• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

DF: Is Uncharted 4 the generational leap we were hoping for?

Respawn

Banned
Agree. That was my initial impressions. The game doesn't look as good as I thought it was going to be for a generational leap, it looks just OK to me, nothing special. Kind of disappointed to be honest.
Is this a serious post? I mean opinions is one thing but if this game disappointed you then please send me a screenshot of what you consider not disappointing.
 
Is this a serious post? I mean opinions is one thing but if this game disappointed you then please send me a screenshot of what you consider not disappointing.

Either you'll get no response or you'll get 4K downsampled shots of PCARS, or Witcher 3 running on dual 980s.
 
Is this a serious post? I mean opinions is one thing but if this game disappointed you then please send me a screenshot of what you consider not disappointing.

The Order. Although i think he will change his mind when UC4 is showed at E3. Showing it this early was never going to give you a better idea of how the final game will look.
 

Superflat

Member
Is this a serious post? I mean opinions is one thing but if this game disappointed you then please send me a screenshot of what you consider not disappointing.

This will forever be the cycle of ND games. Hyped from teaser trailer, disappointed by first look, civil war until the game releases, then everyone forgets about the past year and talks about how fucking great it looks because they're actually playing it instead of looking at videos and comparing pictures.
 
This will forever be the cycle of ND games. Hyped from teaser trailer, disappointed by first look, civil war until the game releases, then everyone forgets about the past year and talks about how fucking great it looks because they're actually playing it instead of looking at videos and comparing pictures.

huh? I remember everyone blown away at E3 2009 with that UC2 demo.
 
Sorry for offending the Naughty Gods, that in the Uncharted 3 E3 trailer showed a cinematic which in the final game was replaced by real time graphics that made the scenes in question look much worse, I should trust that something misleading like that will never happen again.

Happy?
Can you give me any different downgrade of the game other than that E3 trailer, for example, in-game graphics? Keep bringing up that pic is really boring and lame :p
 

Superflat

Member
huh? I remember everyone blown away at E3 2009 with that UC2 demo.

UC2 is what put ND on the map. No one was really looking at Uncharted 1 and praising "Naughty Gods". That E3 showing and the final product blew everyone away because they didn't know ND was that capable. Now they're seen as one of the best developers in the business.

Since then it's been the same cycle with UC3, TLOU, and UC4 as far as I can observe.
 
funny how the bandwagon jumping " show me the gen leap" brigade, who have an axe that the ps4 is a weak pc, with tablet class cpu, seem to accept the Order (and driveclub with weather) does show a next gen jump.

Makes me glad because if those visuals exist, ND have everything they need in silicon, to surprise with the final game.
 

Game4life

Banned
UC2 is what put ND on the map. No one was really looking at Uncharted 1 and praising "Naughty Gods". That E3 showing and the final product blew everyone away because they didn't know ND was that capable. Now they're seen as one of the best developers in the business.

Since then it's been the same cycle with UC3, TLOU, and UC4 as far as I can observe.

The only underwhelming one was UC3. TLOU demo was jaw dropping. Again not for visuals which were good but the awesome gameplay.
 

digdug2k

Member
Agree. That was my initial impressions. The game doesn't look as good as I thought it was going to be for a generational leap, it looks just OK to me, nothing special. Kind of disappointed to be honest.
I'm in about the same boat. I think I just had really high expectations. i.e. Unity, without the crowds but running at a reasonable frame rate. This looks... like UC3 with a better Drake model and more ground foliage. Still, should be interesting to see how it pans out in the end.
 

Superflat

Member
I'm in about the same boat. I think I just had really high expectations. i.e. Unity, without the crowds but running at a reasonable frame rate. This looks... like UC3 with a better Drake model and more ground foliage. Still, should be interesting to see how it pans out in the end.

*screaming internally*
 

Nafai1123

Banned
I think we need to keep in mind that this is just the moment to moment combat from Uncharted, and doesn't even show off the set pieces that they're known for. U2 blew everyone away because you were fighting in a building while it fell apart around you. I can't wait to see what kind of crazy set pieces this game has, I think it will really step it up in terms of being impressive visually.
 

Xun

Member
Is this a serious post? I mean opinions is one thing but if this game disappointed you then please send me a screenshot of what you consider not disappointing.
Uncharted 4 at E3 2014 perhaps?

I'm sure Naughty Dog will deliver something fantastic, but I just can't see them hitting 60fps at the level they showed at E3.

I think I simply overhyped myself too much.
 
Man people still don't understand the cutscene vs in-game difference?

Was there similar outrage when Uncharted 2 didn't look like that reveal trailer of Nate on the train car?
 

