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Until Dawn: New Trailer Lets You Take Control

drotahorror

Member
Well, that's negative for him but it's exactly what I expect from the game. But I think that's also why it'll get mostly 6-7 or even some 4-5s on metacritic. As I see it, UD is supposed to be just trashy 90s style and that isn't something what excites most people nowadays.

Imagine an 80's style one....would be so good.
 
I think the OT should be.. "Until Dawn: I would have got away with it if it wasn't for these pesky kids"

Or...

Until Dawn: Nightmare about Sawing some Touristas on the Friday before Halloween.
 

GeoramA

Member
No idea why people are jumping on betting this game will get very positive reviews. Supermassive Games are a pretty small and inexperienced studio who's last game (Doctor Who TEC) has a 39 on metacritic. I know they've had a lot of time and likely a much bigger budget for Until Dawn but so did RAD with The Order and it wasn't received very positively. Hoping they prove me wrong because I like some of the stuff I'm seeing lately but I absolutely hated their last game.
I wouldn't judge them based on a BBC-licensed game. Not even Rockstar or Naughty Dog could have made that game good.

Right now Until Dawn looks like it can hang with anything that Quantic Dream, Telltale, or Dontnod have made. If you're into those games, then I don't think you should be worried.
 

dan2026

Member
Not necessarily. Sometimes the game can get to reviewers quite late so they set the embargo as such to ensure everyone has enough time to finish the game and write their reviews.

That would be nice to believe.
But I feel very cynical about these things.
 

Leeness

Member
Yes and the ones that expire just before the game comes out are the shadiest.

They rely on preorders and fools buying blind.

Or because a game relies entirely upon its story and they don't want people spoiling it lol.

It already sounds like reviewers have been told not to talk very much about the story.
 

Ibuki

Banned
Yes and the ones that expire just before the game comes out are the shadiest.

They rely on preorders and fools buying blind.

I wouldn't call my purchase buying blind. I have seen a ton of footage from various outlets, and different E3 demo playthroughs. I have seen enough of the game to know it is something I would like. It's not like we only got trailers directly from the dev, we have all sorts of footage of the game available to watch.
 
Games with day launch embargoes or day before happen and not due to lack of faith. Sometimes games go gold late, copies are not sent out soon enough. If you think there is some shady way of trying to get people to buy day one, it's kinda silly. People also don't have to buy day one, they just wait a day or two. It's not that hard.
 

Kolgar

Member
From the streams I've watched, this game is fantastic. My girlfriend even asked me last night to find more streams of the game, and she howled in frustration each time they were taken down. :)

Look, this won't appeal to the dudebros who eat, sleep, and breathe Calladoody. But for fans of horror movies and games in this genre, it looks like a hell of a lot of fun.

We can't wait until Tuesday!
 

Tagg9

Member
Games with day launch embargoes or day before happen and not due to lack of faith. Sometimes games go gold late, copies are not sent out soon enough. If you think there is some shady way of trying to get people to buy day one, it's kinda silly. People also don't have to buy day one, they just wait a day or two. It's not that hard.

Of course they are due to a lack of faith in the game. Until Dawn went gold on July 31st - there is no reason that reviewers should not have been sent the game weeks ago, and it's not exactly a 100 hour game.

It's a silly argument to say that a consumer does not necessarily need to pick up a game on Day 1 if they are concerned with reviews. The publishers make Day 1 purchases a necessity because game preorders are often discounted and include bonuses (DLC) for free.
 

dan2026

Member
For the record I DO hope this game is good.

Horror games are a serious rarity these days.
And good horror games are like golddust.
 

Loudninja

Member
Of course they are due to a lack of faith in the game. Until Dawn went gold on July 31st - there is no reason that reviewers should not have been sent the game weeks ago, and it's not exactly a 100 hour game.

It's a silly argument to say that a consumer does not necessarily need to pick up a game on Day 1 if they are concerned with reviews. The publishers make Day 1 purchases a necessity because game preorders are often discounted and include bonuses (DLC) for free.
They did it send it out a week or so ago.

Also he is in fact a reviewer like a few others that posted in here.
 

Tagg9

Member
They did it send it out a week or so ago.

Also he is in fact a reviewer like a few others that posted in here.

That may be the case, but it doesn't refute the fact that these embargo dates are purposefully set at a time where it is difficult for the consumer to cancel their pre-order if the game receives negative reviews.

I dislike seeing double standards like this, especially considering the pure vitriol that AC Unity received for its release day review embargo (not that Ubisoft didn't deserve the hate, but the same standards should be applied to everyone).
 

Vaga

Member
3 hours in and man I'm intrigued, defo some weird stuff going on in the back, seemed like just a typical slasher but not quite. Presentation is really nice, graphics, atmosphere, voice acting and audio, camera work all top notch.

