I like this approach if there's nothing more we can do. The AAA industry is risky, devs often take the safest path possible because if they invest millions, they want a return.. and if it doesn't happen, the IP dies. If they fail badly, sometimes people get fired, IP dies and studio get closed. So we get AC after AC, CODs etc. , mid tier devs are gone and creative freedom is kept at minimum.
If they want $5 dollars to be sure that making the game I want isn't going to be a disaster for their pockets, let's say Shenmue 3 today or The Legend of Dragoon tomorrow, you can bet on your mom that I'm going to pay that $5.
If they want $5 dollars to be sure that making the game I want isn't going to be a disaster for their pockets, let's say Shenmue 3 today or The Legend of Dragoon tomorrow, you can bet on your mom that I'm going to pay that $5.