Corine

Member
No I don't think it is. It looks good, but I wasn't all that impressed with it compared to other games coming out in 2015. Games like Batman, the Division, Witcher 3, the Order all look better to me graphically. Then there's Star Citizen which is just on another level compared to other games. A lot of great looking games coming down the pipeline yay :)
 

Ishida

Banned
I'm in about the same boat. I think I just had really high expectations. i.e. Unity, without the crowds but running at a reasonable frame rate. This looks... like UC3 with a better Drake model and more ground foliage. Still, should be interesting to see how it pans out in the end.

Jesus Christ.

This thread keeps delivering.
 

reKon

Banned
I think we need to keep in mind that this is just the moment to moment combat from Uncharted, and doesn't even show off the set pieces that they're known for. U2 blew everyone away because you were fighting in a building while it fell apart around you. I can't wait to see what kind of crazy set pieces this game has, I think it will really step it up in terms of being impressive visually.

I don't want them to show anything like that yet just to impress people. I want them to show some more gameplay that's a bit more exciting and leave it at that. Once the fans buy it and talk about it, then others will follow.

I don't care if concern trolls and naive gamers end up not shutting the fuck up about how average they think the game will be. The games sales won't depend on a set piece demo. It's a big enough franchise where it just needs the proper promotion and good review scores to do relatively well in sales. We have two expert game directors working on this and the gameplay looks solid as steel already 10-11 months out.
 
Really?

God of War 3


Killzone: Shadow Fall

killzone-comparison-1.gif

killzone-comparison-2.gif

Those are subtle differences though (i.e. models, textures haven't drastically changed). Not what I would consider major visual differences (i.e .the old reveal is at least 90% of the way there). For example the initial reveal of UC4 compared to this demo's gameplay is vast.
 

reKon

Banned
No I don't think it is. It looks good, but I wasn't all that impressed with it compared to other games coming out in 2015. Games like Batman, the Division, Witcher 3, the Order all look better to me graphically. Then there's Star Citizen which is just on another level compared to other games. A lot of great looking games coming down the pipeline yay :)

What if all those were games were to under deliver in gameplay?
 
Those are subtle differences though (i.e. models, textures haven't drastically changed). Not what I would consider major visual differences (i.e .the old reveal is at least 90% of the way there). For example the initial reveal of UC4 compared to this demo's gameplay is vast.

GOW3 models got drastic changes. The first reveal model looked almost like PS2 with washed out textures. The demo model was 20K polys with toes as simple falt textures while the final model had 35K polys with 3d toes and many subtiles animations like muscle flexing etc.
 

Nafai1123

Banned
I don't want them to show anything like that yet just to impress people. I want them to show some more gameplay that's a bit more exciting and leave it at that. Once the fans buy it and talk about it, then others will follow.

I don't care if concern trolls and naive gamers end up not shutting the fuck up about how average they think the game will be. The games sales won't depend on a set piece demo. It's a big enough franchise where it just needs the proper promotion and good review scores to do relatively well in sales. We have two expert game directors working on this and the gameplay looks solid as steel already 10-11 months out.

Oh I agree with you 100%. I was very impressed by the game and the gameplay looks absolutely amazing. That said, I think they are going to show some big set piece from the game before it releases. It seems to be the pattern with the Uncharted games.
 
I'm happy to be wrong, but I'd love to know HOW I am wrong. How is Monsters University a good example? And how is what you're saying, different from what I am saying?

The whole point of multiple textures maps is precisely to inform the lighting on how to behave when rendering an object.

The thing that people aren't thinking about when PBR is mentioned is that it's not based on texture maps. A material is a representation of how light scatters on a surface and reflects back to the viewer. Texture maps have nothing to do with it. Say, I want to create a brick wall. The first thing I have to do is get the correct model for a material that will scatter the light properly for such a diffuse object under any lighting condition. After I get those values right and the material correct, I can add the texture maps on it for the surface color and details (i.e. bumps, etc..). One physically correct material that behaves like that is Oren-Nayar diffuse model. This is a physically based diffuse model. In order to capture specular for plastics, or metals, we'd use another physically based model like Generalized Trowbridge-Reitz model, or a Cooke Torrance model.

After these things we have to make the material be energy conserving, and that introduces yet another model called Fresnel (within the specular model that subtracts light contribution from the diffuse model). We want our model to add up all the features and sum to 1. That's the purpose of energy conservation.

I could go on and on but basically texture maps are just an addition to get the color correct to differentiate between a red brick and a green brick for example. It is no way a factor to be considered when implementing a PBR pipeline.
 

