1. Metal Gear Solid V: The Phantom Pain: My most expected game. After finishing Ground Zeroes, I was floored. Kojima seemed to finally master storytelling without making huge exposition dumps like he did in Guns of the Patriots, what it also showed me was the capability of the rest of his team to make an incredible looking game at 60FPS (a rarity for AAA, not to mention open world games) with awesome gameplay mechanics. The Phantom Pain seems to continue this, along with the bridge that will connect Big Boss with Solid Snake and Liquid Snake, but also rising very interesting questions with new characters like the mysterious Skull Face. That's without counting the attention to detail, base infiltration and management, and of course, Metal Gear Online.
2. Uncharted 4: A Thief's End: Naughty Dog has continually demonstrated that they have slowly matured their storytelling mechanics, while improving on their gameplay formula. After The Last of Us hit, they showed that they are able to mix up different kinds of gameplay, which was shown in the latest gameplay demo of Uncharted 4 with the combination of open ended stealth, action look promising. Also promising is that this is the last Uncharted game from Naughty Dog, so it'll definitely end with a bang. Even if certain events had given me worries for the game, the team continually proves that a game is not necessarily defined by a couple of people.
3. No Man's Sky: As a person who looks up to the stars, wishing that I was born in another time in the future to explore the Universe, No Man's Sky will hopefully allow me to explore an almost unending amount of stars. Exploration is what most excites me, who knows what will I find, where will I begin, what will be in the center of the galaxy. I also like that the developers are trying to be coy with the content of the game, long time ago I remember when people booted up a game without knowing fully how it played, allowing for very good surprises.
4. The Witcher 3: Wild Hunt: Even though I haven't played the first two games (I gotta upgrade my PC, I know), I am impressed with the world that CD Projekt Red is building, which is quite unheard of. Even with the recent problem of downgrades, if the gameplay is well done and is rid of bugs, this will be a classic.
5. The Order: 1886: After the PSX, I think most people can agree that the game is on very good course. It has great soundtrack, very good voice acting, and a promising setting as a backdrop for a story that might just be great enough to extend to more games. It might not be innovative, it not might shake the genre. But a game doesn't have to do those things to be exciting, if The Order manages to be fun and leaves me wanting for more, I can only hope Ready at Dawn is able to make more, and do innovate a bit at least with the following games.
6. Bloodborne: I never really played the Souls games, I loved to watch it being played, but I knew I would get frustrated playing it, however I feel like From Software and Sony Japan have improved on this game, and while I can't put my finger on it, I do know I'm going to have a lot of fun with it, dying over an over.
7. Evolve: Left 4 Dead original creators are back again making cooperative games, this time with a twist: A human controlled monster. Playing the Alpha, I had many doubts in some games, are people good enough to control a monster to make it interesting? Is there enough content to support this game for the long run? While that build of the game was very limited, I found it very, very fun (the times I could play it that is haha), finding myself want more, level my characters to unlock more playstyles (each different class has different characters that are different from each other; they are not simply skins), and to play against experienced monster players. Not to mention that there'll be other modes (not yet revealed though) and more huge maps.
8. Batman: Arkham Knight: After Arkham City's amazing ending (I liked it dammit), Rocksteady, just like Naughty Dog, is finally ready to leave the franchise that made it big to grow more. While I've been able to stay relatively spoiler free, I do know that this has the potential to be a great Batman simulator (BE THE BATMAN) haha. But more seriously, I am slightly worried, the inclusion of the Batmobile can be an amazing inclusion, but I'm worried that they might make the player to dependent for transportation or missions, or it can make moving around Gotham City amazing (flying for a while, entering the Batmobile, just to use it as momentum to glide yet again), which is agravated by the great amount of Batmobile in promotional material. Nonetheless, the game has an exciting premise where every villain is uniting to take down Batman, new gameplay additions, and hopefully it can answer some questions left from Arkham City, and still have the huge environment handcrafted and filled with easter eggs and diverse content.
9. Everybody's Gone to the Rapture: The Chinese Room has a very good track of making adventure games. I've been always attracted at stories of a possible Rapture (not that it'd happen, but it's one of the most interesting topics in theology), it's also interesting that they seem to be mixing it with science along the way, and I've never really seen a backdrop such as this: English countryside in the 1980's. The developers have promised a lot of replayability which has me hopeful of lots of content and secrets. I just hope this isn't a mere walking simulation and allows for some interaction with consequences and multiple endings.
10. Rime: Tequila Works are introducing us to a mysterious world, where a boy is alone and has to explore and defend himself. The game seems to carry the influence of Ico, a classic in videogames, which is enough to get me excited. Along with the composer of the Silent Hill games, I hope Rime can deliver us an incredible experience that comes very rarely in games.
Very honorable mentions (I'm just as excited for these as the previous 10, it was hard to leave these out):
Hotline Miami 2: Wrong Number
Life Is Strange
Tom Clancy's Rainbow Six: Siege
Tom Clancy's The Division