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Ready at Dawn responds to "concern" over The Order: 1886 campaign length

Stop worrying about the length or gameplay. Play it and form your own opinion. If you don't want to dish out $60 for it, then rent the game, borrow it from a friend or just take a look at the reviews to see what the overall consensus is. I for one don't bash a game without playing it. Friday I'll pick up The Order 1886 and then I'll share my thoughts with my friends.
 

Freeman

Banned
Online co-op campaign would have been cool.

Definitely, they probably would have included if they could. They focused on single player and the end result was a controversial length imagine if they had to worry about a co-op mode?

Ultimately the problem is the inflexible pricing of AAA releases. The good thing is that prices drop.
 
This is what I like to see we are gonna need you in about a month.

Are there people who dont accept Bloodborne as the second coming? Heretics...

Seriously though, that is one of my most anticipated titles. I fell in love with Demon's Souls prelaunch and it was definitely well worth it (sadly never beat it because of a YLOD and lost my save). Can not wait.

Definitely, they probably would have included if they could. They focused on single player and the end result was a controversial length imagine if they had to worry about a co-op mode?

Ultimately the problem is the inflexible pricing of AAA releases. The good thing is that prices drop.

I understand the focus part, but I feel the concepts of this game beg a co-op mode. Even if it was a horde mode. I mean, you are in a squad of 4, sometimes paired off, but it just feels like a co-op title. Would love a free patch of co-op, maybe even co-op DLC like Killzone Shadows Fall.
 
Yikes, the impression thread isn't giving off good impressions and with this info about the length I probably wont be getting this game.
The majority of the impressions have seemed good or solid so far. Rather, it seems that for many, it falls short of being great.
This is what I like to see we are gonna need you in about a month.
Games don't "need" people to do anything; they should speak for themselves.
 

Beboh13

Banned
I keep seeing this game compared to Ryse, which is understandable since they are both short and linear games . However, people are forgetting that Ryse had a great multiplayer mode w/ unlockables that kept me entertained for at least 50 more hours . With the Order having no multiplayer mode or customization I don't think Ryse is a good value comparison for a game like the Order.
 

K.Sabot

Member
i dont know of any neg sony bias or pro sony bias. but given the stature demon souls and dark souls have here. bloodborne could come out on atari and gaf would still love it.

Yeah because it's showing signs of being a decent video game at the least. I mean, Dark Souls 2 got some similar treatment to The Order pre-release with a slew of negative threads and controversies and that was multiplatform.
 
I keep seeing this game compared to Ryse, which is understandable since they are both short and linear games . However, people are forgetting that Ryse had a great multiplayer mode w/ unlockables that kept me entertained for at least 50 more hours . With the Order having no multiplayer mode or customization I don't think Ryse is a good value comparison for a game like the Order.

I completely forgot Ryse had multiplayer. People crying "poor Sony" really need a history lesson.
 
This is all so confusing. Some people claim one thing, others claim some other thing. At this points, some people just want to hear whatever validates their opinion so I feel we're just going around in circles. If someone really wants to believe the game is 1 1/2 hours long, there's no point in debating against that because that person has clearly made up his mind.

I, for one, can't wait till the game is out so we can finally put a rest to the constant scrutiny and figure out definitively what's up.
 
I was on the fence but now I think I'm going to buy it on principle alone because.....

It's an interesting new IP.

I bought more than enough sequels and remakes/remastered games this past year. I don't want to send these companies the wrong message.
 

Ishan

Junior Member
I understand what you are saying. All the big meanies are picking on poor little Sony's games out of spite and its soooo unfair.

Grow up man. I'm the proud owner of a PS4 and I'm not totally sold on this either. I'm prepared to wait and see, but I'm also not going to cry "fanboy!" whenever someone criticises it. That's their prerogative. Same as its yours to be as excited as you like.

