I am so hyped up for this game, the only thing that is worrying is the graphics for PS4, do we have any info about the framerate and if its 1080p ?
1080p 30fps
I am so hyped up for this game, the only thing that is worrying is the graphics for PS4, do we have any info about the framerate and if its 1080p ?
It's a dialogue with a barber, actually.
1080p 30fps
ok cool, and for xbox one?
ok cool, and for xbox one?
900p 30fps
For games pushing the hardware, its the difference you have to expect
Good, I am happy to hear this.
This means they are pushing the hardware on PS4 and not going for some parity shit that has been ruining gaming this gen so far.
Those collectibles and see everything part will be the only things people pointed at when bashing the game though, I'm afraid. "This game has 100 hours of meaningless things to do!", even though they're just optional.
Will Shani from The Witcher 1 make an appearance? Can't seem to find any information about it at all.
Will Shani from The Witcher 1 make an appearance? Can't seem to find any information about it at all.
Is it actually 200 hours long of meaningful or at least interesting content? Or is it 200 hours long like Dragon age padded with uninteresting fetch quests and minimap icon hunting?
[*] No enemy respawning or at the least not very frequently[/LIST]
Have you guys seen this before?
My estimate is that the earlier mentioned 50 (main quest) or 100 (side quests) hours are the quality content, the 200 hours is for the completionists.
Sound great. I can easily ignore all the collectibles, just give me proper main quests and side quests with fleshed out stories attached to them. I want none of that DA:I/MMORPG quest structure.
They said there is none of that at all and that every quest is fleshed out.
What a botched bullshot attempt. If you Photoshop a fake depth of field, at least do it right.Have you guys seen this before?
What a botched bullshot attempt. If you Photoshop a fake depth of field, at least do it right.
Man, this game wasn't even on my radar a month ago. I kept hearing about it but really couldn't have cared less about the Witcher series... Then I began my playthrough of The Witcher 2.
I'm only about 2/3's through the game, but The Witcher 3 has skyrocketed to the top of my list of most anticipated titles of 2015. I absolutely cannot wait to play it.
Sadly not. They confirmed it on one of the Q&A streams.
Although there's always the possibility of her in some DLC, maybe she might pop up in a little side adventure as one of the 16 Free DLC's? (I know that has gotten a lot of requests on the Witcher Forums)
Nooooooooooooooooo.... hope to see her in the DLC then. Really sucks to not see her in the main game though.Not in main game, but possible in future DLC.
What a botched bullshot attempt. If you Photoshop a fake depth of field, at least do it right.
Recently, I had a chance to chat wit The Witcher 3: Wild Hunt Senior Game Designer Damien Monnier and Localization Manager Alexandre Boiret, and I asked them whether the game is going to have big setpieces, maybe showing battles in which armies clashed, considering that the game is set during a war.
While Monnier declined to talk about that specific example, his response was definitely promising:
Theres a war in the background. The example that youve given, I cant really tell you anything, but we have some really epic That word gets thrown around too much, but it truly is epic, its jaw-dropping, huge setpieces.
Boiret also added:
Youre thrown into this mess. The world doesnt revolve around you, but you just get sucked into things.
Considering that we often see a lot of the game way before release, I also asked them how much of the game weve seen already, and how much we have left to experience. Boiret was quite clear cut:
Its not even the tip of the iceberg.
He went on to explain that people still discover new things they had no idea about when they play around with the game in the office. Monnier also commented:
Yeah, you have no idea. And you have no idea because we dont have any idea. There are lots of gameplay systems that are so organic, that will work if you have multiple things happening at once. You know, monsters coming in, and humans joining in, and other things happening. It just works, but Im never gonna sit down and test this in every single corner of the world. Its too big.
I dont know about you, but Personally I cant wait to explore every single corner of the world, and discover all those systems, to see just how far The Witcher 3: Wild Hunts world simulation goes.
There is a difference, and thats undeniable. The Xbox One version of the game will look a bit worse than the PS4 version, and both will look worse than the PC version played on anything more than a toaster (yes, this is an exaggeration, but you know what I mean).
Fact is that, unless you have multiple platforms and you have to decide which version of the game to buy, this matters very little.
The reason for that is simple: Today I played the Xbox One version of the game, and it looks great. As a matter of fact, its probably the best looking open world game Ive seen on consoles this generation. It also looks better than quite a lot of much more linear games.
