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Ultra Street Fighter IV on PS4 is much, much better now. Bless.

L2P

Neo Member
『Inaba Resident』;165297351 said:
So the fact that ALL known fgc players, who have tried this port, are saying the same things doesn't make you believe?
I definitely feel it. Something about the gameplay feels off

my friends who are pros are usually the 1st to complain about anything... so no, i am not entirely convinced.

I mainly heard there is lag with menus which is visible in the video. I cant tell from the gameplay footage at all.
 

RedAssedApe

Banned
mdV02xR.jpg


Am I reading that wrong, or does that say what I think it does.

so basically...deal with it :\
 

FSLink

Banned
Well I'm buying this version 2m. People are overreacting to the "Press Start" thing for sure. If it said Press any button I bet someone would press the power button just for the lulz. If start on an arcade stick works at the time where it says "Press Start" then its justified.

The Press Start thing was mostly just poking fun at Capcom for making such a simple and dumb mistake.

The other stuff is much more impactful.
 

vg260

Member
Other Ocean Interactive. Formed from people who quit Backbone, makers of quality ports like Mortal Kombat Collection. (This is the sarcastic part.)

Capcom spares no expense for their banner games.

Well, that explains it. Backbone strikes from the grave.

High Voltage has nothing on these guys.
 

Duxxy3

Member
We already knew this.

Pray that either a patch gets out EXTREMELY quickly, or Capcom allows them to run it on 360, which seems maybe unlikely given the Sony involvement with CPT? It's all pretty fucked.

It puts CEO and EVO in a shitty position that's for sure. If the game doesn't fixed (i mean truly fixed, not slightly) then Jebailey and Mr. Wizard will have to decide on being a part of the pro tour, and the pot bonus with it, or give competitors the best version of the game.

Screwed either way. Hopefully the game gets fixed quickly. Bad for everyone if it isn't.
 
Damdai is saying 2f delay minimum? My gut says to trust him but Im not feeling it myself. I seem to have my usual success rate with 1 and 2f links.
 

JayEH

Junior Member
Well I'm buying this version 2m. People are overreacting to the "Press Start" thing for sure. If it said Press any button I bet someone would press the power button just for the lulz. If start on an arcade stick works at the time where it says "Press Start" then its justified.

There are plenty of games that say press any button. Nice try though.

Not everyone is DSP.

hqdefault.jpg
 

Slaythe

Member
The history of capcom games on PS4 continues to be absolute balls.

Ninja Theory is to thank for fixing DmC, not crapcom.
 

Dai101

Banned
People are overreacting to the "Press Start" thing for sure. If it said Press any button I bet someone would press the power button just for the lulz. If start on an arcade stick works at the time where it says "Press Start" then its justified.

Yeah, beacuse that is the only issue here.
 

BizzyBum

Member
It puts CEO and EVO in a shitty position that's for sure. If the game doesn't fixed (i mean truly fixed, not slightly) then Jebailey and Mr. Wizard will have to decide on being a part of the pro tour, and the pot bonus with it, or give competitors the best version of the game.

Screwed either way. Hopefully the game gets fixed quickly. Bad for everyone if it isn't.

The thing that's crazy is if it were just laggy menus and laggy online that still wouldn't really matter for CEO and EVO, but the game has input delay in offline matches. That's just mind boggling how that could even happen.
 

MrDaravon

Member
Either it's going to get fixed before CEO and EVO or the PS4 version is going to get dumped. There's no way that Sony and Capcom are going to want it on a major stage in its current form. It'd look bad for both of them.

Yes, but with the investment Sony has in CPT they probably aren't going to want it played on 360 either...which leads to a possible PS3 option, but that has a whole other set of problems with it's 2f lag and the fact that the 360 has been the de facto SF4 tournament machine since forever.
 

Purest 78

Member
Besides being wrong, the major reason why this is bad is because the PS4 version is going to be the platform used for all future pro tournaments. If the majority of pro players have already caught numerous issues with the port in the first hour of release, you know Other Ocean dun goofed.

Did you miss the part were I talked about pro players?
 

gioGAF

Member
Sucks, they better fix this shit asap. However, I hope "Press Start" stays, Cacpcom needs to stay true to their roots.
 

FSLink

Banned
Nobody even in knows what the other stuff is other than "it feels weird".

Decapre's stuff is confirmed at the very least.