I'm usually not moved by jump scares but some got me real good. And there's quite a bunch of them. They really nailed the horror part.

As the rest mentioned UD is in the same league as Heavy Rain/Beyond maybe even better imo though it might be too soon to judge. If those games work for you definitely give this one a try.
 

Loudninja

Member
"We had put it in our head that, when people play this, there will be a lot they won't be able to see, but we don't know who is gonna see what. It is a little bit frustrating, but in the end we needed to make sure that no matter the path you choose, it was a satisfying path, that it worked, and that the player didn't feel cheated. We couldn't have a version that only lasted an hour, for example."

"That took a lot of structural work, to map all the options out really, really carefully. We used a very sophisticated software for that, with something of a 3D map, and that was a feat on itself, to make things happen. We also had to populate those areas with gameplay, dialogue, action... It was a lot of work. In the end, I would say nine hours is a safe bet for the first playthrough."
http://www.gamereactor.eu/news/336893/Until+Dawn+will+last+you+nine+hours+on+one+playthrough/
 

TheStruggler

Report me for trolling ND/TLoU2 threads
I think the OT should be.. "Until Dawn: I would have got away with it if it wasn't for these pesky kids"

Or...

Until Dawn: Nightmare about Sawing some Touristas on the Friday before Halloween.

Until Dawn: The night is always darkest just before the Dawn
 

Trevelyan

Banned
That may be the case, but it doesn't refute the fact that these embargo dates are purposefully set at a time where it is difficult for the consumer to cancel their pre-order if the game receives negative reviews.

I dislike seeing double standards like this, especially considering the pure vitriol that AC Unity received for its release day review embargo (not that Ubisoft didn't deserve the hate, but the same standards should be applied to everyone).
You could also argue, with data, that having review embargoes the day before pushes sales if it reviews well. You hear about a game reviewing well and that it comes out tomorrow, you're more inclined to pick it up while it's still fresh in your mind.
 

ANDS

King of Gaslighting
No idea why people are jumping on betting this game will get very positive reviews.

Numerous press previews and walkthrooughs showing gameplay including some pretty excellent acting/writing (within the context of an all too aware B-movie premise). Games like this don't have to get much right. Story, acting, immersion and gameplay that doesn't get in your way. That's about it.

That may be the case, but it doesn't refute the fact that these embargo dates are purposefully set at a time where it is difficult for the consumer to cancel their pre-order if the game receives negative reviews.

I dislike seeing double standards like this, especially considering the pure vitriol that AC Unity received for its release day review embargo (not that Ubisoft didn't deserve the hate, but the same standards should be applied to everyone).

It's not a release day embargo and there is nothing stopping someone from returning their copy if the review scores (which I suspect will be mid 7's to mid 8's) are not too their satisfaction.
 
That may be the case, but it doesn't refute the fact that these embargo dates are purposefully set at a time where it is difficult for the consumer to cancel their pre-order if the game receives negative reviews.

I dislike seeing double standards like this, especially considering the pure vitriol that AC Unity received for its release day review embargo (not that Ubisoft didn't deserve the hate, but the same standards should be applied to everyone).

I call this accurate sometimes at best but to think they all do it is clearly a case of paranoia. Seriously. There is no private secretive group that schemes to take everyone's money and hope consumers are too dumb not to wait on scores or return their pre orders. Plus pre ordering folk either do or don't and their is usually little to sway someone with that much interest, at least enough to pre order in the first place.
 
I think this'll be reviewed as a hate it or love it game just due to the premise and gameplay style. I don't really care either way a

As I'm still gonna try it
 

TGO

Hype Train conductor. Works harder than it steams.
Sort of. Imagine Resident Evil classic style camera angles, enviroments, jump scares and note/clue finding minus the combat and puzzle solving. Add Heavy Rain Qte, decision making, voice acting, movie like experience = Until Dawn.
Sounds fantastic.
 

Loudninja

Member
3 hours in and man I'm intrigued, defo some weird stuff going on in the back, seemed like just a typical slasher but not quite. Presentation is really nice, graphics, atmosphere, voice acting and audio, camera work all top notch.

I'm usually not moved by jump scares but some got me real good. And there's quite a bunch of them. They really nailed the horror part.

As the rest mentioned UD is in the same league as Heavy Rain/Beyond maybe even better imo though it might be too soon to judge. If those games work for you definitely give this one a try.
This is really sounding good.
 
Aw, so there's no puzzle solving in this game then? That sucks. I thought I'd seen a preview video with some light puzzle elements but I guess I'm mistaken. So I take it that the bulk of the game is spent meandering from location to location, choosing between dialogue branches and some QTE work? I wouldn't mind that I guess, but even LiS had some decent detective work and light puzzle elements to it.
 