Death2494

Member
Those are subtle differences though (i.e. models, textures haven't drastically changed). Not what I would consider major visual differences (i.e .the old reveal is at least 90% of the way there). For example the initial reveal of UC4 compared to this demo's gameplay is vast.
How far off from the E3 reveal do you really think they are? Also you need to look at the ancient footage of The Order compared to the latest footage
Old build spanish interview
igTkucbnkOICc.gif

otkfxn.gif

afuini.gif


New build
xdsqwe.gif

jrmohp.gif

mrzszu.gif
 
GOW3 models got drastic changes. The first reveal model looked almost like PS2 with washed out textures. The demo model was 20K polys with toes as simple falt textures while the final model had 35K polys with 3d toes and many subtiles animations like muscle flexing etc.

You can find cases that refute subtle changes during development. I am not going to argue that. In general, as a whole, a lot of development for features are done very early on in a game's life cycle before it's even shown. My point is, I'm more confident that what was shown is 90% or more close to the final version as far as features are concerned. This is my opinion of course.
 
How far off from the E3 reveal do you really think they are? Also you need to look at the ancient footage of The Order compared to the latest footage

I don't know. Do you consider the two to be drastically different from each other? As in a generational leap difference? What's wrong with the UC4 footage we saw being almost the final reveal? Does it not look incredible to some people?
 

Azdoune

Member
You can find cases that refute subtle changes during development. I am not going to argue that. In general, as a whole, a lot of development for features are done very early on in a game's life cycle before it's even shown. My point is, I'm more confident that what was shown is 90% or more close to the final version as far as features are concerned. This is my opinion of course.
So, one year for you to claim your bad opinion about u4.
When it will be released and if you're wrong don't expect that i will forget your HIGHLY argumentative opinion.
I'm si tired. "It's barely ps3 level”
" acu is better "
'Game never change in one year"

Please stop. I really want to respect every pov, but do me a favor, argue.
 

Death2494

Member
I don't know. Do you consider the two to be drastically different from each other? As in a generational leap difference? What's wrong with the UC4 footage we saw being almost the final reveal? Does it not look incredible to some people?
Pay attention to Galahad in the last gif or the old and new versions. The difference isn't subtle at all.
 
The Uncharted 4 demo far exceeded my expectations. It's like Naughty Dog looked at everything the series could improve on and then fixed it. The numerous branching paths, improvement to traversal, dynamic and varied combat all displayed in that short demonstration.

Simply awesome.
 
I don't know. Do you consider the two to be drastically different from each other? As in a generational leap difference? What's wrong with the UC4 footage we saw being almost the final reveal? Does it not look incredible to some people?

Why do you keep on mentioning a generational leap.
People thinking the game going to look better does not equal the game going to have a generational leap.
Do some people think UC going to look better comes launch date YES.
Do people think it going look a gen better than other games NO.
 

Superflat

Member
Why do you keep on mentioning a generational leap.
People thinking the game going to look better does not equal the game going to have a generational leap.
Do some people think UC going to look better comes launch date YES.
Do people think it going look a gen better than other games NO.

I don't even know what some people mean when they say generational leap anymore. Are they saying they were expecting ND games to look a generation beyond current generation games? Are they saying it's not a generational leap from Uncharted 2 and 3?

Both are fucking insane responses tbh.
 
It's enough of a leap.

How about a leap in how multiplayer games work on launch.

Screw IQ and frames per second. Where are the genius programmers making sure multiplayer is fast, seamless and bug free. Because that area seems to be stagnant or even regressing while everyone is arguing the pros or cons of one esoteric anti-aliasing solution over another.
 

charsace

Member
UC2 is what put ND on the map. No one was really looking at Uncharted 1 and praising "Naughty Gods". That E3 showing and the final product blew everyone away because they didn't know ND was that capable. Now they're seen as one of the best developers in the business.

Since then it's been the same cycle with UC3, TLOU, and UC4 as far as I can observe.

What you're saying is non-sense. Crash Bandicoot is what made ND an elite developer.
 

gamerMan

Member
Since the E3 teaser was already running in real time at 60 frames per second and a part of a real level in the game, do you think it appear in the final game?

Perhaps this game play demo was at an earlier point than the e3 teaser. Drake clearly has less detailed hair. His shirt looks completely different, lacks detail, and is a bit blurry when viewed up close. I also noticed in the cut scenes, there is no proper self shadowing.
 
Go back watch uncharted 3 footage then watch this, it is obviously a generational leap.

It is not a generational leap in relation to other good looking current gen games. Big surprise. Even having seen the recent Order and FFXV videos, this is probably the best looking game I have seen so far. To be honest, I am surprised it looks so solid at this stage.

To be honest, the thing I dislike about the tone of discussion on Neogaf, is that it is either the second coming or extremely disappointing. I don't think that is what people think, but it is what antagonistic discussions often generate.
 
Top Bottom