There's reports on input delay too which is also a huge deal. I'm sure someone with a proper input delay equipment will come out and post comparisons with actual numbers.
 

vulva

Member
Not sure why people are jumping on Capcom here when this is on Sony. Sony were the ones who made the major decisions here since they're the publisher (remember how Ravidrath mentioned that it was Sony who's to thank for the PS3 sticks working, as they were the publisher). Yet everyone just wants to post lol Capcom.
 
Hopefully DMC4SE fares well. I actually have faith in Itsuno and his team for that one, though.

That said, I don't have much hope for Revelations 2 Vita since that one was being taken care of by Sony, too.
 
『Inaba Resident』;165296595 said:
"game feels good here"
"haters are overreacting"
"mentioned issues are minor stuff"

No, this port is atrocious This shit is unplayable.

I remember that thread that popped up on here the other day about gamers love for hyperbole. Prime example here. The game is by no means unplayable, unless when you play SF, you play with the menus. Don't be ridiculous.

It's definitely not up to snuff, but to say it's unplayable is farcical. The actual gameplay is the only thing that seems to have been ported over properly.
 

Dahbomb

Member
WOW, they have no choice but to use the PS4 version!?
They do have a choice... they can not be part of the Capcom Pro Tour. They can still run USF4 on 360 but they won't be considered part of the Pro Tour which means part of that $500K prize pot of CPT won't go to EVO and it might also mean that Capcom Fighters will not stream USF4.

The choice is there but it's a shitty one.
 

Boke1879

Member
Not sure why people are jumping on Capcom here when this is on Sony. Sony were the ones who made the major decisions here since they're the publisher (remember how Ravidrath mentioned that it was Sony who's to thank for the PS3 sticks working, as they were the publisher). Yet everyone just wants to post lol Capcom.

I'm sure Sony just paid the money to have it exclusive. I assume Capcom outsourced this
 

Mikey Jr.

Member
" Also, a few of you hardcore Street Fighters out there said that there was minor input lag in the controls of Ultra Street Fighter IV for PS3. Well, don’t worry: we’ve eliminated it to make the PS4 edition the ultimate version on any platform, so it’ll be good to go for all your tournament needs!"

All your tournament needs!
 

BizzyBum

Member
Did you miss the part were I talked about pro players?

Yes, but saying the game is fine for casual players is just a terrible stance to take and sets the bar extremely low. Casual players, even if they think it's fine, shouldn't be playing this mess.
 

SSReborn

Member
" Also, a few of you hardcore Street Fighters out there said that there was minor input lag in the controls of Ultra Street Fighter IV for PS3. Well, don’t worry: we’ve eliminated it to make the PS4 edition the ultimate version on any platform, so it’ll be good to go for all your tournament needs!"

All your tournament needs!
Lol what a mess.
 
I want to see if there is any truth to these input delay accusations being thrown around, I haven't played this game seriously in well over a year and I'm probably hitting my links with Bison as good or better than before. Also I'm hitting them online since the netcode has been good.
 

Duxxy3

Member
" Also, a few of you hardcore Street Fighters out there said that there was minor input lag in the controls of Ultra Street Fighter IV for PS3. Well, don’t worry: we’ve eliminated it to make the PS4 edition the ultimate version on any platform, so it’ll be good to go for all your tournament needs!"

All your tournament needs!

Or else!
 
If people are considering input lag, frame delay and netcode issues to be "minor" then it clearly shows that they haven't put any modicum of effort into understanding and playing the game for any period of time. That shit matters and not only at the competitive level. If you spend any amount of time with the game than 1-2 frames does actually matter in how the game plays.

I really hope they patch this for EVO and CEO. A really sour turnout or response due to being unable to play the game correctly at such major tournaments can really affect the competitive scene.

I remember that thread that popped up on here the other day about gamers love for hyperbole. Prime example here. The game is by no means unplayable, unless when you play SF, you play with the menus. Don't be ridiculous.

It's definitely not up to snuff, but to say it's unplayable is farcical. The actual gameplay is the only thing that seems to have been ported over properly.

Except frame delay and input lag are absolutely critical to the gameplay seeing as its a goddamn fighting game.
 
Not sure why people are jumping on Capcom here when this is on Sony. Sony were the ones who made the major decisions here since they're the publisher (remember how Ravidrath mentioned that it was Sony who's to thank for the PS3 sticks working, as they were the publisher). Yet everyone just wants to post lol Capcom.

