Anybody care?
Anybody care?
Useful post.Anybody care?
I'll be grabbing it on the 1st, but seriously... poor decision to release on the same day as The Phantom Pain. It's gonna suck all the oxygen out of the room.
Anybody care?
just picked this up for $36 on Greenman. Hoping I get to preload as it looks like this is going to release in one week and 22 hours vs one week, one day and 11 hours for MGS V (with no pre load) according to the Steam store pages.
Oh yeah, this is a realistic and fair thing to say.
Any idea why the PC price is so low? I can find Steam download codes for around $22. And that's on legit sites. Could it be to combat MGS5 sales?
Hopefully this WB PC release is of Mordor quality, and not batman..just picked this up for $36 on Greenman. Hoping I get to preload as it looks like this is going to release in one week and 22 hours vs one week, one day and 11 hours for MGS V (with no pre load) according to the Steam store pages.
Mad max has always one of my favourite worlds created - I'm definitely looking forward to this! thanks OP.
side note - I'd love to see a waterworld game. That could work!
Hopefully this WB PC release is of Mordor quality, and not batman..
In my heart I want to believe that WB learned from Batman but my mind says no.
The PC version is being made by Avalanche themselves. Don't worry.
Love the style and the car gameplay but looking at that map with its dozens of same-y sidestuff icons ... man, I just can't do it anymore. I just can't take the AC approach to game-design anymore. It's just too formulaic, too bloated and most importantly it all feels meaningless.
Nope. But the Just Cause games have a very similar formula.Is this a Ubisoft game?
Nope. But the Just Cause games have a very similar formula.
Love the style and the car gameplay but looking at that map with its dozens of same-y sidestuff icons ... man, I just can't do it anymore. I just can't take the AC approach to game-design anymore. It's just too formulaic, too bloated and most importantly it all feels meaningless.
"Better", sure I'm down with that. But "more" and "bigger" are reasons for concern these days. How can you possibly fill these worlds with interesting and engaging stuff? In the end it'll just be an even bigger map littered with the same "take down the outposts" and "find the resources" activities.I'd hope they've learned since then. I wouldnt hold them to a fire for Ubi's shitty design practices. JC3 looks to be a bigger better version of itself and I'm excited for that one too.
It's overwhelming to some sure, to see so many options and choices but they are just that. Options and choices and not requirements. Sounds like people are just getting burnt out on open world design in general and should take a break from the genre.
I care.Anybody care?
Agreed.
I would prefer they just don't clutter up the map but force you to explore the wasteland and organically encounter extremely well done and written side missions instead of fulling the entire map with garbage things like take down outposts, etc.
Make a smaller map, fill it with interesting things to see and do and focus on some compelling side missions with memorable stories/characters.
I hope MM is not the same, I've got this on pre-order, but all that desert and sand? *shudder*.
The PC version is being made by Avalanche themselves. Don't worry.