With the arrival of low-level multicore-friendly graphical APIs on PC market, I have zero wish to upgrade my FX8350. It will remain highly viable for years and years.
Hopefully majority of the AAA games will adopt DX12.
I often play games with a guy who just bought one of those (well he got it in a bargain, 90 euros for the cpu + a mobo) and he was complaining about unplayable (<<<< 30 fps) framerates in dirty bomb.
Your framerate in dying light, ns2, ac unity (shit game I know
) can't be too hot either...
I think it's (REALLY) great that dx12 is going to help cpu efficiency (we need it lol, where else are we going to get more cpu performance... certainly not from the hardware side), but it's a one time boost man...
Do you just want game mechanics to stall forever at what a current cpu can accomplish? Imagine if games were still stuck at what an xbox 360 cpu could do...
No natural selection 2, no planetside 2, no dying light, no arma 3, no 25 tiles cities skylines
Games vs hardware performance is a chicken egg thing you know, as long as the hardware isn't there to enable devs to do more then ofcourse the demand for more cpu performance isn't going to be there from the software that comes out...
What kind of fool would make a game that requires twice the cpu performance of a haswell i7 to get 60 fps? Even if they just started making the game today and didn't expect to finish until 2017... there is no such cpu on the horizon they'd be fucking themselves over completely.
And as for your specific cpu, relying on developers to use all 8 cores for every game is not realistic, you are going to continue to get fucked on certain games in the future (games that might have amazing gameplay) with the horrible IPC of that cpu you have.
I know I've mentioned this before to you, but I have a phenom II (similar per core performance to yours) and I'm constantly painfully reminded that it's not cutting it whenever a game comes out that doesn't
FULLY support multiple cores. Many games will put audio on a seperate thread and a few other things, but then they'll have one main thread for all the game logic and rendering, so despite using 3-4 cores, 85 percent of the load is on that one specific core, and that is where my cpu completely shits the bed, and yours will too because it doesn't matter if you have 3 or 256 cores at that point.
We should all ask for more IPC (and more cores on intel cpus) as gamers.
You gain nothing from damage controlling it.