Sony probably ponied up the cash for it but, they aren't the one that did the port.

No, Sony's the publisher so this comes right back to them.

How so? This isn't an Ubisoft situation where everything is developed in house and comes out awful so we have to blame it on them.
 

alstein

Member
I remember that thread that popped up on here the other day about gamers love for hyperbole. Prime example here. The game is by no means unplayable, unless when you play SF, you play with the menus. Don't be ridiculous.

It's definitely not up to snuff, but to say it's unplayable is farcical. The actual gameplay is the only thing that seems to have been ported over properly.

That hasn't been ported over properly either- some definite changes that were unintended, Honda HHS has last hit whiff, among other things.
 
I remember that thread that popped up on here the other day about gamers love for hyperbole. Prime example here. The game is by no means unplayable, unless when you play SF, you play with the menus. Don't be ridiculous.

It's definitely not up to snuff, but to say it's unplayable is farcical. The actual gameplay is the only thing that seems to have been ported over properly.

Input lag offline and some characters straight up having major differences.
Yes, the gameplay sure was ported over properly.
 

Bgamer90

Banned
I remember that thread that popped up on here the other day about gamers love for hyperbole. Prime example here. The game is by no means unplayable, unless when you play SF, you play with the menus. Don't be ridiculous.

It's definitely not up to snuff, but to say it's unplayable is farcical. The actual gameplay is the only thing that seems to have been ported over properly.

I would assume that if you play it competitively then even the minor (to the average person) issues are big.

Seems like it simply depends on the person and/or what they want to get out of the game.
 

Shpeshal Nick

aka Collingwood
It's amazing no matter how bad something is there will always be people to downplay it and defend it while also calling out other people.

I'm at a loss for words how anyone could defend this port.

I guess it depends on where you come from. I'm sure that for Pro players, this reached into the "broken" and "unplayable" depths. But I can see how for non-Pro players or people who just casually fuck around in fighters (kinda like me) most of this stuff isn't that bad?

I mean, I ADORE Killer Instinct and have put over 100 hours into it, and that's despite the worst character select menu lag/chopping I've ever experienced in a game. So for someone like me, the Press Start and Menu lag aren't going to be deal breakers.

Having said that, as someone who already owns this game on 360, it doesn't seem like it's worth forking out the $30 or $40AU for this.
 

FSLink

Banned
I want to see if there is any truth to these input delay accusations being thrown around, I haven't played this game seriously in well over a year and I'm probably hitting my links with Bison as good or better than before. Also I'm hitting them online since the netcode has been good.

Not everyone has proper lag test equipment, so not sure why you're expecting proper evidence so early on.

I also don't have any reason to doubt the input delay impressions of people who play the game much more than I do and noticed the issues within the first hour. If it's wrong, then awesome, but impressions aren't looking good. The other issues like Decapre and E.Honda having move differences is also very concerning.

If people are considering input lag, frame delay and netcode issues to be "minor" then it clearly shows that they haven't put any modicum of effort into understanding and playing the game for any period of time. That shit matters and not only at the competitive level. If you spend any amount of time with the game than 1-2 frames does actually matter in how the game plays.

I really hope they patch this for EVO and CEO. A really sour turnout or response due to being unable to play the game correctly at such major tournaments can really affect the competitive scene.

And the fact that it was advertised that the PS3 input lag issues were to be fixed, ugh.



I guess it depends on where you come from. I'm sure that for Pro players, this reached into the "broken" and "unplayable" depths. But I can see how for non-Pro players or people who just casually fuck around in fighters (kinda like me) most of this stuff isn't that bad?

I mean, I ADORE Killer Instinct and have put over 100 hours into it, and that's despite the worst character select menu lag/chopping I've ever experienced in a game. So for someone like me, the Press Start and Menu lag aren't going to be deal breakers.

Having said that, as someone who already owns this game on 360, it doesn't seem like it's worth forking out the $30 or $40AU for this.

The Press Start thing was mostly poking fun. The menu stuff is mostly just baffling because how the hell did nobody notice that during testing?

I'm sure it's not that bad for non-Pro players, but this was promised as the definitive competitive version and it's going to be used in future Pro Tour events. Having people just shrug it off as "minor" shows that they completely lack understanding of the game. Ignorance is bliss and yada yada yada.
 
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