Best thread I've read this week
I was under the impressions this is a New Orleans stand-in. Kind of like Empire Bay was for New York.
I hope we do still get to play as Vito as well. Or if not, at least have the option to dress Haden in a slick ass suit, top hat and overcoat. The gangster fashion is important lol.
I was under the impressions this is a New Orleans stand-in. Kind of like Empire Bay was for New York.
Isn't InFamous 2's New Marais basically a fictional New Orleans?
Just like how Liberty City = New York?
Nah. The written previews are all using New Orleans straight. Also Empire Bay was 6 different cites smashed together. It was dumb imo.
Never played a Mafia game before but the setting is really interesting.
Is this the first game ever to be set in New Orleans? Feels like it is.
lol wut...
You need to watch less TV and read more.
Get a sarcasm checkup or visit BCT and learn our waysGo watch American Gangster
Never played a Mafia game before but the setting is really interesting.
Is this the first game ever to be set in New Orleans? Feels like it is.
If people didn't complain, it would stay the way it is.
Never played a Mafia game before but the setting is really interesting.
Is this the first game ever to be set in New Orleans? Feels like it is.
I was under the impressions this is a New Orleans stand-in. Kind of like Empire Bay was for New York.
I can't get over how much the character sounds like Robert Downey JR. in Tropic Thunder.
Watching it again, I feel like if you took the nice visuals away it'd be more apparent as to how average the gameplay looks to be.
Lets hope Vito's old age has gained him some wisdom and he doesn't fuck things up for us this time around the way he managed to continually fuck up during the latter half of Mafia II.
Yeah it's been a long time but I remember the main characters buddy doing most of the fucking up.Joe had his fair share of the blame.
Explosions look cool but they are so bombastic they take over the screen a bit too much.
And a very short glimpse at driving again.
Maybe you should call out the people you mean and quote them, instead of throwing out some general accusations. This isn't helping the topic in any possible way...Threads like these remind how a lot of white people feel about black people.
Black protagonists really make the white supremacist jump out of some of you guys.
"I see one of these perks in action as Clay attempts to outrun the police. Instead of driving around the city until the cops simply give up, Clay breaks line of sight, gets some distance between himself and his pursuers, and dashes to the nearest payphone to call in a favour from his friends. They can cause a distraction, come and help out, or - in this case - simply pay off the police to call off the chase."
Threads like these remind how a lot of white people feel about black people.
Black protagonists really make the white supremacist jump out of some of you guys.
I was under the impressions this is a New Orleans stand-in. Kind of like Empire Bay was for New York.
I am highly enthusiastic about this game and have read every post on all 20 pages. I'm not seeing a strong white supremacist vibe in this thread.
People in this thread are guilty of romanticizing the gameplay in Mafia 2 though. I'm sorry, but Mafia 2 was bare bones. The open world was empty and the later story missions were wave after wave of mowing down gangsters.
Sadly, the list of things that were left out of the final version would have really made a difference:
https://tcrf.net/Mafia_II
I hate that they made up city names in Infamous like "New Marais" and then they were like "lol Seattle now guize." I still can't figure out why that one got through...
I hate that they made up city names in Infamous like "New Marais" and then they were like "lol Seattle now guize." I still can't figure out why that one got through...
I haven't seen a single preview refer to it as a fake city. I'm pretty sure it's just called New Orleans this time.
Wouldn't it make more sense for Vito to be the leader of the 4? I mean, he's older, has more experience with the mafia, would be a lot wiser now. What gives Lincoln authority over the other 3? Too early to judge I know. I'm sure they have a good reason.
I guess the thought of playing as an older Vito is pretty exciting. Wishful thinking.
if the LC aint got some style then imma be extremely disappointed.
i aint about to go the whole game wearing a military shirt jeans and some boots... especially when we trynna take over a city.
I bet he'll betray the MC sometime in the game.
Eurogamer:Mafia 3 is one of the most promising new games being shown at Gamescom. I've still got a lot of questions, but I'm hopeful that its new developers know what they're doing. Hangar 13 has found a great way to rejuvenate the series, but it still feels like a Mafia game. We've seen the tale of the Italian Mafia told many times over. Now it's time to let someone else start a family.
In a short, hands-off demo in 2K's Gamescom booth, expensively adorned in late 60s period dressing, it's the city that's the real star. This open world might not be as breathtaking as The Witcher 3's wind-swept expanses, and it doesn't quite seem the measure of Grand Theft Auto 5's Los Santos, but what it has in excess is atmosphere: as our anti-hero Lincoln Clay walks the outskirts of the French Quarter at night, you can feel the heat dripping up off the streets.
For one thing, it looks visually outstanding. Some games we saw at Gamescom look just a little crisper than their predecessors, but Mafia 3 has gone the whole hog. From the New Orleans architecture, to the details on characters, and even water and explosive effects, it was a sight to behold. Barring a few frame-rate hiccups there was very little that was wrong with the demo we played.
What strikes me immediately, when the demo begins, is just how vibrant and authentic New Orleans feels. Obviously, its the Hollywoodised version of the city, filled with neon-buzzing jazz bars, revellers spilling out onto the streets, and cops trying not-too-hard to keep the peace. The reveal trailer shows off Clay feeding a mobster to an alligator in a steamy Louisiana swamp. The first piece of real action takes place in a classic New Orleans cemetery, filled with mausoleums, ornate statues, flickering candles, and shady characters getting amorous or dealing drugs among the dead. Clay is here to find a dealer who has information that will reveal the location and name of a club the mob is using as a legitimate front for a drug den.
"Another mantra we have is 'no failure but death,' and what that means for us is that we don't want to be overly prescriptive about how you accomplish a mission or objective in the game. What we're trying to do, is give the player a series of objectives, give you a bunch of tools and let you decide how you want to approach those objectives... Meaningful choices at the macro level and the moment-to-moment gameplay."
"We have a very powerful physics-based driving model. It feels very different than driving in other games. We wanted to incorporate that in as many ways as possible, to really encourage you to drive. To really use it for gameplay purposes. We treat the car like a weapon. We use it for interrogations, That's one way to interrogate guys, throw them into the passenger seat and drive like a mad man. We also have open world activities that rely very heavily on driving, whether that's races or rum running or some other things."
The criminal ecosystem: You can go out there and you can literally work your way up the pyramid. You can find low-level dealers who will lead you to the drug den, which is run by a hide-out boss, who will lead you to the lieutenant, who will lead you to the capo, who will lead you to the mob boss.
So if Hanger 13 is working on this, what is 2K Czech doing? Do they still exist?