This game was always going to be divisive. The devs said themselves that they prioritised making it a cinematic experience over gameplay. MGS gets loads of shit for being cut-scene heavy too. And Ryse got shot for being short. The Order is a perfect storm of attributes that wind some people up. Just be thankful it doesn't have micro-transactions! GAF really would melt then.

lol now i want a game like order with microtransations. The glorious threads and ban hammers pounding :)



Bloodborne won't need too much of that, IMO. No Man's Sky, on the other hand...

yup i think no man sky will be the next lightning rod. Everything else in between is either a safe known commodity (batman, uncharted, tomb raider) or too "indie" (rime, witness) to cause too many "armies" to assemble on either side.

maybe quantum break ... but do remedy games get that much attention/sales? I know alan wake got attention prior to release but then remedy games kind of just dissapeared off the map for me for a while as opposed to other sales juggernauts like geow halo etc (but then again im a ps owner)
 
I was on the fence but now I think I'm going to buy it on principle alone because.....

It's an interesting new IP.

I bought more than enough sequels and remakes/remastered games this past year. I don't want to send these companies the wrong message.

Yes, this is a very valid point. That's pretty much how I feel.
 

RK128

Member
Well, short game or not, as long as it has replay value, then the length issue isn't that bad :). Their God of War games and Daxter did a great job dealing with this issue (the former had lots of difficulty options and arena modes while the latter had the bug combat mini game, the 'dream' mini games and extra content to unlock with collection of precursor orbs).

I think Order will fall under the GoW camp; have lots of extra difficulty options and an arena mode (horde mode, but without the co-op) to compensate for its five hour length.

Honestly though, as long as the gameplay is fun and the 5-hour length leads to a great game, then that should be an issue then.
 

truly101

I got grudge sucked!
Nobody cared that you could beat $50 Resident evil in 3 hours and a long playthrough was about 5 hours, but it didn't have a ton of overlong cinematic cutscenes, and it was meant to be replayed and shorten your time. Not sure about the Order and standards do change. This is the type of game I'd prefer to be about 8-10 hours and 12 at the absolute most.
 

Freeman

Banned
I understand the focus part, but I feel the concepts of this game beg a co-op mode. Even if it was a horde mode. I mean, you are in a squad of 4, sometimes paired off, but it just feels like a co-op title. Would love a free patch of co-op, maybe even co-op DLC like Killzone Shadows Fall.
I don't disagree with you. I think they should work to add content to the game in the coming months (if it is successful enough to make it possible) and if they are smart they'll announce it as soon as possible.
 

Ishan

Junior Member
I keep seeing this game compared to Ryse, which is understandable since they are both short and linear games . However, people are forgetting that Ryse had a great multiplayer mode w/ unlockables that kept me entertained for at least 50 more hours . With the Order having no multiplayer mode or customization I don't think Ryse is a good value comparison for a game like the Order.

holy crap talk about a post history. ... tlou inventory system worst mechanic of all time lmao ... jesus. bias much.
 

Loakum

Banned
Well I'm still very much excited for The Order 1886, even if it's 5-8 hours long. If it has an immerse and interesting storyline, then I will consider it a worthy purchase.
 
Stop worrying about the length or gameplay. Play it and form your own opinion. If you don't want to dish out $60 for it, then rent the game, borrow it from a friend or just take a look at the reviews to see what the overall consensus is. I for one don't bash a game without playing it. Friday I'll pick up The Order 1886 and then I'll share my thoughts with my friends.

its sad that people just form opinions by watching playthroughs online, then bash the game. Games are interactive for a reason. If I wanted to watch something, I would watch a movie instead. Its so easy to not spend 60 dollars to play a game, I dont even understand why people use the price argument anymore....gamefly, redbox, GCU at best buy, trading in games...I have not spent 60 dollars straight up on a game in years
 
The majority of the impressions have seemed good or solid so far. Rather, it seems that for many, it falls short of being great

That's what I'm getting from this (I'm not going near the spoiler thread - story is such a huge part of this game I'd be doing myself a disservice taking that surprise away) the game sounds solid, and the game length is a question of the buyer's idea of 'value for money' than a criticism of the game as far as I'm concerned.
 
Hard to believe that is true. You would have missed so much dialogue and details, total waste.

Yeah, just like how some people skip cutscenes in other games, buit you couldn't skip Portal 1's dialogue anyway.
Portal 1's "amazing atmosphere and dialogue" isn't that great either.

