually making games in CryEngine nowadays though? Very few who actually have the budget to make a AAA game it seems. Otherwise, Crytek wouldn't be struggling so mightily. I know off the top of my head the new Fable, Sniper, that XBLA Zombie game, and that F2P shooter. Anything else?

New Fable is UE4.
 

brett2

Member
There sure are a lot of know it all babies on this thread. The gaming industry is a big place where different development studios have different areas of expertise and focus. Very few studios have the resources nor ability to create their own 3D engines so its only natural for a few studios to focus on creating those engines and then creating graphical showpieces for those engines. Whether you enjoy their games or not they have talented people making creating really impressive technology. Show a little respect.
 

Kansoku

Member
Does that mean no more raw power focus and instead have moderate graphics with good (and different) art styles and finally put gameplay on focus again?

Who am I kidding, we are gonna get more super expensive realistic styled raw power and we're supposed to like it.
 

Marcel

Member
There sure are a lot of know it all babies on this thread. The gaming industry is a big place where different development studios have different areas of expertise and focus. Very few studios have the resources nor ability to create their own 3D engines so its only natural for a few studios to focus on creating those engines and then creating graphical showpieces for those engines. Whether you enjoy their games or not they have talented people making creating really impressive technology. Show a little respect.

Looks like Crytek is paying their employees again.
 

tsab

Member
They should do F2P and put better graphics on paywall

"Buy the Bump Mapping Pack for 0.99€"

"Buy the Bump Mapping Pack Pro for 1.99€"
 
There sure are a lot of know it all babies on this thread. The gaming industry is a big place where different development studios have different areas of expertise and focus. Very few studios have the resources nor ability to create their own 3D engines so its only natural for a few studios to focus on creating those engines and then creating graphical showpieces for those engines. Whether you enjoy their games or not they have talented people making creating really impressive technology. Show a little respect.

Crytek is very close to shuttering entirely if they don't release a hit game in the next 18 months though. It's not concern trolling to state that the last thing they should be worried about is pushing top end cards to their limit right now.
 

orava

Member
Sony's 1st party studios have been doing it with every game they made on PS4

They look good but the games that have been released or are just around the corner have not been that big leap forward. Many multi-platform games are just as good looking, some even better.
 
First of all this is Gamespot's "frame" of the interview and title not mine.
Secondly i still don't see what's so wrong with the "framing" in the OP based on the context of the interview comment and article.
How you'd have put it better yourself?

Yes he's a graphics programmer who works at Crytek.No one tried to misslead you that he was something else.It's clearly mentioned in the OP.Does that mean that just because he is a graphics programmer his comment doesn't hold any value?

And i still don't see what's so wrong with my comment in relation to his statement.

1. Why not link to the original DSO gaming interview? Where it actually is.

2. Framing is fine as selective quoting is not used. Here it is a selective quote!

3. It is not Crytek saying something (the title), it is just one of their programmers commenting about this gen in comparison to 7 years ago.

4. Believe me, if he has 20 TFs to use, he would not be saying it is difficult to wow someone.

-------------------------------------

To talk about gameplay, when he is talking about rendering tech, seems just off topic in an interview completely about rendering... with a rendering guy. Most people frown upon saying something like "oh yeah, what about the gameplay?" in a digital foundry tech comparison thread for the same reason.
 

KKRT00

Member
Who is actually making games in CryEngine nowadays though? Very few who actually have the budget to make a AAA game it seems. Otherwise, Crytek wouldn't be struggling so mightily. I know off the top of my head the new Fable, Sniper, that XBLA Zombie game, and that F2P shooter. Anything else?

Crytek's engine business is not struggling. Frankfurt studio or engine division was never in danger, its very profitable.
Just this year, engine was used in 3 high budget movie productions with their Cinema client.
Bigger CE based games in production are Evolve, Star Citizen, Kingdoms Deliverance, Arkane game, Homefront and few MMOs, like ArchAge or Monster Hunter Online.

--
Crytek is very close to shuttering entirely if they don't release a hit game in the next 18 months though. It's not concern trolling to state that the last thing they should be worried about is pushing top end cards to their limit right now.
Please stop, You are way off.
 

low-G

Member
These days, either everything with good art wows you, or nothing wows you.

Mario Kart 8 wowed me, Ryse wowed me, Knack wows me... There aren't many games that don't wow me.