Lighting is the true king of graphics, and The Witcher 3: Wild Hunts lighting was fantastic on the build I played. CD Projekt RED pulled out all the stops to light up the game in the most impressive and expressive way possible, from beautiful God rays to extremely solid shaders.
Whether youre at night, during the day, in-between or inside a building lighted only by candles, everything is bathed in a spectacular light that will make you appreciate every little detail.
Environments are also absolutely stunning. The draw distance is majestic, letting you see mountain ranges, valleys and forests miles away. The area we were given to play was relatively small (it took me about 8 minutes on horseback to traverse it from north to south), but looking in the distance, I felt like I really wanted to climb those mountains and explore all that beautiful terrain.
That just made me realize that we saw no gameplay during nighttime. Trailers had some scenes, but that doesn't count.
Dualshockers got to play the game:
"There is a difference, and thats undeniable. The Xbox One version of the game will look a bit worse than the PS4 version, and both will look worse than the PC version played on anything more than a toaster (yes, this is an exaggeration, but you know what I mean).
Fact is that, unless you have multiple platforms and you have to decide which version of the game to buy, this matters very little.
The reason for that is simple: Today I played the Xbox One version of the game, and it looks great. As a matter of fact, its probably the best looking open world game Ive seen on consoles this generation. It also looks better than quite a lot of much more linear games.
Lighting is the true king of graphics, and The Witcher 3: Wild Hunts lighting was fantastic on the build I played. CD Projekt RED pulled out all the stops to light up the game in the most impressive and expressive way possible, from beautiful God rays to extremely solid shaders.
Whether youre at night, during the day, in-between or inside a building lighted only by candles, everything is bathed in a spectacular light that will make you appreciate every little detail.
Environments are also absolutely stunning. The draw distance is majestic, letting you see mountain ranges, valleys and forests miles away. The area we were given to play was relatively small (it took me about 8 minutes on horseback to traverse it from north to south), but looking in the distance, I felt like I really wanted to climb those mountains and explore all that beautiful terrain."
http://www.*****************/2015/0...less-than-great-think-again-it-looks-awesome/
His Majesty, you did forgot many things from Gamestar though
Anyway, some new screens from GS: (I think they are from the pdf. version - maybe ?)
Do you think they will change the graphic settings to make the consoles not look so bad? Like make the high setting on pc equivalent to the ps4. Just to say that the ps4 rips through the witcher on high pc settings(which would technically be the lowest setting on pc).
Exclusive Gamestop map that comes with the Collector's Prima Stratagy Guide. Bad resolution, but it's the non-stylized version.
Just a bit over a month. I need to atleast finish the blood of elves by then.
I hope they show a ps4 footage before release. Im buying this regardless of how it looks on ps4, but it would be nice to see what it looks like.
"There is a difference, and thats undeniable. The Xbox One version of the game will look a bit worse than the PS4 version, and both will look worse than the PC version played on anything more than a toaster (yes, this is an exaggeration, but you know what I mean).
Fact is that, unless you have multiple platforms and you have to decide which version of the game to buy, this matters very little.
The reason for that is simple: Today I played the Xbox One version of the game, and it looks great. As a matter of fact, its probably the best looking open world game Ive seen on consoles this generation. It also looks better than quite a lot of much more linear games.
Lighting is the true king of graphics, and The Witcher 3: Wild Hunts lighting was fantastic on the build I played. CD Projekt RED pulled out all the stops to light up the game in the most impressive and expressive way possible, from beautiful God rays to extremely solid shaders.
Whether youre at night, during the day, in-between or inside a building lighted only by candles, everything is bathed in a spectacular light that will make you appreciate every little detail.
Environments are also absolutely stunning. The draw distance is majestic, letting you see mountain ranges, valleys and forests miles away. The area we were given to play was relatively small (it took me about 8 minutes on horseback to traverse it from north to south), but looking in the distance, I felt like I really wanted to climb those mountains and explore all that beautiful terrain."
Read all that and then realize the PS4 version will look pretty similar, but with perhaps a few advantages. It already runs at a higher resolution: 1080p vs 900p.
They said they would be showing some PS4 footage before release.
It sounds like it is going to be an impressive looking game on all three platforms.
The full videointerview dualshockers did is here:
https://www.youtube.com/watch?v=K_hB3e37cK8
It's pretty awesome.