If it soothes your soul, I did replay it to check out more of it and the "amazing dev commentary".

Portal 2 was way better in all aspects.
 

Ishan

Junior Member
its sad that people just form opinions by watching playthroughs online, then bash the game. Games are interactive for a reason. If I wanted to watch something, I would watch a movie instead. Its so easy to not spend 60 dollars on to play a game, I dont even understand why people use the price argument anymore....gamefly, redbox, GCU at best buy, trading in games...I have not spent 60 dollars straight up on a game in years

when the focus on your game is on cinematics . obviously ppl willl focus on how the story pans out. One of the parts i was most interested in about order was the story. I took it for granted that the graphics would be awesome and the gameplay would be solid (both of which turned out to be true). I wanted to know what the story was like so thats why i based my overall opinion from a walk through. I knkow its not the same at actually playing the game but it certains give me enough information to form an opinion about a particular very important aspect of the game (the narrative)
 
its sad that people just form opinions by watching playthroughs online, then bash the game. Games are interactive for a reason. If I wanted to watch something, I would watch a movie instead. Its so easy to not spend 60 dollars to play a game, I dont even understand why people use the price argument anymore....gamefly, redbox, GCU at best buy, trading in games...I have not spent 60 dollars straight up on a game in years

Agreed, between the trade-in value I got for COD:AW and cancelling my Evolve pre-order I'm gonna end up paying like $20 for The Order.
 

Apathy

Member
Agreed. I know it's arbitrary and there is no reason a 5 hour campaign can't be amazing (or hell, 3 or 4 even), but to me that short of a campaign is not enough unless it comes with a good multiplayer (not tacked on). That doesn't mean I want multiplayer modes added to games where they don't belong, just that there is a certain value that has to be achieved for me to drop $60 on a game.

8 hours or more should really be the standard. Last of Us, Tomb Raider, and Bioshock Infinite were all about that long or longer and were well worth the money to me.

The Order might be a very very excellent 5 hours. If that is the case, I'll be happy to pick it up for the $30 it is worth to me as a shorter experience.

But see you are already grasping to the 5 hour part when just as many other people have said it took them 8-10 hours to beat. At what point is it worth full price for you? So would a 200 hour RPG be worth $600 to you since time to money seems to be what you're worried about.
 

Lord_Santa

Neo Member
At this point, I can't wait for Friday. The reviews of his game are going to be interesting, I can see lots of reviewers disliking whilst others love it. I hope it does well though, because it's good to see developers taking risks by creating new IPs instead of playing it safe with sequels.
 

kaching

"GAF's biggest wanker"
The only thing worse than "concern trolling" is people that use the term to disqualify the legitimate arguments of others.
The "legitimate argument" to make about this game's length (or any game's length) is that it either is or isn't enough to justify cost xx to play for person xyz based on their own distinctly personal tastes. And if that was the way it was typically expressed, rather than as a soapbox overreaching with grandiose puffery trying to indict the developer in some tragic misdeed, there'd be far fewer attempts to disqualify such an argument.
 
The only thing worse than "concern trolling" is people that use the term to disqualify the legitimate arguments of others.

How many here have played it? Have you? Because the ones that have, have enjoyed it and not had much complaints about the length. So yea these concerns people keep putting out there are based on one perspective. This one person beat it in 5.5 hours and now everyone thinks that is how long it will take them, despite people saying otherwise. It is either confirmation bias happening or people letting others decide for them how a game should be played and thus how long it will take.
 
Every time somebody has the wrong impression of something we made, or somebody writes the wrong thing about what we did, it would be a full-time job to be like, oh no, that's not right

Sure, they'd rather let the whole internet meltdown and trash their game impacting the sales than just explain while it's lasting much more than 4 or 5 hours, and how some early players missed the magic formula.

Or maybe he just can't answer anything because... it's true?

There were some games that were single-player and you could jump back in and get more. That's what we did in our game. You can jump back and get other things out of it.

Collectibles, be happy please.


Though he isn't the one to blame, because all he can give you is a PR answer trying to make you believe that everything is the best in the better world.
The one to blame is actually people that keep giving credits to those kind of speechs, no matter how well written they are.