Very few games WHOA me... I haven't had my socks blown off for probably >15 years. However, I have been in disbelief at the graphics in a game by PGR3 last (didn't think that type of motion blur would be possible on 360).
 

Seanspeed

Banned
Who is actually making games in CryEngine nowadays though?
Good question. I really don't know.

To talk about gameplay, when he is talking about rendering tech, seems just off topic in an interview completely about rendering... with a rendering guy. Most people frown upon saying something like "oh yeah, what about the gameplay?" in a digital foundry tech comparison thread for the same reason.
Indeed. But that is sadly why the thread was created. To bash Crytek and talk about gameplay instead of discussing the article with any seriousness.
 

Savitar

Member
If Crytek can't do their bread and butter anymore the game is over for them.

They sure as hell can't do game play or story these days.
 

le.phat

Member
Calling bs, for the simple fact that bloodborne is coning out soon. I think what he means is, "beatiful graphics depend less and less on brute force gfx effectd"
 
The thirst for a witty comment is real, even at the cost of betraying one's failure to read the OP.
qmyvBku.gif

Regardless, what he says is likely true--we've reached a sort of threshhold where games look consistently pretty great, and further leaps in graphical fidelity that truly wow gamers could become prohibitively costly to produce.
 

KKRT00

Member
Oh yeah, I recall you from another thread with the "$100" GPU can outperform a PS4 with a high end Intel i7 processor and 16GB of ram.

Give it a rest.

You know what eliminating bottlenecks in benchmarks mean, right?
In benchmarks there are always two tests:
CPU test with high end cards in lower resolutions on highest settings
GPU tests with high end oc'ed CPUs on highest settings in high resolutions.
Why? Because its the most logical way to test performance of those components without introducing artificial bottlenecks.
 

Marcel

Member
Good question. I really don't know.


Indeed. But that is sadly why the thread was created. To bash Crytek and talk about gameplay instead of discussing the article with any seriousness.

Someone think of the scummy company that freezes payroll.
 

orava

Member
If Crytek can't do their bread and butter anymore the game is over for them.

They sure as hell can't do game play or story these days.

Story i agree but their "gameplay" is usually pretty solid. Haven't played ryse though. I heard that in that game it's other way around and the story is actually pretty good?
 

ChawlieTheFair

pip pip cheerio you slags!
He's totally right, I remember being wowed by stuff like Empire: Total War and uncharted 2, and even though there is absolutely insane looking stuff out now like the Order and Driveclub, I wouldn't say I'm wowed by them. I don't think it helps that I game a lot on a high-end PC.

That said, the Uncharted 4 teaser is the first game to have ever tricked me about whether or not it was CGI.

Crysis 2 was the best looking game when it came out too and Crysis 3 after that. Ryse isn't exactly a slouch either.

From a technical perspective maybe, but from an art direction and aesthetic wise most probably not.
 

SmokedMeat

Gamer™
You know what eliminating bottlenecks in benchmarks mean, right?
In benchmarks there are always two tests:
CPU test with high end cards in lower resolutions on highest settings
GPU tests with high end oc'ed CPUs on highest settings in high resolutions.
Why? Because its the most logical way to test performance of those components without introducing artificial bottlenecks.

Whatever you're eliminating it's not an apples to apples comparison. Also, like I give a shit. I'm not in the extreme minority that's tough to please with graphics like the poster I responded to.
 
If Crytek can't do their bread and butter anymore the game is over for them.

They sure as hell can't do game play or story these days.

Crytek is transitioning into a f2p studio. Bid budget AAA title releases is over them unless someone like MS shows up and want a game for their platform.
 

ghst

thanks for the laugh
Crytek is very close to shuttering entirely if they don't release a hit game in the next 18 months though. It's not concern trolling to state that the last thing they should be worried about is pushing top end cards to their limit right now.

i actually think a GPU crushing monster is probably their best bet for some kind of marketplace resonance. doesn't need to be big on content or a full price game or anything, just turn every engine setting up to fuck you and market as PC dick measuring pole.

OG crysis is still their biggest hit of the last decade.
 

ChawlieTheFair

pip pip cheerio you slags!
i actually think a GPU crushing monster is probably their best bet for some kind of marketplace resonance. doesn't need to be big on content or a full price game or anything, just turn every engine setting up to fuck you and market as PC dick measuring pole.

OG crysis is still their biggest hit of the last decade.

Wasn't it pirated more than bought though? I was under the impression that it actually didn't do that great.
 
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