So this is based more around mainstream late 90s horror? I gotta admit, those aren't some of my favorite horror movies. Still buying the game to show support (and, it's still horror) .

Just going to hold out hope an 80s geared follow up gets a chance :)
 

F4r0_Atak

Member
So this is based more around mainstream late 90s horror? I gotta admit, those aren't some of my favorite horror movies. Still buying the game to show support (and, it's still horror) .

Just going to hold out hope an 80s geared follow up gets a chance :)

Based on the impressions I've read so far, it's more in line with the early 90s horror-slasher. If it was geared for a 80s style horror... it would have been a bit too campy. Don't you think?

I am assuming that the game will preload tomorrow (sunday)?

It does have pre-loading (last time I checked). So the download will most likely start by Sunday night.
 
Im really digging the games dialogue so far, it seems to nail that 90's horror vibe. If me and my friends where to go to a cabin this is how id picture we'd talk. The characters also seem very well realized.
 
I suspect that Sony excised this content from the core game with the explicit intention of offering it as a pre-order incentive because there's really no other explanation for Matt and Emily to be conveniently ignored by the narrative only to then return without referencing why they left in the first place. This game is extremely diligent when it comes to attention to detail so this is the only explanation that makes sense.

So the Extended Edition will, in fact, be what the game should have been without the pre-order DLC gutted from the disc. This "bonus chapter" should reintegrate the missing content with its original placement within Chapters 2-4 of the game... and the Extended Edition should have all of the content without the need of any download (or include a token with which to download it bundled in whether it's pre-ordered or not).

I just played up to this part and was wondering what happened to those two. Super annoying because I forgot who they were and now I don't have as good of a connection with them because I've spent time playing with everyone else but them. I also think there is a collectible or two in their chapter because I'm missing at least one and I've been combing every corner so far, but preorder/bonus content usually doesn't omit important things like that (especially things that are related to trophies, though I'm not sure if there's a trophy for collectibles).

Loving the game so far!
 

border

Member
Is this going to be one of those deals where they claim that you have to pre-order to get the bonus content, and then it turns out that every Day1 copy comes with a DLC code in it anyway?
 

TGO

Hype Train conductor. Works harder than it steams.
Based on the impressions I've read so far, it's more in line with the early 90s horror-slasher. If it was geared for a 80s style horror... it would have been a bit too campy. Don't you think?



It does have pre-loading (last time I checked). So the download will most likely start by Sunday night.
You mean SCREAM,I Know what you did last summer type?
 

antitrop

Member
Is this going to be one of those deals where they claim that you have to pre-order to get the bonus content, and then it turns out that every Day1 copy comes with a DLC code in it anyway?

I hope so. I don't feel like going to Gamestop twice this week.
 

Hasney

Member
Reminds me I need to get Life is Strange now it's out. Can't deal with episodic games.

Probably will review all over the place. This kind of game is always more subjective, because it lives or dies on mostly story and not everyone will enjoy the same thing.

Like I love these types of games, but I hate the writing and voice acting of Heavy Rain so I'd never rate that highly. From the way people are talking about this, I think I might love it.
 

F4r0_Atak

Member
You mean SCREAM,I Know what you did last summer type?

Yes and that's based on the impressions I've read and the few streams I've seen. :p

Reminds me I need to get Life is Strange now it's out. Can't deal with episodic games.

Probably will review all over the place. This kind of game is always more subjective, because it lives or dies on mostly story and not everyone will enjoy the same thing.

Like I love these types of games, but I hate the writing and voice acting of Heavy Rain so I'd never rate that highly. From the way people are talking about this, I think I might love it.

LiS is still waiting for its 5th (and final) episode. So... you may need to wait a little bit before tackling the game... because with the way it ends in the Episode 4. Dammmnnn... you'll be pissed to wait until end of September or October to finish this game. :p

Also... (for the underlined part) I would have said that around the times Heavy Rain was releasing, as this "genre" of games was kinda new and very niche. But nowadays... those kind of games tend to become GOTY contenders (Telltale's The Walking Dead series for example). So I wouldn't go as far as to dismiss the game for now. As we better wait for the release to see if the story is as good as some people are claiming, because those games usually get a "free" pass for basic game mechanics if the story and characters are interesting and if they balance and complete each other well. If it is indeed done right, they (Supermassive Games) could actually raise the bar for those kind of games in terms of how you should handle branching storytelling and choices. And I am pretty sure SCE would be more than happy to have Supermassive Games under their arms for their next project (in the same style obviously) if Until Dawn gets to be critically acclaimed by the critics and gamers alike (Heavy Rain situation maybe?).
 
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