Scalebound will be BGE said Platinum, Quantum Break will be BGE said Remedy, only quoting some that everyone still have in mind.
 

KAL2006

Banned
It was their strategy from the start, to put everything into a single-player campaign to establish their franchise. Whether or not they were successful I don't know, but it was a good strategy, much better than doing something in a size they can't handle.

If there is a next game, they won't be starting from zero, so it will probably have much more content.

It would be great if this game was trying something different like a 60$ collector edition and a a 40$ digital edition, but publishers don't like risks.

They I would say that is a bad strategy. Gears Of War had a great campaign which even included Co - op. Yes the story wasn't as good but for a early last gen fame that is expected. But most importantly they had a great Multiplayer mode included. I think Sony could have positioned this game as a great Gears of War competitor. Better graphics, better story and better setting. Shame they messed it up with no Multiplayer.
 

viveks86

Member
Looks like we finally have official numbers:

At an event in Milan, CTO Andrea Pessino finally answered in detail the topical question, asked by the audience.

According to Pessino, Ready at Dawn’s internal metrics show that if you play the game at a normal pace and difficulty level, you can finish the game in a window between eight and ten hours. If you play in hard mode or you take your time to seek for every single little detail, you’ll probably clock about twelve hours or more.
Pessino also admitted that yes, if you rush through the game skipping everything you can, you can probably manage the clear in five hours and a half.


From dual shockers, they are still blocked
 

QaaQer

Member
Sure, they'd rather let the whole internet meltdown and trash their game impacting the sales than just explain while it's lasting much more than 4 or 5 hours, and how some early players missed the magic formula.

Or maybe he just can't answer anything because... it's true?



Collectibles, be happy please.


Though he isn't the one to blame, because all he can give you is a PR answer trying to make you believe that everything is the best in the better world.
The one to blame is actually people that keep giving credits to those kind of speechs, no matter how well written they are.

Scalebound will be BGE said Platinum, Quantum Break will be BGE said Remedy, only quoting some that everyone still have in mind.

The whole internet? The order is Ebola.
 
I just don't understand why sony keeps funding cininimatic movie games. Naughty dog should be the only one doing these for them. Rad should have made a hack and slash or plat former.

But Sony have GoW and Ratchet and Clank respectively in those genres. By your logic RAD can't touch those other genres as they are already taken.

Your post makes very little sense. Just let devs make whatever the hell they want jheez.
 

Defect

Member

meanspartan

Member
But see you are already grasping to the 5 hour part when just as many other people have said it took them 8-10 hours to beat. At what point is it worth full price for you? So would a 200 hour RPG be worth $600 to you since time to money seems to be what you're worried about.

If it is actually 8-10 hours, then I may get it for $60 if it is good. I started off my post with "I know it's arbitrary", so yes, it is arbitrary that 5 hours is not enough for $60 to me. And it isn't so much time to money, it is meeting a minimum amount of entertainment for a relatively high price of entry ($60).
 

graffix13

Member
Well after seeing the trophy list (looks easy) and now reading this I don't have high hopes about the game being very long. But that's ok with me.

At the end of the day it's my hard earned $60 and I will spend it on what I want.

Can't wait for Friday!
 

KAL2006

Banned
I don't get your point. At all. It's similar to Gears? So what, Playstation never had gears so that only affects consumers who played gears on Xbox and are sick of it. Which is likely not many. Plus the last gears was when? And the last good gears was when?
What other games out for Ps4 does this game compete with?

It competed with Uncharted which has a great story campaign but also a Multiplayer mode. It competes with COD and all other shooters that have a Multiplayer mode. It would have been fine if it was a long winded story like Mass Effect or Fallout. However shooters like these benefit a lot from a Multiplayer mode.
 
it's a measure of how many games your system has as to whether you'll pay $60 for a 5 hour game

Naaaah, you're exaggerating. PS4 has *many* excellent games: GTA 5, Diablo 3, Saints Row 4, The Last of Us, Fez, Tomb Raider Definitive Edition, Guacamelee etc.
 
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